Sgt. Hammer
| Odehráno her: | 63 | WinRate: | 47.62% |
|---|---|---|---|
| Výhry: | 30 | Prohry: | 31 |
| # | WinRate | Popularita | Hry | Výhry | Prohry | 1 | 4 | 7 | 10 | 13 | 16 | 20 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1. | 100.00% | 100.00% | 2 | 2 | 0 | Advanced Artillery Increase Siege Mode's splash damage to 60% of Basic Attack damage, and increase its splash radius by 25%. | Regenerative Bio-Steel Basic Attacks while in Siege Mode heal for 10% of the damage dealt. | Graduating Range While in Siege Mode, Basic Attack range is increased by 1 every 1.5 seconds, up to 3. | Blunt Force Gun Fire a missile across the battlefield, dealing 500 (+3% per level) damage to non-Structure enemies in its path. | Hyper-Cooling Engines While in Siege Mode, hitting Heroes with Basic Attacks reduces the cooldown of Thrusters by 5 seconds. | Giant Killer Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health. | Orbital BFG Blunt Force Gun's missile orbits the planet every 5 seconds. Only the last missile fired orbits. |
| 2. | 100.00% | 100.00% | 2 | 2 | 0 | Advanced Artillery Increase Siege Mode's splash damage to 60% of Basic Attack damage, and increase its splash radius by 25%. | Regenerative Bio-Steel Basic Attacks while in Siege Mode heal for 10% of the damage dealt. | Hover Siege Mode Sgt. Hammer can move at 50% Movement Speed while in Siege Mode. | Blunt Force Gun Fire a missile across the battlefield, dealing 500 (+3% per level) damage to non-Structure enemies in its path. | Hyper-Cooling Engines While in Siege Mode, hitting Heroes with Basic Attacks reduces the cooldown of Thrusters by 5 seconds. | Giant Killer Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health. | Ultra Capacitors Hitting enemy Heroes with Basic Attacks while in Siege Mode grants 10% Attack Speed for 5 seconds, up to 60%. |
| 3. | 100.00% | 100.00% | 2 | 2 | 0 | Advanced Artillery Increase Siege Mode's splash damage to 60% of Basic Attack damage, and increase its splash radius by 25%. | Regenerative Bio-Steel Basic Attacks while in Siege Mode heal for 10% of the damage dealt. | Hover Siege Mode Sgt. Hammer can move at 50% Movement Speed while in Siege Mode. | Napalm Strike Deals 164 (+4% per level) damage on impact, and leaves a napalm area that deals 50 (+4% per level) damage per second. Lasts for 4 seconds. | Hyper-Cooling Engines While in Siege Mode, hitting Heroes with Basic Attacks reduces the cooldown of Thrusters by 5 seconds. | Giant Killer Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health. | |
| 4. | 50.00% | 100.00% | 2 | 1 | 1 | Advanced Artillery Increase Siege Mode's splash damage to 60% of Basic Attack damage, and increase its splash radius by 25%. | Siege Tactics Using Neosteel Plating while in Siege Mode grants Unstoppable for 2 seconds, as long as she remains in Siege Mode. | Hover Siege Mode Sgt. Hammer can move at 50% Movement Speed while in Siege Mode. | Blunt Force Gun Fire a missile across the battlefield, dealing 500 (+3% per level) damage to non-Structure enemies in its path. | Hyper-Cooling Engines While in Siege Mode, hitting Heroes with Basic Attacks reduces the cooldown of Thrusters by 5 seconds. | Giant Killer Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health. | Orbital BFG Blunt Force Gun's missile orbits the planet every 5 seconds. Only the last missile fired orbits. |
