Junkrat
| Odehráno her: | 12 | WinRate: | 75.00% |
|---|---|---|---|
| Výhry: | 9 | Prohry: | 3 |
| # | WinRate | Popularita | Hry | Výhry | Prohry | 1 | 4 | 7 | 10 | 13 | 16 | 20 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1. | 100.00% | 100.00% | 2 | 2 | 0 | Tricky Shuffles While Frag Launcher has no charges left, Junkrat gains 10% Movement Speed and his Basic Attacks deal 15% bonus damage. | Taste For Explosions Quest: Hitting a Hero with Frag Launcher increases its damage by 0.2%, up to 40%. | Dirty Trickster Increase the explosion radius of Total Mayhem by 20%. When Junkrat is Stunned, Rooted, or damaged by an enemy Hero while below 50% Health, he uses Total Mayhem, dropping 5 grenades at his feet that explode. This effect has a 12 second cooldown. | Rocket Ride After 1.25 seconds, Junkrat launches into the air. While in the air, he can steer the landing location by moving. After 3.75 seconds, Junkrat lands, dealing 935 (+4% per level) damage to nearby enemies and activating Total Mayhem. 5 seconds after landing, Junkrat reappears at the Hall of Storms and gains 150% additional Movement Speed until dismounted. | Bombs Away Increase Junkrat's Basic Attack range by 1. Frag Launcher grenades fired within 0.5 seconds of using a Basic Attack deal 30% bonus damage. | Burst Fire Frag Launcher fires all of its charges in a continuous burst, its cooldown is reduced by 6 seconds, but it loses 1 maximum charge. | Puckish Scamp Junkrat also gains the Ability RIP-Tire. Each time he uses his Heroic, it swaps to the alternate ability. Passive: Reduce both Heroic cooldowns by 20 seconds. |
| 2. | 100.00% | 50.00% | 1 | 1 | 0 | Extra-Wound Timers The final grenade launched from Frag Launcher deals 120% bonus damage, and Frag Launcher grenades last an additional 2 seconds before automatically detonating. | Chattering Teeth Steel Traps will slowly chase nearby enemy Heroes. | Dirty Trickster Increase the explosion radius of Total Mayhem by 20%. When Junkrat is Stunned, Rooted, or damaged by an enemy Hero while below 50% Health, he uses Total Mayhem, dropping 5 grenades at his feet that explode. This effect has a 12 second cooldown. | RIP-Tire Create a motorized bomb with 530 (+4% per level) Health that lasts 15 seconds. While active, Junkrat is immobile but gains control of RIP-Tire's movement. RIP-Tire can be reactivated to detonate immediately, knocking nearby enemies back and dealing 720 (+4% per level) damage to enemies near the center gradually reduced to 445 (+4% per level) to enemies on the edge. | Big As Steel Trap now only hits Heroes, and Heroes hit have their Armor reduced by 15 for 3 seconds. Increases Steel Trap's radius and damage by 50%. | Spread Volley Activate to make Frag Launcher fire 2 additional grenades in a spread. Works for up to 4 total charges, or until Frag Launcher runs out of charges. | Cannonball! Increase the radius and explosion radius of grenades from Basic Attacks and Frag Launcher by 50%. |
| 3. | 100.00% | 50.00% | 1 | 1 | 0 | Extra-Wound Timers The final grenade launched from Frag Launcher deals 120% bonus damage, and Frag Launcher grenades last an additional 2 seconds before automatically detonating. | Chattering Teeth Steel Traps will slowly chase nearby enemy Heroes. | Dirty Trickster Increase the explosion radius of Total Mayhem by 20%. When Junkrat is Stunned, Rooted, or damaged by an enemy Hero while below 50% Health, he uses Total Mayhem, dropping 5 grenades at his feet that explode. This effect has a 12 second cooldown. | Rocket Ride After 1.25 seconds, Junkrat launches into the air. While in the air, he can steer the landing location by moving. After 3.75 seconds, Junkrat lands, dealing 935 (+4% per level) damage to nearby enemies and activating Total Mayhem. 5 seconds after landing, Junkrat reappears at the Hall of Storms and gains 150% additional Movement Speed until dismounted. | Gotta Trap 'Em All! Reduce Steel Trap's cooldown by 5 seconds and increase the maximum number of active traps to 2. | Burst Fire Frag Launcher fires all of its charges in a continuous burst, its cooldown is reduced by 6 seconds, but it loses 1 maximum charge. | Cannonball! Increase the radius and explosion radius of grenades from Basic Attacks and Frag Launcher by 50%. |
