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Cho

Odehráno her:36WinRate:44.44%
Výhry:16Prohry:20

Strom talentů
#WinRatePopularitaHryVýhryProhry14710131620
1.100.00%100.00%220
Calloused Hide
While under 60% maximum Health, Cho gains 15% increased Movement Speed and healing received.
Seared Flesh
Each consecutive Basic Attack to enemy Heroes deals 20% more damage, to a maximum of 60% damage. This bonus lasts 5 seconds or until a non-Heroic enemy is attacked.
Enraged Regeneration
Each time Cho hits an enemy Hero with an Ability or Basic Attack, he heals for 60 (+4% per level) over 3 seconds. Enemy Heroes hit by Gall's Dread Orb receive 35% less healing for 2 seconds.
Hammer of Twilight
Activate to swing the Hammer of Twilight, dealing 150 (+4.5% per level) damage, pushing enemies away, and Stunning them for 0.75 seconds.

Passive: Cho's Basic Attacks deal 25% increased damage.
Twilight Veil
Activate to increase the Armor bonus of Ogre Hide to 75 for 4 seconds. If cast while Ogre Rage is active, it instantly swaps to Ogre Hide.
Frenzied Fists
Gain 75% Attack Speed for 5 seconds after using Surging Fist.
C'Thun's Gift
Cho's Basic Attack becomes ranged and Slows targets by 20% for 2 seconds.
2.100.00%100.00%220
Calloused Hide
While under 60% maximum Health, Cho gains 15% increased Movement Speed and healing received.
Uppercut
Hitting an enemy Hero with Surging Fist deals additional damage to Heroes equal to 5% of their max Health and reduces the cooldown of Surging Fist by 5 seconds.
Power Surge
Enemy Heroes who are hit by Surging Fist are Slowed by 30% for 2.5 seconds.

Gain 15% Movement Speed while charging Surging Fist and for 2.5 seconds after casting the Ability.
Hammer of Twilight
Activate to swing the Hammer of Twilight, dealing 150 (+4.5% per level) damage, pushing enemies away, and Stunning them for 0.75 seconds.

Passive: Cho's Basic Attacks deal 25% increased damage.
Surging Dash
While Channeling Surging Fist, Cho heals for 150 (+4% per level) Health per second.
Frenzied Fists
Gain 75% Attack Speed for 5 seconds after using Surging Fist.
C'Thun's Gift
Cho's Basic Attack becomes ranged and Slows targets by 20% for 2 seconds.
3.100.00%50.00%110
Consuming Fire
Consuming Blaze heals for 150% more when a Hero is Ignited.
Seared Flesh
Each consecutive Basic Attack to enemy Heroes deals 20% more damage, to a maximum of 60% damage. This bonus lasts 5 seconds or until a non-Heroic enemy is attacked.
Firestarter
Basic Attacks against ignited Heroes decreases the cooldown of Consuming Blaze by 1 second.

Passive: Reduce the cooldown of Consuming Blaze by 3 seconds.
Hammer of Twilight
Activate to swing the Hammer of Twilight, dealing 150 (+4.5% per level) damage, pushing enemies away, and Stunning them for 0.75 seconds.

Passive: Cho's Basic Attacks deal 25% increased damage.
Surging Dash
While Channeling Surging Fist, Cho heals for 150 (+4% per level) Health per second.
Frenzied Fists
Gain 75% Attack Speed for 5 seconds after using Surging Fist.
Hour of Twilight
Decreases Cho'gall's death timer by 50%.
4.100.00%50.00%110
Consuming Fire
Consuming Blaze heals for 150% more when a Hero is Ignited.
Rollback
Rune Bomb rolls back to Cho, damaging enemies in its path.
Enraged Regeneration
Each time Cho hits an enemy Hero with an Ability or Basic Attack, he heals for 60 (+4% per level) over 3 seconds. Enemy Heroes hit by Gall's Dread Orb receive 35% less healing for 2 seconds.
Hammer of Twilight
Activate to swing the Hammer of Twilight, dealing 150 (+4.5% per level) damage, pushing enemies away, and Stunning them for 0.75 seconds.

