Li-Ming
| Odehráno her: | 53 | WinRate: | 45.28% |
|---|---|---|---|
| Výhry: | 24 | Prohry: | 29 |
| # | WinRate | Popularita | Hry | Výhry | Prohry | 1 | 4 | 7 | 10 | 13 | 16 | 20 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1. | 41.67% | 100.00% | 12 | 5 | 7 | Force Armor When Magic Missiles damages an enemy Hero, gain 50 Spell Armor, reducing the damage taken by the next Ability by 50%. Gain 1 charge per cast and store up to 4 charges. Passive: Li-Ming's Mana regeneration is increased by 100% while below 35% Mana. | Dominance Takedowns restore 30% of Li-Ming's missing Health. | Calamity Teleport does 300 (+3% per level) damage to enemy Heroes near the destination. | Wave of Force Knock away all enemies from an area and deal 160 (+5% per level) damage. | Illusionist If Li-Ming loses more than 20% of her Health at once, its cooldown is instantly refreshed. This effect has a 4 second cooldown. Passive: Increases Teleport range by 50% | Diamond Skin Teleport grants a Shield equal to 25% of Li-Ming's maximum Health for 4 seconds. | Repulsion Increases Wave of Force knockback distance by 150% and increases its cast range by 100%. |
| 2. | 75.00% | 33.33% | 4 | 3 | 1 | Force Armor When Magic Missiles damages an enemy Hero, gain 50 Spell Armor, reducing the damage taken by the next Ability by 50%. Gain 1 charge per cast and store up to 4 charges. Passive: Li-Ming's Mana regeneration is increased by 100% while below 35% Mana. | Triumvirate If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds and 40 Mana is refunded. | Zei's Vengeance Increase Arcane Orb's damage increase for distance traveled by 30%. Additionally, reduce its cooldown by 1 second. | Disintegrate Channel a powerful beam, dealing 480 (+5% per level) damage over 2.6 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position. | Glass Cannon Increase Li-Ming's Spell Power by 20%, but decrease her maximum Health by 15%. | Arcane Orbit Arcane Orb travels 25% farther, increasing its maximum distance damage bonus from 270 (+3% per level) to 371 (+3% per level). | Tal Rasha's Elements Casting Abilities increases the damage of the next Ability by 5%, up to 20%. This bonus is reset when the same Ability is used within a chain. |
| 3. | 50.00% | 33.33% | 4 | 2 | 2 | Force Armor When Magic Missiles damages an enemy Hero, gain 50 Spell Armor, reducing the damage taken by the next Ability by 50%. Gain 1 charge per cast and store up to 4 charges. Passive: Li-Ming's Mana regeneration is increased by 100% while below 35% Mana. | Charged Blast Basic Attacking a target recently hit by a Magic Missile does an extra 87 (+4% per level) damage. | Seeker If three Magic Missiles hit the same target, the third one deals an additional 140 (+4% per level) damage. | Wave of Force Knock away all enemies from an area and deal 160 (+5% per level) damage. | Cannoneer When Li-Ming uses an Ability, her next Basic Attack's damage is increased by 75% and deals Spell damage instead of Physical. Stacks up to 3 times. | Fireflies Drastically increases Magic Missiles speed. Its cooldown is reduced by 1 second, and its Mana cost is reduced by 5. | Repulsion Increases Wave of Force knockback distance by 150% and increases its cast range by 100%. |
