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Tomb of the Spider Queen12. dubna 2022 23:17

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Délka hry20:26

Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Bambo1
Greater Cleave
Increases the radius of Cleave by 33%.
Rending Cleave
Cleave deals an additional 40% damage over 3 seconds.
Wormhole
After 1.25 seconds, reactivate Blink to return to the point where it was cast from within 4 seconds.
Might Of The Nerazim
Activate to cast an untalented version of Zeratul's most recently used Basic Ability, dealing 50% less damage.

Passive: After using an Ability, Zeratul's next Basic Attack within 6 seconds deals 30% more damage.
Spell Shield
Every 30 seconds, gain 50 Spell Armor against the next enemy Ability and subsequent Abilities for 3 seconds, reducing the damage taken by 50%.

Can be toggled to allow or prevent this talent from triggering automatically.
Void Slash
If Cleave hits more than one enemy Hero, it deals 40% increased damage and its cooldown is reduced by 3 seconds.
Twilight Falls
Might of the Nerazim resets the cooldown of all Basic Abilities.
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NicIt1
Power Word: Shield
While Divine Star is traveling out, allies in its path gain a Shield that absorbs 128 (+4% per level) damage for 4 seconds.

If Divine Star hits an enemy Hero, Anduin gains a Shield that absorbs 185 (+4% per level) damage for 4 seconds.
Surge of Light
Basic Attacks reduce the cooldown of Chastise by 0.75 seconds. Basic Attacks against Heroes Rooted by Chastise launch an additional Basic Attack and restore 25 Mana.
Blessed Recovery
If Anduin loses more than 8% of his maximum Health at once, recover 15% Health over 3 seconds.

This effect has a 10 second cooldown.

Current Health required: 133 (+4% per level)
Holy Word: Salvation
After 0.5 seconds, Channel to invoke the Light for 3 seconds. While nearby, allied Heroes heal for up to 30% of their max Health and are Protected.
Push Forward!
Damaging an enemy Hero increases Movement Speed by 2.5% and the amount healed by Pursued By Grace by 5% for 6 seconds. These effects stack up to 8 times.
Holy Nova
After Anduin catches Divine Star, it explodes, healing nearby allied Heroes for 105 (+4% per level) and damaging enemies for 150 (+4% per level).
Varian's Legacy
Basic Attacks burn enemies for 87 (+4% per level) damage over 3 seconds and Anduin heals for 50% of the damage dealt.
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strom1
Burn the Impure
Consuming a Valorous Brand mark deals bonus damage equal to 2.5% of the Hero's maximum Health.
Battle Hunger
Increase the healing of Valorous Brand by 80%.
Flash of Anger
Consuming a mark from Celestial Charge deals 150 (+4% per level) damage to the target and nearby enemies and grants Imperius a 250 (+4% per level) point Shield for 4 seconds.
Angelic Armaments
Summon a ring of blazing swords that grants 850 (+4% per level) Shield for 3 seconds.

If the Shield lasts the full duration, this ability can be reactivated within 5 seconds to launch 6 swords toward an area, each dealing 140 (+4% per level) damage to the first enemy hit.
Pathetic Mortals
Stunning enemy Heroes with Celestial Charge reduces their Movement Speed by 25% and their damage by 50% for 4 seconds.
Valorous Pursuit
Activate to teleport to an enemy that has been marked by Valorous Brand and gain 25 Armor for 3 seconds.
Brand of Solarion
Reduce the duration of Valorous Brand to 5 seconds, but it is no longer consumed when triggered.
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Swanky1
Hungry for More
Gain 5% Movement Speed.

Quest: Gathering a Regeneration Globe increases Stitches's maximum Health by 25.

Reward: Every 20 Globes gathered permanently increases Stitches' Movement Speed by an additional 5%.
Tenderizer
Basic Attacks against enemy Heroes Slow by 20% for 1.5 seconds and restore 1.75% of Stitches' maximum Health.
Serrated Edge
Hitting an enemy Hero with Hook deals bonus damage equal to 5% of their maximum Health, reduces Hook's cooldown by 4 seconds, and restores 35 Mana.
Putrid Bile
Emit bile that deals 37 (+4% per level) damage per second to enemies within, Slowing them by 35% for 1.5 seconds. Gain 20% Movement Speed while emitting bile. Lasts 8 seconds.
Meat Hook
Hitting an enemy Hero with Hook heals Stitches for 20% of his maximum Health over 5 seconds. While active, Basic Attacks against the Hero hit refresh the duration of this effect.
Digestive Juices
Devour deals an additional 140 (+4% per level) damage over 5 seconds. When used on a Hero, its cooldown is reduced by 4 seconds and causes the Hero hit to deal 50% reduced damage for 4 seconds.
Gift From The Embalmer
Putrid Bile deals 100% more damage to Heroes.

