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Varian

Odehráno her:31WinRate:48.39%
Výhry:15Prohry:16

Strom talentů
#WinRatePopularitaHryVýhryProhry14710131620
1.100.00%100.00%220
High King's Quest
Quest: Hit 50 Heroes with Basic Attacks. Quest: Participate in 5 Hero Takedowns. Quest: Gather 15 Regeneration Globes.

Reward: Completing a Quest grants 10 Base Attack Damage. Completing all 3 Quests grants an additional 30 Base Attack Damage.
Twin Blades of Fury
Basic Attacks reduce Heroic Strike's cooldown by 9 seconds, and increase Varian's Movement Speed by 30% for 2 seconds.

Passive: Attack Speed increased by 100%. Passive: Base Attack Damage reduced by 25%.
Second Wind
Basic Attacks heal Varian for 1% of his maximum Health. While below 50% Health, they also heal him for 50% of the damage dealt.
Warbringer
Reduce Charge's cooldown by 8 seconds and Mana cost from 45 to 22. Additionally, Charge can be cast on allied Heroes.
Mortal Strike
Heroes hit by Heroic Strike receive 40% reduced healing for 4 seconds.
Banner of Ironforge
Activate to place a Banner that grants 20 Armor to nearby allied Heroes, reducing damage taken by 20%. Lasts 12 seconds.
Frenzy
Twin Blades of Fury increases Heroic Strike damage by an additional 25%, and Basic Attacks increase his Movement Speed by an additional 10%.
2.50.00%100.00%211
Overpower
When Parry blocks a Hero's Basic Attack, Heroic Strike's cooldown is refreshed and the next one does 40% more damage.
Colossus Smash
Smash a target enemy, dealing 185 (+4% per level) damage and lowering their Armor by 25 for 3 seconds, causing them to take 25% increased damage.

Passive: Base Attack Damage increased by 100%. Passive: Maximum Health and Health Regeneration reduced by 10%.
Victory Rush
Every 30 seconds, Varian's next Basic Attack will heal him for 350 (+4% per level) Health. When a nearby enemy Minion or Monster dies, the cooldown is reduced by 10 seconds.
Shield Wall
Parry grants Protected, preventing all incoming damage while active. Additionally, Parry's cooldown is reduced by 5 seconds, but it loses 1 charge.
Juggernaut
Charge deals bonus damage to Heroes equal to 4% of their maximum Health.
Banner of Stormwind
Activate to place a Banner that grants 25% increased Movement Speed to nearby allied Heroes. Lasts 12 seconds.
Glory to the Alliance
Banner now also increases health regeneration and all healing received for nearby allied Heroes by 50%, and the cooldown is reduced by 50%.
3.100.00%50.00%110
Overpower
When Parry blocks a Hero's Basic Attack, Heroic Strike's cooldown is refreshed and the next one does 40% more damage.
Taunt
Silence a target Hero and force them to attack Varian for 1.25 seconds.

Passive: Maximum Health and Health Regeneration increased by 40%.
Second Wind
Basic Attacks heal Varian for 1% of his maximum Health. While below 50% Health, they also heal him for 50% of the damage dealt.
Shield Wall
Parry grants Protected, preventing all incoming damage while active. Additionally, Parry's cooldown is reduced by 5 seconds, but it loses 1 charge.
Mortal Strike
Heroes hit by Heroic Strike receive 40% reduced healing for 4 seconds.
Banner of Stormwind
Activate to place a Banner that grants 25% increased Movement Speed to nearby allied Heroes. Lasts 12 seconds.
Vigilance
Being hit by a Hero Basic Attack reduces the cooldown of Taunt by 1 second.
4.100.00%50.00%110
Lion's Maw
Quest: Every time Lion's Fang hits a Hero, increase its damage by 7, up to 175.

Reward: After hitting 25 Heroes, the Slow is increased to 50% and its duration is increased to 2 seconds.
Colossus Smash
Smash a target enemy, dealing 185 (+4% per level) damage and lowering their Armor by 25 for 3 seconds, causing them to take 25% increased damage.

