Tracer
| Odehráno her: | 76 | WinRate: | 57.89% |
|---|---|---|---|
| Výhry: | 44 | Prohry: | 32 |
| # | WinRate | Popularita | Hry | Výhry | Prohry | 1 | 4 | 7 | 10 | 13 | 16 | 20 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1. | 40.00% | 100.00% | 5 | 2 | 3 | Tracer Rounds Increase Basic Attack range by 10%. Basic Attacks against Heroes reveal a small area around them for 3 seconds. | Leeching Rounds Increase the healing from Basic Attacks by up to 200%, based on the amount of health Tracer is missing. | Sleight of Hand Reduces Reload time by 50%. This equals 20% more damage per second. | Quantum Spike Pulse Bomb deals an additional 6% of maximum Health as damage to Heroes. | Untouchable Passive: After Blinking, gain 20% Movement Speed for 1.25 seconds. Quest: Takedowns increase Tracer's Basic Attack damage by 5%, up to 25%. These bonuses are lost on death. | Ricochet Tracer's Basic Attacks have a 60% chance to hit another nearby enemy, prioritizing Heroes. | Total Recall Recall heals Tracer equal to the amount of Health she lost during that time. |
| 2. | 100.00% | 60.00% | 3 | 3 | 0 | Tracer Rounds Increase Basic Attack range by 10%. Basic Attacks against Heroes reveal a small area around them for 3 seconds. | Leeching Rounds Increase the healing from Basic Attacks by up to 200%, based on the amount of health Tracer is missing. | Locked and Loaded Reactivate Reload within the last 50% of its cast time to increase Tracer's Basic Attack damage by 40% for that magazine. | Quantum Spike Pulse Bomb deals an additional 6% of maximum Health as damage to Heroes. | Untouchable Passive: After Blinking, gain 20% Movement Speed for 1.25 seconds. Quest: Takedowns increase Tracer's Basic Attack damage by 5%, up to 25%. These bonuses are lost on death. | Ricochet Tracer's Basic Attacks have a 60% chance to hit another nearby enemy, prioritizing Heroes. | Total Recall Recall heals Tracer equal to the amount of Health she lost during that time. |
| 3. | 66.67% | 60.00% | 3 | 2 | 1 | Tracer Rounds Increase Basic Attack range by 10%. Basic Attacks against Heroes reveal a small area around them for 3 seconds. | Leeching Rounds Increase the healing from Basic Attacks by up to 200%, based on the amount of health Tracer is missing. | Locked and Loaded Reactivate Reload within the last 50% of its cast time to increase Tracer's Basic Attack damage by 40% for that magazine. | Quantum Spike Pulse Bomb deals an additional 6% of maximum Health as damage to Heroes. | Untouchable Passive: After Blinking, gain 20% Movement Speed for 1.25 seconds. Quest: Takedowns increase Tracer's Basic Attack damage by 5%, up to 25%. These bonuses are lost on death. | Ricochet Tracer's Basic Attacks have a 60% chance to hit another nearby enemy, prioritizing Heroes. | |
| 4. | 100.00% | 40.00% | 2 | 2 | 0 | Tracer Rounds Increase Basic Attack range by 10%. Basic Attacks against Heroes reveal a small area around them for 3 seconds. | Is That a Health Pack?! Collecting a Regeneration Globe instantly heals Tracer for 10% of her maximum Health and reduces the cooldown of Healing Fountain by 15 seconds. Drinking from a Healing Fountain instantly heals for 20% of Tracer's maximum Health. | Sleight of Hand Reduces Reload time by 50%. This equals 20% more damage per second. | Sticky Bomb Increases Pulse Bomb's radius by 50% and enemies hit are Slowed by 70% for 3 seconds. | Untouchable Passive: After Blinking, gain 20% Movement Speed for 1.25 seconds. Quest: Takedowns increase Tracer's Basic Attack damage by 5%, up to 25%. These bonuses are lost on death. | Ricochet Tracer's Basic Attacks have a 60% chance to hit another nearby enemy, prioritizing Heroes. | Total Recall Recall heals Tracer equal to the amount of Health she lost during that time. |
