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Mal'Ganis

Odehráno her:12WinRate:50.00%
Výhry:6Prohry:6

Strom talentů
#WinRatePopularitaHryVýhryProhry14710131620
1.33.33%100.00%312
Winged Guard
Each time Necrotic Embrace hits an enemy Hero, gain 75 Physical Armor against the next enemy Hero Basic Attack.

If Winged Guard has no charges, Mal'Ganis will gain 1 charge after 6 seconds.
Might of Sargeras
Necrotic Embrace's Armor is increased to 50.
Spreading Plague
After casting Night Rush, deal 33 (+4% per level) damage per second to nearby enemies.

This effect lasts for 5 seconds and Basic Attacks against Heroes refresh its duration.

Does not wake Sleeping targets.
Carrion Swarm
After 1 second, disperse into an Invulnerable swarm of bats for 3 seconds, dealing 120 (+4% per level) damage per second to enemies.

Vampiric Touch heals for 75% of Carrion Swarm's damage to Heroes.
The Night Beckons
Basic Attacks deal 200% bonus damage to Sleeping enemies.

After Night Rush's Sleep ends, targets are Slowed by 30% for 3 seconds.
Plague Bats
Necrotic Embrace unleashes a wave of bats in front of Mal'Ganis, dealing 81 (+4% per level) damage.
Alone in the Dark
Reduce the cooldown of Night Rush by 4 seconds.

Enemy Heroes put to Sleep by Night Rush have their vision greatly reduced during the Sleep and for 2 seconds after.
2.100.00%33.33%110
Winged Guard
Each time Necrotic Embrace hits an enemy Hero, gain 75 Physical Armor against the next enemy Hero Basic Attack.

If Winged Guard has no charges, Mal'Ganis will gain 1 charge after 6 seconds.
Fueled by Torment
While Necrotic Embrace is active, Mal'Ganis heals for 12 (+4% per level) when damage is taken and Vampiric Touch converts 20% more Hero damage into healing.
Will of Tichondrius
Each enemy Hero hit by the first 2 slashes of Fel Claws causes the final slash to steal 1% of maximum Health from enemy Heroes, up to 4%.

If at least 4 enemy Heroes are hit with the first 2 slashes of Fel Claws, then the final slash Stuns enemies for an additional 0.5 seconds.
Carrion Swarm
After 1 second, disperse into an Invulnerable swarm of bats for 3 seconds, dealing 120 (+4% per level) damage per second to enemies.

Vampiric Touch heals for 75% of Carrion Swarm's damage to Heroes.
Blood Rush
When Mal'Ganis is healed by a Hero, he gains 1% Movement Speed for 6 seconds, up to 15%.
Frenzied Assault
Basic Attacks against Heroes with a higher Health percentage heal for an additional 50% of damage dealt.

Basic Attacks against Heroes with a lower Health percentage grant 35% Attack Speed for 3 seconds.
3.100.00%33.33%110
Vampiric Aura
Mal'Ganis heals for 30% of Physical Damage dealt, and nearby allied Heroes heal for 15% of Physical Damage dealt.
Might of Sargeras
Necrotic Embrace's Armor is increased to 50.
Black Claws
After Mal'Ganis hits an enemy Hero with Fel Claws, his next Basic Attack deals 60% more damage and reduces the Armor of enemy Heroes by 15 for 2 seconds.
Dark Conversion
Channel on an enemy Hero for 0.75 seconds, then swap Health percentages with the target over 3 seconds.
Blood Rush
When Mal'Ganis is healed by a Hero, he gains 1% Movement Speed for 6 seconds, up to 15%.
Frenzied Assault
Basic Attacks against Heroes with a higher Health percentage heal for an additional 50% of damage dealt.

Basic Attacks against Heroes with a lower Health percentage grant 35% Attack Speed for 3 seconds.
Vanquish the Weak
Damage from Fel Claws and Basic Attacks Slows enemies by 25% for 1.5 seconds, and Vampiric Touch converts 10% more damage into healing versus Slowed Heroes.
4.100.00%33.33%110
Winged Guard
Each time Necrotic Embrace hits an enemy Hero, gain 75 Physical Armor against the next enemy Hero Basic Attack.

