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Kel'Thuzad

Odehráno her:24WinRate:37.50%
Výhry:9Prohry:15

Strom talentů
#WinRatePopularitaHryVýhryProhry14710131620
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Blighted Frost
Frost Nova deals 75% more damage to enemies in the center. After gaining 30 Blight, increase Frost Nova's Root duration by 0.5 seconds.
Phylactery of Kel'Thuzad
Quest: Collect 12 Regeneration Globes to charge Kel'Thuzad's Phylactery.

Reward: Kel'Thuzad's Phylactery can be activated while dead to immediately respawn at the Hall of Storms, but must be charged again.

Passive: Kel'Thuzad heals for 10% of all Spell Damage dealt while the Phylactery is charged.
Ice Cold
Reduce the cooldown of Glacial Spike by 10 seconds and increase its damage by 400%.
Shadow Fissure
Create a fissure anywhere on the Battleground that explodes after 1.5 seconds, dealing 320 (+2.5% per level) damage to enemy Heroes in its area. If an enemy Hero is hit, set its cooldown to 1.5 seconds.
Chain-Link
Pulling a Hero with Chains of Kel'Thuzad reduces its cooldown by 5 seconds and refunds its Mana cost.
Power of Icecrown
Stunning, Rooting, or Slowing a Hero grants 6% Spell Power for 10 seconds, stacking up to 5 times.
Might of the Scourge
If a Hero is hit with Shadow Fissure, a second one is cast below them 1 second later.

This second cast will not duplicate itself.
2.100.00%80.00%440
Blighted Frost
Frost Nova deals 75% more damage to enemies in the center. After gaining 30 Blight, increase Frost Nova's Root duration by 0.5 seconds.
Phylactery of Kel'Thuzad
Quest: Collect 12 Regeneration Globes to charge Kel'Thuzad's Phylactery.

Reward: Kel'Thuzad's Phylactery can be activated while dead to immediately respawn at the Hall of Storms, but must be charged again.

Passive: Kel'Thuzad heals for 10% of all Spell Damage dealt while the Phylactery is charged.
Ice Cold
Reduce the cooldown of Glacial Spike by 10 seconds and increase its damage by 400%.
Shadow Fissure
Create a fissure anywhere on the Battleground that explodes after 1.5 seconds, dealing 320 (+2.5% per level) damage to enemy Heroes in its area. If an enemy Hero is hit, set its cooldown to 1.5 seconds.
Chain-Link
Pulling a Hero with Chains of Kel'Thuzad reduces its cooldown by 5 seconds and refunds its Mana cost.
Power of Icecrown
Stunning, Rooting, or Slowing a Hero grants 6% Spell Power for 10 seconds, stacking up to 5 times.
Shifting Malice
Activate to dash forward, dealing 150 (+2.5% per level) damage to enemies in the path. Takedowns reset the cooldown of Shifting Malice.
3.50.00%80.00%422
The Plaguelands
Increase Death and Decay's duration by 1 second. After gaining 30 Blight, increase the radius of Death and Decay's pool by 30%.
Phylactery of Kel'Thuzad
Quest: Collect 12 Regeneration Globes to charge Kel'Thuzad's Phylactery.

Reward: Kel'Thuzad's Phylactery can be activated while dead to immediately respawn at the Hall of Storms, but must be charged again.

Passive: Kel'Thuzad heals for 10% of all Spell Damage dealt while the Phylactery is charged.
Accelerated Decay
Each time a Hero is hit by Death and Decay's pool, they take 25% more periodic damage from Death and Decay for the next 4 seconds, stacking up to 4 times.
Frost Blast
Launch a meteor of ice at an enemy Hero. Upon impact, the meteor deals 115 (+2.5% per level) damage to its target and 275 (+2.5% per level) damage to enemies in the area. All enemies hit by Frost Blast are Rooted for 2 seconds.
Chains of Ice
After Chains of Kel'Thuzad's Stun expires, the enemy is also Slowed by 60% for 1 second.
Arcane Echoes
Whenever Kel'Thuzad hits an enemy Hero with Death and Decay's explosion, its cooldown is reduced by 1.5 seconds.
The Damned Return
Activate to create a Shade of Naxxramas that lasts 15 seconds and mimics Kel'Thuzad's casts of Death and Decay.
4.0.00%40.00%202
Blighted Frost
Frost Nova deals 75% more damage to enemies in the center. After gaining 30 Blight, increase Frost Nova's Root duration by 0.5 seconds.
Phylactery of Kel'Thuzad
Quest: Collect 12 Regeneration Globes to charge Kel'Thuzad's Phylactery.