Passive: Base Attack Damage increased by 100%. Passive: Maximum Health and Health Regeneration reduced by 10%.
Second Wind
Basic Attacks heal Varian for 1% of his maximum Health. While below 50% Health, they also heal him for 50% of the damage dealt.
Warbringer
Reduce Charge's cooldown by 8 seconds and Mana cost from 45 to 22. Additionally, Charge can be cast on allied Heroes.
Mortal Strike
Heroes hit by Heroic Strike receive 40% reduced healing for 4 seconds.
Banner of Dalaran
Activate to place a Banner that grants 20% increased Spell Power to nearby allied Heroes. Lasts 12 seconds.
5.100.00%50.00%110
Overpower
When Parry blocks a Hero's Basic Attack, Heroic Strike's cooldown is refreshed and the next one does 40% more damage.
Taunt
Silence a target Hero and force them to attack Varian for 1.25 seconds.

Passive: Maximum Health and Health Regeneration increased by 40%.
Second Wind
Basic Attacks heal Varian for 1% of his maximum Health. While below 50% Health, they also heal him for 50% of the damage dealt.
Shield Wall
Parry grants Protected, preventing all incoming damage while active. Additionally, Parry's cooldown is reduced by 5 seconds, but it loses 1 charge.
Mortal Strike
Heroes hit by Heroic Strike receive 40% reduced healing for 4 seconds.
Banner of Stormwind
Activate to place a Banner that grants 25% increased Movement Speed to nearby allied Heroes. Lasts 12 seconds.
Glory to the Alliance
Banner now also increases health regeneration and all healing received for nearby allied Heroes by 50%, and the cooldown is reduced by 50%.
6.100.00%50.00%110
Lion's Maw
Quest: Every time Lion's Fang hits a Hero, increase its damage by 7, up to 175.

Reward: After hitting 25 Heroes, the Slow is increased to 50% and its duration is increased to 2 seconds.
Colossus Smash
Smash a target enemy, dealing 185 (+4% per level) damage and lowering their Armor by 25 for 3 seconds, causing them to take 25% increased damage.

Passive: Base Attack Damage increased by 100%. Passive: Maximum Health and Health Regeneration reduced by 10%.
Second Wind
Basic Attacks heal Varian for 1% of his maximum Health. While below 50% Health, they also heal him for 50% of the damage dealt.
Warbringer
Reduce Charge's cooldown by 8 seconds and Mana cost from 45 to 22. Additionally, Charge can be cast on allied Heroes.
Juggernaut
Charge deals bonus damage to Heroes equal to 4% of their maximum Health.
Banner of Ironforge
Activate to place a Banner that grants 20 Armor to nearby allied Heroes, reducing damage taken by 20%. Lasts 12 seconds.
Master at Arms
Colossus Smash affects all enemies near the target, and its cooldown is reduced by 10 seconds.
7.100.00%50.00%110
High King's Quest
Quest: Hit 50 Heroes with Basic Attacks. Quest: Participate in 5 Hero Takedowns. Quest: Gather 15 Regeneration Globes.

Reward: Completing a Quest grants 10 Base Attack Damage. Completing all 3 Quests grants an additional 30 Base Attack Damage.
Taunt
Silence a target Hero and force them to attack Varian for 1.25 seconds.

Passive: Maximum Health and Health Regeneration increased by 40%.
Victory Rush
Every 30 seconds, Varian's next Basic Attack will heal him for 350 (+4% per level) Health. When a nearby enemy Minion or Monster dies, the cooldown is reduced by 10 seconds.
Shield Wall
Parry grants Protected, preventing all incoming damage while active. Additionally, Parry's cooldown is reduced by 5 seconds, but it loses 1 charge.
Shattering Throw
Activate to throw a sword at a target Hero that deals 50 (+4% per level) damage, and up to 1400 (+4% per level) bonus damage to their Shields.

Passive: Basic Attacks against Heroes deal up to 200% bonus Physical Damage to Shields.
Banner of Ironforge
Activate to place a Banner that grants 20 Armor to nearby allied Heroes, reducing damage taken by 20%. Lasts 12 seconds.
Demoralizing Shout
Activate to demoralize nearby enemy Heroes, reducing damage they deal by 40% for 5 seconds.
8.100.00%50.00%110
Lion's Maw
Quest: Every time Lion's Fang hits a Hero, increase its damage by 7, up to 175.

Reward: After hitting 25 Heroes, the Slow is increased to 50% and its duration is increased to 2 seconds.
Taunt
Silence a target Hero and force them to attack Varian for 1.25 seconds.

Passive: Maximum Health and Health Regeneration increased by 40%.
Lionheart
Increase Lion's Fang's healing from Heroes by 75%.
Shield Wall
Parry grants Protected, preventing all incoming damage while active. Additionally, Parry's cooldown is reduced by 5 seconds, but it loses 1 charge.
Shattering Throw
Activate to throw a sword at a target Hero that deals 50 (+4% per level) damage, and up to 1400 (+4% per level) bonus damage to their Shields.

