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Jaina

Odehráno her:26WinRate:61.54%
Výhry:16Prohry:10

Strom talentů
#WinRatePopularitaHryVýhryProhry14710131620
1.100.00%100.00%220
Fingers of Frost
Quest: Gather Regeneration Globes to increase Jaina's Mana regeneration by 0.1 per second, up to 2 per second.

Reward: After gathering 20 Globes, the damage bonus from Frostbite is increased by 10%.
Frost Armor
Enemies that attack Jaina are Chilled. Additionally, every 10 seconds, Jaina gains 75 Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by 75%.
Ice Floes
Increase the width of Cone of Cold by 100% and cause each Hero hit to reduce its cooldown by 2 seconds, doubled against chilled Heroes, up to a maximum of 8 seconds per use.
Summon Water Elemental
Summon a Water Elemental at target location. The Water Elemental's Basic Attacks deal 62 (+4% per level) damage, splash for 25% damage and Chill. The Ability can be reactivated to retarget the Water Elemental.

Lasts 20 seconds.
Ice Barrier
Gain a Shield for 25% of Ability damage dealt to Chilled targets. The shield lasts 4 seconds.
Numbing Blast
Cone of Cold Roots Chilled targets for 1 second.
Wintermute
Increases the cast range of Water Elemental by 50%, and the Water Elemental will now mimic Jaina's Basic Abilities for 50% damage.
2.100.00%100.00%220
Fingers of Frost
Quest: Gather Regeneration Globes to increase Jaina's Mana regeneration by 0.1 per second, up to 2 per second.

Reward: After gathering 20 Globes, the damage bonus from Frostbite is increased by 10%.
Frost Armor
Enemies that attack Jaina are Chilled. Additionally, every 10 seconds, Jaina gains 75 Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by 75%.
Ice Floes
Increase the width of Cone of Cold by 100% and cause each Hero hit to reduce its cooldown by 2 seconds, doubled against chilled Heroes, up to a maximum of 8 seconds per use.
Summon Water Elemental
Summon a Water Elemental at target location. The Water Elemental's Basic Attacks deal 62 (+4% per level) damage, splash for 25% damage and Chill. The Ability can be reactivated to retarget the Water Elemental.

Lasts 20 seconds.
Icy Veins
Activate to make Jaina's Basic Abilities' cooldowns recharge 200% faster and reduce their Mana cost by 50% for 5 seconds.
Numbing Blast
Cone of Cold Roots Chilled targets for 1 second.
Wintermute
Increases the cast range of Water Elemental by 50%, and the Water Elemental will now mimic Jaina's Basic Abilities for 50% damage.
3.0.00%100.00%202
Fingers of Frost
Quest: Gather Regeneration Globes to increase Jaina's Mana regeneration by 0.1 per second, up to 2 per second.

Reward: After gathering 20 Globes, the damage bonus from Frostbite is increased by 10%.
Arcane Intellect
Dealing damage to a Chilled target returns Mana to Jaina. Basic Attacks return 5 Mana and Abilities return 20.

Passive: While above 75% Mana, Jaina gains 10% Spell Power.
Ice Floes
Increase the width of Cone of Cold by 100% and cause each Hero hit to reduce its cooldown by 2 seconds, doubled against chilled Heroes, up to a maximum of 8 seconds per use.
Summon Water Elemental
Summon a Water Elemental at target location. The Water Elemental's Basic Attacks deal 62 (+4% per level) damage, splash for 25% damage and Chill. The Ability can be reactivated to retarget the Water Elemental.

Lasts 20 seconds.
Icy Veins
Activate to make Jaina's Basic Abilities' cooldowns recharge 200% faster and reduce their Mana cost by 50% for 5 seconds.
Numbing Blast
Cone of Cold Roots Chilled targets for 1 second.
4.100.00%50.00%110
Fingers of Frost
Quest: Gather Regeneration Globes to increase Jaina's Mana regeneration by 0.1 per second, up to 2 per second.

Reward: After gathering 20 Globes, the damage bonus from Frostbite is increased by 10%.
Arcane Intellect
Dealing damage to a Chilled target returns Mana to Jaina. Basic Attacks return 5 Mana and Abilities return 20.

Passive: While above 75% Mana, Jaina gains 10% Spell Power.
Icefury Wand
Basic Attacks against Chilled enemies deal 50% more damage and lower the cooldown of Blizzard by 1.25 seconds.

