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Infernal Shrines13. dubna 2022 23:59

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Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
REN1
Protector Of Aiur
Quest: Basic Attacks against enemy Heroes increase Artanis's Attack damage by 0.1%.

Takedowns grant 1% bonus damage.
Shield Surge
Increases Shield Overload's Shields by 80% while below 25% Health.
Chrono Surge
Hitting an enemy Hero with Phase Prism grants 40% bonus Attack Speed for 5 seconds and Slows the enemy's Movement Speed by 30% for 4 seconds.
Purifier Beam
Target an enemy Hero with an orbital beam from the Spear of Adun, dealing 184 (+4% per level) damage per second for 8 seconds. The beam will chase the target as they move.

Unlimited range.
Triple Strike
Increases Twin Blades's number of Basic Attacks to 3, but increase its cooldown by 1 second.
Blades of a Templar
Increase Attack Speed by 20%. Basic Attacks Slow by 20% for 1.25 seconds.
Target Purified
Increase the speed of Purifier Beam by 15%. If the target of Purifier Beam dies, it automatically recasts on the nearest visible enemy Hero.
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Soomzerr1
Power Hungry
Regeneration Globes restore 100% more Mana and grant 10% Spell Power for 20 seconds.
Triumvirate
If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds and 40 Mana is refunded.
Zei's Vengeance
Increase Arcane Orb's damage increase for distance traveled by 30%. Additionally, reduce its cooldown by 1 second.
Disintegrate
Channel a powerful beam, dealing 480 (+5% per level) damage over 2.6 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position.
Illusionist
If Li-Ming loses more than 20% of her Health at once, its cooldown is instantly refreshed.

This effect has a 4 second cooldown.

Passive: Increases Teleport range by 50%
Arcane Orbit
Arcane Orb travels 25% farther, increasing its maximum distance damage bonus from 270 (+3% per level) to 371 (+3% per level).
Temporal Flux
Disintegrate gradually slows enemies caught in its beam, to a maximum of 60%.
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Tamyna1
Lightwell
Summon a Lightwell that periodically heals a nearby allied Hero for 50 (+4% per level). The well only fades after healing 15 times or when recast.

This cooldown is reduced by 1 second each time Anduin heals an allied Hero.
Piercing Light
Chastise pierces to hit an additional Hero.

Quest: Hitting two Heroes with a single Chastise permanently increases Spell Power by 1, to a maximum of 10.
Blessed Recovery
If Anduin loses more than 8% of his maximum Health at once, recover 15% Health over 3 seconds.

This effect has a 10 second cooldown.

Current Health required: 133 (+4% per level)
Lightbomb
Imbue an allied Hero with the Light. After 1.5 seconds, it explodes, dealing 150 (+4% per level) damage to enemies and Stunning them for 1.25 seconds.

The target gains a Shield that absorbs 165 (+4% per level) damage per enemy Hero hit. Lasts for 5 seconds.
Push Forward!
Damaging an enemy Hero increases Movement Speed by 2.5% and the amount healed by Pursued By Grace by 5% for 6 seconds. These effects stack up to 8 times.
Renew
Flash Heal heals an additional 180 (+4% per level) over 6 seconds. The duration of this heal is refreshed each time Anduin hits an enemy Hero with a Basic Attack.
Varian's Legacy
Basic Attacks burn enemies for 87 (+4% per level) damage over 3 seconds and Anduin heals for 50% of the damage dealt.
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Vincent1
Ardent Restoration
Dealing damage to a Hero heals Tyrael for 20 (+4% per level) Health over 5 seconds. Dealing damage resets this timer, and the heal amount stacks up to 10 times.

