Braxis Holdout22. července 2022 22:55
| Mód | Quick match |
|---|---|
| Délka hry | 16:21 |
| Hrdina / Hráč | Výhra | 1 | 4 | 7 | 10 | 13 | 16 | 20 | SoloKill | Assists | Deaths | SiegeDamage | HeroDamage | Healing | SelfHealing | Exp. | Naživu | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Caleban | 1 | Ranger Sentinel pierces the first Hero hit. Its width is increased by 25% and deals up to 250% more damage based on distance traveled. | Everlasting Light If Light of Elune's second charge is cast on a different target from the first, it heals for 80% more. | Kaldorei Resistance Light of Elune grants the target 10 Spell Armor for 2 seconds. This effect stacks up to 2 times. | Shadowstalk Grant all allied Heroes Stealth for 10 seconds and heal them for 380 (+4% per level) Health over 10 seconds. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible. | Harsh Moonlight Sentinel Slows enemies hit by 35% and reduces their damage dealt by 35% for 3 seconds. | Empower Reduce Sentinel's cooldown by 3 seconds. Heroes hit by Sentinel takes bonus damage equal to 6% of their maximum Health. | - | - | - | 0 | - | - | - | - | |||
| Drakkan | 1 | Ace In The Hole Deal 12% more damage to Stunned or Slowed Heroes. Enemy Heroes hit by Give 'Em Some Pepper are Slowed by 10% for 2.5 seconds. | Behemoth Armor Gain 200 bonus maximum Health. Quest: Every time Give 'Em Some Pepper's primary target is a Hero, gain an additional 8 maximum Health. | Unstable Compound Increase the area of Give 'Em Some Pepper by 15%. Each enemy Hero hit by Give 'Em Some Pepper grants Raynor 10 Mana and reduces the cooldown of Penetrating Round by 1.5 seconds. | Hyperion Order the Hyperion to make a strafing run for 12 seconds, hitting up to 4 enemies for 66 (+4% per level) damage every second. Every 4 seconds, it can fire its Yamato Cannon at a Structure, dealing 794 (+4% per level) damage. | Give Me More! Increase Adrenaline Rush healing by 50%. While Inspire is active, gain 1 Basic Attack range. | Rallying Cry Increase the Attack Speed bonus of Inspire by 20%. Passive: After every 12 Basic Attacks, cast Inspire for free. | - | - | - | 0 | - | - | - | - | |||
| JackLHerer | 1 | Lion's Maw Quest: Every time Lion's Fang hits a Hero, increase its damage by 7, up to 175. Reward: After hitting 25 Heroes, the Slow is increased to 50% and its duration is increased to 2 seconds. | Taunt Silence a target Hero and force them to attack Varian for 1.25 seconds. Passive: Maximum Health and Health Regeneration increased by 40%. | Lionheart Increase Lion's Fang's healing from Heroes by 75%. | Shield Wall Parry grants Protected, preventing all incoming damage while active. Additionally, Parry's cooldown is reduced by 5 seconds, but it loses 1 charge. | Juggernaut Charge deals bonus damage to Heroes equal to 4% of their maximum Health. | Banner of Ironforge Activate to place a Banner that grants 20 Armor to nearby allied Heroes, reducing damage taken by 20%. Lasts 12 seconds. | - | - | - | 0 | - | - | - | - | |||
| MontaxCZ | 1 | Impaling Light Celestial Charge's final damage is increased by 75% and its cooldown is reduced by 1.25 seconds for each Valorous Brand on the target when the Stun completes. | Battle Hunger Increase the healing of Valorous Brand by 80%. | Flash of Anger Consuming a mark from Celestial Charge deals 150 (+4% per level) damage to the target and nearby enemies and grants Imperius a 250 (+4% per level) point Shield for 4 seconds. | Angelic Armaments Summon a ring of blazing swords that grants 850 (+4% per level) Shield for 3 seconds. If the Shield lasts the full duration, this ability can be reactivated within 5 seconds to launch 6 swords toward an area, each dealing 140 (+4% per level) damage to the first enemy hit. | Divine Rage Consuming a Valorous Brand mark reduces the cooldown of Molten Armor by 1 second. | Celestial Swiftness Gain 20% Movement Speed for 5 seconds after casting Celestial Charge. Gain 40% Attack Speed for 5 seconds for each Hero stunned with Celestial Charge. | - | - | - | 0 | - | - | - | - | |||
