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Orphea

Odehráno her:15WinRate:33.33%
Výhry:5Prohry:10

Strom talentů
#WinRatePopularitaHryVýhryProhry14710131620
1.50.00%100.00%211
Growing Nightmare
Increase Dread's damage by 50%.

Quest: Hit 3 enemy Heroes with a single cast of Dread's eruption.

Reward: Permanently increase Dread's eruption damage by 50% and increase the Slow amount of Dread's eruption by 15%.
Chaotic Assault
Basic Attacks against enemy Heroes while having 3 stacks of Chaos deal an additional 75% bonus damage.
Mind Devourer
Quest: Hitting Heroes with Dread increases its damage by 5, up to 150.

Reward: After hitting 30 Heroes, hitting an enemy Hero with Dread's eruption sets its cooldown to 6 seconds and refunds 50 Mana.
Crushing Jaws
After 1.25 seconds, pull enemies in an area towards the center, dealing 250 (+4% per level) damage and Stunning them for 0.5 seconds.
Invasive Miasma
Activate to deal 150 (+4% per level) damage to all nearby enemies after 2 seconds. For each Hero hit, heal for 182 (+4% per level) and gain 1 Chaos.
Dead Magic
Basic Attacks that consume Chaos ignore Armor and deal 90 (+4% per level) Spell Damage to the target and all enemies around them.
Eldritch Conduit
Each Chaos consumed increases Orphea's Spell Power by 3%, up to 30%. After reaching the maximum bonus, the Spell Power is increased by an additional 30%. Lasts 10 seconds.
2.100.00%50.00%110
Ancestral Strength
Non-Heroic Abilities deal 15% more damage to Stunned, Rooted, Silenced or Slowed enemies. Enemy Heroes who are hit with Overflowing Chaos are Slowed by 20% for 2.5 seconds.
Chaotic Assault
Basic Attacks against enemy Heroes while having 3 stacks of Chaos deal an additional 75% bonus damage.
Insatiable
Hitting a Hero with Chomp sets its cooldown to 2 seconds.
Crushing Jaws
After 1.25 seconds, pull enemies in an area towards the center, dealing 250 (+4% per level) damage and Stunning them for 0.5 seconds.
Abyssal Symbiosis
Hitting a Hero with Chomp instantly grants Orphea maximum Chaos and a 170 (+4% per level) Shield for 3 seconds.
Dead Magic
Basic Attacks that consume Chaos ignore Armor and deal 90 (+4% per level) Spell Damage to the target and all enemies around them.
Eldritch Conduit
Each Chaos consumed increases Orphea's Spell Power by 3%, up to 30%. After reaching the maximum bonus, the Spell Power is increased by an additional 30%. Lasts 10 seconds.
3.100.00%50.00%110
Growing Nightmare
Increase Dread's damage by 50%.

Quest: Hit 3 enemy Heroes with a single cast of Dread's eruption.

Reward: Permanently increase Dread's eruption damage by 50% and increase the Slow amount of Dread's eruption by 15%.
Chaotic Assault
Basic Attacks against enemy Heroes while having 3 stacks of Chaos deal an additional 75% bonus damage.
Mind Devourer
Quest: Hitting Heroes with Dread increases its damage by 5, up to 150.

Reward: After hitting 30 Heroes, hitting an enemy Hero with Dread's eruption sets its cooldown to 6 seconds and refunds 50 Mana.
Crushing Jaws
After 1.25 seconds, pull enemies in an area towards the center, dealing 250 (+4% per level) damage and Stunning them for 0.5 seconds.
Abyssal Symbiosis
Hitting a Hero with Chomp instantly grants Orphea maximum Chaos and a 170 (+4% per level) Shield for 3 seconds.
Dead Magic
Basic Attacks that consume Chaos ignore Armor and deal 90 (+4% per level) Spell Damage to the target and all enemies around them.
Eldritch Conduit
Each Chaos consumed increases Orphea's Spell Power by 3%, up to 30%. After reaching the maximum bonus, the Spell Power is increased by an additional 30%. Lasts 10 seconds.
4.100.00%50.00%110
En Pointe
Shadow Waltz deals an increased 90% damage to enemies hit by its end and grants 1 additional Chaos.
Allegrissimo
Reduce the cooldown of Shadow Waltz by 1 second.