Passive: Basic Attacks against Heroes deal up to 200% bonus Physical Damage to Shields.
Banner of Stormwind
Activate to place a Banner that grants 25% increased Movement Speed to nearby allied Heroes. Lasts 12 seconds.
9.100.00%50.00%110
High King's Quest
Quest: Hit 50 Heroes with Basic Attacks. Quest: Participate in 5 Hero Takedowns. Quest: Gather 15 Regeneration Globes.

Reward: Completing a Quest grants 10 Base Attack Damage. Completing all 3 Quests grants an additional 30 Base Attack Damage.
Colossus Smash
Smash a target enemy, dealing 185 (+4% per level) damage and lowering their Armor by 25 for 3 seconds, causing them to take 25% increased damage.

Passive: Base Attack Damage increased by 100%. Passive: Maximum Health and Health Regeneration reduced by 10%.
Second Wind
Basic Attacks heal Varian for 1% of his maximum Health. While below 50% Health, they also heal him for 50% of the damage dealt.
Warbringer
Reduce Charge's cooldown by 8 seconds and Mana cost from 45 to 22. Additionally, Charge can be cast on allied Heroes.
Juggernaut
Charge deals bonus damage to Heroes equal to 4% of their maximum Health.
Banner of Dalaran
Activate to place a Banner that grants 20% increased Spell Power to nearby allied Heroes. Lasts 12 seconds.
Master at Arms
Colossus Smash affects all enemies near the target, and its cooldown is reduced by 10 seconds.
10.0.00%50.00%101
High King's Quest
Quest: Hit 50 Heroes with Basic Attacks. Quest: Participate in 5 Hero Takedowns. Quest: Gather 15 Regeneration Globes.

Reward: Completing a Quest grants 10 Base Attack Damage. Completing all 3 Quests grants an additional 30 Base Attack Damage.
Twin Blades of Fury
Basic Attacks reduce Heroic Strike's cooldown by 9 seconds, and increase Varian's Movement Speed by 30% for 2 seconds.

Passive: Attack Speed increased by 100%. Passive: Base Attack Damage reduced by 25%.
Second Wind
Basic Attacks heal Varian for 1% of his maximum Health. While below 50% Health, they also heal him for 50% of the damage dealt.
Warbringer
Reduce Charge's cooldown by 8 seconds and Mana cost from 45 to 22. Additionally, Charge can be cast on allied Heroes.
Mortal Strike
Heroes hit by Heroic Strike receive 40% reduced healing for 4 seconds.
Banner of Stormwind
Activate to place a Banner that grants 25% increased Movement Speed to nearby allied Heroes. Lasts 12 seconds.
Frenzy
Twin Blades of Fury increases Heroic Strike damage by an additional 25%, and Basic Attacks increase his Movement Speed by an additional 10%.
11.0.00%50.00%101
Lion's Maw
Quest: Every time Lion's Fang hits a Hero, increase its damage by 7, up to 175.

Reward: After hitting 25 Heroes, the Slow is increased to 50% and its duration is increased to 2 seconds.
Colossus Smash
Smash a target enemy, dealing 185 (+4% per level) damage and lowering their Armor by 25 for 3 seconds, causing them to take 25% increased damage.

Passive: Base Attack Damage increased by 100%. Passive: Maximum Health and Health Regeneration reduced by 10%.
Lionheart
Increase Lion's Fang's healing from Heroes by 75%.
Shield Wall
Parry grants Protected, preventing all incoming damage while active. Additionally, Parry's cooldown is reduced by 5 seconds, but it loses 1 charge.
Shattering Throw
Activate to throw a sword at a target Hero that deals 50 (+4% per level) damage, and up to 1400 (+4% per level) bonus damage to their Shields.

Passive: Basic Attacks against Heroes deal up to 200% bonus Physical Damage to Shields.
Banner of Ironforge
Activate to place a Banner that grants 20 Armor to nearby allied Heroes, reducing damage taken by 20%. Lasts 12 seconds.
Master at Arms
Colossus Smash affects all enemies near the target, and its cooldown is reduced by 10 seconds.
12.0.00%50.00%101
Lion's Maw
Quest: Every time Lion's Fang hits a Hero, increase its damage by 7, up to 175.