| 4. | 0.00% | 33.33% | 4 | 0 | 4 | Force Armor When Magic Missiles damages an enemy Hero, gain 50 Spell Armor, reducing the damage taken by the next Ability by 50%. Gain 1 charge per cast and store up to 4 charges. Passive: Li-Ming's Mana regeneration is increased by 100% while below 35% Mana. | Triumvirate If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds and 40 Mana is refunded. | Zei's Vengeance Increase Arcane Orb's damage increase for distance traveled by 30%. Additionally, reduce its cooldown by 1 second. | Disintegrate Channel a powerful beam, dealing 480 (+5% per level) damage over 2.6 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position. | Glass Cannon Increase Li-Ming's Spell Power by 20%, but decrease her maximum Health by 15%. | Arcane Orbit Arcane Orb travels 25% farther, increasing its maximum distance damage bonus from 270 (+3% per level) to 371 (+3% per level). | |
| 5. | 100.00% | 25.00% | 3 | 3 | 0 | Force Armor When Magic Missiles damages an enemy Hero, gain 50 Spell Armor, reducing the damage taken by the next Ability by 50%. Gain 1 charge per cast and store up to 4 charges. Passive: Li-Ming's Mana regeneration is increased by 100% while below 35% Mana. | Triumvirate If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds and 40 Mana is refunded. | Zei's Vengeance Increase Arcane Orb's damage increase for distance traveled by 30%. Additionally, reduce its cooldown by 1 second. | Disintegrate Channel a powerful beam, dealing 480 (+5% per level) damage over 2.6 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position. | Glass Cannon Increase Li-Ming's Spell Power by 20%, but decrease her maximum Health by 15%. | Arcane Orbit Arcane Orb travels 25% farther, increasing its maximum distance damage bonus from 270 (+3% per level) to 371 (+3% per level). | Archon: Pure Power Activate to enter Archon form, allowing Li-Ming to repeatedly use Disintegrate, but be unable to cast other Abilities. |
| 6. | 50.00% | 16.67% | 2 | 1 | 1 | Power Hungry Regeneration Globes restore 100% more Mana and grant 10% Spell Power for 20 seconds. | Triumvirate If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds and 40 Mana is refunded. | Zei's Vengeance Increase Arcane Orb's damage increase for distance traveled by 30%. Additionally, reduce its cooldown by 1 second. | Disintegrate Channel a powerful beam, dealing 480 (+5% per level) damage over 2.6 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position. | Illusionist If Li-Ming loses more than 20% of her Health at once, its cooldown is instantly refreshed. This effect has a 4 second cooldown. Passive: Increases Teleport range by 50% | Arcane Orbit Arcane Orb travels 25% farther, increasing its maximum distance damage bonus from 270 (+3% per level) to 371 (+3% per level). | Temporal Flux Disintegrate gradually slows enemies caught in its beam, to a maximum of 60%. |
| 7. | 0.00% | 16.67% | 2 | 0 | 2 | Aether Walker Teleport costs no Mana. If Li-Ming hasn't taken damage in the last 3 seconds, Teleport's cooldown is decreased by 2 seconds. Casting Teleport causes Li-Ming's next cast of Magic Missiles to deal 10% bonus damage. | Triumvirate If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds and 40 Mana is refunded. | Calamity Teleport does 300 (+3% per level) damage to enemy Heroes near the destination. | Wave of Force Knock away all enemies from an area and deal 160 (+5% per level) damage. | Illusionist If Li-Ming loses more than 20% of her Health at once, its cooldown is instantly refreshed. This effect has a 4 second cooldown. Passive: Increases Teleport range by 50% | Diamond Skin Teleport grants a Shield equal to 25% of Li-Ming's maximum Health for 4 seconds. | Repulsion Increases Wave of Force knockback distance by 150% and increases its cast range by 100%. |