Passive: Cho's Basic Attacks deal 25% increased damage.
Molten Block
Activate to enter Stasis and gain Invulnerability for 3 seconds, damaging nearby enemies for 92 (+4% per level) damage per second.
Runed Gauntlet
Basic Attacks reduce the cooldown of Cho and Gall's Heroic Abilities by 6%.
Hour of Twilight
Decreases Cho'gall's death timer by 50%.
5.100.00%50.00%110
Calloused Hide
While under 60% maximum Health, Cho gains 15% increased Movement Speed and healing received.
Seared Flesh
Each consecutive Basic Attack to enemy Heroes deals 20% more damage, to a maximum of 60% damage. This bonus lasts 5 seconds or until a non-Heroic enemy is attacked.
Enraged Regeneration
Each time Cho hits an enemy Hero with an Ability or Basic Attack, he heals for 60 (+4% per level) over 3 seconds. Enemy Heroes hit by Gall's Dread Orb receive 35% less healing for 2 seconds.
Hammer of Twilight
Activate to swing the Hammer of Twilight, dealing 150 (+4.5% per level) damage, pushing enemies away, and Stunning them for 0.75 seconds.

Passive: Cho's Basic Attacks deal 25% increased damage.
Molten Block
Activate to enter Stasis and gain Invulnerability for 3 seconds, damaging nearby enemies for 92 (+4% per level) damage per second.
Runed Gauntlet
Basic Attacks reduce the cooldown of Cho and Gall's Heroic Abilities by 6%.
C'Thun's Gift
Cho's Basic Attack becomes ranged and Slows targets by 20% for 2 seconds.
6.100.00%50.00%110
The Will of Cho
Quest: Killing enemy Minions grants 1 stack of The Will of Cho, and Hero takedowns grant 10 stacks.

Gain 1 Armor for every 30 stacks of The Will of Cho, up to a maximum of 10 Armor.

This Armor bonus stacks with Ogre Hide.
Seared Flesh
Each consecutive Basic Attack to enemy Heroes deals 20% more damage, to a maximum of 60% damage. This bonus lasts 5 seconds or until a non-Heroic enemy is attacked.
Enraged Regeneration
Each time Cho hits an enemy Hero with an Ability or Basic Attack, he heals for 60 (+4% per level) over 3 seconds. Enemy Heroes hit by Gall's Dread Orb receive 35% less healing for 2 seconds.
Hammer of Twilight
Activate to swing the Hammer of Twilight, dealing 150 (+4.5% per level) damage, pushing enemies away, and Stunning them for 0.75 seconds.

Passive: Cho's Basic Attacks deal 25% increased damage.
Twilight Veil
Activate to increase the Armor bonus of Ogre Hide to 75 for 4 seconds. If cast while Ogre Rage is active, it instantly swaps to Ogre Hide.
Frenzied Fists
Gain 75% Attack Speed for 5 seconds after using Surging Fist.
C'Thun's Gift
Cho's Basic Attack becomes ranged and Slows targets by 20% for 2 seconds.
7.100.00%50.00%110
Consuming Fire
Consuming Blaze heals for 150% more when a Hero is Ignited.
Seared Flesh
Each consecutive Basic Attack to enemy Heroes deals 20% more damage, to a maximum of 60% damage. This bonus lasts 5 seconds or until a non-Heroic enemy is attacked.
Firestarter
Basic Attacks against ignited Heroes decreases the cooldown of Consuming Blaze by 1 second.

Passive: Reduce the cooldown of Consuming Blaze by 3 seconds.
Hammer of Twilight
Activate to swing the Hammer of Twilight, dealing 150 (+4.5% per level) damage, pushing enemies away, and Stunning them for 0.75 seconds.

Passive: Cho's Basic Attacks deal 25% increased damage.
Twilight Veil
Activate to increase the Armor bonus of Ogre Hide to 75 for 4 seconds. If cast while Ogre Rage is active, it instantly swaps to Ogre Hide.
Frenzied Fists
Gain 75% Attack Speed for 5 seconds after using Surging Fist.
C'Thun's Gift
Cho's Basic Attack becomes ranged and Slows targets by 20% for 2 seconds.
8.100.00%50.00%110
Consuming Fire
Consuming Blaze heals for 150% more when a Hero is Ignited.
Rollback
Rune Bomb rolls back to Cho, damaging enemies in its path.
Firestarter
Basic Attacks against ignited Heroes decreases the cooldown of Consuming Blaze by 1 second.

Passive: Reduce the cooldown of Consuming Blaze by 3 seconds.
Hammer of Twilight
Activate to swing the Hammer of Twilight, dealing 150 (+4.5% per level) damage, pushing enemies away, and Stunning them for 0.75 seconds.