Reward: Kel'Thuzad's Phylactery can be activated while dead to immediately respawn at the Hall of Storms, but must be charged again.

Passive: Kel'Thuzad heals for 10% of all Spell Damage dealt while the Phylactery is charged.
Ice Cold
Reduce the cooldown of Glacial Spike by 10 seconds and increase its damage by 400%.
Shadow Fissure
Create a fissure anywhere on the Battleground that explodes after 1.5 seconds, dealing 320 (+2.5% per level) damage to enemy Heroes in its area. If an enemy Hero is hit, set its cooldown to 1.5 seconds.
Chain-Link
Pulling a Hero with Chains of Kel'Thuzad reduces its cooldown by 5 seconds and refunds its Mana cost.
Power of Icecrown
Stunning, Rooting, or Slowing a Hero grants 6% Spell Power for 10 seconds, stacking up to 5 times.
5.100.00%20.00%110
Blighted Frost
Frost Nova deals 75% more damage to enemies in the center. After gaining 30 Blight, increase Frost Nova's Root duration by 0.5 seconds.
Phylactery of Kel'Thuzad
Quest: Collect 12 Regeneration Globes to charge Kel'Thuzad's Phylactery.

Reward: Kel'Thuzad's Phylactery can be activated while dead to immediately respawn at the Hall of Storms, but must be charged again.

Passive: Kel'Thuzad heals for 10% of all Spell Damage dealt while the Phylactery is charged.
Ice Cold
Reduce the cooldown of Glacial Spike by 10 seconds and increase its damage by 400%.
Shadow Fissure
Create a fissure anywhere on the Battleground that explodes after 1.5 seconds, dealing 320 (+2.5% per level) damage to enemy Heroes in its area. If an enemy Hero is hit, set its cooldown to 1.5 seconds.
6.100.00%20.00%110
Barbed Chains
Increase Chains of Kel'Thuzad damage by 125%. After gaining 30 Blight, Chains of Kel'Thuzad reduces the Armor of pulled Heroes by 10 for 4 seconds.
Strip Shields
Pulling a Hero with Chains of Kel'Thuzad grants Kel'Thuzad a permanent 128 (+4% per level) Shield, stacking up to 2 times.

Additionally, Chains of Kel'Thuzad deals up to 270 (+2.5% per level) bonus damage to Heroes' Shields.
Ice Cold
Reduce the cooldown of Glacial Spike by 10 seconds and increase its damage by 400%.
Shadow Fissure
Create a fissure anywhere on the Battleground that explodes after 1.5 seconds, dealing 320 (+2.5% per level) damage to enemy Heroes in its area. If an enemy Hero is hit, set its cooldown to 1.5 seconds.
Chain-Link
Pulling a Hero with Chains of Kel'Thuzad reduces its cooldown by 5 seconds and refunds its Mana cost.
Power of Icecrown
Stunning, Rooting, or Slowing a Hero grants 6% Spell Power for 10 seconds, stacking up to 5 times.
7.100.00%20.00%110
The Plaguelands
Increase Death and Decay's duration by 1 second. After gaining 30 Blight, increase the radius of Death and Decay's pool by 30%.
Phylactery of Kel'Thuzad
Quest: Collect 12 Regeneration Globes to charge Kel'Thuzad's Phylactery.

Reward: Kel'Thuzad's Phylactery can be activated while dead to immediately respawn at the Hall of Storms, but must be charged again.