Doubled against enemy Heroes.
Summon Water Elemental
Summon a Water Elemental at target location. The Water Elemental's Basic Attacks deal 62 (+4% per level) damage, splash for 25% damage and Chill. The Ability can be reactivated to retarget the Water Elemental.

Lasts 20 seconds.
Storm Front
Increase the cast range of Blizzard by 75% and its radius by 30%.
Snowstorm
The damage of the second wave of Blizzard is increased by 50%. The damage of the third wave is increased by 100%.
Wintermute
Increases the cast range of Water Elemental by 50%, and the Water Elemental will now mimic Jaina's Basic Abilities for 50% damage.
5.100.00%50.00%110
Fingers of Frost
Quest: Gather Regeneration Globes to increase Jaina's Mana regeneration by 0.1 per second, up to 2 per second.

Reward: After gathering 20 Globes, the damage bonus from Frostbite is increased by 10%.
Frost Shards
Frostbolt will now pierce the first two targets.
Ice Floes
Increase the width of Cone of Cold by 100% and cause each Hero hit to reduce its cooldown by 2 seconds, doubled against chilled Heroes, up to a maximum of 8 seconds per use.
Ring of Frost
After a 1.5 second delay, create a Ring of Frost in an area that deals 310 (+4% per level) damage and Roots enemies for 3 seconds. The ring persists for 3 seconds afterward, Chilling any enemies who touch it.
Storm Front
Increase the cast range of Blizzard by 75% and its radius by 30%.
Snowstorm
The damage of the second wave of Blizzard is increased by 50%. The damage of the third wave is increased by 100%.
Cold Snap
The center area of Ring of Frost deals 310 (+4% per level) damage and Roots enemies after the outer ring expires. Each enemy Hero hit reduces its cooldown by 15 seconds.
6.100.00%50.00%110
Fingers of Frost
Quest: Gather Regeneration Globes to increase Jaina's Mana regeneration by 0.1 per second, up to 2 per second.

Reward: After gathering 20 Globes, the damage bonus from Frostbite is increased by 10%.
Arcane Intellect
Dealing damage to a Chilled target returns Mana to Jaina. Basic Attacks return 5 Mana and Abilities return 20.

Passive: While above 75% Mana, Jaina gains 10% Spell Power.
Ice Floes
Increase the width of Cone of Cold by 100% and cause each Hero hit to reduce its cooldown by 2 seconds, doubled against chilled Heroes, up to a maximum of 8 seconds per use.
Summon Water Elemental
Summon a Water Elemental at target location. The Water Elemental's Basic Attacks deal 62 (+4% per level) damage, splash for 25% damage and Chill. The Ability can be reactivated to retarget the Water Elemental.

Lasts 20 seconds.
Ice Barrier
Gain a Shield for 25% of Ability damage dealt to Chilled targets. The shield lasts 4 seconds.
Numbing Blast
Cone of Cold Roots Chilled targets for 1 second.
Deep Chill
Frostbite's Chill can now stack a second time, slowing targets up to 40%.
7.100.00%50.00%110
Fingers of Frost
Quest: Gather Regeneration Globes to increase Jaina's Mana regeneration by 0.1 per second, up to 2 per second.

Reward: After gathering 20 Globes, the damage bonus from Frostbite is increased by 10%.
Frost Shards
Frostbolt will now pierce the first two targets.
Icefury Wand
Basic Attacks against Chilled enemies deal 50% more damage and lower the cooldown of Blizzard by 1.25 seconds.

Doubled against enemy Heroes.
Ring of Frost
After a 1.5 second delay, create a Ring of Frost in an area that deals 310 (+4% per level) damage and Roots enemies for 3 seconds. The ring persists for 3 seconds afterward, Chilling any enemies who touch it.
Ice Barrier
Gain a Shield for 25% of Ability damage dealt to Chilled targets. The shield lasts 4 seconds.
Numbing Blast
Cone of Cold Roots Chilled targets for 1 second.
Deep Chill
Frostbite's Chill can now stack a second time, slowing targets up to 40%.
8.100.00%50.00%110
Lingering Chill
Increase the duration of Chill from 4 seconds to 6 seconds.
Arcane Intellect
Dealing damage to a Chilled target returns Mana to Jaina. Basic Attacks return 5 Mana and Abilities return 20.