| 5. | 100.00% | 40.00% | 2 | 2 | 0 | Parting Gift Recall leaves behind 6 bombs that deal 240 (+4% per level) damage each to different targets. Heroes hit with these bombs are slowed by 50% for 0.75 seconds and grant 7% Pulse Bomb charge. | Leeching Rounds Increase the healing from Basic Attacks by up to 200%, based on the amount of health Tracer is missing. | Focus Fire If an entire ammo magazine is unloaded on an enemy, the last bullet will deal 80 (+4% per level) bonus damage. This is equal to 35% of the total magazine. | Quantum Spike Pulse Bomb deals an additional 6% of maximum Health as damage to Heroes. | Untouchable Passive: After Blinking, gain 20% Movement Speed for 1.25 seconds. Quest: Takedowns increase Tracer's Basic Attack damage by 5%, up to 25%. These bonuses are lost on death. | Heavy Handed Heroes hit by Melee have their Armor reduced by 15 for 4 seconds. | Total Recall Recall heals Tracer equal to the amount of Health she lost during that time. |
| 6. | 50.00% | 40.00% | 2 | 1 | 1 | Tracer Rounds Increase Basic Attack range by 10%. Basic Attacks against Heroes reveal a small area around them for 3 seconds. | Leeching Rounds Increase the healing from Basic Attacks by up to 200%, based on the amount of health Tracer is missing. | Sleight of Hand Reduces Reload time by 50%. This equals 20% more damage per second. | Quantum Spike Pulse Bomb deals an additional 6% of maximum Health as damage to Heroes. | Untouchable Passive: After Blinking, gain 20% Movement Speed for 1.25 seconds. Quest: Takedowns increase Tracer's Basic Attack damage by 5%, up to 25%. These bonuses are lost on death. | Ricochet Tracer's Basic Attacks have a 60% chance to hit another nearby enemy, prioritizing Heroes. | |
| 7. | 50.00% | 40.00% | 2 | 1 | 1 | One-Two Punch Reduce the cooldown of Melee by 1 second and it gains an additional charge. | Leeching Rounds Increase the healing from Basic Attacks by up to 200%, based on the amount of health Tracer is missing. | Focus Fire If an entire ammo magazine is unloaded on an enemy, the last bullet will deal 80 (+4% per level) bonus damage. This is equal to 35% of the total magazine. | Sticky Bomb Increases Pulse Bomb's radius by 50% and enemies hit are Slowed by 70% for 3 seconds. | Jumper Passive: When Blink has no charges remaining, its cooldown refreshes 150% faster. Casting Blink grants Tracer a Shield equal to 6.5% of her maximum Health for 3 seconds. This Shield stacks up to 3 times. | Heavy Handed Heroes hit by Melee have their Armor reduced by 15 for 4 seconds. | Get Stuffed! Increases Melee's Pulse Bomb charge against Heroes from 10% to 20%. Hitting an enemy with Melee who is stuck with a Pulse Bomb causes the bomb to instantly explode and knock the target away. |