| 4. | 100.00% | 50.00% | 1 | 1 | 0 | Extra-Wound Timers The final grenade launched from Frag Launcher deals 120% bonus damage, and Frag Launcher grenades last an additional 2 seconds before automatically detonating. | Taste For Explosions Quest: Hitting a Hero with Frag Launcher increases its damage by 0.2%, up to 40%. | Dirty Trickster Increase the explosion radius of Total Mayhem by 20%. When Junkrat is Stunned, Rooted, or damaged by an enemy Hero while below 50% Health, he uses Total Mayhem, dropping 5 grenades at his feet that explode. This effect has a 12 second cooldown. | Rocket Ride After 1.25 seconds, Junkrat launches into the air. While in the air, he can steer the landing location by moving. After 3.75 seconds, Junkrat lands, dealing 935 (+4% per level) damage to nearby enemies and activating Total Mayhem. 5 seconds after landing, Junkrat reappears at the Hall of Storms and gains 150% additional Movement Speed until dismounted. | Bombs Away Increase Junkrat's Basic Attack range by 1. Frag Launcher grenades fired within 0.5 seconds of using a Basic Attack deal 30% bonus damage. | Spread Volley Activate to make Frag Launcher fire 2 additional grenades in a spread. Works for up to 4 total charges, or until Frag Launcher runs out of charges. | Cannonball! Increase the radius and explosion radius of grenades from Basic Attacks and Frag Launcher by 50%. |
| 5. | 100.00% | 50.00% | 1 | 1 | 0 | Blow 'Em Up! Hitting an enemy Hero with Concussion Mine or Steel Trap causes Junkrat to deal 25% more damage with Basic Attacks and Basic Abilities for 6 seconds. | Chattering Teeth Steel Traps will slowly chase nearby enemy Heroes. | Dirty Trickster Increase the explosion radius of Total Mayhem by 20%. When Junkrat is Stunned, Rooted, or damaged by an enemy Hero while below 50% Health, he uses Total Mayhem, dropping 5 grenades at his feet that explode. This effect has a 12 second cooldown. | RIP-Tire Create a motorized bomb with 530 (+4% per level) Health that lasts 15 seconds. While active, Junkrat is immobile but gains control of RIP-Tire's movement. RIP-Tire can be reactivated to detonate immediately, knocking nearby enemies back and dealing 720 (+4% per level) damage to enemies near the center gradually reduced to 445 (+4% per level) to enemies on the edge. | Gotta Trap 'Em All! Reduce Steel Trap's cooldown by 5 seconds and increase the maximum number of active traps to 2. | Endless Nades Hitting an enemy Hero with Frag Launcher reduces its cooldown by 1.5 seconds. | |
| 6. | 100.00% | 50.00% | 1 | 1 | 0 | Extra-Wound Timers The final grenade launched from Frag Launcher deals 120% bonus damage, and Frag Launcher grenades last an additional 2 seconds before automatically detonating. | Chattering Teeth Steel Traps will slowly chase nearby enemy Heroes. | Dirty Trickster Increase the explosion radius of Total Mayhem by 20%. When Junkrat is Stunned, Rooted, or damaged by an enemy Hero while below 50% Health, he uses Total Mayhem, dropping 5 grenades at his feet that explode. This effect has a 12 second cooldown. | Rocket Ride After 1.25 seconds, Junkrat launches into the air. While in the air, he can steer the landing location by moving. After 3.75 seconds, Junkrat lands, dealing 935 (+4% per level) damage to nearby enemies and activating Total Mayhem. 