Passive: While above 75% Mana, Jaina gains 10% Spell Power.
Ice Floes
Increase the width of Cone of Cold by 100% and cause each Hero hit to reduce its cooldown by 2 seconds, doubled against chilled Heroes, up to a maximum of 8 seconds per use.
Ring of Frost
After a 1.5 second delay, create a Ring of Frost in an area that deals 310 (+4% per level) damage and Roots enemies for 3 seconds. The ring persists for 3 seconds afterward, Chilling any enemies who touch it.
Ice Barrier
Gain a Shield for 25% of Ability damage dealt to Chilled targets. The shield lasts 4 seconds.
Numbing Blast
Cone of Cold Roots Chilled targets for 1 second.
9.100.00%50.00%110
Winter's Reach
Increase the range and travel speed of Frostbolt by 30%.
Frost Shards
Frostbolt will now pierce the first two targets.
Ice Lance
Hitting a Chilled target with Frostbolt reduces its cooldown by 1.5 seconds and restores 10 Mana.
Summon Water Elemental
Summon a Water Elemental at target location. The Water Elemental's Basic Attacks deal 62 (+4% per level) damage, splash for 25% damage and Chill. The Ability can be reactivated to retarget the Water Elemental.

Lasts 20 seconds.
Storm Front
Increase the cast range of Blizzard by 75% and its radius by 30%.
Numbing Blast
Cone of Cold Roots Chilled targets for 1 second.
Deep Chill
Frostbite's Chill can now stack a second time, slowing targets up to 40%.
10.100.00%50.00%110
Fingers of Frost
Quest: Gather Regeneration Globes to increase Jaina's Mana regeneration by 0.1 per second, up to 2 per second.

Reward: After gathering 20 Globes, the damage bonus from Frostbite is increased by 10%.
Arcane Intellect
Dealing damage to a Chilled target returns Mana to Jaina. Basic Attacks return 5 Mana and Abilities return 20.

Passive: While above 75% Mana, Jaina gains 10% Spell Power.
Icefury Wand
Basic Attacks against Chilled enemies deal 50% more damage and lower the cooldown of Blizzard by 1.25 seconds.

Doubled against enemy Heroes.
Ring of Frost
After a 1.5 second delay, create a Ring of Frost in an area that deals 310 (+4% per level) damage and Roots enemies for 3 seconds. The ring persists for 3 seconds afterward, Chilling any enemies who touch it.
Icy Veins
Activate to make Jaina's Basic Abilities' cooldowns recharge 200% faster and reduce their Mana cost by 50% for 5 seconds.
Northern Exposure
Enemies damaged by Cone of Cold have their Armor lowered by 25 for 2 seconds, increasing their damage taken by 25%.
Cold Snap
The center area of Ring of Frost deals 310 (+4% per level) damage and Roots enemies after the outer ring expires. Each enemy Hero hit reduces its cooldown by 15 seconds.
11.100.00%50.00%110
Fingers of Frost
Quest: Gather Regeneration Globes to increase Jaina's Mana regeneration by 0.1 per second, up to 2 per second.

Reward: After gathering 20 Globes, the damage bonus from Frostbite is increased by 10%.
Arcane Intellect
Dealing damage to a Chilled target returns Mana to Jaina. Basic Attacks return 5 Mana and Abilities return 20.

Passive: While above 75% Mana, Jaina gains 10% Spell Power.
Ice Floes
Increase the width of Cone of Cold by 100% and cause each Hero hit to reduce its cooldown by 2 seconds, doubled against chilled Heroes, up to a maximum of 8 seconds per use.
Summon Water Elemental
Summon a Water Elemental at target location. The Water Elemental's Basic Attacks deal 62 (+4% per level) damage, splash for 25% damage and Chill. The Ability can be reactivated to retarget the Water Elemental.

Lasts 20 seconds.
Ice Barrier
Gain a Shield for 25% of Ability damage dealt to Chilled targets. The shield lasts 4 seconds.
Numbing Blast
Cone of Cold Roots Chilled targets for 1 second.
12.100.00%50.00%110
Lingering Chill
Increase the duration of Chill from 4 seconds to 6 seconds.
Arcane Intellect
Dealing damage to a Chilled target returns Mana to Jaina. Basic Attacks return 5 Mana and Abilities return 20.