| 8. | 50.00% | 40.00% | 2 | 1 | 1 | Tracer Rounds Increase Basic Attack range by 10%. Basic Attacks against Heroes reveal a small area around them for 3 seconds. | Leeching Rounds Increase the healing from Basic Attacks by up to 200%, based on the amount of health Tracer is missing. | Locked and Loaded Reactivate Reload within the last 50% of its cast time to increase Tracer's Basic Attack damage by 40% for that magazine. | Sticky Bomb Increases Pulse Bomb's radius by 50% and enemies hit are Slowed by 70% for 3 seconds. | Untouchable Passive: After Blinking, gain 20% Movement Speed for 1.25 seconds. Quest: Takedowns increase Tracer's Basic Attack damage by 5%, up to 25%. These bonuses are lost on death. | Ricochet Tracer's Basic Attacks have a 60% chance to hit another nearby enemy, prioritizing Heroes. | |
| 9. | 50.00% | 40.00% | 2 | 1 | 1 | Tracer Rounds Increase Basic Attack range by 10%. Basic Attacks against Heroes reveal a small area around them for 3 seconds. | Leeching Rounds Increase the healing from Basic Attacks by up to 200%, based on the amount of health Tracer is missing. | Sleight of Hand Reduces Reload time by 50%. This equals 20% more damage per second. | Pulse Rounds Increases Pulse Bomb's range and charge rate from Basic Attacks against Heroes by 100%. | Untouchable Passive: After Blinking, gain 20% Movement Speed for 1.25 seconds. Quest: Takedowns increase Tracer's Basic Attack damage by 5%, up to 25%. These bonuses are lost on death. | Ricochet Tracer's Basic Attacks have a 60% chance to hit another nearby enemy, prioritizing Heroes. | Total Recall Recall heals Tracer equal to the amount of Health she lost during that time. |
| 10. | 0.00% | 40.00% | 2 | 0 | 2 | Tracer Rounds Increase Basic Attack range by 10%. Basic Attacks against Heroes reveal a small area around them for 3 seconds. | Leeching Rounds Increase the healing from Basic Attacks by up to 200%, based on the amount of health Tracer is missing. | Focus Fire If an entire ammo magazine is unloaded on an enemy, the last bullet will deal 80 (+4% per level) bonus damage. This is equal to 35% of the total magazine. | Pulse Rounds Increases Pulse Bomb's range and charge rate from Basic Attacks against Heroes by 100%. | Jumper Passive: When Blink has no charges remaining, its cooldown refreshes 150% faster. Casting Blink grants Tracer a Shield equal to 6.5% of her maximum Health for 3 seconds. This Shield stacks up to 3 times. | Ricochet Tracer's Basic Attacks have a 60% chance to hit another nearby enemy, prioritizing Heroes. | Total Recall Recall heals Tracer equal to the amount of Health she lost during that time. |
| 11. | 100.00% | 20.00% | 1 | 1 | 0 | Parting Gift Recall leaves behind 6 bombs that deal 240 (+4% per level) damage each to different targets. Heroes hit with these bombs are slowed by 50% for 0.75 seconds and grant 7% Pulse Bomb charge. | Pulse Generator Successfully sticking a Pulse Bomb to an enemy Hero heals Tracer for 18% of her maximum Health over 1.5 seconds and refunds a charge of Blink. | Sleight of Hand Reduces Reload time by 50%. This equals 20% more damage per second. | Sticky Bomb Increases Pulse Bomb's radius by 50% and enemies hit are Slowed by 70% for 3 seconds. | Jumper Passive: When Blink has no charges remaining, its cooldown refreshes 150% faster. Casting Blink grants Tracer a Shield equal to 6.5% of her maximum Health for 3 seconds. This Shield stacks up to 3 times. | Bullet Spray Increases the radius of Melee by 30%, and causes it to damage all enemies in range. | Total Recall Recall heals Tracer equal to the amount of Health she lost during that time. |