If Winged Guard has no charges, Mal'Ganis will gain 1 charge after 6 seconds.
Might of Sargeras
Necrotic Embrace's Armor is increased to 50.
Black Claws
After Mal'Ganis hits an enemy Hero with Fel Claws, his next Basic Attack deals 60% more damage and reduces the Armor of enemy Heroes by 15 for 2 seconds.
Dark Conversion
Channel on an enemy Hero for 0.75 seconds, then swap Health percentages with the target over 3 seconds.
Deep Sleep
Increase Night Rush's Sleep duration by 0.75 seconds and its Movement Speed bonus by 10%.
Blind as a Bat
Activate to erupt with blind rage, removing the cooldown and Mana cost of Fel Claws, but losing all vision. Lasts 6 seconds.

Enemy Heroes hit by the final slash of Fel Claws reduces the cooldown of this Ability by 4 seconds.
Alone in the Dark
Reduce the cooldown of Night Rush by 4 seconds.

Enemy Heroes put to Sleep by Night Rush have their vision greatly reduced during the Sleep and for 2 seconds after.
5.100.00%33.33%110
Time to Feed
Mal'Ganis heals for 70 (+4% per level) when damaging a nearby enemy Hero. This can occur once every 6 seconds against each enemy Hero, but is also refreshed when they are Slept by Night Rush.
Might of Sargeras
Necrotic Embrace's Armor is increased to 50.
Will of Tichondrius
Each enemy Hero hit by the first 2 slashes of Fel Claws causes the final slash to steal 1% of maximum Health from enemy Heroes, up to 4%.

If at least 4 enemy Heroes are hit with the first 2 slashes of Fel Claws, then the final slash Stuns enemies for an additional 0.5 seconds.
Dark Conversion
Channel on an enemy Hero for 0.75 seconds, then swap Health percentages with the target over 3 seconds.
Deep Sleep
Increase Night Rush's Sleep duration by 0.75 seconds and its Movement Speed bonus by 10%.
Plague Bats
Necrotic Embrace unleashes a wave of bats in front of Mal'Ganis, dealing 81 (+4% per level) damage.
Wrath of Nathreza
Enemy Heroes near the target suffer 75% of the transferred Health as damage over 3 seconds.

Does not benefit from Vampiric Touch.
6.100.00%33.33%110
Vampiric Aura
Mal'Ganis heals for 30% of Physical Damage dealt, and nearby allied Heroes heal for 15% of Physical Damage dealt.
Fueled by Torment
While Necrotic Embrace is active, Mal'Ganis heals for 12 (+4% per level) when damage is taken and Vampiric Touch converts 20% more Hero damage into healing.
Black Claws
After Mal'Ganis hits an enemy Hero with Fel Claws, his next Basic Attack deals 60% more damage and reduces the Armor of enemy Heroes by 15 for 2 seconds.
Dark Conversion
Channel on an enemy Hero for 0.75 seconds, then swap Health percentages with the target over 3 seconds.
Deep Sleep
Increase Night Rush's Sleep duration by 0.75 seconds and its Movement Speed bonus by 10%.
Blind as a Bat
Activate to erupt with blind rage, removing the cooldown and Mana cost of Fel Claws, but losing all vision. Lasts 6 seconds.

Enemy Heroes hit by the final slash of Fel Claws reduces the cooldown of this Ability by 4 seconds.
Alone in the Dark
Reduce the cooldown of Night Rush by 4 seconds.

Enemy Heroes put to Sleep by Night Rush have their vision greatly reduced during the Sleep and for 2 seconds after.
7.0.00%33.33%101
Time to Feed
Mal'Ganis heals for 70 (+4% per level) when damaging a nearby enemy Hero. This can occur once every 6 seconds against each enemy Hero, but is also refreshed when they are Slept by Night Rush.
Fueled by Torment
While Necrotic Embrace is active, Mal'Ganis heals for 12 (+4% per level) when damage is taken and Vampiric Touch converts 20% more Hero damage into healing.
Spreading Plague
After casting Night Rush, deal 33 (+4% per level) damage per second to nearby enemies.

This effect lasts for 5 seconds and Basic Attacks against Heroes refresh its duration.

Does not wake Sleeping targets.
Carrion Swarm
After 1 second, disperse into an Invulnerable swarm of bats for 3 seconds, dealing 120 (+4% per level) damage per second to enemies.