Reward: After hitting 25 Heroes, the Slow is increased to 50% and its duration is increased to 2 seconds.
Taunt
Silence a target Hero and force them to attack Varian for 1.25 seconds.

Passive: Maximum Health and Health Regeneration increased by 40%.
Lionheart
Increase Lion's Fang's healing from Heroes by 75%.
Shield Wall
Parry grants Protected, preventing all incoming damage while active. Additionally, Parry's cooldown is reduced by 5 seconds, but it loses 1 charge.
Juggernaut
Charge deals bonus damage to Heroes equal to 4% of their maximum Health.
Banner of Ironforge
Activate to place a Banner that grants 20 Armor to nearby allied Heroes, reducing damage taken by 20%. Lasts 12 seconds.
Glory to the Alliance
Banner now also increases health regeneration and all healing received for nearby allied Heroes by 50%, and the cooldown is reduced by 50%.
13.0.00%50.00%101
High King's Quest
Quest: Hit 50 Heroes with Basic Attacks. Quest: Participate in 5 Hero Takedowns. Quest: Gather 15 Regeneration Globes.

Reward: Completing a Quest grants 10 Base Attack Damage. Completing all 3 Quests grants an additional 30 Base Attack Damage.
Twin Blades of Fury
Basic Attacks reduce Heroic Strike's cooldown by 9 seconds, and increase Varian's Movement Speed by 30% for 2 seconds.

Passive: Attack Speed increased by 100%. Passive: Base Attack Damage reduced by 25%.
Second Wind
Basic Attacks heal Varian for 1% of his maximum Health. While below 50% Health, they also heal him for 50% of the damage dealt.
Warbringer
Reduce Charge's cooldown by 8 seconds and Mana cost from 45 to 22. Additionally, Charge can be cast on allied Heroes.
Juggernaut
Charge deals bonus damage to Heroes equal to 4% of their maximum Health.
Banner of Ironforge
Activate to place a Banner that grants 20 Armor to nearby allied Heroes, reducing damage taken by 20%. Lasts 12 seconds.
14.0.00%50.00%101
Overpower
When Parry blocks a Hero's Basic Attack, Heroic Strike's cooldown is refreshed and the next one does 40% more damage.
Taunt
Silence a target Hero and force them to attack Varian for 1.25 seconds.

Passive: Maximum Health and Health Regeneration increased by 40%.
Second Wind
Basic Attacks heal Varian for 1% of his maximum Health. While below 50% Health, they also heal him for 50% of the damage dealt.
Warbringer
Reduce Charge's cooldown by 8 seconds and Mana cost from 45 to 22. Additionally, Charge can be cast on allied Heroes.
Shattering Throw
Activate to throw a sword at a target Hero that deals 50 (+4% per level) damage, and up to 1400 (+4% per level) bonus damage to their Shields.

Passive: Basic Attacks against Heroes deal up to 200% bonus Physical Damage to Shields.
Banner of Ironforge
Activate to place a Banner that grants 20 Armor to nearby allied Heroes, reducing damage taken by 20%. Lasts 12 seconds.
15.0.00%50.00%101
Lion's Maw
Quest: Every time Lion's Fang hits a Hero, increase its damage by 7, up to 175.

Reward: After hitting 25 Heroes, the Slow is increased to 50% and its duration is increased to 2 seconds.
Taunt
Silence a target Hero and force them to attack Varian for 1.25 seconds.

Passive: Maximum Health and Health Regeneration increased by 40%.
Lionheart
Increase Lion's Fang's healing from Heroes by 75%.
Shield Wall
Parry grants Protected, preventing all incoming damage while active. Additionally, Parry's cooldown is reduced by 5 seconds, but it loses 1 charge.
Mortal Strike
Heroes hit by Heroic Strike receive 40% reduced healing for 4 seconds.
Banner of Ironforge
Activate to place a Banner that grants 20 Armor to nearby allied Heroes, reducing damage taken by 20%. Lasts 12 seconds.
Demoralizing Shout
Activate to demoralize nearby enemy Heroes, reducing damage they deal by 40% for 5 seconds.
16.0.00%50.00%101
Lion's Maw
Quest: Every time Lion's Fang hits a Hero, increase its damage by 7, up to 175.

Reward: After hitting 25 Heroes, the Slow is increased to 50% and its duration is increased to 2 seconds.
Taunt
Silence a target Hero and force them to attack Varian for 1.25 seconds.