Passive: Cho's Basic Attacks deal 25% increased damage.
Molten Block
Activate to enter Stasis and gain Invulnerability for 3 seconds, damaging nearby enemies for 92 (+4% per level) damage per second.
Runic Feedback
Gall's Runic Blast reduces Cho's Rune Bomb cooldown by 1 second per enemy hit, and 2 seconds for each Hero hit.
Fuel for the Flame
Basic Attacks against enemies cause them to explode, dealing 21 (+4% per level) damage to them and 45 (+4% per level) damage to nearby enemies.

This damage is doubled against enemy Heroes.
9.100.00%50.00%110
Calloused Hide
While under 60% maximum Health, Cho gains 15% increased Movement Speed and healing received.
Seared Flesh
Each consecutive Basic Attack to enemy Heroes deals 20% more damage, to a maximum of 60% damage. This bonus lasts 5 seconds or until a non-Heroic enemy is attacked.
Enraged Regeneration
Each time Cho hits an enemy Hero with an Ability or Basic Attack, he heals for 60 (+4% per level) over 3 seconds. Enemy Heroes hit by Gall's Dread Orb receive 35% less healing for 2 seconds.
Hammer of Twilight
Activate to swing the Hammer of Twilight, dealing 150 (+4.5% per level) damage, pushing enemies away, and Stunning them for 0.75 seconds.

Passive: Cho's Basic Attacks deal 25% increased damage.
Molten Block
Activate to enter Stasis and gain Invulnerability for 3 seconds, damaging nearby enemies for 92 (+4% per level) damage per second.
Frenzied Fists
Gain 75% Attack Speed for 5 seconds after using Surging Fist.
10.100.00%50.00%110
Consuming Fire
Consuming Blaze heals for 150% more when a Hero is Ignited.
Rollback
Rune Bomb rolls back to Cho, damaging enemies in its path.
Firestarter
Basic Attacks against ignited Heroes decreases the cooldown of Consuming Blaze by 1 second.

Passive: Reduce the cooldown of Consuming Blaze by 3 seconds.
Hammer of Twilight
Activate to swing the Hammer of Twilight, dealing 150 (+4.5% per level) damage, pushing enemies away, and Stunning them for 0.75 seconds.

Passive: Cho's Basic Attacks deal 25% increased damage.
Surging Dash
While Channeling Surging Fist, Cho heals for 150 (+4% per level) Health per second.
Runic Feedback
Gall's Runic Blast reduces Cho's Rune Bomb cooldown by 1 second per enemy hit, and 2 seconds for each Hero hit.
C'Thun's Gift
Cho's Basic Attack becomes ranged and Slows targets by 20% for 2 seconds.
11.100.00%50.00%110
The Will of Cho
Quest: Killing enemy Minions grants 1 stack of The Will of Cho, and Hero takedowns grant 10 stacks.

Gain 1 Armor for every 30 stacks of The Will of Cho, up to a maximum of 10 Armor.

This Armor bonus stacks with Ogre Hide.
Uppercut
Hitting an enemy Hero with Surging Fist deals additional damage to Heroes equal to 5% of their max Health and reduces the cooldown of Surging Fist by 5 seconds.
Firestarter
Basic Attacks against ignited Heroes decreases the cooldown of Consuming Blaze by 1 second.

Passive: Reduce the cooldown of Consuming Blaze by 3 seconds.
Hammer of Twilight
Activate to swing the Hammer of Twilight, dealing 150 (+4.5% per level) damage, pushing enemies away, and Stunning them for 0.75 seconds.

Passive: Cho's Basic Attacks deal 25% increased damage.
Molten Block
Activate to enter Stasis and gain Invulnerability for 3 seconds, damaging nearby enemies for 92 (+4% per level) damage per second.
Frenzied Fists
Gain 75% Attack Speed for 5 seconds after using Surging Fist.
Fuel for the Flame
Basic Attacks against enemies cause them to explode, dealing 21 (+4% per level) damage to them and 45 (+4% per level) damage to nearby enemies.

This damage is doubled against enemy Heroes.
12.100.00%50.00%110
Consuming Fire
Consuming Blaze heals for 150% more when a Hero is Ignited.
Seared Flesh
Each consecutive Basic Attack to enemy Heroes deals 20% more damage, to a maximum of 60% damage. This bonus lasts 5 seconds or until a non-Heroic enemy is attacked.
Power Surge
Enemy Heroes who are hit by Surging Fist are Slowed by 30% for 2.5 seconds.

Gain 15% Movement Speed while charging Surging Fist and for 2.5 seconds after casting the Ability.
Hammer of Twilight
Activate to swing the Hammer of Twilight, dealing 150 (+4.5% per level) damage, pushing enemies away, and Stunning them for 0.75 seconds.

