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Alterac Pass10. února 2022 22:33

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Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
druidja1
Stormstout Secret Recipe
Chen heals for 3.5% of his maximum Health when his Basic Abilities hit an enemy Hero.
Accumulating Flame
Increase Ignited damage by 20%.

Basic Attacks against enemy Heroes who are Ignited increase its duration by 0.75 seconds.
Elusive Brawler
Activate to gain 30% Movement Speed and Evade enemy Basic Attacks for 2 seconds. Chen's Basic Attacks reduce this cooldown by 2 seconds.
Storm, Earth, Fire
After 1 second, Chen splits into three elemental spirits for 12 seconds, each with 70% of Chen's maximum Health and a unique Ability.

The last spirit Ability that is cast is empowered. If all three spirits are killed, Chen will die as well.

Storm can grant the spirits a Shield.

Earth can leap to an area and Slow enemies.

Fire can grant the spirits Attack Speed, damage.
Enough to Share
Fortifying Brew instantly grants Chen a Shield that absorbs 180 (+4% per level) damage, and each second grants nearby allied Heroes a Shield that absorbs 140 (+4% per level) damage, up to 420 (+4% per level).
Combo Strikes
Every 3rd Basic Attack against the same target deals 75% bonus damage.

While Chen has Shields from Fortifying Brew and for 2 seconds after, he gains 35% Attack Speed.
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Ester1
Legion of Beetles
Beetles have 30 Spell Armor. Automatically spawn a Beetle every 12 seconds. Can be toggled on and off.
Bed of Barbs
Create a bed of spikes along Impale's path that slows enemies by 25% and deals 21 (+4% per level) damage per second.

Spikes persist for 3.5 seconds.
Leeching Scarabs
Beetles gain 30% bonus attack damage and they heal Anub'arak for 50% of their damage with each attack if he is nearby.
Locust Swarm
Deal 68 (+4% per level) damage per second to nearby enemies. Each enemy damaged restores 24 (+4% per level) Health. Lasts 6 seconds.
Burning Beetles
Deal 21 (+4% per level) damage per second to nearby enemies. Beetles deal 6 (+4% per level) damage per second to nearby enemies.
Debilitation
Enemy Heroes hit by Burrow Charge or Impale have their Spell Power reduced by 50% for 4 seconds.
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IceSpirit1
Echoed Corruption
Quest: Hit 40 enemy Heroes with Corruption.

Reward: After the third strike, Corruption strikes 3 times in the opposite direction.
Improved Life Tap
Increase the Mana restored by Life Tap to 40%.
Curse of Exhaustion
Drain Life deals 50% more damage and Slows the target's Movement Speed by 40%.
Horrify
After 0.5 seconds, deal 120 (+4% per level) damage to enemy Heroes in an area and Fear them for 2 seconds. While Feared, Heroes are Silenced and are forced to run away from Horrify's center.
Harvest Life
Drain Life heals for 75% more Health when used on Heroes.
Ruinous Affliction
Corruption deals an additional 78 (+4% per level) damage on impact. If the enemy is hit by all three strikes, the third strike deals 268 (+4% per level) damage.
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SPYX1
Maximum Effort
If Carnage damages the same enemy Hero 3 times it deals an additional 108 (+4% per level) damage and Slows by 25% for 2.5 seconds.
Upstage
Damaging at least 2 Heroes with Blood Rage causes Qhira to Evade the next 4 Heroic Basic Attacks within 12 seconds.
Healmonger
If Blood Rage damages an enemy Hero below 50% Health, it heals for an additional 190 (+4% per level) Health.
Unrelenting Strikes
Deal 44 (+4% per level) damage to nearby enemies every 0.5 seconds for 2.5 seconds as your sword grows outward. Upon expiring, deal 160 (+4% per level) damage to nearby enemy Heroes and Stun them for 1.5 seconds.
Chainsaw
Carnage's cooldown recharges 100% faster while an enemy Hero has maximum Blood Rage stacks.
Booming Kick
Increase the Stun duration of Revolving Sweep's re-activation by 0.25 seconds. Enemy Heroes around the primary target are also affected by Revolving Sweep's re-activation.
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SuperMage1
Free Drinks
Healing Brew's cooldown is reduced by 1 second and its Mana cost is refunded if it heals a Hero under 50% Health.
Surging Winds
If Blinding Wind hits 2 Heroes, its cooldown is reduced by 2 seconds and Li Li gains 10% Spell Power for 10 seconds.
The Good Stuff
Healing Brew heals for an additional 42 (+4% per level) over 3 seconds. While Fast Feet is active, this heal amount is increased by 100%.
Jug of 1,000 Cups
Channel for up to 6 seconds. Every 0.25 seconds, increase the cooldown of Jug of 1,000 Cups by 2 seconds, up to 50 additional seconds, and heal the lowest Health nearby allied Hero for 66 (+4% per level) Health.
Gale Force
Increase Blinding Wind's Blind duration by 0.75 seconds. Li Li's Basic Attacks against Blinded Heroes deal 100% increased damage.
Pick Me Up
Healing Brew's healing for Heroes is increased by 33% if they are under 50% Health.
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Drakkan2
Hungry for More
Gain 5% Movement Speed.