Passive: Maximum Health and Health Regeneration increased by 40%.
Lionheart
Increase Lion's Fang's healing from Heroes by 75%.
Warbringer
Reduce Charge's cooldown by 8 seconds and Mana cost from 45 to 22. Additionally, Charge can be cast on allied Heroes.
17.0.00%50.00%101
High King's Quest
Quest: Hit 50 Heroes with Basic Attacks. Quest: Participate in 5 Hero Takedowns. Quest: Gather 15 Regeneration Globes.

Reward: Completing a Quest grants 10 Base Attack Damage. Completing all 3 Quests grants an additional 30 Base Attack Damage.
Colossus Smash
Smash a target enemy, dealing 185 (+4% per level) damage and lowering their Armor by 25 for 3 seconds, causing them to take 25% increased damage.

Passive: Base Attack Damage increased by 100%. Passive: Maximum Health and Health Regeneration reduced by 10%.
Second Wind
Basic Attacks heal Varian for 1% of his maximum Health. While below 50% Health, they also heal him for 50% of the damage dealt.
Shield Wall
Parry grants Protected, preventing all incoming damage while active. Additionally, Parry's cooldown is reduced by 5 seconds, but it loses 1 charge.
Shattering Throw
Activate to throw a sword at a target Hero that deals 50 (+4% per level) damage, and up to 1400 (+4% per level) bonus damage to their Shields.

Passive: Basic Attacks against Heroes deal up to 200% bonus Physical Damage to Shields.
18.0.00%50.00%101
Lion's Maw
Quest: Every time Lion's Fang hits a Hero, increase its damage by 7, up to 175.

Reward: After hitting 25 Heroes, the Slow is increased to 50% and its duration is increased to 2 seconds.
Taunt
Silence a target Hero and force them to attack Varian for 1.25 seconds.

Passive: Maximum Health and Health Regeneration increased by 40%.
Second Wind
Basic Attacks heal Varian for 1% of his maximum Health. While below 50% Health, they also heal him for 50% of the damage dealt.
Shield Wall
Parry grants Protected, preventing all incoming damage while active. Additionally, Parry's cooldown is reduced by 5 seconds, but it loses 1 charge.
Mortal Strike
Heroes hit by Heroic Strike receive 40% reduced healing for 4 seconds.
Banner of Ironforge
Activate to place a Banner that grants 20 Armor to nearby allied Heroes, reducing damage taken by 20%. Lasts 12 seconds.
19.0.00%50.00%101
Overpower
When Parry blocks a Hero's Basic Attack, Heroic Strike's cooldown is refreshed and the next one does 40% more damage.
Colossus Smash
Smash a target enemy, dealing 185 (+4% per level) damage and lowering their Armor by 25 for 3 seconds, causing them to take 25% increased damage.

Passive: Base Attack Damage increased by 100%. Passive: Maximum Health and Health Regeneration reduced by 10%.
Second Wind
Basic Attacks heal Varian for 1% of his maximum Health. While below 50% Health, they also heal him for 50% of the damage dealt.
Shield Wall
Parry grants Protected, preventing all incoming damage while active. Additionally, Parry's cooldown is reduced by 5 seconds, but it loses 1 charge.
Shattering Throw
Activate to throw a sword at a target Hero that deals 50 (+4% per level) damage, and up to 1400 (+4% per level) bonus damage to their Shields.

Passive: Basic Attacks against Heroes deal up to 200% bonus Physical Damage to Shields.
Banner of Ironforge
Activate to place a Banner that grants 20 Armor to nearby allied Heroes, reducing damage taken by 20%. Lasts 12 seconds.
20.0.00%50.00%101
Overpower
When Parry blocks a Hero's Basic Attack, Heroic Strike's cooldown is refreshed and the next one does 40% more damage.
Taunt
Silence a target Hero and force them to attack Varian for 1.25 seconds.

Passive: Maximum Health and Health Regeneration increased by 40%.
Second Wind
Basic Attacks heal Varian for 1% of his maximum Health. While below 50% Health, they also heal him for 50% of the damage dealt.
Warbringer
Reduce Charge's cooldown by 8 seconds and Mana cost from 45 to 22. Additionally, Charge can be cast on allied Heroes.
Juggernaut
Charge deals bonus damage to Heroes equal to 4% of their maximum Health.
Banner of Dalaran
Activate to place a Banner that grants 20% increased Spell Power to nearby allied Heroes. Lasts 12 seconds.
Hry
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