Tassadar
| Odehráno her: | 13 | WinRate: | 53.85% |
|---|---|---|---|
| Výhry: | 7 | Prohry: | 6 |
| # | WinRate | Popularita | Hry | Výhry | Prohry | 1 | 4 | 7 | 10 | 13 | 16 | 20 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1. | 50.00% | 100.00% | 2 | 1 | 1 | Static Charge Quest: Heroes hit by Shock Ray permanently increases its damage by 5 and grants 33% Resonance Beam charge. Maximum of 200 bonus damage. | Electric Fence Force Wall deals 92 (+4% per level) damage a second to nearby enemies and Slows them by 35%. | Beam Alignment While Resonance Beam is fully charged, Shock Ray's cooldown refreshes 100% faster and its Slow duration is increased to 4 seconds. Passive: Reduce the Mana cost of Shock Ray from 55 to 40. | Black Hole After a 0.5 second cast, create a Black Hole that travels in a long line. Enemy Heroes within the Black Hole's area are quickly pulled towards its center. Touching the center deals 310 (+4% per level) damage and Stuns the target for 1.25 seconds. | Shadow Walk Tassadar becomes Stealthed and Unrevealable, but cannot attack or use Abilities for 1.5 seconds. While this effect is active, gain 40% increased Movement Speed and 35 Armor. Can be cast while Channeling Shock Ray. | Thermal Lance Shock Ray deals an additional 8% of maximum Health as damage to the first Hero it hits. | |
| 2. | 100.00% | 50.00% | 1 | 1 | 0 | Psi-Infusion Increases the range of Psionic Storm by 33%. Each non-Structure enemy hit by Psionic Storm restores 0.5 Mana, increased to 5 against Heroes. | Electric Fence Force Wall deals 92 (+4% per level) damage a second to nearby enemies and Slows them by 35%. | Psionic Echo Casting Psionic Storm causes your next Shock Ray within 3 seconds to only cost 30 Mana and create a Psionic Storm on the first enemy Hero hit. | Archon Tassadar transforms into an Archon, gaining a Shield equal to 25% of his maximum Health and empowering Resonance Beam. Lasts for 12 seconds. Resonance Beam: Deals 140 (+4% per level) damage to the target and splashes 70 (+4% per level) damage to nearby enemies. Heroes hit have their Spell Armor reduced by 20 for 2 seconds. Resonance Beam is fully charged while Archon is active. | Shadow Walk Tassadar becomes Stealthed and Unrevealable, but cannot attack or use Abilities for 1.5 seconds. While this effect is active, gain 40% increased Movement Speed and 35 Armor. Can be cast while Channeling Shock Ray. | Psychic Shock Psionic Storm deals damage 25% faster. | Twilight Archon Basic Attacks while in Archon form increase its duration by 2 seconds. |
| 3. | 100.00% | 50.00% | 1 | 1 | 0 | Khaydarin Amulet Quest: Resonance Beam charges 50% faster. Reward: After Resonance Beam has been fully charged for 80 seconds, it bounces to hit 1 additional target for 75% damage, prioritizing Heroes. Reward: After Resonance Beam has been fully charged for 160 seconds, it bounces to hit 2 additional targets for 75% damage, prioritizing Heroes. | Plasma Shield While Resonance Beam is fully charged, gain a Shield equal to 3% of max Health every second, stacking up to 12%. | Psionic Echo Casting Psionic Storm causes your next Shock Ray within 3 seconds to only cost 30 Mana and create a Psionic Storm on the first enemy Hero hit. | Archon Tassadar transforms into an Archon, gaining a Shield equal to 25% of his maximum Health and empowering Resonance Beam. Lasts for 12 seconds. Resonance Beam: Deals 140 (+4% per level) damage to the target and splashes 70 (+4% per level) damage to nearby enemies. Heroes hit have their Spell Armor reduced by 20 for 2 seconds. Resonance Beam is fully charged while Archon is active. | Feedback When an enemy Hero is affected by Psionic Storm, Resonance Beam's Slow is increased to 50% and it reduces Physical Armor by 25. | Executor's Will Activate to gain full Resonance Beam charge, 20% Spell Power, and cause Basic and Heroic Ability cooldowns to regenerate 25% faster. This effect lasts as long as Resonance Beam remains at full charge. | Twilight Archon Basic Attacks while in Archon form increase its duration by 2 seconds. |