| 8. | 100.00% | 8.33% | 1 | 1 | 0 | Force Armor When Magic Missiles damages an enemy Hero, gain 50 Spell Armor, reducing the damage taken by the next Ability by 50%. Gain 1 charge per cast and store up to 4 charges. Passive: Li-Ming's Mana regeneration is increased by 100% while below 35% Mana. | Dominance Takedowns restore 30% of Li-Ming's missing Health. | Zei's Vengeance Increase Arcane Orb's damage increase for distance traveled by 30%. Additionally, reduce its cooldown by 1 second. | Disintegrate Channel a powerful beam, dealing 480 (+5% per level) damage over 2.6 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position. | Glass Cannon Increase Li-Ming's Spell Power by 20%, but decrease her maximum Health by 15%. | Arcane Orbit Arcane Orb travels 25% farther, increasing its maximum distance damage bonus from 270 (+3% per level) to 371 (+3% per level). | Temporal Flux Disintegrate gradually slows enemies caught in its beam, to a maximum of 60%. |
| 9. | 100.00% | 8.33% | 1 | 1 | 0 | Force Armor When Magic Missiles damages an enemy Hero, gain 50 Spell Armor, reducing the damage taken by the next Ability by 50%. Gain 1 charge per cast and store up to 4 charges. Passive: Li-Ming's Mana regeneration is increased by 100% while below 35% Mana. | Triumvirate If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds and 40 Mana is refunded. | Seeker If three Magic Missiles hit the same target, the third one deals an additional 140 (+4% per level) damage. | Disintegrate Channel a powerful beam, dealing 480 (+5% per level) damage over 2.6 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position. | Illusionist If Li-Ming loses more than 20% of her Health at once, its cooldown is instantly refreshed. This effect has a 4 second cooldown. Passive: Increases Teleport range by 50% | Mirrorball Magic Missiles fires an additional 2 missiles, but its Mana cost is increased by 5. | Temporal Flux Disintegrate gradually slows enemies caught in its beam, to a maximum of 60%. |
| 10. | 100.00% | 8.33% | 1 | 1 | 0 | Force Armor When Magic Missiles damages an enemy Hero, gain 50 Spell Armor, reducing the damage taken by the next Ability by 50%. Gain 1 charge per cast and store up to 4 charges. Passive: Li-Ming's Mana regeneration is increased by 100% while below 35% Mana. | Dominance Takedowns restore 30% of Li-Ming's missing Health. | Calamity Teleport does 300 (+3% per level) damage to enemy Heroes near the destination. | ||||
| 11. | 100.00% | 8.33% | 1 | 1 | 0 | Force Armor When Magic Missiles damages an enemy Hero, gain 50 Spell Armor, reducing the damage taken by the next Ability by 50%. Gain 1 charge per cast and store up to 4 charges. Passive: Li-Ming's Mana regeneration is increased by 100% while below 35% Mana. | Charged Blast Basic Attacking a target recently hit by a Magic Missile does an extra 87 (+4% per level) damage. | Seeker If three Magic Missiles hit the same target, the third one deals an additional 140 (+4% per level) damage. | Disintegrate Channel a powerful beam, dealing 480 (+5% per level) damage over 2.6 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position. | Glass Cannon Increase Li-Ming's Spell Power by 20%, but decrease her maximum Health by 15%. | Mirrorball Magic Missiles fires an additional 2 missiles, but its Mana cost is increased by 5. | |
| 12. | 0.00% | 8.33% | 1 | 0 | 1 | Force Armor When Magic Missiles damages an enemy Hero, gain 50 Spell Armor, reducing the damage taken by the next Ability by 50%. Gain 1 charge per cast and store up to 4 charges. Passive: Li-Ming's Mana regeneration is increased by 100% while below 35% Mana. | Triumvirate If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds and 40 Mana is refunded. | Zei's Vengeance Increase Arcane Orb's damage increase for distance traveled by 30%. Additionally, reduce its cooldown by 1 second. | Disintegrate Channel a powerful beam, dealing 480 (+5% per level) damage over 2.6 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position. | Cannoneer When Li-Ming uses an Ability, her next Basic Attack's damage is increased by 75% and deals Spell damage instead of Physical. Stacks up to 3 times. | Arcane Orbit Arcane Orb travels 25% farther, increasing its maximum distance damage bonus from 270 (+3% per level) to 371 (+3% per level). | |