5 seconds after landing, Junkrat reappears at the Hall of Storms and gains 150% additional Movement Speed until dismounted. | Gotta Trap 'Em All! Reduce Steel Trap's cooldown by 5 seconds and increase the maximum number of active traps to 2. | Spread Volley Activate to make Frag Launcher fire 2 additional grenades in a spread. Works for up to 4 total charges, or until Frag Launcher runs out of charges. | Puckish Scamp Junkrat also gains the Ability RIP-Tire. Each time he uses his Heroic, it swaps to the alternate ability. Passive: Reduce both Heroic cooldowns by 20 seconds. |
| 7. | 100.00% | 50.00% | 1 | 1 | 0 | Extra-Wound Timers The final grenade launched from Frag Launcher deals 120% bonus damage, and Frag Launcher grenades last an additional 2 seconds before automatically detonating. | Taste For Explosions Quest: Hitting a Hero with Frag Launcher increases its damage by 0.2%, up to 40%. | Dirty Trickster Increase the explosion radius of Total Mayhem by 20%. When Junkrat is Stunned, Rooted, or damaged by an enemy Hero while below 50% Health, he uses Total Mayhem, dropping 5 grenades at his feet that explode. This effect has a 12 second cooldown. | RIP-Tire Create a motorized bomb with 530 (+4% per level) Health that lasts 15 seconds. While active, Junkrat is immobile but gains control of RIP-Tire's movement. RIP-Tire can be reactivated to detonate immediately, knocking nearby enemies back and dealing 720 (+4% per level) damage to enemies near the center gradually reduced to 445 (+4% per level) to enemies on the edge. | Bombs Away Increase Junkrat's Basic Attack range by 1. Frag Launcher grenades fired within 0.5 seconds of using a Basic Attack deal 30% bonus damage. | Spread Volley Activate to make Frag Launcher fire 2 additional grenades in a spread. Works for up to 4 total charges, or until Frag Launcher runs out of charges. | Cannonball! Increase the radius and explosion radius of grenades from Basic Attacks and Frag Launcher by 50%. |
| 8. | 100.00% | 50.00% | 1 | 1 | 0 | Tricky Shuffles While Frag Launcher has no charges left, Junkrat gains 10% Movement Speed and his Basic Attacks deal 15% bonus damage. | BOOM POW Hitting an enemy Hero with Concussion Mine reduces its cooldown by 10 seconds. | Dirty Trickster Increase the explosion radius of Total Mayhem by 20%. When Junkrat is Stunned, Rooted, or damaged by an enemy Hero while below 50% Health, he uses Total Mayhem, dropping 5 grenades at his feet that explode. This effect has a 12 second cooldown. | Rocket Ride After 1.25 seconds, Junkrat launches into the air. While in the air, he can steer the landing location by moving. After 3.75 seconds, Junkrat lands, dealing 935 (+4% per level) damage to nearby enemies and activating Total Mayhem. 5 seconds after landing, Junkrat reappears at the Hall of Storms and gains 150% additional Movement Speed until dismounted. | Bombs Away Increase Junkrat's Basic Attack range by 1. Frag Launcher grenades fired within 0.5 seconds of using a Basic Attack deal 30% bonus damage. | Burst Fire Frag Launcher fires all of its charges in a continuous burst, its cooldown is reduced by 6 seconds, but it loses 1 maximum charge. | Puckish Scamp Junkrat also gains the Ability RIP-Tire. Each time he uses his Heroic, it swaps to the alternate ability. Passive: Reduce both Heroic cooldowns by 20 seconds. |