| 5. | 50.00% | 100.00% | 2 | 1 | 1 | Maelstrom Rounds Activate to increase Basic Attack damage dealt by 30% for 5 seconds. Hitting enemy Heroes or Structures with Basic Attacks while in Siege Mode reduces the cooldown of Maelstrom Rounds by 5 seconds. Stores up to 3 charges. | Regenerative Bio-Steel Basic Attacks while in Siege Mode heal for 10% of the damage dealt. | Graduating Range While in Siege Mode, Basic Attack range is increased by 1 every 1.5 seconds, up to 3. | Napalm Strike Deals 164 (+4% per level) damage on impact, and leaves a napalm area that deals 50 (+4% per level) damage per second. Lasts for 4 seconds. | Hyper-Cooling Engines While in Siege Mode, hitting Heroes with Basic Attacks reduces the cooldown of Thrusters by 5 seconds. | Giant Killer Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health. | |
| 6. | 50.00% | 100.00% | 2 | 1 | 1 | Advanced Artillery Increase Siege Mode's splash damage to 60% of Basic Attack damage, and increase its splash radius by 25%. | Regenerative Bio-Steel Basic Attacks while in Siege Mode heal for 10% of the damage dealt. | Graduating Range While in Siege Mode, Basic Attack range is increased by 1 every 1.5 seconds, up to 3. | Blunt Force Gun Fire a missile across the battlefield, dealing 500 (+3% per level) damage to non-Structure enemies in its path. | Hyper-Cooling Engines While in Siege Mode, hitting Heroes with Basic Attacks reduces the cooldown of Thrusters by 5 seconds. | Giant Killer Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health. | |
| 7. | 50.00% | 100.00% | 2 | 1 | 1 | Maelstrom Rounds Activate to increase Basic Attack damage dealt by 30% for 5 seconds. Hitting enemy Heroes or Structures with Basic Attacks while in Siege Mode reduces the cooldown of Maelstrom Rounds by 5 seconds. Stores up to 3 charges. | Regenerative Bio-Steel Basic Attacks while in Siege Mode heal for 10% of the damage dealt. | Graduating Range While in Siege Mode, Basic Attack range is increased by 1 every 1.5 seconds, up to 3. | Napalm Strike Deals 164 (+4% per level) damage on impact, and leaves a napalm area that deals 50 (+4% per level) damage per second. Lasts for 4 seconds. | Entrenched While in Siege Mode, Concussive Blasts's damage and knockback distance are increased by 75%. | Mechanical Know-how Neosteel Plating grants 20% maximum Health as a Shield for 2 seconds and increases Basic Attack damage by 30% for 5 seconds. | |
| 8. | 100.00% | 50.00% | 1 | 1 | 0 | Ambush Gain Stealth when entering Siege Mode or after not taking or dealing damage for 3 seconds while in Siege Mode. Basic Attacks while Stealthed deal 125% more damage. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible. | Siege Tactics Using Neosteel Plating while in Siege Mode grants Unstoppable for 2 seconds, as long as she remains in Siege Mode. | Hover Siege Mode Sgt. Hammer can move at 50% Movement Speed while in Siege Mode. | Napalm Strike Deals 164 (+4% per level) damage on impact, and leaves a napalm area that deals 50 (+4% per level) damage per second. Lasts for 4 seconds. | Hyper-Cooling Engines While in Siege Mode, hitting Heroes with Basic Attacks reduces the cooldown of Thrusters by 5 seconds. | Giant Killer Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health. | Ultra Capacitors Hitting enemy Heroes with Basic Attacks while in Siege Mode grants 10% Attack Speed for 5 seconds, up to 60%. |