| 13. | 0.00% | 8.33% | 1 | 0 | 1 | Force Armor When Magic Missiles damages an enemy Hero, gain 50 Spell Armor, reducing the damage taken by the next Ability by 50%. Gain 1 charge per cast and store up to 4 charges. Passive: Li-Ming's Mana regeneration is increased by 100% while below 35% Mana. | Triumvirate If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds and 40 Mana is refunded. | Seeker If three Magic Missiles hit the same target, the third one deals an additional 140 (+4% per level) damage. | Disintegrate Channel a powerful beam, dealing 480 (+5% per level) damage over 2.6 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position. | Glass Cannon Increase Li-Ming's Spell Power by 20%, but decrease her maximum Health by 15%. | Mirrorball Magic Missiles fires an additional 2 missiles, but its Mana cost is increased by 5. | Temporal Flux Disintegrate gradually slows enemies caught in its beam, to a maximum of 60%. |
| 14. | 0.00% | 8.33% | 1 | 0 | 1 | Force Armor When Magic Missiles damages an enemy Hero, gain 50 Spell Armor, reducing the damage taken by the next Ability by 50%. Gain 1 charge per cast and store up to 4 charges. Passive: Li-Ming's Mana regeneration is increased by 100% while below 35% Mana. | Triumvirate If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds and 40 Mana is refunded. | Zei's Vengeance Increase Arcane Orb's damage increase for distance traveled by 30%. Additionally, reduce its cooldown by 1 second. | Disintegrate Channel a powerful beam, dealing 480 (+5% per level) damage over 2.6 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position. | Illusionist If Li-Ming loses more than 20% of her Health at once, its cooldown is instantly refreshed. This effect has a 4 second cooldown. Passive: Increases Teleport range by 50% | ||
| 15. | 0.00% | 8.33% | 1 | 0 | 1 | Force Armor When Magic Missiles damages an enemy Hero, gain 50 Spell Armor, reducing the damage taken by the next Ability by 50%. Gain 1 charge per cast and store up to 4 charges. Passive: Li-Ming's Mana regeneration is increased by 100% while below 35% Mana. | Triumvirate If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds and 40 Mana is refunded. | Seeker If three Magic Missiles hit the same target, the third one deals an additional 140 (+4% per level) damage. | Disintegrate Channel a powerful beam, dealing 480 (+5% per level) damage over 2.6 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position. | Illusionist If Li-Ming loses more than 20% of her Health at once, its cooldown is instantly refreshed. This effect has a 4 second cooldown. Passive: Increases Teleport range by 50% | Fireflies Drastically increases Magic Missiles speed. Its cooldown is reduced by 1 second, and its Mana cost is reduced by 5. | |
| 16. | 0.00% | 8.33% | 1 | 0 | 1 | Power Hungry Regeneration Globes restore 100% more Mana and grant 10% Spell Power for 20 seconds. | Triumvirate If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds and 40 Mana is refunded. | Zei's Vengeance Increase Arcane Orb's damage increase for distance traveled by 30%. Additionally, reduce its cooldown by 1 second. | Disintegrate Channel a powerful beam, dealing 480 (+5% per level) damage over 2.6 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position. | Glass Cannon Increase Li-Ming's Spell Power by 20%, but decrease her maximum Health by 15%. | Mirrorball Magic Missiles fires an additional 2 missiles, but its Mana cost is increased by 5. | |