Passive: While above 75% Mana, Jaina gains 10% Spell Power.
Ice Floes
Increase the width of Cone of Cold by 100% and cause each Hero hit to reduce its cooldown by 2 seconds, doubled against chilled Heroes, up to a maximum of 8 seconds per use.
Ring of Frost
After a 1.5 second delay, create a Ring of Frost in an area that deals 310 (+4% per level) damage and Roots enemies for 3 seconds. The ring persists for 3 seconds afterward, Chilling any enemies who touch it.
Storm Front
Increase the cast range of Blizzard by 75% and its radius by 30%.
Numbing Blast
Cone of Cold Roots Chilled targets for 1 second.
Ice Blink
Activate to teleport a short distance and Chill all nearby enemies.
13.100.00%50.00%110
Winter's Reach
Increase the range and travel speed of Frostbolt by 30%.
Frost Shards
Frostbolt will now pierce the first two targets.
Ice Floes
Increase the width of Cone of Cold by 100% and cause each Hero hit to reduce its cooldown by 2 seconds, doubled against chilled Heroes, up to a maximum of 8 seconds per use.
Ring of Frost
After a 1.5 second delay, create a Ring of Frost in an area that deals 310 (+4% per level) damage and Roots enemies for 3 seconds. The ring persists for 3 seconds afterward, Chilling any enemies who touch it.
Icy Veins
Activate to make Jaina's Basic Abilities' cooldowns recharge 200% faster and reduce their Mana cost by 50% for 5 seconds.
Northern Exposure
Enemies damaged by Cone of Cold have their Armor lowered by 25 for 2 seconds, increasing their damage taken by 25%.
14.100.00%50.00%110
Fingers of Frost
Quest: Gather Regeneration Globes to increase Jaina's Mana regeneration by 0.1 per second, up to 2 per second.

Reward: After gathering 20 Globes, the damage bonus from Frostbite is increased by 10%.
Arcane Intellect
Dealing damage to a Chilled target returns Mana to Jaina. Basic Attacks return 5 Mana and Abilities return 20.

Passive: While above 75% Mana, Jaina gains 10% Spell Power.
Ice Lance
Hitting a Chilled target with Frostbolt reduces its cooldown by 1.5 seconds and restores 10 Mana.
Summon Water Elemental
Summon a Water Elemental at target location. The Water Elemental's Basic Attacks deal 62 (+4% per level) damage, splash for 25% damage and Chill. The Ability can be reactivated to retarget the Water Elemental.

Lasts 20 seconds.
Ice Barrier
Gain a Shield for 25% of Ability damage dealt to Chilled targets. The shield lasts 4 seconds.
Numbing Blast
Cone of Cold Roots Chilled targets for 1 second.
Wintermute
Increases the cast range of Water Elemental by 50%, and the Water Elemental will now mimic Jaina's Basic Abilities for 50% damage.
15.0.00%50.00%101
Winter's Reach
Increase the range and travel speed of Frostbolt by 30%.
Frost Shards
Frostbolt will now pierce the first two targets.
Ice Lance
Hitting a Chilled target with Frostbolt reduces its cooldown by 1.5 seconds and restores 10 Mana.
Ring of Frost
After a 1.5 second delay, create a Ring of Frost in an area that deals 310 (+4% per level) damage and Roots enemies for 3 seconds. The ring persists for 3 seconds afterward, Chilling any enemies who touch it.
Icy Veins
Activate to make Jaina's Basic Abilities' cooldowns recharge 200% faster and reduce their Mana cost by 50% for 5 seconds.
Northern Exposure
Enemies damaged by Cone of Cold have their Armor lowered by 25 for 2 seconds, increasing their damage taken by 25%.
Cold Snap
The center area of Ring of Frost deals 310 (+4% per level) damage and Roots enemies after the outer ring expires. Each enemy Hero hit reduces its cooldown by 15 seconds.
16.0.00%50.00%101
Fingers of Frost
Quest: Gather Regeneration Globes to increase Jaina's Mana regeneration by 0.1 per second, up to 2 per second.

Reward: After gathering 20 Globes, the damage bonus from Frostbite is increased by 10%.
Frost Shards
Frostbolt will now pierce the first two targets.
Ice Lance
Hitting a Chilled target with Frostbolt reduces its cooldown by 1.5 seconds and restores 10 Mana.
Summon Water Elemental
Summon a Water Elemental at target location. The Water Elemental's Basic Attacks deal 62 (+4% per level) damage, splash for 25% damage and Chill. The Ability can be reactivated to retarget the Water Elemental.