| 9. | 100.00% | 50.00% | 1 | 1 | 0 | Advanced Artillery Increase Siege Mode's splash damage to 60% of Basic Attack damage, and increase its splash radius by 25%. | Regenerative Bio-Steel Basic Attacks while in Siege Mode heal for 10% of the damage dealt. | Hover Siege Mode Sgt. Hammer can move at 50% Movement Speed while in Siege Mode. | Napalm Strike Deals 164 (+4% per level) damage on impact, and leaves a napalm area that deals 50 (+4% per level) damage per second. Lasts for 4 seconds. | Hyper-Cooling Engines While in Siege Mode, hitting Heroes with Basic Attacks reduces the cooldown of Thrusters by 5 seconds. | Mechanical Know-how Neosteel Plating grants 20% maximum Health as a Shield for 2 seconds and increases Basic Attack damage by 30% for 5 seconds. | Ultra Capacitors Hitting enemy Heroes with Basic Attacks while in Siege Mode grants 10% Attack Speed for 5 seconds, up to 60%. |
| 10. | 100.00% | 50.00% | 1 | 1 | 0 | Advanced Artillery Increase Siege Mode's splash damage to 60% of Basic Attack damage, and increase its splash radius by 25%. | Regenerative Bio-Steel Basic Attacks while in Siege Mode heal for 10% of the damage dealt. | Graduating Range While in Siege Mode, Basic Attack range is increased by 1 every 1.5 seconds, up to 3. | Napalm Strike Deals 164 (+4% per level) damage on impact, and leaves a napalm area that deals 50 (+4% per level) damage per second. Lasts for 4 seconds. | Entrenched While in Siege Mode, Concussive Blasts's damage and knockback distance are increased by 75%. | Mechanical Know-how Neosteel Plating grants 20% maximum Health as a Shield for 2 seconds and increases Basic Attack damage by 30% for 5 seconds. | Ultra Capacitors Hitting enemy Heroes with Basic Attacks while in Siege Mode grants 10% Attack Speed for 5 seconds, up to 60%. |
| 11. | 100.00% | 50.00% | 1 | 1 | 0 | Advanced Artillery Increase Siege Mode's splash damage to 60% of Basic Attack damage, and increase its splash radius by 25%. | Regenerative Bio-Steel Basic Attacks while in Siege Mode heal for 10% of the damage dealt. | Hover Siege Mode Sgt. Hammer can move at 50% Movement Speed while in Siege Mode. | Napalm Strike Deals 164 (+4% per level) damage on impact, and leaves a napalm area that deals 50 (+4% per level) damage per second. Lasts for 4 seconds. | Hyper-Cooling Engines While in Siege Mode, hitting Heroes with Basic Attacks reduces the cooldown of Thrusters by 5 seconds. | Mechanical Know-how Neosteel Plating grants 20% maximum Health as a Shield for 2 seconds and increases Basic Attack damage by 30% for 5 seconds. | |
| 12. | 100.00% | 50.00% | 1 | 1 | 0 | Advanced Artillery Increase Siege Mode's splash damage to 60% of Basic Attack damage, and increase its splash radius by 25%. | Regenerative Bio-Steel Basic Attacks while in Siege Mode heal for 10% of the damage dealt. | Graduating Range While in Siege Mode, Basic Attack range is increased by 1 every 1.5 seconds, up to 3. | Blunt Force Gun Fire a missile across the battlefield, dealing 500 (+3% per level) damage to non-Structure enemies in its path. | Tactical Mine Deployment Moving while Thrusters is active leaves a trail of up to 5 Spider Mines. Additionally, increase the Slow of Spider Mines by 15%. | Executioner Attacking a Hero that is slowed, rooted, or stunned increases your Basic Attack damage by 30% for 3 seconds. | Orbital BFG Blunt Force Gun's missile orbits the planet every 5 seconds. Only the last missile fired orbits. |