Hitting Heroes with the end of Shadow Waltz sets its cooldown to 0.75 seconds.
Insatiable
Hitting a Hero with Chomp sets its cooldown to 2 seconds.
Eternal Feast
After 1.5 seconds, deal 210 (+4% per level) damage in an area. Eternal Feast repeats every 1 second as long as it hits an enemy Hero.
Abyssal Symbiosis
Hitting a Hero with Chomp instantly grants Orphea maximum Chaos and a 170 (+4% per level) Shield for 3 seconds.
Bond of Anguish
Shadow Waltz deals bonus damage to Heroes equal to 3% of their maximum Health, healing Orphea for 50% of damage dealt.
Eldritch Conduit
Each Chaos consumed increases Orphea's Spell Power by 3%, up to 30%. After reaching the maximum bonus, the Spell Power is increased by an additional 30%. Lasts 10 seconds.
5.100.00%50.00%110
Growing Nightmare
Increase Dread's damage by 50%.

Quest: Hit 3 enemy Heroes with a single cast of Dread's eruption.

Reward: Permanently increase Dread's eruption damage by 50% and increase the Slow amount of Dread's eruption by 15%.
Backbiter
If Chomp hits a Hero, Orphea immediately dashes a short distance backwards.

Passive: Gain 15% maximum Health.
Mind Devourer
Quest: Hitting Heroes with Dread increases its damage by 5, up to 150.

Reward: After hitting 30 Heroes, hitting an enemy Hero with Dread's eruption sets its cooldown to 6 seconds and refunds 50 Mana.
Eternal Feast
After 1.5 seconds, deal 210 (+4% per level) damage in an area. Eternal Feast repeats every 1 second as long as it hits an enemy Hero.
Abyssal Symbiosis
Hitting a Hero with Chomp instantly grants Orphea maximum Chaos and a 170 (+4% per level) Shield for 3 seconds.
Bond of Anguish
Shadow Waltz deals bonus damage to Heroes equal to 3% of their maximum Health, healing Orphea for 50% of damage dealt.
Monster Within
Eternal Feast grants 1 Chaos each time it hits a Hero. While Eternal Feast is active and for 5 seconds afterwards, Orphea's Basic Abilities recharge 150% faster.
6.0.00%50.00%101
Ancestral Strength
Non-Heroic Abilities deal 15% more damage to Stunned, Rooted, Silenced or Slowed enemies. Enemy Heroes who are hit with Overflowing Chaos are Slowed by 20% for 2.5 seconds.
Chaotic Assault
Basic Attacks against enemy Heroes while having 3 stacks of Chaos deal an additional 75% bonus damage.
Insatiable
Hitting a Hero with Chomp sets its cooldown to 2 seconds.
Eternal Feast
After 1.5 seconds, deal 210 (+4% per level) damage in an area. Eternal Feast repeats every 1 second as long as it hits an enemy Hero.
Invasive Miasma
Activate to deal 150 (+4% per level) damage to all nearby enemies after 2 seconds. For each Hero hit, heal for 182 (+4% per level) and gain 1 Chaos.
Dead Magic
Basic Attacks that consume Chaos ignore Armor and deal 90 (+4% per level) Spell Damage to the target and all enemies around them.
Monster Within
Eternal Feast grants 1 Chaos each time it hits a Hero. While Eternal Feast is active and for 5 seconds afterwards, Orphea's Basic Abilities recharge 150% faster.
7.0.00%50.00%101
Growing Nightmare
Increase Dread's damage by 50%.

Quest: Hit 3 enemy Heroes with a single cast of Dread's eruption.

Reward: Permanently increase Dread's eruption damage by 50% and increase the Slow amount of Dread's eruption by 15%.
Allegrissimo
Reduce the cooldown of Shadow Waltz by 1 second.

Hitting Heroes with the end of Shadow Waltz sets its cooldown to 0.75 seconds.
Mind Devourer
Quest: Hitting Heroes with Dread increases its damage by 5, up to 150.