Quest: Gathering a Regeneration Globe increases Stitches's maximum Health by 25.

Reward: Every 20 Globes gathered permanently increases Stitches' Movement Speed by an additional 5%.
Tenderizer
Basic Attacks against enemy Heroes Slow by 20% for 1.5 seconds and restore 1.75% of Stitches' maximum Health.
Serrated Edge
Hitting an enemy Hero with Hook deals bonus damage equal to 5% of their maximum Health, reduces Hook's cooldown by 4 seconds, and restores 35 Mana.
Gorge
Consume an enemy Hero, trapping them for 4 seconds. When Gorge ends, the enemy Hero takes 274 (+4% per level) damage. The trapped Hero cannot move or act and doesn't take damage from other sources.
Meat Hook
Hitting an enemy Hero with Hook heals Stitches for 20% of his maximum Health over 5 seconds. While active, Basic Attacks against the Hero hit refresh the duration of this effect.
Pulverize
All enemies hit by Slam are Slowed by 70% for 0.75 seconds and Heroes have their Armor reduced by 10 for 3 seconds.
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MontaxCZ2
Ace In The Hole
Deal 12% more damage to Stunned or Slowed Heroes.

Enemy Heroes hit by Give 'Em Some Pepper are Slowed by 10% for 2.5 seconds.
Sustaining Rounds
Give 'Em Some Pepper heals Raynor for 3% of his maximum Health, increased to 6% if the primary target is a Hero.
Fuel The Rush
Reduce the Mana cost of Adrenaline Rush from 75 to 45. While Inspire is active, increase Adrenaline Rush's cooldown reduction from Basic Attacks by 300%.
Hyperion
Order the Hyperion to make a strafing run for 12 seconds, hitting up to 4 enemies for 66 (+4% per level) damage every second. Every 4 seconds, it can fire its Yamato Cannon at a Structure, dealing 794 (+4% per level) damage.
Giddy-Up
Gain 10% Movement Speed while mounted and unmounted. Inspire grants 10% more Movement Speed.
Paint Them Red
Increase the damage of Penetrating Round by 50% and heal for 90% of the damage Penetrating Round deals to Heroes.
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sami2
Big Game Hunter
Increase maximum Scrap by 2. Basic Attacks against enemy Heroes, Mercenaries, or Monsters accelerates Reduce, Reuse, Recycle Scrap regeneration by 1.5 seconds.
Rock It Sock It
Casting Rock-It! Turret grants Gazlowe a Shield that absorbs up to 200 (+4% per level) damage for 2.5 seconds.
Overload
Deth Lazor can now store up to 2 charges. Each enemy Hero hit by Deth Lazor reduces its cooldown by 0.75 seconds.
Grav-O-Bomb 3000
After a 1.5 second delay, pull enemies toward the center of an area and deal 220 (+4% per level) damage. Basic Abilities deal 30% more damage for 5 seconds after casting Grav-O-Bomb 3000.
Superior Schematics
Rock-It! Turrets attack up to 2 additional enemies for 60% damage and have 30% increased Basic Attack range.
Ark Reaktor
Reduce the cooldown of Xplodium Charge by 2 seconds. Casting Xplodium Charge creates 3 miniature Rock-It! Turrets that last for 3 seconds.

These Turrets do not drop Scrap or benefit from other Talents.
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Semiramis6892
Timewalker's Pursuit
Gain 10% Spell Power and reduce the arming time of Time Traps by 0.75 seconds. Activate to reveal the targeted area for 4 seconds. Enemies seen are revealed for 4 seconds.
Time Troubles
After its Time Stop ends, enemies affected by Time Trap lose 15 Armor for 3 seconds and allies gain 30 Armor for 3 seconds.
A Proper Greeting
Damaging a Stunned, Rooted, or Slowed enemy Hero grants 20% additional damage for 3 seconds.
Temporal Loop
Choose an enemy Hero. After 3 seconds, they are teleported back to the location where Temporal Loop was cast on them.

Basic Abilities recharge 500% faster for 3 seconds after casting Temporal Loop.
Time Out
Activate to place Chromie in Stasis and gain Invulnerability for up to 5 seconds. Can be reactivated to end the effect early.
Shifting Sands
Hitting an enemy Hero with Chromie's primary Sand Blast grants 5% Spell Power for 8 seconds, up to a maximum of 50%. The duration is refreshed whenever an enemy is damaged by the primary Sand Blast.
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šimi852
Emerald Dreams
Entangling Roots Sleeps enemy Heroes for 2 seconds after its Root expires.
Rejuvenation
Casting Regrowth on an ally also grants Malfurion its effect for 50% normal duration.
Tenacious Roots
Increase the Root duration of Entangling Roots by 25%. When Malfurion is Stunned, the cooldown of Entangling Roots is instantly reset. This can only occur every 10 seconds.
Tranquility
Heal nearby allied Heroes for 80 (+4% per level) Health per second for 8 seconds. Allies affected by Regrowth within Tranquility's area gain 10 Armor.
Nature's Swiftness
Malfurion gains 6% Movement Speed for every active Regrowth.
Ysera's Gift
While Malfurion is above 75% Health, Regrowth's healing-over-time is increased by 75%.
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