| 13. | 100.00% | 50.00% | 1 | 1 | 0 | Advanced Artillery Increase Siege Mode's splash damage to 60% of Basic Attack damage, and increase its splash radius by 25%. | Regenerative Bio-Steel Basic Attacks while in Siege Mode heal for 10% of the damage dealt. | Pulse Detonation Core Spider Mines detonate 3 times over 3 seconds. Basic Attacks against enemy Heroes grant 5 Mana and reduce the cooldown of Spider Mines by 1.5 seconds. Increase this bonus to 2.5 seconds while in Siege Mode. | Blunt Force Gun Fire a missile across the battlefield, dealing 500 (+3% per level) damage to non-Structure enemies in its path. | Tactical Mine Deployment Moving while Thrusters is active leaves a trail of up to 5 Spider Mines. Additionally, increase the Slow of Spider Mines by 15%. | Mechanical Know-how Neosteel Plating grants 20% maximum Health as a Shield for 2 seconds and increases Basic Attack damage by 30% for 5 seconds. | |
| 14. | 0.00% | 50.00% | 1 | 0 | 1 | Maelstrom Rounds Activate to increase Basic Attack damage dealt by 30% for 5 seconds. Hitting enemy Heroes or Structures with Basic Attacks while in Siege Mode reduces the cooldown of Maelstrom Rounds by 5 seconds. Stores up to 3 charges. | Regenerative Bio-Steel Basic Attacks while in Siege Mode heal for 10% of the damage dealt. | Hover Siege Mode Sgt. Hammer can move at 50% Movement Speed while in Siege Mode. | Blunt Force Gun Fire a missile across the battlefield, dealing 500 (+3% per level) damage to non-Structure enemies in its path. | Hyper-Cooling Engines While in Siege Mode, hitting Heroes with Basic Attacks reduces the cooldown of Thrusters by 5 seconds. | Giant Killer Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health. | Orbital BFG Blunt Force Gun's missile orbits the planet every 5 seconds. Only the last missile fired orbits. |
| 15. | 0.00% | 50.00% | 1 | 0 | 1 | Advanced Artillery Increase Siege Mode's splash damage to 60% of Basic Attack damage, and increase its splash radius by 25%. | Regenerative Bio-Steel Basic Attacks while in Siege Mode heal for 10% of the damage dealt. | Hover Siege Mode Sgt. Hammer can move at 50% Movement Speed while in Siege Mode. | Blunt Force Gun Fire a missile across the battlefield, dealing 500 (+3% per level) damage to non-Structure enemies in its path. | Hyper-Cooling Engines While in Siege Mode, hitting Heroes with Basic Attacks reduces the cooldown of Thrusters by 5 seconds. | Mechanical Know-how Neosteel Plating grants 20% maximum Health as a Shield for 2 seconds and increases Basic Attack damage by 30% for 5 seconds. | Orbital BFG Blunt Force Gun's missile orbits the planet every 5 seconds. Only the last missile fired orbits. |
| 16. | 0.00% | 50.00% | 1 | 0 | 1 | Maelstrom Rounds Activate to increase Basic Attack damage dealt by 30% for 5 seconds. Hitting enemy Heroes or Structures with Basic Attacks while in Siege Mode reduces the cooldown of Maelstrom Rounds by 5 seconds. Stores up to 3 charges. | Barricade Reduce Concussive Blast's cooldown by 4 seconds, its Mana cost by 40, and when cast create an impassable wall in front of Sgt. Hammer for 4 seconds. | Graduating Range While in Siege Mode, Basic Attack range is increased by 1 every 1.5 seconds, up to 3. | Blunt Force Gun Fire a missile across the battlefield, dealing 500 (+3% per level) damage to non-Structure enemies in its path. | Hyper-Cooling Engines While in Siege Mode, hitting Heroes with Basic Attacks reduces the cooldown of Thrusters by 5 seconds. | Mechanical Know-how Neosteel Plating grants 20% maximum Health as a Shield for 2 seconds and increases Basic Attack damage by 30% for 5 seconds. | |
