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Hogger

Odehráno her:11WinRate:72.73%
Výhry:8Prohry:3

Strom talentů
#WinRatePopularitaHryVýhryProhry14710131620
1.100.00%100.00%220
On The Prowl
Activate to gain 30 Rage over 8 seconds.

Passive: You heal for 8 (+4% per level) Health every second, increased by 2% per point of Rage.
Aggro Range
Increase Hogg Wild's radius by 20% and each enemy hit generates 0.5 Rage, increased to 2 against Heroes.
Seeing Red
While above 50 Rage, gain 35% Attack Speed and the cooldowns of Staggering Blow and Hogg Wild refresh 30% faster.
Shockwave
After 0.5 seconds, slam the ground, sending out a shockwave that travels in a long line. Enemies hit by the initial slam take 335 (+4% per level) damage and are Stunned for 1.5 seconds. Enemies only hit by the shockwave take 230 (+4% per level) damage and are Stunned for 0.75 seconds.
Pummel
Enemies hit by Hogg Wild are Slowed by 10% for 2 seconds, stacking up to 5 times.

Heroes hit have their Spell Power reduced by 50% for 2 seconds.
Headbanger
Enemy Heroes Stunned by Staggering Blow take an additional 8% of their maximum Health as damage and are Stunned for an additional 0.5 seconds.
No Control
Activate to cast an untalented Hogg Wild and begin chasing an enemy Hero. After reaching the Hero, bounce to a random nearby enemy Hero. Lasts up to 5 seconds, rapidly decaying if there are no other enemy Heroes nearby.

Cannot be cancelled.
2.100.00%50.00%110
On The Prowl
Activate to gain 30 Rage over 8 seconds.

Passive: You heal for 8 (+4% per level) Health every second, increased by 2% per point of Rage.
Hogger's Joggers
While above 30 Rage, gain 10% increased Movement Speed and healing received.

When at or above 50 Rage, increase these bonuses to 15%.
Dense Blasting Powder
Instant detonations of Ez-Thro Dynamite creates an additional dynamite behind the Hero hit.

Hitting the bundle of Ez-Thro Dynamite with Staggering Blow breaks it into three sticks and launches them forward in an arc.
Shockwave
After 0.5 seconds, slam the ground, sending out a shockwave that travels in a long line. Enemies hit by the initial slam take 335 (+4% per level) damage and are Stunned for 1.5 seconds. Enemies only hit by the shockwave take 230 (+4% per level) damage and are Stunned for 0.75 seconds.
Pummel
Enemies hit by Hogg Wild are Slowed by 10% for 2 seconds, stacking up to 5 times.

Heroes hit have their Spell Power reduced by 50% for 2 seconds.
Headbanger
Enemy Heroes Stunned by Staggering Blow take an additional 8% of their maximum Health as damage and are Stunned for an additional 0.5 seconds.
Power Spike
Hitting Heroes with Shockwave reduces their Armor by 15 for 4 seconds and grants 20 Rage.

Passive: Rage's cooldown reduction affects Shockwave's cooldown.
3.100.00%50.00%110
Journeyman Cooking
Each Hero hit by Ez-Thro Dynamite heals you for 8% of maximum Health.

Quest: Hitting Heroes with Ez-Thro Dynamite permanently increases your maximum Health by 10, to a maximum of 750 bonus Health.
Brute Force
Increase the range of Loot Hoard by 20% and its damage by 50%.

Quest: Hitting Heroes with Staggering Blow permanently increases Basic Attack damage by 2, to a maximum of 150 bonus damage. Enemy Heroes that hit terrain grant an additional 8 damage.
Seeing Red
While above 50 Rage, gain 35% Attack Speed and the cooldowns of Staggering Blow and Hogg Wild refresh 30% faster.
Shockwave
After 0.5 seconds, slam the ground, sending out a shockwave that travels in a long line. Enemies hit by the initial slam take 335 (+4% per level) damage and are Stunned for 1.5 seconds. Enemies only hit by the shockwave take 230 (+4% per level) damage and are Stunned for 0.75 seconds.
Bloodthirst
Damaging Heroes with Basic Attacks, Staggering Blow, or Hogg Wild heals you for 33% of the damage dealt.
Furzerker
Hitting Heroes with Staggering Blow or Ez-Thro Dynamite increases the damage of the next Basic Attack within 8 seconds by 50%, stacking up to 2 times.

When Hogg Wild ends, gain 30% Movement Speed for 2 seconds.
No Control
Activate to cast an untalented Hogg Wild and begin chasing an enemy Hero. After reaching the Hero, bounce to a random nearby enemy Hero. Lasts up to 5 seconds, rapidly decaying if there are no other enemy Heroes nearby.

Cannot be cancelled.
4.100.00%50.00%110
On The Prowl
Activate to gain 30 Rage over 8 seconds.

Passive: You heal for 8 (+4% per level) Health every second, increased by 2% per point of Rage.
Hogger's Joggers
While above 30 Rage, gain 10% increased Movement Speed and healing received.