Quest: Every Regeneration Globe gathered increases this heal amount by 1%.
Divine Vigor
If Smite hits an enemy, Tyrael's Basic Attacks within the next 4 seconds heal for 70% of the damage dealt.
Purge Evil
Each enemy Hero hit by Smite increases Tyrael's Basic Attack damage by 60% for 4 seconds.
Judgment
After 0.75 seconds, charge an enemy Hero, dealing 150 (+4% per level) damage and Stunning them for 1.5 seconds. Nearby enemies are knocked away and take 75 (+4% per level) damage.
Holy Ground
Create a ring for 3 seconds that blocks enemies from entering the area teleported to using El'druin's Might.
Burning Halo
Both Tyrael and El'druin deal 18 (+4% per level) damage per second to nearby enemies. Teleporting increases this damage from Tyrael by 150% for 2 seconds.
Seal of El'druin
Using a Basic Ability grants 50% Attack Speed for 3 seconds.
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Yzul1
Quarterback
Increases Frag Grenade's damage by 10% and its range by 50%.
The Bigger They Are...
Increase the damage bonus to 4% while enemy Heroes are above 30% Health, but Minigun no longer has any effect on targets below 30%.
Melting Point
Enemies hit by Frag Grenade take an additional 75 (+4% per level) damage over 3 seconds. This damage is increased by 100% against Minions, Mercenaries, and Monsters.
Drakken Laser Drill
Call down a Laser Drill to attack nearby enemies, dealing 142 (+4% per level) damage every second. Reactivate to assign a new target. Lasts 22 seconds.
That's the Stuff!
Minigun heals Tychus for 100% of the bonus damage dealt after it expires.
Sizzlin' Attacks
Basic Attacks deal bonus damage to Heroes equal to 1% of their maximum Health. Stacks with Minigun.
Focusing Diodes
Increases the range of the Drakken Laser Drill by 50%.

Deals increasing damage the longer it remains on a single target, up to 100% extra damage.
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Aeriel2
Blighted Frost
Frost Nova deals 75% more damage to enemies in the center. After gaining 30 Blight, increase Frost Nova's Root duration by 0.5 seconds.
Armor of the Archlich
Activate to gain 50 Physical Armor for 4 seconds. Upon activation, nearby enemies take 45 (+4% per level) damage and are Slowed by 35% for 4 seconds.
Chilling Touch
Every 8 seconds, Kel'Thuzad's next Basic Attack hits all enemies in the area for 80%

additional damage, deals Spell damage instead of Physical, and Slows by 30% for 2 seconds.
Shadow Fissure
Create a fissure anywhere on the Battleground that explodes after 1.5 seconds, dealing 320 (+2.5% per level) damage to enemy Heroes in its area. If an enemy Hero is hit, set its cooldown to 1.5 seconds.
Chain-Link
Pulling a Hero with Chains of Kel'Thuzad reduces its cooldown by 5 seconds and refunds its Mana cost.
Hungering Cold
Enemies that are Rooted take an additional 55 (+2.5% per level) damage each time they are damaged by Kel'Thuzad.
Might of the Scourge
If a Hero is hit with Shadow Fissure, a second one is cast below them 1 second later.

This second cast will not duplicate itself.
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Fungi2
Lion's Maw
Quest: Every time Lion's Fang hits a Hero, increase its damage by 7, up to 175.

Reward: After hitting 25 Heroes, the Slow is increased to 50% and its duration is increased to 2 seconds.
Taunt
Silence a target Hero and force them to attack Varian for 1.25 seconds.

Passive: Maximum Health and Health Regeneration increased by 40%.
Lionheart
Increase Lion's Fang's healing from Heroes by 75%.
Shield Wall
Parry grants Protected, preventing all incoming damage while active. Additionally, Parry's cooldown is reduced by 5 seconds, but it loses 1 charge.
Shattering Throw
Activate to throw a sword at a target Hero that deals 50 (+4% per level) damage, and up to 1400 (+4% per level) bonus damage to their Shields.

Passive: Basic Attacks against Heroes deal up to 200% bonus Physical Damage to Shields.
Banner of Ironforge
Activate to place a Banner that grants 20 Armor to nearby allied Heroes, reducing damage taken by 20%. Lasts 12 seconds.
Demoralizing Shout
Activate to demoralize nearby enemy Heroes, reducing damage they deal by 40% for 5 seconds.
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Kenny2
Adrenaline Stimpack
Passive: While over 80% Health, gain 25% bonus Attack Speed and 10% bonus Movement Speed.

Activate to gain 100% Attack Speed and 25% Movement Speed for 5 seconds.
Incinerator Gauntlets
Increase Basic Attack area by 15%, and Basic Attack damage to Minions, Mercenaries, and Monsters by 50%.
Suppressive Fire
Each stream of Flame Stream reduces the Spell Power of Heroes hit by 25% for 4 seconds, up to 50%.
Combustion
Channel for up to 2.6 seconds. Upon ending, Slow nearby enemies by 60% and deal 55 (+4% per level) damage to them every 0.5 seconds. Combustion's Slow and damage over time duration is extended the longer Blaze Channels, from 1 second up to 5 seconds.