Passive: Cho's Basic Attacks deal 25% increased damage.
Molten Block
Activate to enter Stasis and gain Invulnerability for 3 seconds, damaging nearby enemies for 92 (+4% per level) damage per second.
Frenzied Fists
Gain 75% Attack Speed for 5 seconds after using Surging Fist.
13.0.00%50.00%101
The Will of Cho
Quest: Killing enemy Minions grants 1 stack of The Will of Cho, and Hero takedowns grant 10 stacks.

Gain 1 Armor for every 30 stacks of The Will of Cho, up to a maximum of 10 Armor.

This Armor bonus stacks with Ogre Hide.
Rollback
Rune Bomb rolls back to Cho, damaging enemies in its path.
Enraged Regeneration
Each time Cho hits an enemy Hero with an Ability or Basic Attack, he heals for 60 (+4% per level) over 3 seconds. Enemy Heroes hit by Gall's Dread Orb receive 35% less healing for 2 seconds.
Upheaval
After 1 second, pull enemies towards Cho'gall, Slowing them by 25% for 3 seconds and dealing 175 (+4% per level) damage.
Molten Block
Activate to enter Stasis and gain Invulnerability for 3 seconds, damaging nearby enemies for 92 (+4% per level) damage per second.
Runic Feedback
Gall's Runic Blast reduces Cho's Rune Bomb cooldown by 1 second per enemy hit, and 2 seconds for each Hero hit.
Hour of Twilight
Decreases Cho'gall's death timer by 50%.
14.0.00%50.00%101
Calloused Hide
While under 60% maximum Health, Cho gains 15% increased Movement Speed and healing received.
Seared Flesh
Each consecutive Basic Attack to enemy Heroes deals 20% more damage, to a maximum of 60% damage. This bonus lasts 5 seconds or until a non-Heroic enemy is attacked.
Power Surge
Enemy Heroes who are hit by Surging Fist are Slowed by 30% for 2.5 seconds.

Gain 15% Movement Speed while charging Surging Fist and for 2.5 seconds after casting the Ability.
Hammer of Twilight
Activate to swing the Hammer of Twilight, dealing 150 (+4.5% per level) damage, pushing enemies away, and Stunning them for 0.75 seconds.

Passive: Cho's Basic Attacks deal 25% increased damage.
Twilight Veil
Activate to increase the Armor bonus of Ogre Hide to 75 for 4 seconds. If cast while Ogre Rage is active, it instantly swaps to Ogre Hide.
Frenzied Fists
Gain 75% Attack Speed for 5 seconds after using Surging Fist.
15.0.00%50.00%101
Calloused Hide
While under 60% maximum Health, Cho gains 15% increased Movement Speed and healing received.
Seared Flesh
Each consecutive Basic Attack to enemy Heroes deals 20% more damage, to a maximum of 60% damage. This bonus lasts 5 seconds or until a non-Heroic enemy is attacked.
Enraged Regeneration
Each time Cho hits an enemy Hero with an Ability or Basic Attack, he heals for 60 (+4% per level) over 3 seconds. Enemy Heroes hit by Gall's Dread Orb receive 35% less healing for 2 seconds.
Hammer of Twilight
Activate to swing the Hammer of Twilight, dealing 150 (+4.5% per level) damage, pushing enemies away, and Stunning them for 0.75 seconds.

Passive: Cho's Basic Attacks deal 25% increased damage.
Twilight Veil
Activate to increase the Armor bonus of Ogre Hide to 75 for 4 seconds. If cast while Ogre Rage is active, it instantly swaps to Ogre Hide.
Frenzied Fists
Gain 75% Attack Speed for 5 seconds after using Surging Fist.
16.0.00%50.00%101
The Will of Cho
Quest: Killing enemy Minions grants 1 stack of The Will of Cho, and Hero takedowns grant 10 stacks.

Gain 1 Armor for every 30 stacks of The Will of Cho, up to a maximum of 10 Armor.

This Armor bonus stacks with Ogre Hide.
Rollback
Rune Bomb rolls back to Cho, damaging enemies in its path.
Enraged Regeneration
Each time Cho hits an enemy Hero with an Ability or Basic Attack, he heals for 60 (+4% per level) over 3 seconds. Enemy Heroes hit by Gall's Dread Orb receive 35% less healing for 2 seconds.
Hammer of Twilight
Activate to swing the Hammer of Twilight, dealing 150 (+4.5% per level) damage, pushing enemies away, and Stunning them for 0.75 seconds.