| 9. | 0.00% | 50.00% | 1 | 0 | 1 | Extra-Wound Timers The final grenade launched from Frag Launcher deals 120% bonus damage, and Frag Launcher grenades last an additional 2 seconds before automatically detonating. | Taste For Explosions Quest: Hitting a Hero with Frag Launcher increases its damage by 0.2%, up to 40%. | Dirty Trickster Increase the explosion radius of Total Mayhem by 20%. When Junkrat is Stunned, Rooted, or damaged by an enemy Hero while below 50% Health, he uses Total Mayhem, dropping 5 grenades at his feet that explode. This effect has a 12 second cooldown. | RIP-Tire Create a motorized bomb with 530 (+4% per level) Health that lasts 15 seconds. While active, Junkrat is immobile but gains control of RIP-Tire's movement. RIP-Tire can be reactivated to detonate immediately, knocking nearby enemies back and dealing 720 (+4% per level) damage to enemies near the center gradually reduced to 445 (+4% per level) to enemies on the edge. | Bombs Away Increase Junkrat's Basic Attack range by 1. Frag Launcher grenades fired within 0.5 seconds of using a Basic Attack deal 30% bonus damage. | Endless Nades Hitting an enemy Hero with Frag Launcher reduces its cooldown by 1.5 seconds. | |
| 10. | 0.00% | 50.00% | 1 | 0 | 1 | Blow 'Em Up! Hitting an enemy Hero with Concussion Mine or Steel Trap causes Junkrat to deal 25% more damage with Basic Attacks and Basic Abilities for 6 seconds. | Chattering Teeth Steel Traps will slowly chase nearby enemy Heroes. | Sticky Wicket Enemy Heroes who are hit by Steel Trap are Silenced for 2 seconds. | Rocket Ride After 1.25 seconds, Junkrat launches into the air. While in the air, he can steer the landing location by moving. After 3.75 seconds, Junkrat lands, dealing 935 (+4% per level) damage to nearby enemies and activating Total Mayhem. 5 seconds after landing, Junkrat reappears at the Hall of Storms and gains 150% additional Movement Speed until dismounted. | Gotta Trap 'Em All! Reduce Steel Trap's cooldown by 5 seconds and increase the maximum number of active traps to 2. | Spread Volley Activate to make Frag Launcher fire 2 additional grenades in a spread. Works for up to 4 total charges, or until Frag Launcher runs out of charges. | |
| 11. | 0.00% | 50.00% | 1 | 0 | 1 | Extra-Wound Timers The final grenade launched from Frag Launcher deals 120% bonus damage, and Frag Launcher grenades last an additional 2 seconds before automatically detonating. | Chattering Teeth Steel Traps will slowly chase nearby enemy Heroes. | Sticky Wicket Enemy Heroes who are hit by Steel Trap are Silenced for 2 seconds. | RIP-Tire Create a motorized bomb with 530 (+4% per level) Health that lasts 15 seconds. While active, Junkrat is immobile but gains control of RIP-Tire's movement. RIP-Tire can be reactivated to detonate immediately, knocking nearby enemies back and dealing 720 (+4% per level) damage to enemies near the center gradually reduced to 445 (+4% per level) to enemies on the edge. | Gotta Trap 'Em All! Reduce Steel Trap's cooldown by 5 seconds and increase the maximum number of active traps to 2. | Spread Volley Activate to make Frag Launcher fire 2 additional grenades in a spread. Works for up to 4 total charges, or until Frag Launcher runs out of charges. | Extra Oomph Increase RIP-Tire's knockback distance by 50%, and its cooldown is reduced by 25 seconds for each enemy Hero hit. |
| Mapa | Hrdina / Hráč | Výsledek | Datum | Datum | ||
|---|---|---|---|---|---|---|
| Alterac Pass | SMOMO | Win | před 3 lety | 13.04.2023 | ||
| Dragon Shire | Pasi | Loss | před 3 lety | 06.04.2023 | ||
| Sky Temple | МВПихарь | Win | před 3 lety | 21.08.2022 | ||
| Infernal Shrines | TominoSVK | Win | před 3 lety | 16.07.2022 | ||
| Garden of Terror | CICEneas | Win | před 4 lety | 26.06.2022 | ||
| Garden of Terror | TominoSVK | Win | před 4 lety | 03.06.2022 | ||
| Dragon Shire | DoozyLinder | Win | před 4 lety | 27.03.2022 | ||
| Infernal Shrines | Zul | Win | před 4 lety | 20.03.2022 | ||
| Cursed Hollow | Elementag | Loss | před 4 lety | 20.03.2022 | ||
| Cursed Hollow | Terraformer | Win | před 4 lety | 17.03.2022 | ||
| Cursed Hollow | Cronoz | Loss | před 4 lety | 17.02.2022 | ||
| Garden of Terror | Bomtirlim | Win | před 4 lety | 12.01.2022 | ||