| 4. | 100.00% | 50.00% | 1 | 1 | 0 | Static Charge Quest: Heroes hit by Shock Ray permanently increases its damage by 5 and grants 33% Resonance Beam charge. Maximum of 200 bonus damage. | Electric Fence Force Wall deals 92 (+4% per level) damage a second to nearby enemies and Slows them by 35%. | Beam Alignment While Resonance Beam is fully charged, Shock Ray's cooldown refreshes 100% faster and its Slow duration is increased to 4 seconds. Passive: Reduce the Mana cost of Shock Ray from 55 to 40. | Black Hole After a 0.5 second cast, create a Black Hole that travels in a long line. Enemy Heroes within the Black Hole's area are quickly pulled towards its center. Touching the center deals 310 (+4% per level) damage and Stuns the target for 1.25 seconds. | Shadow Walk Tassadar becomes Stealthed and Unrevealable, but cannot attack or use Abilities for 1.5 seconds. While this effect is active, gain 40% increased Movement Speed and 35 Armor. Can be cast while Channeling Shock Ray. | Thermal Lance Shock Ray deals an additional 8% of maximum Health as damage to the first Hero it hits. | Force Barrier Increase the duration of Force Wall by 0.5 seconds, its range by 50%, and reduce its cooldown by 10 seconds. |
| 5. | 100.00% | 50.00% | 1 | 1 | 0 | Psi-Infusion Increases the range of Psionic Storm by 33%. Each non-Structure enemy hit by Psionic Storm restores 0.5 Mana, increased to 5 against Heroes. | Electric Fence Force Wall deals 92 (+4% per level) damage a second to nearby enemies and Slows them by 35%. | Psionic Echo Casting Psionic Storm causes your next Shock Ray within 3 seconds to only cost 30 Mana and create a Psionic Storm on the first enemy Hero hit. | Black Hole After a 0.5 second cast, create a Black Hole that travels in a long line. Enemy Heroes within the Black Hole's area are quickly pulled towards its center. Touching the center deals 310 (+4% per level) damage and Stuns the target for 1.25 seconds. | Shadow Walk Tassadar becomes Stealthed and Unrevealable, but cannot attack or use Abilities for 1.5 seconds. While this effect is active, gain 40% increased Movement Speed and 35 Armor. Can be cast while Channeling Shock Ray. | Psychic Shock Psionic Storm deals damage 25% faster. | Force Barrier Increase the duration of Force Wall by 0.5 seconds, its range by 50%, and reduce its cooldown by 10 seconds. |
| 6. | 100.00% | 50.00% | 1 | 1 | 0 | Khaydarin Amulet Quest: Resonance Beam charges 50% faster. Reward: After Resonance Beam has been fully charged for 80 seconds, it bounces to hit 1 additional target for 75% damage, prioritizing Heroes. Reward: After Resonance Beam has been fully charged for 160 seconds, it bounces to hit 2 additional targets for 75% damage, prioritizing Heroes. | Plasma Shield While Resonance Beam is fully charged, gain a Shield equal to 3% of max Health every second, stacking up to 12%. | Arc Discharge When Resonance Beam is fully charged, Tassadar's Basic Attack range is increased by 1 and its next instance of damage also creates a Psionic Storm on the target. This effect has a 20 second cooldown that decays twice as fast while Resonance Beam is fully charged. | Archon Tassadar transforms into an Archon, gaining a Shield equal to 25% of his maximum Health and empowering Resonance Beam. Lasts for 12 seconds. Resonance Beam: Deals 140 (+4% per level) damage to the target and splashes 70 (+4% per level) damage to nearby enemies. Heroes hit have their Spell Armor reduced by 20 for 2 seconds. Resonance Beam is fully charged while Archon is active. | Oracle Passive: While stationary, gain 30 Spell Armor for 0.75 seconds and restore 12 (+4% per level) Health a second. Activate to Channel for up to 4 seconds, revealing a gradually increasing area anywhere on the map. | Thermal Lance Shock Ray deals an additional 8% of maximum Health as damage to the first Hero it hits. | Twilight Archon Basic Attacks while in Archon form increase its duration by 2 seconds. |