| 17. | 0.00% | 50.00% | 1 | 0 | 1 | Advanced Artillery Increase Siege Mode's splash damage to 60% of Basic Attack damage, and increase its splash radius by 25%. | Regenerative Bio-Steel Basic Attacks while in Siege Mode heal for 10% of the damage dealt. | Graduating Range While in Siege Mode, Basic Attack range is increased by 1 every 1.5 seconds, up to 3. | Blunt Force Gun Fire a missile across the battlefield, dealing 500 (+3% per level) damage to non-Structure enemies in its path. | Entrenched While in Siege Mode, Concussive Blasts's damage and knockback distance are increased by 75%. | Executioner Attacking a Hero that is slowed, rooted, or stunned increases your Basic Attack damage by 30% for 3 seconds. | |
| 18. | 0.00% | 50.00% | 1 | 0 | 1 | Advanced Artillery Increase Siege Mode's splash damage to 60% of Basic Attack damage, and increase its splash radius by 25%. | Regenerative Bio-Steel Basic Attacks while in Siege Mode heal for 10% of the damage dealt. | Hover Siege Mode Sgt. Hammer can move at 50% Movement Speed while in Siege Mode. | Blunt Force Gun Fire a missile across the battlefield, dealing 500 (+3% per level) damage to non-Structure enemies in its path. | Hyper-Cooling Engines While in Siege Mode, hitting Heroes with Basic Attacks reduces the cooldown of Thrusters by 5 seconds. | Giant Killer Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health. | |
| 19. | 0.00% | 50.00% | 1 | 0 | 1 | Ambush Gain Stealth when entering Siege Mode or after not taking or dealing damage for 3 seconds while in Siege Mode. Basic Attacks while Stealthed deal 125% more damage. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible. | Regenerative Bio-Steel Basic Attacks while in Siege Mode heal for 10% of the damage dealt. | Hover Siege Mode Sgt. Hammer can move at 50% Movement Speed while in Siege Mode. | Blunt Force Gun Fire a missile across the battlefield, dealing 500 (+3% per level) damage to non-Structure enemies in its path. | Hyper-Cooling Engines While in Siege Mode, hitting Heroes with Basic Attacks reduces the cooldown of Thrusters by 5 seconds. | Giant Killer Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health. | |
| 20. | 0.00% | 50.00% | 1 | 0 | 1 | Advanced Artillery Increase Siege Mode's splash damage to 60% of Basic Attack damage, and increase its splash radius by 25%. | Siege Tactics Using Neosteel Plating while in Siege Mode grants Unstoppable for 2 seconds, as long as she remains in Siege Mode. | Hover Siege Mode Sgt. Hammer can move at 50% Movement Speed while in Siege Mode. | Napalm Strike Deals 164 (+4% per level) damage on impact, and leaves a napalm area that deals 50 (+4% per level) damage per second. Lasts for 4 seconds. | Hyper-Cooling Engines While in Siege Mode, hitting Heroes with Basic Attacks reduces the cooldown of Thrusters by 5 seconds. | Giant Killer Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health. |
| Mapa | Hrdina / Hráč | Výsledek | Datum | Datum | ||
|---|---|---|---|---|---|---|
| Infernal Shrines | Zeemo | Loss | před 2 lety | 09.11.2023 | ||
| Towers of Doom | slayerspirit | Loss | před 3 lety | 08.06.2023 | ||
| Blackheart's Bay | Ondrashek | Win | před 3 lety | 25.05.2023 | ||
| Blackheart's Bay | strom | Loss | před 3 lety | 02.04.2023 | ||
| Hanamura Temple | Rubicon | Loss | před 3 lety | 02.04.2023 | ||
| Tomb of the Spider Queen | darkstar | Loss | před 3 lety | 27.02.2023 | ||
| Garden of Terror | Peterl | Loss | před 3 lety | 26.01.2023 | ||
| Tomb of the Spider Queen | ShadyPackage | Win | před 3 lety | 30.09.2022 | ||
| Battlefield of Eternity | edocdrake | Loss | před 3 lety | 03.09.2022 | ||
| Braxis Holdout | JackLHerer | Win | před 3 lety | 02.09.2022 | ||