| 12. | 100.00% | 20.00% | 1 | 1 | 0 | One-Two Punch Reduce the cooldown of Melee by 1 second and it gains an additional charge. | Is That a Health Pack?! Collecting a Regeneration Globe instantly heals Tracer for 10% of her maximum Health and reduces the cooldown of Healing Fountain by 15 seconds. Drinking from a Healing Fountain instantly heals for 20% of Tracer's maximum Health. | Sleight of Hand Reduces Reload time by 50%. This equals 20% more damage per second. | Quantum Spike Pulse Bomb deals an additional 6% of maximum Health as damage to Heroes. | Jumper Passive: When Blink has no charges remaining, its cooldown refreshes 150% faster. Casting Blink grants Tracer a Shield equal to 6.5% of her maximum Health for 3 seconds. This Shield stacks up to 3 times. | Bullet Spray Increases the radius of Melee by 30%, and causes it to damage all enemies in range. | Chrono Triggers Casting Blink causes Basic Attacks to not consume ammo for 1 second. |
| 13. | 100.00% | 20.00% | 1 | 1 | 0 | One-Two Punch Reduce the cooldown of Melee by 1 second and it gains an additional charge. | Pulse Generator Successfully sticking a Pulse Bomb to an enemy Hero heals Tracer for 18% of her maximum Health over 1.5 seconds and refunds a charge of Blink. | Focus Fire If an entire ammo magazine is unloaded on an enemy, the last bullet will deal 80 (+4% per level) bonus damage. This is equal to 35% of the total magazine. | Quantum Spike Pulse Bomb deals an additional 6% of maximum Health as damage to Heroes. | Jumper Passive: When Blink has no charges remaining, its cooldown refreshes 150% faster. Casting Blink grants Tracer a Shield equal to 6.5% of her maximum Health for 3 seconds. This Shield stacks up to 3 times. | Bullet Spray Increases the radius of Melee by 30%, and causes it to damage all enemies in range. | Get Stuffed! Increases Melee's Pulse Bomb charge against Heroes from 10% to 20%. Hitting an enemy with Melee who is stuck with a Pulse Bomb causes the bomb to instantly explode and knock the target away. |
| 14. | 100.00% | 20.00% | 1 | 1 | 0 | One-Two Punch Reduce the cooldown of Melee by 1 second and it gains an additional charge. | Is That a Health Pack?! Collecting a Regeneration Globe instantly heals Tracer for 10% of her maximum Health and reduces the cooldown of Healing Fountain by 15 seconds. Drinking from a Healing Fountain instantly heals for 20% of Tracer's maximum Health. | Sleight of Hand Reduces Reload time by 50%. This equals 20% more damage per second. | Sticky Bomb Increases Pulse Bomb's radius by 50% and enemies hit are Slowed by 70% for 3 seconds. | Jumper Passive: When Blink has no charges remaining, its cooldown refreshes 150% faster. Casting Blink grants Tracer a Shield equal to 6.5% of her maximum Health for 3 seconds. This Shield stacks up to 3 times. | Bullet Spray Increases the radius of Melee by 30%, and causes it to damage all enemies in range. | |
| 15. | 100.00% | 20.00% | 1 | 1 | 0 | One-Two Punch Reduce the cooldown of Melee by 1 second and it gains an additional charge. | Leeching Rounds Increase the healing from Basic Attacks by up to 200%, based on the amount of health Tracer is missing. | Locked and Loaded Reactivate Reload within the last 50% of its cast time to increase Tracer's Basic Attack damage by 40% for that magazine. | Quantum Spike Pulse Bomb deals an additional 6% of maximum Health as damage to Heroes. | Untouchable Passive: After Blinking, gain 20% Movement Speed for 1.25 seconds. Quest: Takedowns increase Tracer's Basic Attack damage by 5%, up to 25%. These bonuses are lost on death. | Bullet Spray Increases the radius of Melee by 30%, and causes it to damage all enemies in range. | Get Stuffed! Increases Melee's Pulse Bomb charge against Heroes from 10% to 20%. Hitting an enemy with Melee who is stuck with a Pulse Bomb causes the bomb to instantly explode and knock the target away. |