Reward: After hitting 30 Heroes, hitting an enemy Hero with Dread's eruption sets its cooldown to 6 seconds and refunds 50 Mana.
Crushing Jaws
After 1.25 seconds, pull enemies in an area towards the center, dealing 250 (+4% per level) damage and Stunning them for 0.5 seconds.
Determination
After dashing with Shadow Waltz, Orphea gains 50 Spell Armor against the next enemy Ability, stacking up to 2 times. While Orphea has Determination, her Physical damage is increased by 15%.
Bond of Anguish
Shadow Waltz deals bonus damage to Heroes equal to 3% of their maximum Health, healing Orphea for 50% of damage dealt.
Engulfing Oblivion
Crushing Jaws reduces the Armor of Heroes hit by 50 for 3 seconds. Takedowns set its cooldown to 5 seconds.
8.0.00%50.00%101
Ancestral Strength
Non-Heroic Abilities deal 15% more damage to Stunned, Rooted, Silenced or Slowed enemies. Enemy Heroes who are hit with Overflowing Chaos are Slowed by 20% for 2.5 seconds.
Chaotic Assault
Basic Attacks against enemy Heroes while having 3 stacks of Chaos deal an additional 75% bonus damage.
Insatiable
Hitting a Hero with Chomp sets its cooldown to 2 seconds.
Eternal Feast
After 1.5 seconds, deal 210 (+4% per level) damage in an area. Eternal Feast repeats every 1 second as long as it hits an enemy Hero.
Abyssal Symbiosis
Hitting a Hero with Chomp instantly grants Orphea maximum Chaos and a 170 (+4% per level) Shield for 3 seconds.
Dead Magic
Basic Attacks that consume Chaos ignore Armor and deal 90 (+4% per level) Spell Damage to the target and all enemies around them.
Eldritch Conduit
Each Chaos consumed increases Orphea's Spell Power by 3%, up to 30%. After reaching the maximum bonus, the Spell Power is increased by an additional 30%. Lasts 10 seconds.
9.0.00%50.00%101
Ancestral Strength
Non-Heroic Abilities deal 15% more damage to Stunned, Rooted, Silenced or Slowed enemies. Enemy Heroes who are hit with Overflowing Chaos are Slowed by 20% for 2.5 seconds.
Allegrissimo
Reduce the cooldown of Shadow Waltz by 1 second.

Hitting Heroes with the end of Shadow Waltz sets its cooldown to 0.75 seconds.
Insatiable
Hitting a Hero with Chomp sets its cooldown to 2 seconds.
Crushing Jaws
After 1.25 seconds, pull enemies in an area towards the center, dealing 250 (+4% per level) damage and Stunning them for 0.5 seconds.
Abyssal Symbiosis
Hitting a Hero with Chomp instantly grants Orphea maximum Chaos and a 170 (+4% per level) Shield for 3 seconds.
Bond of Anguish
Shadow Waltz deals bonus damage to Heroes equal to 3% of their maximum Health, healing Orphea for 50% of damage dealt.
10.0.00%50.00%101
Growing Nightmare
Increase Dread's damage by 50%.

Quest: Hit 3 enemy Heroes with a single cast of Dread's eruption.

Reward: Permanently increase Dread's eruption damage by 50% and increase the Slow amount of Dread's eruption by 15%.
Allegrissimo
Reduce the cooldown of Shadow Waltz by 1 second.

Hitting Heroes with the end of Shadow Waltz sets its cooldown to 0.75 seconds.
Mind Devourer
Quest: Hitting Heroes with Dread increases its damage by 5, up to 150.

Reward: After hitting 30 Heroes, hitting an enemy Hero with Dread's eruption sets its cooldown to 6 seconds and refunds 50 Mana.
Eternal Feast
After 1.5 seconds, deal 210 (+4% per level) damage in an area. Eternal Feast repeats every 1 second as long as it hits an enemy Hero.
Determination
After dashing with Shadow Waltz, Orphea gains 50 Spell Armor against the next enemy Ability, stacking up to 2 times. While Orphea has Determination, her Physical damage is increased by 15%.
Bond of Anguish
Shadow Waltz deals bonus damage to Heroes equal to 3% of their maximum Health, healing Orphea for 50% of damage dealt.
Monster Within
Eternal Feast grants 1 Chaos each time it hits a Hero. While Eternal Feast is active and for 5 seconds afterwards, Orphea's Basic Abilities recharge 150% faster.
11.0.00%50.00%101
En Pointe
Shadow Waltz deals an increased 90% damage to enemies hit by its end and grants 1 additional Chaos.
Allegrissimo
Reduce the cooldown of Shadow Waltz by 1 second.