Passive: Cho's Basic Attacks deal 25% increased damage.
Molten Block
Activate to enter Stasis and gain Invulnerability for 3 seconds, damaging nearby enemies for 92 (+4% per level) damage per second.
Runic Feedback
Gall's Runic Blast reduces Cho's Rune Bomb cooldown by 1 second per enemy hit, and 2 seconds for each Hero hit.
Hour of Twilight
Decreases Cho'gall's death timer by 50%.
17.0.00%50.00%101
Calloused Hide
While under 60% maximum Health, Cho gains 15% increased Movement Speed and healing received.
Rollback
Rune Bomb rolls back to Cho, damaging enemies in its path.
Firestarter
Basic Attacks against ignited Heroes decreases the cooldown of Consuming Blaze by 1 second.

Passive: Reduce the cooldown of Consuming Blaze by 3 seconds.
Upheaval
After 1 second, pull enemies towards Cho'gall, Slowing them by 25% for 3 seconds and dealing 175 (+4% per level) damage.
Molten Block
Activate to enter Stasis and gain Invulnerability for 3 seconds, damaging nearby enemies for 92 (+4% per level) damage per second.
Runic Feedback
Gall's Runic Blast reduces Cho's Rune Bomb cooldown by 1 second per enemy hit, and 2 seconds for each Hero hit.
Hour of Twilight
Decreases Cho'gall's death timer by 50%.
18.0.00%50.00%101
Consuming Fire
Consuming Blaze heals for 150% more when a Hero is Ignited.
Seared Flesh
Each consecutive Basic Attack to enemy Heroes deals 20% more damage, to a maximum of 60% damage. This bonus lasts 5 seconds or until a non-Heroic enemy is attacked.
Firestarter
Basic Attacks against ignited Heroes decreases the cooldown of Consuming Blaze by 1 second.

Passive: Reduce the cooldown of Consuming Blaze by 3 seconds.
Hammer of Twilight
Activate to swing the Hammer of Twilight, dealing 150 (+4.5% per level) damage, pushing enemies away, and Stunning them for 0.75 seconds.

Passive: Cho's Basic Attacks deal 25% increased damage.
Molten Block
Activate to enter Stasis and gain Invulnerability for 3 seconds, damaging nearby enemies for 92 (+4% per level) damage per second.
Runed Gauntlet
Basic Attacks reduce the cooldown of Cho and Gall's Heroic Abilities by 6%.
Fuel for the Flame
Basic Attacks against enemies cause them to explode, dealing 21 (+4% per level) damage to them and 45 (+4% per level) damage to nearby enemies.

This damage is doubled against enemy Heroes.
19.0.00%50.00%101
Calloused Hide
While under 60% maximum Health, Cho gains 15% increased Movement Speed and healing received.
Rollback
Rune Bomb rolls back to Cho, damaging enemies in its path.
Enraged Regeneration
Each time Cho hits an enemy Hero with an Ability or Basic Attack, he heals for 60 (+4% per level) over 3 seconds. Enemy Heroes hit by Gall's Dread Orb receive 35% less healing for 2 seconds.
Upheaval
After 1 second, pull enemies towards Cho'gall, Slowing them by 25% for 3 seconds and dealing 175 (+4% per level) damage.
Twilight Veil
Activate to increase the Armor bonus of Ogre Hide to 75 for 4 seconds. If cast while Ogre Rage is active, it instantly swaps to Ogre Hide.
Frenzied Fists
Gain 75% Attack Speed for 5 seconds after using Surging Fist.
Fuel for the Flame
Basic Attacks against enemies cause them to explode, dealing 21 (+4% per level) damage to them and 45 (+4% per level) damage to nearby enemies.

This damage is doubled against enemy Heroes.
20.0.00%50.00%101
Calloused Hide
While under 60% maximum Health, Cho gains 15% increased Movement Speed and healing received.
Seared Flesh
Each consecutive Basic Attack to enemy Heroes deals 20% more damage, to a maximum of 60% damage. This bonus lasts 5 seconds or until a non-Heroic enemy is attacked.
Enraged Regeneration
Each time Cho hits an enemy Hero with an Ability or Basic Attack, he heals for 60 (+4% per level) over 3 seconds. Enemy Heroes hit by Gall's Dread Orb receive 35% less healing for 2 seconds.
Hammer of Twilight
Activate to swing the Hammer of Twilight, dealing 150 (+4.5% per level) damage, pushing enemies away, and Stunning them for 0.75 seconds.

Passive: Cho's Basic Attacks deal 25% increased damage.
Hry
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