| Dragon Shire | Raider | Win | před 3 lety | 02.09.2022 | ||
| Dragon Shire | strom | Win | před 3 lety | 30.08.2022 | ||
| Warhead Junction | nichMi | Loss | před 3 lety | 27.08.2022 | ||
| Dragon Shire | bOOOgz | Loss | před 3 lety | 18.08.2022 | ||
| Towers of Doom | са4есо | Loss | před 3 lety | 18.08.2022 | ||
| Warhead Junction | Freezen | Win | před 3 lety | 17.08.2022 | ||
| Blackheart's Bay | Natoe | Loss | před 3 lety | 09.08.2022 | ||
| Battlefield of Eternity | SimonPinach | Win | před 3 lety | 25.07.2022 | ||
| Blackheart's Bay | MontaxCZ | Win | před 3 lety | 23.07.2022 | ||
| Braxis Holdout | RoiS3r | Win | před 3 lety | 22.07.2022 | ||
| Towers of Doom | strnikita | Win | před 3 lety | 22.07.2022 | ||
| Alterac Pass | Energizer | Loss | před 3 lety | 20.07.2022 | ||
| Cursed Hollow | AstralLord | Loss | před 3 lety | 16.07.2022 | ||
| Warhead Junction | TurboOve | Loss | před 3 lety | 15.07.2022 | ||
| Alterac Pass | Elada | Loss | před 3 lety | 07.07.2022 | ||
| Cursed Hollow | HeXfvys | - | před 4 lety | 27.06.2022 | ||
| Sky Temple | strom | Win | před 4 lety | 23.06.2022 | ||
| Dragon Shire | Satoris | Loss | před 4 lety | 11.06.2022 | ||
| Hanamura Temple | DemonDrive | Win | před 4 lety | 09.06.2022 | ||
| Blackheart's Bay | rob3k | Loss | před 4 lety | 09.06.2022 | ||
| Dragon Shire | Suspirior | Win | před 4 lety | 23.05.2022 | ||
| Warhead Junction | pavel | Loss | před 4 lety | 23.05.2022 | ||
| Sky Temple | PlagueAngel | Loss | před 4 lety | 21.05.2022 | ||
| Warhead Junction | IgnisM | Win | před 4 lety | 19.05.2022 | ||
| Blackheart's Bay | Ayesh | Win | před 4 lety | 11.05.2022 | ||
| Towers of Doom | Mars | Loss | před 4 lety | 09.05.2022 | ||
| Sky Temple | MontaxCZ | Loss | před 4 lety | 30.04.2022 | ||
| Towers of Doom | mimino | Win | před 4 lety | 30.04.2022 | ||
| Infernal Shrines | TanyaTheEvil | Loss | před 4 lety | 28.04.2022 | ||
| Volskaya Foundry | PianoTeacher | Loss | před 4 lety | 24.04.2022 | ||
| Infernal Shrines | XIII | Win | před 4 lety | 20.04.2022 | ||
| Alterac Pass | Kami | Loss | před 4 lety | 20.04.2022 | ||
| Hanamura Temple | Hartsa | Win | před 4 lety | 15.04.2022 | ||
| Braxis Holdout | MontaxCZ | Win | před 4 lety | 15.04.2022 | ||
| Sky Temple | Namtaru | Win | před 4 lety | 14.04.2022 | ||
| Alterac Pass | Bertrum | Win | před 4 lety | 05.04.2022 | ||
| Garden of Terror | strom | Loss | před 4 lety | 04.04.2022 | ||
| Braxis Holdout | PunchFruit | Win | před 4 lety | 31.03.2022 | ||
| Battlefield of Eternity | Nazareadain | Win | před 4 lety | 30.03.2022 | ||
| Braxis Holdout | Tumbaga | Win | před 4 lety | 24.03.2022 | ||
| Cursed Hollow | darksiders | Win | před 4 lety | 19.03.2022 | ||
| Alterac Pass | Pevkill | Win | před 4 lety | 19.03.2022 | ||
| Dragon Shire | Rowena | Loss | před 4 lety | 17.03.2022 | ||
| Volskaya Foundry | Nacilion | Win | před 4 lety | 13.03.2022 | ||
| Garden of Terror | MnsrBlutbad | Loss | před 4 lety | 02.03.2022 | ||
| Volskaya Foundry | Nacilion | Loss | před 4 lety | 20.02.2022 | ||
| Cursed Hollow | theangel | Loss | před 4 lety | 15.02.2022 | ||
| Braxis Holdout | BlackFox | Loss | před 4 lety | 03.02.2022 | ||
| Alterac Pass | FUKALOV | Win | před 4 lety | 03.02.2022 | ||
| Sky Temple | XIMera | Win | před 4 lety | 03.02.2022 | ||
| Blackheart's Bay | LongDeath | Win | před 4 lety | 22.01.2022 | ||
| Dragon Shire | Traquemort | Loss | před 4 lety | 21.01.2022 | ||
| Dragon Shire | Soky | - | před 4 lety | 20.01.2022 | ||