Vampiric Touch heals for 75% of Carrion Swarm's damage to Heroes.
Blood Rush
When Mal'Ganis is healed by a Hero, he gains 1% Movement Speed for 6 seconds, up to 15%.
Plague Bats
Necrotic Embrace unleashes a wave of bats in front of Mal'Ganis, dealing 81 (+4% per level) damage.
Seeker Swarm
Upon expiring, Carrion Swarm's bats seek nearby enemy Heroes, dealing 132 (+4% per level) damage and Sleeping them for 2.5 seconds.
8.0.00%33.33%101
Winged Guard
Each time Necrotic Embrace hits an enemy Hero, gain 75 Physical Armor against the next enemy Hero Basic Attack.

If Winged Guard has no charges, Mal'Ganis will gain 1 charge after 6 seconds.
Might of Sargeras
Necrotic Embrace's Armor is increased to 50.
Will of Tichondrius
Each enemy Hero hit by the first 2 slashes of Fel Claws causes the final slash to steal 1% of maximum Health from enemy Heroes, up to 4%.

If at least 4 enemy Heroes are hit with the first 2 slashes of Fel Claws, then the final slash Stuns enemies for an additional 0.5 seconds.
Carrion Swarm
After 1 second, disperse into an Invulnerable swarm of bats for 3 seconds, dealing 120 (+4% per level) damage per second to enemies.

Vampiric Touch heals for 75% of Carrion Swarm's damage to Heroes.
Deep Sleep
Increase Night Rush's Sleep duration by 0.75 seconds and its Movement Speed bonus by 10%.
9.0.00%33.33%101
Winged Guard
Each time Necrotic Embrace hits an enemy Hero, gain 75 Physical Armor against the next enemy Hero Basic Attack.

If Winged Guard has no charges, Mal'Ganis will gain 1 charge after 6 seconds.
Fueled by Torment
While Necrotic Embrace is active, Mal'Ganis heals for 12 (+4% per level) when damage is taken and Vampiric Touch converts 20% more Hero damage into healing.
Will of Tichondrius
Each enemy Hero hit by the first 2 slashes of Fel Claws causes the final slash to steal 1% of maximum Health from enemy Heroes, up to 4%.

If at least 4 enemy Heroes are hit with the first 2 slashes of Fel Claws, then the final slash Stuns enemies for an additional 0.5 seconds.
Carrion Swarm
After 1 second, disperse into an Invulnerable swarm of bats for 3 seconds, dealing 120 (+4% per level) damage per second to enemies.

Vampiric Touch heals for 75% of Carrion Swarm's damage to Heroes.
Blood Rush
When Mal'Ganis is healed by a Hero, he gains 1% Movement Speed for 6 seconds, up to 15%.
Frenzied Assault
Basic Attacks against Heroes with a higher Health percentage heal for an additional 50% of damage dealt.

Basic Attacks against Heroes with a lower Health percentage grant 35% Attack Speed for 3 seconds.
Alone in the Dark
Reduce the cooldown of Night Rush by 4 seconds.

Enemy Heroes put to Sleep by Night Rush have their vision greatly reduced during the Sleep and for 2 seconds after.
10.0.00%33.33%101
Time to Feed
Mal'Ganis heals for 70 (+4% per level) when damaging a nearby enemy Hero. This can occur once every 6 seconds against each enemy Hero, but is also refreshed when they are Slept by Night Rush.
Might of Sargeras
Necrotic Embrace's Armor is increased to 50.
Will of Tichondrius
Each enemy Hero hit by the first 2 slashes of Fel Claws causes the final slash to steal 1% of maximum Health from enemy Heroes, up to 4%.

If at least 4 enemy Heroes are hit with the first 2 slashes of Fel Claws, then the final slash Stuns enemies for an additional 0.5 seconds.
Dark Conversion
Channel on an enemy Hero for 0.75 seconds, then swap Health percentages with the target over 3 seconds.
Deep Sleep
Increase Night Rush's Sleep duration by 0.75 seconds and its Movement Speed bonus by 10%.
Blind as a Bat
Activate to erupt with blind rage, removing the cooldown and Mana cost of Fel Claws, but losing all vision. Lasts 6 seconds.

Enemy Heroes hit by the final slash of Fel Claws reduces the cooldown of this Ability by 4 seconds.
Alone in the Dark
Reduce the cooldown of Night Rush by 4 seconds.

Enemy Heroes put to Sleep by Night Rush have their vision greatly reduced during the Sleep and for 2 seconds after.
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