When at or above 50 Rage, increase these bonuses to 15%.
Garbage Fire
Reduce the cooldown of Loot Hoard by 2 seconds.

Every 0.5 seconds, enemies in a large area around Loot Hoard take 23 (+4% per level) damage and are Slowed by 20%.
Hoardapult
Launch an empowered Loot Hoard with Hogger attached, dealing 100 (+4% per level) damage and Slowing enemies by 50% for 2 seconds.

Hoardapult's Loot Hoard lasts for up to 20 seconds, decaying rapidly while not nearby. Every 10 seconds Hogger can take a chunk of Meat from the Loot Hoard.
Pummel
Enemies hit by Hogg Wild are Slowed by 10% for 2 seconds, stacking up to 5 times.

Heroes hit have their Spell Power reduced by 50% for 2 seconds.
Headbanger
Enemy Heroes Stunned by Staggering Blow take an additional 8% of their maximum Health as damage and are Stunned for an additional 0.5 seconds.
5.100.00%50.00%110
On The Prowl
Activate to gain 30 Rage over 8 seconds.

Passive: You heal for 8 (+4% per level) Health every second, increased by 2% per point of Rage.
Hogger's Joggers
While above 30 Rage, gain 10% increased Movement Speed and healing received.

When at or above 50 Rage, increase these bonuses to 15%.
Dense Blasting Powder
Instant detonations of Ez-Thro Dynamite creates an additional dynamite behind the Hero hit.

Hitting the bundle of Ez-Thro Dynamite with Staggering Blow breaks it into three sticks and launches them forward in an arc.
Shockwave
After 0.5 seconds, slam the ground, sending out a shockwave that travels in a long line. Enemies hit by the initial slam take 335 (+4% per level) damage and are Stunned for 1.5 seconds. Enemies only hit by the shockwave take 230 (+4% per level) damage and are Stunned for 0.75 seconds.
Pummel
Enemies hit by Hogg Wild are Slowed by 10% for 2 seconds, stacking up to 5 times.

Heroes hit have their Spell Power reduced by 50% for 2 seconds.
Kablooie!
Instant Ez-Thro Dynamite detonations deal 50% more damage, reduce its cooldown by 1.5 seconds, and increase its Slow amount to 50%.

Passive: Increase Ez-Thro Dynamite's range by 25%.
Anger Management
Increase maximum Rage by 50, raising the maximum bonuses for its cooldown refresh rate to 75% and Hogg Wild's Hero damage to 75%.

Passive: Basic Attacks grant 5 additional Rage.
6.100.00%50.00%110
Journeyman Cooking
Each Hero hit by Ez-Thro Dynamite heals you for 8% of maximum Health.

Quest: Hitting Heroes with Ez-Thro Dynamite permanently increases your maximum Health by 10, to a maximum of 750 bonus Health.
Aggro Range
Increase Hogg Wild's radius by 20% and each enemy hit generates 0.5 Rage, increased to 2 against Heroes.
Dense Blasting Powder
Instant detonations of Ez-Thro Dynamite creates an additional dynamite behind the Hero hit.

Hitting the bundle of Ez-Thro Dynamite with Staggering Blow breaks it into three sticks and launches them forward in an arc.
Hoardapult
Launch an empowered Loot Hoard with Hogger attached, dealing 100 (+4% per level) damage and Slowing enemies by 50% for 2 seconds.

Hoardapult's Loot Hoard lasts for up to 20 seconds, decaying rapidly while not nearby. Every 10 seconds Hogger can take a chunk of Meat from the Loot Hoard.
7.100.00%50.00%110
Journeyman Cooking
Each Hero hit by Ez-Thro Dynamite heals you for 8% of maximum Health.

Quest: Hitting Heroes with Ez-Thro Dynamite permanently increases your maximum Health by 10, to a maximum of 750 bonus Health.
Brute Force
Increase the range of Loot Hoard by 20% and its damage by 50%.

Quest: Hitting Heroes with Staggering Blow permanently increases Basic Attack damage by 2, to a maximum of 150 bonus damage. Enemy Heroes that hit terrain grant an additional 8 damage.
Dense Blasting Powder
Instant detonations of Ez-Thro Dynamite creates an additional dynamite behind the Hero hit.

Hitting the bundle of Ez-Thro Dynamite with Staggering Blow breaks it into three sticks and launches them forward in an arc.
Shockwave
After 0.5 seconds, slam the ground, sending out a shockwave that travels in a long line. Enemies hit by the initial slam take 335 (+4% per level) damage and are Stunned for 1.5 seconds. Enemies only hit by the shockwave take 230 (+4% per level) damage and are Stunned for 0.75 seconds.
Bloodthirst
Damaging Heroes with Basic Attacks, Staggering Blow, or Hogg Wild heals you for 33% of the damage dealt.
Kablooie!
Instant Ez-Thro Dynamite detonations deal 50% more damage, reduce its cooldown by 1.5 seconds, and increase its Slow amount to 50%.

Passive: Increase Ez-Thro Dynamite's range by 25%.
No Control
Activate to cast an untalented Hogg Wild and begin chasing an enemy Hero. After reaching the Hero, bounce to a random nearby enemy Hero. Lasts up to 5 seconds, rapidly decaying if there are no other enemy Heroes nearby.