Passive: Kel'Thuzad heals for 10% of all Spell Damage dealt while the Phylactery is charged.
Accelerated Decay
Each time a Hero is hit by Death and Decay's pool, they take 25% more periodic damage from Death and Decay for the next 4 seconds, stacking up to 4 times.
Frost Blast
Launch a meteor of ice at an enemy Hero. Upon impact, the meteor deals 115 (+2.5% per level) damage to its target and 275 (+2.5% per level) damage to enemies in the area. All enemies hit by Frost Blast are Rooted for 2 seconds.
Chains of Ice
After Chains of Kel'Thuzad's Stun expires, the enemy is also Slowed by 60% for 1 second.
Arcane Echoes
Whenever Kel'Thuzad hits an enemy Hero with Death and Decay's explosion, its cooldown is reduced by 1.5 seconds.
8.0.00%20.00%101
The Plaguelands
Increase Death and Decay's duration by 1 second. After gaining 30 Blight, increase the radius of Death and Decay's pool by 30%.
Phylactery of Kel'Thuzad
Quest: Collect 12 Regeneration Globes to charge Kel'Thuzad's Phylactery.

Reward: Kel'Thuzad's Phylactery can be activated while dead to immediately respawn at the Hall of Storms, but must be charged again.

Passive: Kel'Thuzad heals for 10% of all Spell Damage dealt while the Phylactery is charged.
Chilling Touch
Every 8 seconds, Kel'Thuzad's next Basic Attack hits all enemies in the area for 80%

additional damage, deals Spell damage instead of Physical, and Slows by 30% for 2 seconds.
Shadow Fissure
Create a fissure anywhere on the Battleground that explodes after 1.5 seconds, dealing 320 (+2.5% per level) damage to enemy Heroes in its area. If an enemy Hero is hit, set its cooldown to 1.5 seconds.
Chains of Ice
After Chains of Kel'Thuzad's Stun expires, the enemy is also Slowed by 60% for 1 second.
9.0.00%20.00%101
The Plaguelands
Increase Death and Decay's duration by 1 second. After gaining 30 Blight, increase the radius of Death and Decay's pool by 30%.
Armor of the Archlich
Activate to gain 50 Physical Armor for 4 seconds. Upon activation, nearby enemies take 45 (+4% per level) damage and are Slowed by 35% for 4 seconds.
Accelerated Decay
Each time a Hero is hit by Death and Decay's pool, they take 25% more periodic damage from Death and Decay for the next 4 seconds, stacking up to 4 times.
Frost Blast
Launch a meteor of ice at an enemy Hero. Upon impact, the meteor deals 115 (+2.5% per level) damage to its target and 275 (+2.5% per level) damage to enemies in the area. All enemies hit by Frost Blast are Rooted for 2 seconds.
Chains of Ice
After Chains of Kel'Thuzad's Stun expires, the enemy is also Slowed by 60% for 1 second.
Arcane Echoes
Whenever Kel'Thuzad hits an enemy Hero with Death and Decay's explosion, its cooldown is reduced by 1.5 seconds.
The Damned Return
Activate to create a Shade of Naxxramas that lasts 15 seconds and mimics Kel'Thuzad's casts of Death and Decay.
10.0.00%20.00%101
Blighted Frost
Frost Nova deals 75% more damage to enemies in the center. After gaining 30 Blight, increase Frost Nova's Root duration by 0.5 seconds.
Phylactery of Kel'Thuzad
Quest: Collect 12 Regeneration Globes to charge Kel'Thuzad's Phylactery.

Reward: Kel'Thuzad's Phylactery can be activated while dead to immediately respawn at the Hall of Storms, but must be charged again.