| 16. | 100.00% | 20.00% | 1 | 1 | 0 | Tracer Rounds Increase Basic Attack range by 10%. Basic Attacks against Heroes reveal a small area around them for 3 seconds. | Is That a Health Pack?! Collecting a Regeneration Globe instantly heals Tracer for 10% of her maximum Health and reduces the cooldown of Healing Fountain by 15 seconds. Drinking from a Healing Fountain instantly heals for 20% of Tracer's maximum Health. | Focus Fire If an entire ammo magazine is unloaded on an enemy, the last bullet will deal 80 (+4% per level) bonus damage. This is equal to 35% of the total magazine. | Quantum Spike Pulse Bomb deals an additional 6% of maximum Health as damage to Heroes. | Jumper Passive: When Blink has no charges remaining, its cooldown refreshes 150% faster. Casting Blink grants Tracer a Shield equal to 6.5% of her maximum Health for 3 seconds. This Shield stacks up to 3 times. | ||
| 17. | 0.00% | 20.00% | 1 | 0 | 1 | One-Two Punch Reduce the cooldown of Melee by 1 second and it gains an additional charge. | Leeching Rounds Increase the healing from Basic Attacks by up to 200%, based on the amount of health Tracer is missing. | Sleight of Hand Reduces Reload time by 50%. This equals 20% more damage per second. | Pulse Rounds Increases Pulse Bomb's range and charge rate from Basic Attacks against Heroes by 100%. | Untouchable Passive: After Blinking, gain 20% Movement Speed for 1.25 seconds. Quest: Takedowns increase Tracer's Basic Attack damage by 5%, up to 25%. These bonuses are lost on death. | Bullet Spray Increases the radius of Melee by 30%, and causes it to damage all enemies in range. | |
| 18. | 0.00% | 20.00% | 1 | 0 | 1 | One-Two Punch Reduce the cooldown of Melee by 1 second and it gains an additional charge. | Pulse Generator Successfully sticking a Pulse Bomb to an enemy Hero heals Tracer for 18% of her maximum Health over 1.5 seconds and refunds a charge of Blink. | Sleight of Hand Reduces Reload time by 50%. This equals 20% more damage per second. | Pulse Rounds Increases Pulse Bomb's range and charge rate from Basic Attacks against Heroes by 100%. | Jumper Passive: When Blink has no charges remaining, its cooldown refreshes 150% faster. Casting Blink grants Tracer a Shield equal to 6.5% of her maximum Health for 3 seconds. This Shield stacks up to 3 times. | Heavy Handed Heroes hit by Melee have their Armor reduced by 15 for 4 seconds. | Get Stuffed! Increases Melee's Pulse Bomb charge against Heroes from 10% to 20%. Hitting an enemy with Melee who is stuck with a Pulse Bomb causes the bomb to instantly explode and knock the target away. |