Quest: Each time Putrid Bile damages an enemy Hero, the duration of Stitches' next death timer is reduced by 2%, to a maximum of 80% total reduction. All stacks of this effect are lost upon death.
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Takeno1
Way of the Wind
Gain 40% Movement Speed for 3 seconds after entering or exiting Wind Walk.

Casting Wind Walk heals Samuro for 5% of his maximum Health.
One With The Wind
While Samuro has Wind Walk active and for 3 seconds after breaking it, both he and his Mirror Images gain 30 Armor, taking 30% reduced damage from all sources.
Burning Blade
Critical Strikes from Samuro and Mirror Images deal an additional 50% of their Basic Attack damage as Spell Damage to the target and nearby enemies.
Bladestorm
Cause a Bladestorm of destructive force around Samuro for 3 seconds, granting him 25 Armor and dealing 180 (+4% per level) damage per second to nearby enemies.
Shukuchi
Wind Walk teleports Samuro a short distance in the direction he's currently facing.
Harsh Winds
Attacking a Hero during Wind Walk causes them to take 30% increased damage from Samuro for 3 seconds.
Wind Strider
Wind Walk's cooldown is reduced by 6 seconds.
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Kaisou2
Lingering Chill
Increase the duration of Chill from 4 seconds to 6 seconds.
Arcane Intellect
Dealing damage to a Chilled target returns Mana to Jaina. Basic Attacks return 5 Mana and Abilities return 20.

Passive: While above 75% Mana, Jaina gains 10% Spell Power.
Icefury Wand
Basic Attacks against Chilled enemies deal 50% more damage and lower the cooldown of Blizzard by 1.25 seconds.

Doubled against enemy Heroes.
Summon Water Elemental
Summon a Water Elemental at target location. The Water Elemental's Basic Attacks deal 62 (+4% per level) damage, splash for 25% damage and Chill. The Ability can be reactivated to retarget the Water Elemental.

Lasts 20 seconds.
Ice Barrier
Gain a Shield for 25% of Ability damage dealt to Chilled targets. The shield lasts 4 seconds.
Snowstorm
The damage of the second wave of Blizzard is increased by 50%. The damage of the third wave is increased by 100%.
Wintermute
Increases the cast range of Water Elemental by 50%, and the Water Elemental will now mimic Jaina's Basic Abilities for 50% damage.
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Michu1132
Keep Moving!
Increases the Movement Speed bonus of Shove by 10% and its duration by 2 seconds.
Rising Dread
Each bounce of Dread Orb increases its radius by 25% and damage by 15%. Activate Dread Orb before the second bounce ends to reverse the direction of the third bounce.
Double Trouble
Quest: If Shadowflame hits an enemy Hero that is afflicted by Cho's Consuming Blaze, its cooldown is reduced by 0.5 seconds.

Reward: After hitting 20 Heroes, Shadowflame's cooldown is instead permanently reduced by 0.5 seconds.
Twisting Nether
After 1 second, nearby enemies are slowed by 50% while Gall channels, up to 5 seconds. Activate to deal 353 (+5% per level) damage.
Twilight Nova
After the first bounce of Dread Orb, 2 extra bombs bounce to the sides once.
Leaden Orb
Dread Orb Stuns enemy Heroes for 0.75 seconds.
Twilight Frenzy
Activate to reduce the cooldowns of Shadowflame and Dread Orb to 2 seconds for the next 6 seconds.
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MłodyWilk2
Calloused Hide
While under 60% maximum Health, Cho gains 15% increased Movement Speed and healing received.
Seared Flesh
Each consecutive Basic Attack to enemy Heroes deals 20% more damage, to a maximum of 60% damage. This bonus lasts 5 seconds or until a non-Heroic enemy is attacked.
Enraged Regeneration
Each time Cho hits an enemy Hero with an Ability or Basic Attack, he heals for 60 (+4% per level) over 3 seconds. Enemy Heroes hit by Gall's Dread Orb receive 35% less healing for 2 seconds.
Hammer of Twilight
Activate to swing the Hammer of Twilight, dealing 150 (+4.5% per level) damage, pushing enemies away, and Stunning them for 0.75 seconds.

Passive: Cho's Basic Attacks deal 25% increased damage.
Surging Dash
While Channeling Surging Fist, Cho heals for 150 (+4% per level) Health per second.
Frenzied Fists
Gain 75% Attack Speed for 5 seconds after using Surging Fist.
C'Thun's Gift
Cho's Basic Attack becomes ranged and Slows targets by 20% for 2 seconds.
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SirRonix2
Party Mix
Quest: Play Lúcio's Crossfade tracks to nearby allies. Multiple allies provide additional time.