| Tyrion | 1 | Finishing Touch Gain 20% Basic Attack damage. When Qhira Basic Attacks an enemy Hero below 50% Health it deals 20% additional damage, and she gains 35% Attack Speed for 3 seconds. | Your Pain, My Gain Basic Attacking an enemy Hero causes Qhira to gain 10 Armor for 3 seconds. Stacks 3 times. | Siphoning Link Damaging an enemy Hero with Revolving Sweep's initial impact or swing causes Qhira to regenerate 96 (+4% per level) Health over 4 seconds. Stacks up to 4 times. Passive: Basic Attacks heal for 20% of the damage dealt. | Unrelenting Strikes Deal 44 (+4% per level) damage to nearby enemies every 0.5 seconds for 2.5 seconds as your sword grows outward. Upon expiring, deal 160 (+4% per level) damage to nearby enemy Heroes and Stun them for 1.5 seconds. | The Hunted Basic Attacking an enemy Hero increases your Basic Attack damage against that Hero by 25%. Stacks up to 4 times and lasts 4 seconds. Bonus is reset if a different Hero is attacked. | Lingering Ailment Enemy Heroes hit by Revolving Sweep or by Grappling Hook have their Armor reduced by 25 for 3 seconds. | - | - | - | 0 | - | - | - | - | |||
| DarkDucer | 2 | Hungry for More Gain 5% Movement Speed. Quest: Gathering a Regeneration Globe increases Stitches's maximum Health by 25. Reward: Every 20 Globes gathered permanently increases Stitches' Movement Speed by an additional 5%. | Playtime! Basic Attacks reduce the cooldown of Slam by 0.75 seconds and restores 5 Mana. Hitting Heroes with the inner area of Slam reduces its cooldown by 1.5 seconds. | Putrefaction While Shambling Horror is active, Vile Gas reduces healing received by 40%. Passive: Vile Gas heals Stitches for 75% of the damage dealt. | Putrid Bile Emit bile that deals 37 (+4% per level) damage per second to enemies within, Slowing them by 35% for 1.5 seconds. Gain 20% Movement Speed while emitting bile. Lasts 8 seconds. | Under Pressure Increase Slam's damage by 25. Quest: After damaging Heroes with Vile Gas 6 times, permanently increase the damage of Slam by 1, to a maximum of 75 additional damage. | Pulverize All enemies hit by Slam are Slowed by 70% for 0.75 seconds and Heroes have their Armor reduced by 10 for 3 seconds. | - | - | - | 0 | - | - | - | - | |||
| Fatixk | 2 | Stormcaller Increase the radius of Lightning Shield by 25%. Quest: Each time Lightning Shield damages an enemy Hero, permanently increase Rehgar's Health by 2 and Mana by 1, stacking up to 300 times. | Electric Charge The bearer of Lightning Shield Heals for 20% of the damage it deals to enemy Heroes, doubled if the bearer is Rehgar. While Lightning Shield is damaging an enemy, its bearer gains 10% increased Movement Speed. | Blood and Thunder Ghost Wolf attacks reduce Basic Ability cooldowns by 1.5 seconds and restore 5% of Rehgar's maximum Mana. | Ancestral Healing After 1 second, heal an allied Hero for 1180 (+4% per level) Health. | Tidal Waves Reduces Chain Heal's cooldown by 1 second for each Hero healed, and reduces its Mana cost from 60 to 40. | Rising Storm Every time a Lighting Shield damages an enemy Hero, increase its damage by 10%. Stacks up to 15 times. Passive: Increase the duration of Lightning Shield by 3 seconds. | - | - | - | 0 | - | - | - | - | |||
| Miela | 2 | Power Hungry Regeneration Globes restore 100% more Mana and grant 10% Spell Power for 20 seconds. | Triumvirate If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds and 40 Mana is refunded. | Zei's Vengeance Increase Arcane Orb's damage increase for distance traveled by 30%. Additionally, reduce its cooldown by 1 second. | Disintegrate Channel a powerful beam, dealing 480 (+5% per level) damage over 2.6 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position. | Glass Cannon Increase Li-Ming's Spell Power by 20%, but decrease her maximum Health by 15%. | Arcane Orbit Arcane Orb travels 25% farther, increasing its maximum distance damage bonus from 270 (+3% per level) to 371 (+3% per level). | - | - | - | 0 | - | - | - | - | |||