| 17. | 0.00% | 8.33% | 1 | 0 | 1 | Power Hungry Regeneration Globes restore 100% more Mana and grant 10% Spell Power for 20 seconds. | Triumvirate If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds and 40 Mana is refunded. | Zei's Vengeance Increase Arcane Orb's damage increase for distance traveled by 30%. Additionally, reduce its cooldown by 1 second. | Disintegrate Channel a powerful beam, dealing 480 (+5% per level) damage over 2.6 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position. | Cannoneer When Li-Ming uses an Ability, her next Basic Attack's damage is increased by 75% and deals Spell damage instead of Physical. Stacks up to 3 times. | ||
| 18. | 0.00% | 8.33% | 1 | 0 | 1 | Force Armor When Magic Missiles damages an enemy Hero, gain 50 Spell Armor, reducing the damage taken by the next Ability by 50%. Gain 1 charge per cast and store up to 4 charges. Passive: Li-Ming's Mana regeneration is increased by 100% while below 35% Mana. | Triumvirate If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds and 40 Mana is refunded. | Zei's Vengeance Increase Arcane Orb's damage increase for distance traveled by 30%. Additionally, reduce its cooldown by 1 second. | Wave of Force Knock away all enemies from an area and deal 160 (+5% per level) damage. | Glass Cannon Increase Li-Ming's Spell Power by 20%, but decrease her maximum Health by 15%. | Arcane Orbit Arcane Orb travels 25% farther, increasing its maximum distance damage bonus from 270 (+3% per level) to 371 (+3% per level). | Tal Rasha's Elements Casting Abilities increases the damage of the next Ability by 5%, up to 20%. This bonus is reset when the same Ability is used within a chain. |
| 19. | 0.00% | 8.33% | 1 | 0 | 1 | Force Armor When Magic Missiles damages an enemy Hero, gain 50 Spell Armor, reducing the damage taken by the next Ability by 50%. Gain 1 charge per cast and store up to 4 charges. Passive: Li-Ming's Mana regeneration is increased by 100% while below 35% Mana. | Triumvirate If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds and 40 Mana is refunded. | Zei's Vengeance Increase Arcane Orb's damage increase for distance traveled by 30%. Additionally, reduce its cooldown by 1 second. | Disintegrate Channel a powerful beam, dealing 480 (+5% per level) damage over 2.6 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position. | Illusionist If Li-Ming loses more than 20% of her Health at once, its cooldown is instantly refreshed. This effect has a 4 second cooldown. Passive: Increases Teleport range by 50% | Arcane Orbit Arcane Orb travels 25% farther, increasing its maximum distance damage bonus from 270 (+3% per level) to 371 (+3% per level). | Tal Rasha's Elements Casting Abilities increases the damage of the next Ability by 5%, up to 20%. This bonus is reset when the same Ability is used within a chain. |
| 20. | 0.00% | 8.33% | 1 | 0 | 1 | Power Hungry Regeneration Globes restore 100% more Mana and grant 10% Spell Power for 20 seconds. | Triumvirate If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds and 40 Mana is refunded. | Seeker If three Magic Missiles hit the same target, the third one deals an additional 140 (+4% per level) damage. | Wave of Force Knock away all enemies from an area and deal 160 (+5% per level) damage. | Glass Cannon Increase Li-Ming's Spell Power by 20%, but decrease her maximum Health by 15%. | Mirrorball Magic Missiles fires an additional 2 missiles, but its Mana cost is increased by 5. | Repulsion Increases Wave of Force knockback distance by 150% and increases its cast range by 100%. |