Reward: For every 1 Minute played, permanently increase Lucio's maximum Mana by 10.

Reward: Once you have played for 8 minutes or more, permanently increase Crossfade's range by 20%.
Subwoofer
Enemies within the first half of Soundwave's range are knocked back 75% further.

Quest: Hit 3 enemy Heroes with a single Soundwave.

Reward: Increase Soundwave's arc by 50% and its range by 20%.
Reverse Amp
Blast Lúcio's active Crossfade track at enemy Heroes. While Amp It Up is active, Healing Boost deals 50 (+4% per level) damage per second and Speed Boost Slows by 20%.

This ability is unaffected by Crossfade talents.
Sound Barrier
After 1 second, Lúcio and nearby allied Heroes gain a 1296 (+4% per level) point Shield that rapidly decays over 6 seconds.
All Together
For each ally affected by Crossfade, Lúcio gains 5% Movement Speed that stacks with other bonuses.
Rejuvenescência
While Amp It Up is active, Crossfade's Healing Boost heals for an additional 2.5% of the target's maximum Health each second.
House Party
For each ally affected by Crossfade, Lúcio gains 8% increased healing.
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Thorlek2
Full Metal
D.Va's Mech gains 10% increased Health and its Fusion Cannons heal for 16% of the damage dealt to enemies in its bonus area.
Rush-down
Boosters deals an additional 2% of maximum Health as damage to Heroes and heals D.Va's Mech for the damage dealt. Boosters deals 50% increased damage to non-Heroic enemies.
Hit the Nitrous
The initial speed bonus of Boosters is increased to 300%, then decays to normal boost speed over 0.5 seconds. During this time, Boosters Stuns for 0.5 seconds.
Micro Missiles
After .375 seconds, Channel to launch a volley of 12 missiles in a target direction. Each missile impacts the first enemy in its path, dealing 40 (+4% per level) damage in a small area and Slowing by 30% for 2 seconds.

Stores 2 charges with a 5 second cooldown between each use.

Requires Mech Mode.
Pew! Pew! Pew!
Pilot Mode: Instead of a single shot, Big Shot fires 3 shots over 0.5 seconds. Each shot deals 75% damage.
Emergency Shielding
When D.Va's Mech would be destroyed, it instead gains a Shield that absorbs 280 (+4% per level) damage over 4 seconds.

This effect has a 30 second cooldown.
Headshot!
Pilot Mode: Increase Big Shot's damage by 75% and reduce its cooldown by 2 seconds.
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Takedowny
#ČasHrdinaOběť
1.01:11JainaKaisouImperiusstrom
2.01:22ZeratulBamboJainaKaisou
3.04:11ZeratulBamboChoMłodyWilk
4.04:11ZeratulBamboGallMichu113
5.05:26ZeratulBamboJainaKaisou
6.05:36ChoMłodyWilkImperiusstrom
7.06:14ZeratulBamboChoMłodyWilk
8.06:14ZeratulBamboGallMichu113
9.08:46ChoMłodyWilkZeratulBambo
10.08:55AnduinNicItLúcioSirRonix
11.10:57LúcioSirRonixZeratulBambo
12.12:07ZeratulBamboLúcioSirRonix
13.12:08JainaKaisouImperiusstrom
14.12:38ChoMłodyWilkZeratulBambo
15.14:25ZeratulBamboLúcioSirRonix
16.14:27JainaKaisouZeratulBambo
17.14:39JainaKaisouImperiusstrom
18.14:55JainaKaisouAnduinNicIt
19.15:56JainaKaisouStitchesSwanky
20.16:09ZeratulBamboChoMłodyWilk
21.16:09ZeratulBamboGallMichu113
22.16:12ZeratulBamboLúcioSirRonix
23.16:13ZeratulBamboD.VaThorlek
24.17:03ZeratulBamboJainaKaisou
25.17:27D.VaThorlekAnduinNicIt
26.17:37D.VaThorlekZeratulBambo
27.17:37ZeratulBamboD.VaThorlek
28.17:39ZeratulBamboLúcioSirRonix
29.18:20JainaKaisouStitchesSwanky
30.19:14ZeratulBamboLúcioSirRonix
31.19:18JainaKaisouAnduinNicIt
32.19:20ZeratulBamboChoMłodyWilk
33.19:20ZeratulBamboGallMichu113
34.19:23JainaKaisouZeratulBambo
35.19:25ZeratulBamboJainaKaisou