Hitting Heroes with the end of Shadow Waltz sets its cooldown to 0.75 seconds.
Insatiable
Hitting a Hero with Chomp sets its cooldown to 2 seconds.
Eternal Feast
After 1.5 seconds, deal 210 (+4% per level) damage in an area. Eternal Feast repeats every 1 second as long as it hits an enemy Hero.
Abyssal Symbiosis
Hitting a Hero with Chomp instantly grants Orphea maximum Chaos and a 170 (+4% per level) Shield for 3 seconds.
Dead Magic
Basic Attacks that consume Chaos ignore Armor and deal 90 (+4% per level) Spell Damage to the target and all enemies around them.
12.0.00%50.00%101
Growing Nightmare
Increase Dread's damage by 50%.

Quest: Hit 3 enemy Heroes with a single cast of Dread's eruption.

Reward: Permanently increase Dread's eruption damage by 50% and increase the Slow amount of Dread's eruption by 15%.
Backbiter
If Chomp hits a Hero, Orphea immediately dashes a short distance backwards.

Passive: Gain 15% maximum Health.
Mind Devourer
Quest: Hitting Heroes with Dread increases its damage by 5, up to 150.

Reward: After hitting 30 Heroes, hitting an enemy Hero with Dread's eruption sets its cooldown to 6 seconds and refunds 50 Mana.
Eternal Feast
After 1.5 seconds, deal 210 (+4% per level) damage in an area. Eternal Feast repeats every 1 second as long as it hits an enemy Hero.
Invasive Miasma
Activate to deal 150 (+4% per level) damage to all nearby enemies after 2 seconds. For each Hero hit, heal for 182 (+4% per level) and gain 1 Chaos.
Lurking Terror
After Dread erupts and for 2 seconds after, activate to cast Chomp from the eruption area. Enemy Heroes hit by this Chomp are Slowed by 70% for 1.5 seconds.
13.0.00%50.00%101
Ancestral Strength
Non-Heroic Abilities deal 15% more damage to Stunned, Rooted, Silenced or Slowed enemies. Enemy Heroes who are hit with Overflowing Chaos are Slowed by 20% for 2.5 seconds.
Chaotic Assault
Basic Attacks against enemy Heroes while having 3 stacks of Chaos deal an additional 75% bonus damage.
Ravenous Hunger
Quest: Minions that die within 1.5 seconds of being hit by Chomp permanently increase its damage by 2 and heal Orphea for 60 (+4% per level).

Heroes that die increase its damage by 40 and heal Orphea for 25% of her maximum Health.
Crushing Jaws
After 1.25 seconds, pull enemies in an area towards the center, dealing 250 (+4% per level) damage and Stunning them for 0.5 seconds.
Invasive Miasma
Activate to deal 150 (+4% per level) damage to all nearby enemies after 2 seconds. For each Hero hit, heal for 182 (+4% per level) and gain 1 Chaos.
Dead Magic
Basic Attacks that consume Chaos ignore Armor and deal 90 (+4% per level) Spell Damage to the target and all enemies around them.
Eldritch Conduit
Each Chaos consumed increases Orphea's Spell Power by 3%, up to 30%. After reaching the maximum bonus, the Spell Power is increased by an additional 30%. Lasts 10 seconds.
14.0.00%50.00%101
Ancestral Strength
Non-Heroic Abilities deal 15% more damage to Stunned, Rooted, Silenced or Slowed enemies. Enemy Heroes who are hit with Overflowing Chaos are Slowed by 20% for 2.5 seconds.
Chaotic Assault
Basic Attacks against enemy Heroes while having 3 stacks of Chaos deal an additional 75% bonus damage.
Ravenous Hunger
Quest: Minions that die within 1.5 seconds of being hit by Chomp permanently increase its damage by 2 and heal Orphea for 60 (+4% per level).

Heroes that die increase its damage by 40 and heal Orphea for 25% of her maximum Health.
Crushing Jaws
After 1.25 seconds, pull enemies in an area towards the center, dealing 250 (+4% per level) damage and Stunning them for 0.5 seconds.
Abyssal Symbiosis
Hitting a Hero with Chomp instantly grants Orphea maximum Chaos and a 170 (+4% per level) Shield for 3 seconds.
Dead Magic
Basic Attacks that consume Chaos ignore Armor and deal 90 (+4% per level) Spell Damage to the target and all enemies around them.
Eldritch Conduit
Each Chaos consumed increases Orphea's Spell Power by 3%, up to 30%. After reaching the maximum bonus, the Spell Power is increased by an additional 30%. Lasts 10 seconds.
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