| Mapa | Hrdina / Hráč | Výsledek | Datum | Datum | ||
|---|---|---|---|---|---|---|
| Dragon Shire | Maleficent | Win | před 2 lety | 01.01.2024 | ||
| Cursed Hollow | Maleficent | Win | před 2 lety | 07.12.2023 | ||
| Garden of Terror | StevenTyler | Win | před 3 lety | 06.04.2023 | ||
| Garden of Terror | Saki | Loss | před 3 lety | 05.04.2023 | ||
| Infernal Shrines | strom | Loss | před 3 lety | 05.04.2023 | ||
| Towers of Doom | mapo | Loss | před 3 lety | 05.04.2023 | ||
| Garden of Terror | Panzerkeks | Loss | před 3 lety | 26.01.2023 | ||
| Braxis Holdout | strom | Win | před 3 lety | 26.01.2023 | ||
| Warhead Junction | strom | Loss | před 3 lety | 22.12.2022 | ||
| Alterac Pass | Papaja | Win | před 3 lety | 11.09.2022 | ||
| Hanamura Temple | strom | Loss | před 3 lety | 06.09.2022 | ||
| Tomb of the Spider Queen | PAO | Loss | před 3 lety | 01.09.2022 | ||
| Dragon Shire | Кекинг | Loss | před 3 lety | 01.09.2022 | ||
| Warhead Junction | Sulix | Win | před 3 lety | 28.08.2022 | ||
| Towers of Doom | Lorthar | Win | před 3 lety | 21.08.2022 | ||
| Garden of Terror | strom | Win | před 3 lety | 14.08.2022 | ||
| Dragon Shire | strom | Loss | před 3 lety | 11.08.2022 | ||
| Cursed Hollow | Maleficent | Win | před 3 lety | 17.07.2022 | ||
| Sky Temple | strom | Loss | před 4 lety | 01.07.2022 | ||
| Infernal Shrines | strom | Loss | před 4 lety | 29.06.2022 | ||
| Garden of Terror | Maleficent | Loss | před 4 lety | 26.06.2022 | ||
| Battlefield of Eternity | Lazuke | Win | před 4 lety | 26.06.2022 | ||
| Tomb of the Spider Queen | Maleficent | Loss | před 4 lety | 26.06.2022 | ||
| Battlefield of Eternity | Scenmox | Loss | před 4 lety | 04.06.2022 | ||
| Alterac Pass | strom | Win | před 4 lety | 03.06.2022 | ||
| Battlefield of Eternity | Anxie | Win | před 4 lety | 22.05.2022 | ||
| Garden of Terror | strom | Loss | před 4 lety | 02.05.2022 | ||
| Garden of Terror | Papaja | Loss | před 4 lety | 30.04.2022 | ||
| Alterac Pass | strom | Loss | před 4 lety | 29.04.2022 | ||
| Battlefield of Eternity | HGPumax | Win | před 4 lety | 14.04.2022 | ||
| Infernal Shrines | Soomzerr | Win | před 4 lety | 13.04.2022 | ||
| Alterac Pass | strom | Win | před 4 lety | 13.04.2022 | ||
| Warhead Junction | strom | Loss | před 4 lety | 27.03.2022 | ||
| Towers of Doom | Maleficent | Loss | před 4 lety | 25.03.2022 | ||
| Infernal Shrines | Neronova | Win | před 4 lety | 25.03.2022 | ||
| Sky Temple | Drakkan | Loss | před 4 lety | 21.03.2022 | ||
| Warhead Junction | Dlindau | Win | před 4 lety | 20.03.2022 | ||
| Braxis Holdout | Vilitch | Win | před 4 lety | 20.03.2022 | ||
| Infernal Shrines | strom | Loss | před 4 lety | 20.03.2022 | ||
| Cursed Hollow | TominoSVK | Loss | před 4 lety | 20.03.2022 | ||
| Tomb of the Spider Queen | strom | Win | před 4 lety | 17.03.2022 | ||
| Alterac Pass | LechTaczka | Loss | před 4 lety | 17.03.2022 | ||
| Garden of Terror | strom | Win | před 4 lety | 15.03.2022 | ||
| Infernal Shrines | strom | Win | před 4 lety | 15.03.2022 | ||
| Garden of Terror | Rajder | Loss | před 4 lety | 09.03.2022 | ||
| Dragon Shire | strom | Win | před 4 lety | 01.03.2022 | ||
| Cursed Hollow | thodstar | Win | před 4 lety | 17.02.2022 | ||
| Braxis Holdout | MontaxCZ | Loss | před 4 lety | 10.02.2022 | ||
| Warhead Junction | strom | Loss | před 4 lety | 09.02.2022 | ||
| Towers of Doom | Papaja | Loss | před 4 lety | 09.02.2022 | ||
| Infernal Shrines | Papaja | Loss | před 4 lety | 25.01.2022 | ||
| Cursed Hollow | Papaja | Loss | před 4 lety | 09.01.2022 | ||
| Hanamura Temple | Papaja | Win | před 4 lety | 09.01.2022 | ||