| 19. | 0.00% | 20.00% | 1 | 0 | 1 | Parting Gift Recall leaves behind 6 bombs that deal 240 (+4% per level) damage each to different targets. Heroes hit with these bombs are slowed by 50% for 0.75 seconds and grant 7% Pulse Bomb charge. | Pulse Generator Successfully sticking a Pulse Bomb to an enemy Hero heals Tracer for 18% of her maximum Health over 1.5 seconds and refunds a charge of Blink. | Locked and Loaded Reactivate Reload within the last 50% of its cast time to increase Tracer's Basic Attack damage by 40% for that magazine. | Quantum Spike Pulse Bomb deals an additional 6% of maximum Health as damage to Heroes. | Jumper Passive: When Blink has no charges remaining, its cooldown refreshes 150% faster. Casting Blink grants Tracer a Shield equal to 6.5% of her maximum Health for 3 seconds. This Shield stacks up to 3 times. | Ricochet Tracer's Basic Attacks have a 60% chance to hit another nearby enemy, prioritizing Heroes. | |
| 20. | 0.00% | 20.00% | 1 | 0 | 1 | One-Two Punch Reduce the cooldown of Melee by 1 second and it gains an additional charge. | Pulse Generator Successfully sticking a Pulse Bomb to an enemy Hero heals Tracer for 18% of her maximum Health over 1.5 seconds and refunds a charge of Blink. | Locked and Loaded Reactivate Reload within the last 50% of its cast time to increase Tracer's Basic Attack damage by 40% for that magazine. | Sticky Bomb Increases Pulse Bomb's radius by 50% and enemies hit are Slowed by 70% for 3 seconds. | Jumper Passive: When Blink has no charges remaining, its cooldown refreshes 150% faster. Casting Blink grants Tracer a Shield equal to 6.5% of her maximum Health for 3 seconds. This Shield stacks up to 3 times. | Bullet Spray Increases the radius of Melee by 30%, and causes it to damage all enemies in range. | Composition B Successfully sticking a Pulse Bomb to an enemy Hero also drops another one at their feet that deals 50% damage and explodes slightly earlier. |
| Mapa | Hrdina / Hráč | Výsledek | Datum | Datum | ||
|---|---|---|---|---|---|---|
| Alterac Pass | Kal | Loss | před 2 lety | 16.07.2023 | ||
| Blackheart's Bay | Wild | Loss | před 3 lety | 11.05.2023 | ||
| Alterac Pass | Dawen | Loss | před 3 lety | 27.04.2023 | ||
| Battlefield of Eternity | Vigilante | Win | před 3 lety | 27.04.2023 | ||
| Battlefield of Eternity | Thaseon | Win | před 3 lety | 02.04.2023 | ||
| Blackheart's Bay | LabeaN | Win | před 3 lety | 02.04.2023 | ||
| Towers of Doom | DirePants | Win | před 3 lety | 12.03.2023 | ||
| Sky Temple | jagdflieger | Loss | před 3 lety | 31.08.2022 | ||
| Volskaya Foundry | DI4BL0S | Win | před 3 lety | 28.08.2022 | ||
| Battlefield of Eternity | Binger | Loss | před 3 lety | 25.08.2022 | ||
| Battlefield of Eternity | Nashounette | Loss | před 3 lety | 11.08.2022 | ||
| Hanamura Temple | YuzuraYumine | Win | před 3 lety | 01.08.2022 | ||
| Garden of Terror | Marrogh | Win | před 3 lety | 01.08.2022 | ||
| Cursed Hollow | Defqon | Win | před 3 lety | 16.07.2022 | ||
| Battlefield of Eternity | Healthback | Win | před 3 lety | 11.07.2022 | ||
| Hanamura Temple | Tychus | Win | před 3 lety | 09.07.2022 | ||
| Battlefield of Eternity | Player | Win | před 3 lety | 09.07.2022 | ||
| Cursed Hollow | Caleban | Loss | před 3 lety | 07.07.2022 | ||
| Infernal Shrines | Caleban | Win | před 3 lety | 07.07.2022 | ||
| Braxis Holdout | Fran33z | Win | před 4 lety | 30.06.2022 | ||
| Garden of Terror | Caleban | Win | před 4 lety | 22.06.2022 | ||
| Dragon Shire | Bluebear | Win | před 4 lety | 19.06.2022 | ||
| Sky Temple | Rajder | Loss | před 4 lety | 19.06.2022 | ||
| Battlefield of Eternity | Rajder | Win | před 4 lety | 18.06.2022 | ||
| Warhead Junction | Takeno | Loss | před 4 lety | 09.06.2022 | ||
| Cursed Hollow | KEKS123 | Win | před 4 lety | 09.06.2022 | ||
