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Towers of Doom27. srpna 2022 22:56

MódQuick match
Délka hry15:36

Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
dantechrist1
Divine Fortress
Basic Attacks grant 10 Physical Armor for 4 seconds, stacking up to 40.

Gambit: Gain 20% bonus maximum Health. Every death reduces this bonus by 5%.
Subdue
Hitting 2 or more Heroes at the same time with Punish increases the Slow to 80% and the Slow amount does not decay.

Quest: Hit 4 or more Heroes at the same time with Punish.

Reward: Punish always Slows by 80%.
Sins Exposed
Punish reduces healing received by 35% for 3 seconds. Basic Attacks against them refresh this duration.
Falling Sword
Johanna leaps into the air for 2 seconds and she can steer the landing location by moving. While in the air, allies below Johanna are Unstoppable. Upon landing enemies hit take 225 (+4% per level) damage and are Stunned for 0.25 seconds.
Holy Fury
Deal 15 (+4% per level) damage per second to nearby enemies. Each Hero hit by Condemn increases this damage by 40% for 5 seconds.
Blessed Momentum
Basic Attacks grant 10% increased Attack Speed for 4 seconds, stacking up to 40%. They also reduce Johanna's Basic Ability cooldowns by 0.5 seconds.
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Mephistus1
Boneslicer
Grievous Throw now pierces through all enemies hit and restores 15 Mana per Hero hit. Additionally, Grievous Throw's mark is no longer removed by Basic Attacks.
Voodoo Shuffle
Activate to remove Roots and Slows.

Passive: Lower the cooldown and Mana cost of Regeneration by 40%.
Vicious Assault
Increase the duration of Grievous Throw's mark by 3 seconds and its damage bonus by 45%.
Taz'dingo!
For the next 4 seconds, Zul'jin is Unkillable, and cannot be reduced to less than 1 Health. Taz'dingo!
Eye of Zul'jin
Basic Attacks against enemy Heroes grant Zul'jin 6% Movement Speed for 2 seconds, up to 30%.
No Mercy!
Zul'jin's Basic Attacks against enemy Heroes marked with Grievous Throw ignore Armor and deal an additional 2% of maximum Health as damage.
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nichMi1
Psi-Infusion
Increases the range of Psionic Storm by 33%. Each non-Structure enemy hit by Psionic Storm restores 0.5 Mana, increased to 5 against Heroes.
Electric Fence
Force Wall deals 92 (+4% per level) damage a second to nearby enemies and Slows them by 35%.
Psionic Echo
Casting Psionic Storm causes your next Shock Ray within 3 seconds to only cost 30 Mana and create a Psionic Storm on the first enemy Hero hit.
Archon
Tassadar transforms into an Archon, gaining a Shield equal to 25% of his maximum Health and empowering Resonance Beam. Lasts for 12 seconds.

Resonance Beam: Deals 140 (+4% per level) damage to the target and splashes 70 (+4% per level) damage to nearby enemies. Heroes hit have their Spell Armor reduced by 20 for 2 seconds. Resonance Beam is fully charged while Archon is active.
Feedback
When an enemy Hero is affected by Psionic Storm, Resonance Beam's Slow is increased to 50% and it reduces Physical Armor by 25.
Psychic Shock
Psionic Storm deals damage 25% faster.
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Ondrashek1
Emerald Dreams
Entangling Roots Sleeps enemy Heroes for 2 seconds after its Root expires.
Shan'do's Clarity
Gain a second charge of Innervate. Its cooldown recharges 25% faster per ally affected by Regrowth.
Wild Growth
Each Hero hit by Moonfire extends the duration of currently active Regrowths by 1 second.
Tranquility
Heal nearby allied Heroes for 80 (+4% per level) Health per second for 8 seconds. Allies affected by Regrowth within Tranquility's area gain 10 Armor.
Revitalize
Using Innervate also grants Malfurion 15% of his max Mana and causes his Basic Ability cooldowns to refresh 50% faster for 5 seconds.
Ysera's Gift
While Malfurion is above 75% Health, Regrowth's healing-over-time is increased by 75%.
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strom1
Convection
Quest: Damaging an enemy Hero with Flamestrike increase its damage by 5, up to 100. This bonus is lost on death.