| 7. | 100.00% | 50.00% | 1 | 1 | 0 | Static Charge Quest: Heroes hit by Shock Ray permanently increases its damage by 5 and grants 33% Resonance Beam charge. Maximum of 200 bonus damage. | Plasma Shield While Resonance Beam is fully charged, gain a Shield equal to 3% of max Health every second, stacking up to 12%. | Psionic Echo Casting Psionic Storm causes your next Shock Ray within 3 seconds to only cost 30 Mana and create a Psionic Storm on the first enemy Hero hit. | Archon Tassadar transforms into an Archon, gaining a Shield equal to 25% of his maximum Health and empowering Resonance Beam. Lasts for 12 seconds. Resonance Beam: Deals 140 (+4% per level) damage to the target and splashes 70 (+4% per level) damage to nearby enemies. Heroes hit have their Spell Armor reduced by 20 for 2 seconds. Resonance Beam is fully charged while Archon is active. | Shadow Walk Tassadar becomes Stealthed and Unrevealable, but cannot attack or use Abilities for 1.5 seconds. While this effect is active, gain 40% increased Movement Speed and 35 Armor. Can be cast while Channeling Shock Ray. | Thermal Lance Shock Ray deals an additional 8% of maximum Health as damage to the first Hero it hits. | Force Barrier Increase the duration of Force Wall by 0.5 seconds, its range by 50%, and reduce its cooldown by 10 seconds. |
| 8. | 0.00% | 50.00% | 1 | 0 | 1 | Static Charge Quest: Heroes hit by Shock Ray permanently increases its damage by 5 and grants 33% Resonance Beam charge. Maximum of 200 bonus damage. | Electric Fence Force Wall deals 92 (+4% per level) damage a second to nearby enemies and Slows them by 35%. | Psionic Echo Casting Psionic Storm causes your next Shock Ray within 3 seconds to only cost 30 Mana and create a Psionic Storm on the first enemy Hero hit. | Black Hole After a 0.5 second cast, create a Black Hole that travels in a long line. Enemy Heroes within the Black Hole's area are quickly pulled towards its center. Touching the center deals 310 (+4% per level) damage and Stuns the target for 1.25 seconds. | Shadow Walk Tassadar becomes Stealthed and Unrevealable, but cannot attack or use Abilities for 1.5 seconds. While this effect is active, gain 40% increased Movement Speed and 35 Armor. Can be cast while Channeling Shock Ray. | Thermal Lance Shock Ray deals an additional 8% of maximum Health as damage to the first Hero it hits. | Kugelblitz Enemy Heroes hit by Black Hole's center have their Armor reduced by 20 for 3 seconds and have a Psionic Storm created at their location. |
| 9. | 0.00% | 50.00% | 1 | 0 | 1 | Khaydarin Amulet Quest: Resonance Beam charges 50% faster. Reward: After Resonance Beam has been fully charged for 80 seconds, it bounces to hit 1 additional target for 75% damage, prioritizing Heroes. Reward: After Resonance Beam has been fully charged for 160 seconds, it bounces to hit 2 additional targets for 75% damage, prioritizing Heroes. | Plasma Shield While Resonance Beam is fully charged, gain a Shield equal to 3% of max Health every second, stacking up to 12%. | Arc Discharge When Resonance Beam is fully charged, Tassadar's Basic Attack range is increased by 1 and its next instance of damage also creates a Psionic Storm on the target. This effect has a 20 second cooldown that decays twice as fast while Resonance Beam is fully charged. | Black Hole After a 0.5 second cast, create a Black Hole that travels in a long line. Enemy Heroes within the Black Hole's area are quickly pulled towards its center. Touching the center deals 310 (+4% per level) damage and Stuns the target for 1.25 seconds. | Shadow Walk Tassadar becomes Stealthed and Unrevealable, but cannot attack or use Abilities for 1.5 seconds. While this effect is active, gain 40% increased Movement Speed and 35 Armor. Can be cast while Channeling Shock Ray. | Thermal Lance Shock Ray deals an additional 8% of maximum Health as damage to the first Hero it hits. | Khala's Gift Gain 4% Spell Power for yourself and each nearby ally Hero, up to 20% total Spell Power. Your total bonus is shared with all contributing allies. |
| 10. | 0.00% | 50.00% | 1 | 0 | 1 | Psi-Infusion Increases the range of Psionic Storm by 33%. Each non-Structure enemy hit by Psionic Storm restores 0.5 Mana, increased to 5 against Heroes. | Induction Tassadar gains 10% increased Movement Speed. Casting Shock Ray increases this bonus to 30% for 3 seconds. | Beam Alignment While Resonance Beam is fully charged, Shock Ray's cooldown refreshes 100% faster and its Slow duration is increased to 4 seconds. Passive: Reduce the Mana cost of Shock Ray from 55 to 40. | Archon Tassadar transforms into an Archon, gaining a Shield equal to 25% of his maximum Health and empowering Resonance Beam. Lasts for 12 seconds. Resonance Beam: Deals 140 (+4% per level) damage to the target and splashes 70 (+4% per level) damage to nearby enemies. Heroes hit have their Spell Armor reduced by 20 for 2 seconds. Resonance Beam is fully charged while Archon is active. | Shadow Walk Tassadar becomes Stealthed and Unrevealable, but cannot attack or use Abilities for 1.5 seconds. While this effect is active, gain 40% increased Movement Speed and 35 Armor. Can be cast while Channeling Shock Ray. | Thermal Lance Shock Ray deals an additional 8% of maximum Health as damage to the first Hero it hits. | Twilight Archon Basic Attacks while in Archon form increase its duration by 2 seconds. |