| RoiS3r | 2 | Advanced Artillery Increase Siege Mode's splash damage to 60% of Basic Attack damage, and increase its splash radius by 25%. | Regenerative Bio-Steel Basic Attacks while in Siege Mode heal for 10% of the damage dealt. | Hover Siege Mode Sgt. Hammer can move at 50% Movement Speed while in Siege Mode. | Napalm Strike Deals 164 (+4% per level) damage on impact, and leaves a napalm area that deals 50 (+4% per level) damage per second. Lasts for 4 seconds. | Hyper-Cooling Engines While in Siege Mode, hitting Heroes with Basic Attacks reduces the cooldown of Thrusters by 5 seconds. | Mechanical Know-how Neosteel Plating grants 20% maximum Health as a Shield for 2 seconds and increases Basic Attack damage by 30% for 5 seconds. | - | - | - | 0 | - | - | - | - | |||
| Souless | 2 | Widowmakers Enemies hit by Corpse Spiders' jar are Slowed by 25% for 1 second. Reward: After Corpse Spiders attack Heroes 100 times, their attack damage is increased by 25% and their duration is increased by 1 second. | Hexed Crawlers Corpse Spiders restore 1% of Nazeebo's maximum Health and Mana when they attack an enemy Hero. | Spirit of Arachyr The number of Corpse Spiders spawned is increased from 3 to 4. If Corpse Spiders' jar hits only one enemy, it creates an additional spider. | Gargantuan Summon a Gargantuan to guard an area for 20 seconds. Deals 100 (+4% per level) damage when summoned, attacks for 140 (+4% per level) damage, and can be ordered to stomp nearby enemies. The Gargantuan's Stomp deals 140 (+4% per level) damage and Slows by 30% for 2 seconds. | Ice Block Activate to place yourself in Stasis and gain Invulnerability for 3 seconds. | Spider Colony Corpse Spider Attacks against Heroes reduce the cooldown of Nazeebo's Basic Abilities by 0.125 seconds. | - | - | - | 0 | - | - | - | - | |||
| # | Čas | Hrdina | Oběť | ||
|---|---|---|---|---|---|
| 1. | 01:06 | NazeeboSouless | RaynorDrakkan | ||
| 2. | 01:14 | Sgt. HammerRoiS3r | QhiraTyrion | ||
| 3. | 01:14 | QhiraTyrion | Sgt. HammerRoiS3r | ||
| 4. | 01:58 | NazeeboSouless | VarianJackLHerer | ||
| 5. | 01:59 | QhiraTyrion | StitchesDarkDucer | ||
| 6. | 02:42 | NazeeboSouless | ImperiusMontaxCZ | ||
| 7. | 02:48 | NazeeboSouless | VarianJackLHerer | ||
| 8. | 03:10 | NazeeboSouless | QhiraTyrion | ||
| 9. | 03:41 | NazeeboSouless | ImperiusMontaxCZ | ||
| 10. | 04:31 | QhiraTyrion | StitchesDarkDucer | ||
| 11. | 04:34 | QhiraTyrion | RehgarFatixk | ||
| 12. | 05:22 | NazeeboSouless | VarianJackLHerer | ||
| 13. | 06:15 | QhiraTyrion | StitchesDarkDucer | ||
| 14. | 07:01 | NazeeboSouless | QhiraTyrion | ||
| 15. | 07:03 | VarianJackLHerer | RehgarFatixk | ||
| 16. | 07:47 | QhiraTyrion | Sgt. HammerRoiS3r | ||
| 17. | 07:52 | QhiraTyrion | RehgarFatixk | ||
| 18. | 08:17 | NazeeboSouless | ImperiusMontaxCZ | ||
| 19. | 09:34 | VarianJackLHerer | Sgt. HammerRoiS3r | ||
| 20. | 09:35 | VarianJackLHerer | StitchesDarkDucer | ||
| 21. | 10:14 | VarianJackLHerer | RehgarFatixk | ||
| 22. | 10:18 | NazeeboSouless | ImperiusMontaxCZ | ||
| 23. | 10:56 | Sgt. HammerRoiS3r | VarianJackLHerer | ||
| 24. | 11:32 | TyrandeCaleban | Sgt. HammerRoiS3r | ||
| 25. | 12:36 | QhiraTyrion | RehgarFatixk | ||
| 26. | 12:37 | NazeeboSouless | TyrandeCaleban | ||
| 27. | 12:38 | QhiraTyrion | StitchesDarkDucer | ||
| 28. | 12:41 | NazeeboSouless | QhiraTyrion | ||
| 29. | 12:46 | NazeeboSouless | ImperiusMontaxCZ | ||
| 30. | 14:00 | NazeeboSouless | ImperiusMontaxCZ | ||
| 31. | 14:15 | NazeeboSouless | QhiraTyrion | ||
| 32. | 14:45 | Li-MingMiela | RaynorDrakkan | ||
| 33. | 15:11 | Li-MingMiela | ImperiusMontaxCZ | ||
| 34. | 15:13 | Li-MingMiela | VarianJackLHerer | ||
| 35. | 15:16 | QhiraTyrion | RehgarFatixk | ||
| 36. | 15:17 | Li-MingMiela | QhiraTyrion | ||