Cannot be cancelled.
8.0.00%50.00%101
Journeyman Cooking
Each Hero hit by Ez-Thro Dynamite heals you for 8% of maximum Health.

Quest: Hitting Heroes with Ez-Thro Dynamite permanently increases your maximum Health by 10, to a maximum of 750 bonus Health.
Brute Force
Increase the range of Loot Hoard by 20% and its damage by 50%.

Quest: Hitting Heroes with Staggering Blow permanently increases Basic Attack damage by 2, to a maximum of 150 bonus damage. Enemy Heroes that hit terrain grant an additional 8 damage.
Dense Blasting Powder
Instant detonations of Ez-Thro Dynamite creates an additional dynamite behind the Hero hit.

Hitting the bundle of Ez-Thro Dynamite with Staggering Blow breaks it into three sticks and launches them forward in an arc.
Shockwave
After 0.5 seconds, slam the ground, sending out a shockwave that travels in a long line. Enemies hit by the initial slam take 335 (+4% per level) damage and are Stunned for 1.5 seconds. Enemies only hit by the shockwave take 230 (+4% per level) damage and are Stunned for 0.75 seconds.
Bloodthirst
Damaging Heroes with Basic Attacks, Staggering Blow, or Hogg Wild heals you for 33% of the damage dealt.
Furzerker
Hitting Heroes with Staggering Blow or Ez-Thro Dynamite increases the damage of the next Basic Attack within 8 seconds by 50%, stacking up to 2 times.

When Hogg Wild ends, gain 30% Movement Speed for 2 seconds.
No Control
Activate to cast an untalented Hogg Wild and begin chasing an enemy Hero. After reaching the Hero, bounce to a random nearby enemy Hero. Lasts up to 5 seconds, rapidly decaying if there are no other enemy Heroes nearby.

Cannot be cancelled.
9.0.00%50.00%101
On The Prowl
Activate to gain 30 Rage over 8 seconds.

Passive: You heal for 8 (+4% per level) Health every second, increased by 2% per point of Rage.
Hogger's Joggers
While above 30 Rage, gain 10% increased Movement Speed and healing received.

When at or above 50 Rage, increase these bonuses to 15%.
Garbage Fire
Reduce the cooldown of Loot Hoard by 2 seconds.

Every 0.5 seconds, enemies in a large area around Loot Hoard take 23 (+4% per level) damage and are Slowed by 20%.
Hoardapult
Launch an empowered Loot Hoard with Hogger attached, dealing 100 (+4% per level) damage and Slowing enemies by 50% for 2 seconds.

Hoardapult's Loot Hoard lasts for up to 20 seconds, decaying rapidly while not nearby. Every 10 seconds Hogger can take a chunk of Meat from the Loot Hoard.
Pummel
Enemies hit by Hogg Wild are Slowed by 10% for 2 seconds, stacking up to 5 times.

Heroes hit have their Spell Power reduced by 50% for 2 seconds.
Kablooie!
Instant Ez-Thro Dynamite detonations deal 50% more damage, reduce its cooldown by 1.5 seconds, and increase its Slow amount to 50%.

Passive: Increase Ez-Thro Dynamite's range by 25%.
No Control
Activate to cast an untalented Hogg Wild and begin chasing an enemy Hero. After reaching the Hero, bounce to a random nearby enemy Hero. Lasts up to 5 seconds, rapidly decaying if there are no other enemy Heroes nearby.

Cannot be cancelled.
10.0.00%50.00%101
On The Prowl
Activate to gain 30 Rage over 8 seconds.

Passive: You heal for 8 (+4% per level) Health every second, increased by 2% per point of Rage.
Hogger's Joggers
While above 30 Rage, gain 10% increased Movement Speed and healing received.

When at or above 50 Rage, increase these bonuses to 15%.
Dense Blasting Powder
Instant detonations of Ez-Thro Dynamite creates an additional dynamite behind the Hero hit.

Hitting the bundle of Ez-Thro Dynamite with Staggering Blow breaks it into three sticks and launches them forward in an arc.
Shockwave
After 0.5 seconds, slam the ground, sending out a shockwave that travels in a long line. Enemies hit by the initial slam take 335 (+4% per level) damage and are Stunned for 1.5 seconds. Enemies only hit by the shockwave take 230 (+4% per level) damage and are Stunned for 0.75 seconds.
Pummel
Enemies hit by Hogg Wild are Slowed by 10% for 2 seconds, stacking up to 5 times.

Heroes hit have their Spell Power reduced by 50% for 2 seconds.
Headbanger
Enemy Heroes Stunned by Staggering Blow take an additional 8% of their maximum Health as damage and are Stunned for an additional 0.5 seconds.
No Control
Activate to cast an untalented Hogg Wild and begin chasing an enemy Hero. After reaching the Hero, bounce to a random nearby enemy Hero. Lasts up to 5 seconds, rapidly decaying if there are no other enemy Heroes nearby.

Cannot be cancelled.
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