| 11. | 0.00% | 50.00% | 1 | 0 | 1 | Static Charge Quest: Heroes hit by Shock Ray permanently increases its damage by 5 and grants 33% Resonance Beam charge. Maximum of 200 bonus damage. | Induction Tassadar gains 10% increased Movement Speed. Casting Shock Ray increases this bonus to 30% for 3 seconds. | Arc Discharge When Resonance Beam is fully charged, Tassadar's Basic Attack range is increased by 1 and its next instance of damage also creates a Psionic Storm on the target. This effect has a 20 second cooldown that decays twice as fast while Resonance Beam is fully charged. | Archon Tassadar transforms into an Archon, gaining a Shield equal to 25% of his maximum Health and empowering Resonance Beam. Lasts for 12 seconds. Resonance Beam: Deals 140 (+4% per level) damage to the target and splashes 70 (+4% per level) damage to nearby enemies. Heroes hit have their Spell Armor reduced by 20 for 2 seconds. Resonance Beam is fully charged while Archon is active. | Shadow Walk Tassadar becomes Stealthed and Unrevealable, but cannot attack or use Abilities for 1.5 seconds. While this effect is active, gain 40% increased Movement Speed and 35 Armor. Can be cast while Channeling Shock Ray. | Thermal Lance Shock Ray deals an additional 8% of maximum Health as damage to the first Hero it hits. | Twilight Archon Basic Attacks while in Archon form increase its duration by 2 seconds. |
| 12. | 0.00% | 50.00% | 1 | 0 | 1 | Khaydarin Amulet Quest: Resonance Beam charges 50% faster. Reward: After Resonance Beam has been fully charged for 80 seconds, it bounces to hit 1 additional target for 75% damage, prioritizing Heroes. Reward: After Resonance Beam has been fully charged for 160 seconds, it bounces to hit 2 additional targets for 75% damage, prioritizing Heroes. | Electric Fence Force Wall deals 92 (+4% per level) damage a second to nearby enemies and Slows them by 35%. | Beam Alignment While Resonance Beam is fully charged, Shock Ray's cooldown refreshes 100% faster and its Slow duration is increased to 4 seconds. Passive: Reduce the Mana cost of Shock Ray from 55 to 40. | Black Hole After a 0.5 second cast, create a Black Hole that travels in a long line. Enemy Heroes within the Black Hole's area are quickly pulled towards its center. Touching the center deals 310 (+4% per level) damage and Stuns the target for 1.25 seconds. | Feedback When an enemy Hero is affected by Psionic Storm, Resonance Beam's Slow is increased to 50% and it reduces Physical Armor by 25. | Thermal Lance Shock Ray deals an additional 8% of maximum Health as damage to the first Hero it hits. | Khala's Gift Gain 4% Spell Power for yourself and each nearby ally Hero, up to 20% total Spell Power. Your total bonus is shared with all contributing allies. |
| Mapa | Hrdina / Hráč | Výsledek | Datum | Datum | ||
|---|---|---|---|---|---|---|
| Alterac Pass | Herzblut | Win | před 2 lety | 05.01.2024 | ||
| Garden of Terror | vnezapno | Win | před 3 lety | 07.06.2023 | ||
| Sky Temple | strom | Loss | před 3 lety | 06.04.2023 | ||
| Hanamura Temple | Сергей | Win | před 3 lety | 06.09.2022 | ||
| Garden of Terror | TiFoSo | Loss | před 3 lety | 14.08.2022 | ||
| Warhead Junction | HiddenPants | Loss | před 4 lety | 03.06.2022 | ||
| Braxis Holdout | Caere | Loss | před 4 lety | 03.06.2022 | ||
| Braxis Holdout | Sean | Win | před 4 lety | 20.03.2022 | ||
| Sky Temple | Pititi | Loss | před 4 lety | 19.03.2022 | ||
| Infernal Shrines | Ludyyy | Win | před 4 lety | 01.03.2022 | ||
| Braxis Holdout | Krizzy | Loss | před 4 lety | 10.02.2022 | ||
| Infernal Shrines | WuWuWuWuuu | Win | před 4 lety | 25.01.2022 | ||
| Tomb of the Spider Queen | Kitty | Win | před 4 lety | 12.01.2022 | ||