Reward: After hitting 20 enemy Heroes, increase Flamestrike damage by an additional 100 and no longer lose any bonuses on death.
Nether Wind
Increases Gravity Lapse's range by 30%. When Gravity Lapse hits an enemy Hero, refund 80 Mana.
Burned Flesh
When Flamestrike damages 2 or more Heroes, they take additional damage equal to 8% of their maximum Health.
Pyroblast
After 1.5 seconds, cast a slow-moving fireball that deals 810 (+5% per level) damage to an enemy Hero and 405 (+5% per level) damage to enemies nearby.
Pyromaniac
Each time Living Bomb deals periodic damage, Kael'thas's Basic Ability cooldowns are reduced by 0.5 seconds.
Fury of the Sunwell
Flamestrike will explode a second time 1.5 seconds later.
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BeeMicroBee2
Lion's Maw
Quest: Every time Lion's Fang hits a Hero, increase its damage by 7, up to 175.

Reward: After hitting 25 Heroes, the Slow is increased to 50% and its duration is increased to 2 seconds.
Colossus Smash
Smash a target enemy, dealing 185 (+4% per level) damage and lowering their Armor by 25 for 3 seconds, causing them to take 25% increased damage.

Passive: Base Attack Damage increased by 100%. Passive: Maximum Health and Health Regeneration reduced by 10%.
Victory Rush
Every 30 seconds, Varian's next Basic Attack will heal him for 350 (+4% per level) Health. When a nearby enemy Minion or Monster dies, the cooldown is reduced by 10 seconds.
Shield Wall
Parry grants Protected, preventing all incoming damage while active. Additionally, Parry's cooldown is reduced by 5 seconds, but it loses 1 charge.
Mortal Strike
Heroes hit by Heroic Strike receive 40% reduced healing for 4 seconds.
Banner of Dalaran
Activate to place a Banner that grants 20% increased Spell Power to nearby allied Heroes. Lasts 12 seconds.
Glory to the Alliance
Banner now also increases health regeneration and all healing received for nearby allied Heroes by 50%, and the cooldown is reduced by 50%.
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BlackCat2
Pandemic
Quest: Hit Heroes with Plague of Toads.

Reward: After hitting 35 Heroes with Plague of Toads, it spawns 2 additional toads.

Reward: After hitting 70 Heroes with Plague of Toads, it reduces the damage Heroes deal by 5%, stacking up to 25%.
Blood Ritual
If an enemy dies while poisoned by Voodoo Ritual, restore 2% of Nazeebo's maximum Health and Mana.

Passive: Takedowns grant 3 stacks of Voodoo Ritual.
Toads of Hugeness
Increase the damage and explosion radius of Plague of Toads by 25% after each hop, up to a maximum of 100%.
Gargantuan
Summon a Gargantuan to guard an area for 20 seconds. Deals 100 (+4% per level) damage when summoned, attacks for 140 (+4% per level) damage, and can be ordered to stomp nearby enemies. The Gargantuan's Stomp deals 140 (+4% per level) damage and Slows by 30% for 2 seconds.
Ice Block
Activate to place yourself in Stasis and gain Invulnerability for 3 seconds.
Ring of Poison
Zombie Wall lasts 1 second longer, and the center is filled with poison that deals a total of 319 (+4% per level) damage over 4 seconds. This damage starts small and increases over the duration.
Vile Infection
Quest: Reach 175 stacks of Voodoo Ritual.

Reward: After reaching 175 stacks of Voodoo Ritual, it can also be applied to Heroes and its damage is increased from 67 (+4% per level) to 167 (+4% per level) over 6 seconds.
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Darkseid2
Transcendence
Every 3rd Basic Attack heals the lowest nearby allied Hero for 104 (+4% per level) and gives 25% increased Move Speed for 2.5 seconds.
Earth Ally
Place an Earth Ally that grants nearby allied Heroes 50 Physical Armor against Heroic Basic Attacks, reducing damage taken by 50%. Has 400 (+4% per level) Health and lasts 10 seconds.