Lasts 20 seconds.
Icy Veins
Activate to make Jaina's Basic Abilities' cooldowns recharge 200% faster and reduce their Mana cost by 50% for 5 seconds.
Northern Exposure
Enemies damaged by Cone of Cold have their Armor lowered by 25 for 2 seconds, increasing their damage taken by 25%.
17.0.00%50.00%101
Fingers of Frost
Quest: Gather Regeneration Globes to increase Jaina's Mana regeneration by 0.1 per second, up to 2 per second.

Reward: After gathering 20 Globes, the damage bonus from Frostbite is increased by 10%.
Arcane Intellect
Dealing damage to a Chilled target returns Mana to Jaina. Basic Attacks return 5 Mana and Abilities return 20.

Passive: While above 75% Mana, Jaina gains 10% Spell Power.
Ice Floes
Increase the width of Cone of Cold by 100% and cause each Hero hit to reduce its cooldown by 2 seconds, doubled against chilled Heroes, up to a maximum of 8 seconds per use.
Ring of Frost
After a 1.5 second delay, create a Ring of Frost in an area that deals 310 (+4% per level) damage and Roots enemies for 3 seconds. The ring persists for 3 seconds afterward, Chilling any enemies who touch it.
Storm Front
Increase the cast range of Blizzard by 75% and its radius by 30%.
Numbing Blast
Cone of Cold Roots Chilled targets for 1 second.
Cold Snap
The center area of Ring of Frost deals 310 (+4% per level) damage and Roots enemies after the outer ring expires. Each enemy Hero hit reduces its cooldown by 15 seconds.
18.0.00%50.00%101
Winter's Reach
Increase the range and travel speed of Frostbolt by 30%.
Arcane Intellect
Dealing damage to a Chilled target returns Mana to Jaina. Basic Attacks return 5 Mana and Abilities return 20.

Passive: While above 75% Mana, Jaina gains 10% Spell Power.
Ice Lance
Hitting a Chilled target with Frostbolt reduces its cooldown by 1.5 seconds and restores 10 Mana.
Ring of Frost
After a 1.5 second delay, create a Ring of Frost in an area that deals 310 (+4% per level) damage and Roots enemies for 3 seconds. The ring persists for 3 seconds afterward, Chilling any enemies who touch it.
Storm Front
Increase the cast range of Blizzard by 75% and its radius by 30%.
Snowstorm
The damage of the second wave of Blizzard is increased by 50%. The damage of the third wave is increased by 100%.
Cold Snap
The center area of Ring of Frost deals 310 (+4% per level) damage and Roots enemies after the outer ring expires. Each enemy Hero hit reduces its cooldown by 15 seconds.
19.0.00%50.00%101
Lingering Chill
Increase the duration of Chill from 4 seconds to 6 seconds.
Frost Armor
Enemies that attack Jaina are Chilled. Additionally, every 10 seconds, Jaina gains 75 Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by 75%.
Ice Floes
Increase the width of Cone of Cold by 100% and cause each Hero hit to reduce its cooldown by 2 seconds, doubled against chilled Heroes, up to a maximum of 8 seconds per use.
Ring of Frost
After a 1.5 second delay, create a Ring of Frost in an area that deals 310 (+4% per level) damage and Roots enemies for 3 seconds. The ring persists for 3 seconds afterward, Chilling any enemies who touch it.
Icy Veins
Activate to make Jaina's Basic Abilities' cooldowns recharge 200% faster and reduce their Mana cost by 50% for 5 seconds.
Numbing Blast
Cone of Cold Roots Chilled targets for 1 second.
Cold Snap
The center area of Ring of Frost deals 310 (+4% per level) damage and Roots enemies after the outer ring expires. Each enemy Hero hit reduces its cooldown by 15 seconds.
20.0.00%50.00%101
Winter's Reach
Increase the range and travel speed of Frostbolt by 30%.
Frost Shards
Frostbolt will now pierce the first two targets.
Ice Floes
Increase the width of Cone of Cold by 100% and cause each Hero hit to reduce its cooldown by 2 seconds, doubled against chilled Heroes, up to a maximum of 8 seconds per use.
Ring of Frost
After a 1.5 second delay, create a Ring of Frost in an area that deals 310 (+4% per level) damage and Roots enemies for 3 seconds. The ring persists for 3 seconds afterward, Chilling any enemies who touch it.
Icy Veins
Activate to make Jaina's Basic Abilities' cooldowns recharge 200% faster and reduce their Mana cost by 50% for 5 seconds.
Hry
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