Blaze's Movement Speed is reduced by 40% while Channeling.
Collision Course
Jet Propulsion's collision deals 275 (+4% per level) damage to the first enemy Hero hit.
Thermal Protection
Each enemy hit by Jet Propulsion grants 10 Armor for 3 seconds and reduces its cooldown by 1.25 seconds.
Flash Fire
While Channeling Combustion, Blaze's Movement Speed is no longer reduced, and nearby enemies are Slowed by 60%.
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strom2
Gathering Storm
Quest: Every time Hammerang hits a Hero increase its damage by 0.5% and refund 6 Mana.

Reward: After hitting 30 Heroes with Hammerang, increase its damage by 15%.
Updraft
Increases Barrel Roll's range by 40% and Shield amount by 70%, and its Shield now lasts indefinitely.
Secret Weapon
Increases Hammerang's range by 30% and Basic Attacks deal 75% bonus damage while Hammerang is in flight.
Mighty Gust
Push enemies away, and slow their Movement Speed by 40% decaying over 4 seconds.
Flow Rider
While Tailwind is active, Falstad's Basic Abilities recharge 100% faster.
Aerie Gusts
Reduces the activation time for Tailwind from 5 to 3 seconds, and increases the Movement Speed bonus from 15% to 25%.
Wind Tunnel
Mighty Gust creates a wind tunnel for 4 seconds. Enemies caught in the tunnel will periodically be pushed back.
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WakilL2
Colossal Totem
Reactivate Earthbind Totem to move an existing totem to a new location. This can be used once per cast.

Passive: Increase Earthbind Totem's area and duration by 50%, and Health by 25%.
Earthliving Enchant
When Chain Heal heals a Hero below 50% Health, they are healed an additional 160 (+4% per level) Health over 4 seconds.
Grounded Totem
Enemy Heroes in Earthbind Totem's area also have their Attack Speed Slowed by 25% and their Spell Power reduced by 15%.

Passive: Increase Earthbind Totem's range by 50%.
Ancestral Healing
After 1 second, heal an allied Hero for 1180 (+4% per level) Health.
Wellspring
Every 2 seconds, Earthbind Totem will cast an untalented Chain Heal at the nearest allied Hero with the lowest Health. This Chain Heal heals for 35% of its normal amount.
Earthgrasp Totem
When Earthbind Totem is first cast, it deals 115 (+4% per level) damage and Slows nearby enemies by 90% for 1 second.
Elemental Conduit
Activate to gain Lightning Shield and grant all nearby allied Heroes a Shield equal to 10% of their maximum Health for 5 seconds.

For up to 5 seconds after activating, hitting an enemy Hero with this effects' Lightning Shield gives nearby allies a Shield equal to 1.5% of their maximum Health for 5 seconds.
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Takedowny
#ČasHrdinaOběť
1.00:51Li-MingSoomzerrFalstadstrom
2.02:59ArtanisRENFalstadstrom
3.03:07RehgarWakilLArtanisREN
4.03:50Li-MingSoomzerrKel'ThuzadAeriel
5.05:26Li-MingSoomzerrBlazeKenny
6.05:31FalstadstromArtanisREN
7.06:00Li-MingSoomzerrKel'ThuzadAeriel
8.07:33RehgarWakilLAnduinTamyna
9.07:39Li-MingSoomzerrKel'ThuzadAeriel
10.07:44RehgarWakilLLi-MingSoomzerr
11.07:47TyraelVincentVarianFungi
12.08:50RehgarWakilLTyraelVincent
13.09:15Li-MingSoomzerrBlazeKenny
14.10:19Li-MingSoomzerrKel'ThuzadAeriel
15.10:32Li-MingSoomzerrRehgarWakilL
16.10:53Li-MingSoomzerrVarianFungi
17.11:24RehgarWakilLTyraelVincent
18.12:24Li-MingSoomzerrBlazeKenny
19.12:27Li-MingSoomzerrKel'ThuzadAeriel
20.12:38Li-MingSoomzerrFalstadstrom
21.12:48Li-MingSoomzerrRehgarWakilL
22.14:28Li-MingSoomzerrKel'ThuzadAeriel
23.14:56Li-MingSoomzerrBlazeKenny
24.15:29RehgarWakilLAnduinTamyna
25.15:34Li-MingSoomzerrKel'ThuzadAeriel
26.15:43TyraelVincentFalstadstrom
27.16:53Li-MingSoomzerrKel'ThuzadAeriel
28.17:07RehgarWakilLArtanisREN
29.17:14Li-MingSoomzerrFalstadstrom
30.18:54Li-MingSoomzerrVarianFungi
31.18:55Li-MingSoomzerrBlazeKenny
32.19:07Li-MingSoomzerrKel'ThuzadAeriel
33.19:17Li-MingSoomzerrRehgarWakilL