Kharazim can Radiant Dash to Earth Allies.
Blinding Speed
Decreases Radiant Dash's cooldown by 2 seconds and increases the maximum number of charges by 1.
Divine Palm
Protect an allied Hero from death, causing them to be healed for 1200 (+4% per level) if they take fatal damage in the next 3 seconds.
Quicksilver
Radiant Dashing to an ally gives Kharazim and the target 30% bonus Movement Speed for 3 seconds.
Way of the Hundred Fists
Radiant Dashing to an enemy launches a rapid volley of 6 Basic Attacks dealing 45% damage each.
Peaceful Repose
Divine Palm's healing amount is increased by 75% and its cooldown is set to 5 seconds if the Hero does not die.
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e45es2
Block Party
Using a Basic or Heroic ability also gives nearby allied Heroes a stack of Block, granting 75 Physical Armor against the next Hero Basic Attack for 8 seconds, reducing the damage taken by 75%. Maximum 2 stacks of Block.
Speed Metal
Using a Basic or Heroic ability also gives nearby allied Heroes 20% Movement Speed for 2.5 seconds.
Echo Pedal
Using a Basic or Heroic Ability releases two pulses of 18 (+4% per level) damage.

This deals 200% bonus damage to Minions, Mercenaries, and Monsters. The first occurs instantly, the second occurs 2 seconds later.
Mosh Pit
After 0.75 seconds, channel to stun nearby enemies for 4 seconds.
Encore
Face Melt leaves an Amp behind, which will knock enemies away again 2 seconds later.

Passive: Each enemy Hero hit by Face Melt or the Amp reduces your Heroic Ability cooldown by 5%.
Show Stopper
After using Powerslide, gain 35 Armor for 4 seconds, reducing all damage taken by 35%.
Death Metal
Upon dying, a ghost uses Mosh Pit at E.T.C's location.
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Lothar2
Force Armor
When Magic Missiles damages an enemy Hero, gain 50 Spell Armor, reducing the damage taken by the next Ability by 50%. Gain 1 charge per cast and store up to 4 charges.

Passive: Li-Ming's Mana regeneration is increased by 100% while below 35% Mana.
Triumvirate
If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds and 40 Mana is refunded.
Zei's Vengeance
Increase Arcane Orb's damage increase for distance traveled by 30%. Additionally, reduce its cooldown by 1 second.
Disintegrate
Channel a powerful beam, dealing 480 (+5% per level) damage over 2.6 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position.
Glass Cannon
Increase Li-Ming's Spell Power by 20%, but decrease her maximum Health by 15%.
Arcane Orbit
Arcane Orb travels 25% farther, increasing its maximum distance damage bonus from 270 (+3% per level) to 371 (+3% per level).
Tal Rasha's Elements
Casting Abilities increases the damage of the next Ability by 5%, up to 20%.

This bonus is reset when the same Ability is used within a chain.
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Takedowny
#ČasHrdinaOběť
1.00:22TassadarnichMiKharazimDarkseid
2.00:47JohannadantechristE.T.C.e45es
3.01:40E.T.C.e45esKael'thasstrom
4.03:02VarianBeeMicroBeeZul'jinMephistus
5.03:42E.T.C.e45esZul'jinMephistus
6.04:00TassadarnichMiKharazimDarkseid
7.05:09E.T.C.e45esKael'thasstrom
8.05:22E.T.C.e45esTassadarnichMi
9.05:31E.T.C.e45esMalfurionOndrashek
10.05:54JohannadantechristNazeeboBlackCat
11.06:00E.T.C.e45esJohannadantechrist
12.06:27E.T.C.e45esTassadarnichMi
13.06:35E.T.C.e45esMalfurionOndrashek
14.08:55E.T.C.e45esJohannadantechrist
15.09:02E.T.C.e45esTassadarnichMi
16.09:03E.T.C.e45esKael'thasstrom
17.09:54E.T.C.e45esMalfurionOndrashek
18.10:02E.T.C.e45esZul'jinMephistus
19.10:50E.T.C.e45esMalfurionOndrashek
20.10:52E.T.C.e45esKael'thasstrom
21.10:52E.T.C.e45esJohannadantechrist
22.11:01Zul'jinMephistusNazeeboBlackCat
23.11:11Li-MingLotharTassadarnichMi
24.11:30E.T.C.e45esZul'jinMephistus
25.12:04E.T.C.e45esJohannadantechrist
26.12:21E.T.C.e45esTassadarnichMi
27.12:56MalfurionOndrashekKharazimDarkseid
28.12:57E.T.C.e45esKael'thasstrom
29.14:00E.T.C.e45esJohannadantechrist
30.14:18E.T.C.e45esKael'thasstrom
31.14:50E.T.C.e45esTassadarnichMi