Passive: Kel'Thuzad heals for 10% of all Spell Damage dealt while the Phylactery is charged.
Ice Cold
Reduce the cooldown of Glacial Spike by 10 seconds and increase its damage by 400%.
Shadow Fissure
Create a fissure anywhere on the Battleground that explodes after 1.5 seconds, dealing 320 (+2.5% per level) damage to enemy Heroes in its area. If an enemy Hero is hit, set its cooldown to 1.5 seconds.
Chain-Link
Pulling a Hero with Chains of Kel'Thuzad reduces its cooldown by 5 seconds and refunds its Mana cost.
11.0.00%20.00%101
The Plaguelands
Increase Death and Decay's duration by 1 second. After gaining 30 Blight, increase the radius of Death and Decay's pool by 30%.
Phylactery of Kel'Thuzad
Quest: Collect 12 Regeneration Globes to charge Kel'Thuzad's Phylactery.

Reward: Kel'Thuzad's Phylactery can be activated while dead to immediately respawn at the Hall of Storms, but must be charged again.

Passive: Kel'Thuzad heals for 10% of all Spell Damage dealt while the Phylactery is charged.
Accelerated Decay
Each time a Hero is hit by Death and Decay's pool, they take 25% more periodic damage from Death and Decay for the next 4 seconds, stacking up to 4 times.
Frost Blast
Launch a meteor of ice at an enemy Hero. Upon impact, the meteor deals 115 (+2.5% per level) damage to its target and 275 (+2.5% per level) damage to enemies in the area. All enemies hit by Frost Blast are Rooted for 2 seconds.
Chains of Ice
After Chains of Kel'Thuzad's Stun expires, the enemy is also Slowed by 60% for 1 second.
Hungering Cold
Enemies that are Rooted take an additional 55 (+2.5% per level) damage each time they are damaged by Kel'Thuzad.
The Damned Return
Activate to create a Shade of Naxxramas that lasts 15 seconds and mimics Kel'Thuzad's casts of Death and Decay.
12.0.00%20.00%101
Barbed Chains
Increase Chains of Kel'Thuzad damage by 125%. After gaining 30 Blight, Chains of Kel'Thuzad reduces the Armor of pulled Heroes by 10 for 4 seconds.
Phylactery of Kel'Thuzad
Quest: Collect 12 Regeneration Globes to charge Kel'Thuzad's Phylactery.

Reward: Kel'Thuzad's Phylactery can be activated while dead to immediately respawn at the Hall of Storms, but must be charged again.

Passive: Kel'Thuzad heals for 10% of all Spell Damage dealt while the Phylactery is charged.
Ice Cold
Reduce the cooldown of Glacial Spike by 10 seconds and increase its damage by 400%.
Shadow Fissure
Create a fissure anywhere on the Battleground that explodes after 1.5 seconds, dealing 320 (+2.5% per level) damage to enemy Heroes in its area. If an enemy Hero is hit, set its cooldown to 1.5 seconds.
Chains of Ice
After Chains of Kel'Thuzad's Stun expires, the enemy is also Slowed by 60% for 1 second.
13.0.00%20.00%101
Barbed Chains
Increase Chains of Kel'Thuzad damage by 125%. After gaining 30 Blight, Chains of Kel'Thuzad reduces the Armor of pulled Heroes by 10 for 4 seconds.
Phylactery of Kel'Thuzad
Quest: Collect 12 Regeneration Globes to charge Kel'Thuzad's Phylactery.

Reward: Kel'Thuzad's Phylactery can be activated while dead to immediately respawn at the Hall of Storms, but must be charged again.

Passive: Kel'Thuzad heals for 10% of all Spell Damage dealt while the Phylactery is charged.
Chilling Touch
Every 8 seconds, Kel'Thuzad's next Basic Attack hits all enemies in the area for 80%

additional damage, deals Spell damage instead of Physical, and Slows by 30% for 2 seconds.
Shadow Fissure
Create a fissure anywhere on the Battleground that explodes after 1.5 seconds, dealing 320 (+2.5% per level) damage to enemy Heroes in its area. If an enemy Hero is hit, set its cooldown to 1.5 seconds.
Chain-Link
Pulling a Hero with Chains of Kel'Thuzad reduces its cooldown by 5 seconds and refunds its Mana cost.
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