| Hanamura Temple | MontaxCZ | Loss | před 4 lety | 09.06.2022 | ||
| Blackheart's Bay | Takeno | Win | před 4 lety | 09.06.2022 | ||
| Sky Temple | Zachizac | Loss | před 4 lety | 08.06.2022 | ||
| Infernal Shrines | dyaizon | Loss | před 4 lety | 02.06.2022 | ||
| Blackheart's Bay | Sanjji | Win | před 4 lety | 24.05.2022 | ||
| Braxis Holdout | Exor | Win | před 4 lety | 22.05.2022 | ||
| Hanamura Temple | EmpIzza | Loss | před 4 lety | 19.05.2022 | ||
| Alterac Pass | karakas | Loss | před 4 lety | 19.05.2022 | ||
| Infernal Shrines | Marrogh | Loss | před 4 lety | 16.05.2022 | ||
| Dragon Shire | Takeno | Loss | před 4 lety | 12.05.2022 | ||
| Tomb of the Spider Queen | Takeno | Loss | před 4 lety | 11.05.2022 | ||
| Tomb of the Spider Queen | GalaxyPanda | Loss | před 4 lety | 10.05.2022 | ||
| Braxis Holdout | z1134 | Loss | před 4 lety | 09.05.2022 | ||
| Dragon Shire | B4BS1 | Win | před 4 lety | 06.05.2022 | ||
| Warhead Junction | Spondy | Win | před 4 lety | 01.05.2022 | ||
| Towers of Doom | cesco | Win | před 4 lety | 30.04.2022 | ||
| Tomb of the Spider Queen | ollili | Loss | před 4 lety | 28.04.2022 | ||
| Volskaya Foundry | Diazar | Loss | před 4 lety | 25.04.2022 | ||
| Warhead Junction | Loki | Loss | před 4 lety | 24.04.2022 | ||
| Warhead Junction | Caleban | Win | před 4 lety | 22.04.2022 | ||
| Towers of Doom | PlDontHurtMe | Loss | před 4 lety | 15.04.2022 | ||
| Infernal Shrines | KNOCKKNOCK | Win | před 4 lety | 14.04.2022 | ||
| Infernal Shrines | Dobytek | Loss | před 4 lety | 12.04.2022 | ||
| Tomb of the Spider Queen | MontaxCZ | Loss | před 4 lety | 11.04.2022 | ||
| Battlefield of Eternity | Gnuggis | Win | před 4 lety | 07.04.2022 | ||
| Hanamura Temple | Caleban | Win | před 4 lety | 07.04.2022 | ||
| Hanamura Temple | Caleban | Loss | před 4 lety | 07.04.2022 | ||
| Tomb of the Spider Queen | Igelkott | Win | před 4 lety | 07.04.2022 | ||
| Garden of Terror | PlDontHurtMe | Win | před 4 lety | 30.03.2022 | ||
| Infernal Shrines | Mikrak | Loss | před 4 lety | 25.03.2022 | ||
| Blackheart's Bay | Arria | Loss | před 4 lety | 17.03.2022 | ||
| Towers of Doom | MaMa | Win | před 4 lety | 17.03.2022 | ||
| Hanamura Temple | Achnud | Loss | před 4 lety | 17.03.2022 | ||
| Battlefield of Eternity | MontaxCZ | Win | před 4 lety | 17.03.2022 | ||
| Towers of Doom | ZOLLA | Win | před 4 lety | 06.03.2022 | ||
| Battlefield of Eternity | LinJi | Win | před 4 lety | 04.03.2022 | ||
| Volskaya Foundry | MontaxCZ | Win | před 4 lety | 28.02.2022 | ||
| Towers of Doom | Semiramis689 | Loss | před 4 lety | 27.02.2022 | ||
| Dragon Shire | dejan891 | Win | před 4 lety | 26.02.2022 | ||
| Dragon Shire | Spondy | Win | před 4 lety | 15.02.2022 | ||
| Towers of Doom | Spondy | Win | před 4 lety | 15.02.2022 | ||
| Blackheart's Bay | Spondy | Loss | před 4 lety | 15.02.2022 | ||
| Tomb of the Spider Queen | Spondy | Win | před 4 lety | 15.02.2022 | ||
| Braxis Holdout | Popuś | Win | před 4 lety | 11.02.2022 | ||
| Dragon Shire | DarkStefano | Win | před 4 lety | 31.01.2022 | ||
| Tomb of the Spider Queen | Hits | Win | před 4 lety | 22.01.2022 | ||
| Volskaya Foundry | PapàCastoro | Loss | před 4 lety | 06.01.2022 | ||
| Hanamura Temple | vareshka | Win | před 4 lety | 05.01.2022 | ||
| Dragon Shire | Morusika | Win | před 4 lety | 02.01.2022 | ||
| Warhead Junction | LOOOOOOOOOOL | Win | před 4 lety | 02.01.2022 | ||