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Infernal Shrines29. ledna 2022 0:55

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Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Fungi1
Overwhelming Power
Hitting an enemy Hero with Discord Strike grants 40% Attack Speed and causes Basic Attacks to heal for 50% of the damage dealt for 4 seconds.
Show of Force
Heroes hit with 3 of Alarak's Abilities within 2 seconds take an additional 61 (+4% per level) damage and increase Sadism by 2%, stacking up to 20%.

Sadism gained from Show of Force is lost on death.
Hindered Motion
Telekinesis Slows enemies by 30% for 3 seconds.
Deadly Charge
After channeling, Alarak charges forward dealing 200 (+4% per level) damage to all enemies in his path. Distance is increased based on the amount of time channeled, up to 1.5 seconds.

Issuing a Move order while this is channeling will cancel it at no cost. Taking damage will interrupt the channeling.
Blade of the Highlord
Basic Attacks against Heroes increase Sadism by 2% stacking up to 40%.

Sadism gained from Blade of the Highlord is lost on death.
Lethal Onslaught
Hitting an enemy Hero with Discord Strike grants 50% of Sadism's damage bonus to Alarak's Basic Attacks for 4 seconds. Basic Attacks against Heroes refresh this duration.
Counter-Strike
Alarak targets an area and channels for 1 second, becoming Protected and Unstoppable. After, if he took damage from an enemy Hero, he sends a shockwave that deals 275 (+4% per level) damage.

This ability will take over Alarak's Trait button.
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kacer08081
Feast on Fear
Stunning an enemy Hero with Shadow Charge or Overpower heals Diablo for 10% of his maximum Health over 3 seconds.
Life Leech
Diablo gains 1 Soul and heals for 1.75% of his maximum Health when Basic Attacking an enemy Hero. While at 100 Souls, increase this healing to 3.5% of his maximum Health.
Diabolical Momentum
When Diablo's Basic Attacks damage enemies, reduce the cooldown of Shadow Charge and Overpower by 1.5 seconds.
Apocalypse
Create a demonic rune under each enemy Hero on the battleground. After 1.75 seconds the rune explodes dealing 137 (+4% per level) damage and Stunning them for 1.75 seconds.
Cruelty
Stunning an enemy Hero with Shadow Charge or Overpower increases Diablo's Attack Speed by 50% for 7 seconds, up to 100%.
Overpowering Nightmare
Gain 2 additional charges of Overpower, with a 2 second cooldown between uses.
Dying Breath
Apocalypse's cooldown is reduced by 25 seconds for every enemy Hero hit (to a minimum of 5 seconds) and is cast for free when Diablo dies.
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nathaniel1
Patchwork Creation
Gain 3 Armor for every unit afflicted with Vile Gas, stacking up to 8 times. While Shambling Horror is active, this Armor amount is doubled.

Passive: Increase regeneration effects and all healing received by 15%.
Tenderizer
Basic Attacks against enemy Heroes Slow by 20% for 1.5 seconds and restore 1.75% of Stitches' maximum Health.
Putrefaction
While Shambling Horror is active, Vile Gas reduces healing received by 40%.

Passive: Vile Gas heals Stitches for 75% of the damage dealt.
Putrid Bile
Emit bile that deals 37 (+4% per level) damage per second to enemies within, Slowing them by 35% for 1.5 seconds. Gain 20% Movement Speed while emitting bile. Lasts 8 seconds.
Chop Chop
Hitting an enemy Hero with Hook or activating Shambling Horror grants 40% increased Attack Speed for 4 seconds. Basic Attacks refresh the duration of this effect.
Flare Up
Deals 15 (+4% per level) damage per second to nearby enemies. Hitting an enemy Hero with Hook or activating Shambling Horror increases this damage by 150% for 4 seconds.
Gas Bag
Activating Shambling Horror grants Unstoppable for 3 seconds.

Passive: Shambling Horror's cooldown is reduced by 20 seconds.
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strom1
Swift as the Wind
Hitting an enemy Hero with Swift Strike increases Genji's Movement Speed by 30% for 3 seconds.
Shuriken Mastery
Quest: Hit enemy Heroes with Shuriken.

Reward: After hitting 30 Heroes, Shuriken damage is increased by 25.

Reward: After hitting 60 Heroes, Cyber Agility now refunds 3 charges of Shuriken.
Perfect Defense
Deflected damage reduces the cooldown of Deflect by 2 seconds, up to a maximum of 10 seconds.
X-Strike
Perform two slashes dealing 145 (+4% per level) damage. The slashes detonate after 1.25 seconds causing an additional 290 (+4% per level) damage to enemies in their area.
Flow Like Water
Each enemy Hero hit with Swift Strike reduces its cooldown by 3 seconds.
Reflect
Deflect also deals an additional 33% of the damage blocked.
Zanshin
Quest: Block 6500 damage with Deflect, including damage blocked so far.

Reward: Deflect hits all nearby enemy Heroes.
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WakilL1
Power Word: Shield
While Divine Star is traveling out, allies in its path gain a Shield that absorbs 128 (+4% per level) damage for 4 seconds.

If Divine Star hits an enemy Hero, Anduin gains a Shield that absorbs 185 (+4% per level) damage for 4 seconds.
Moral Compass
Divine Star fires Basic Attacks at Heroes close to its apex.

Passive: Increase Attack Range by 1.1.
Blessed Recovery
If Anduin loses more than 8% of his maximum Health at once, recover 15% Health over 3 seconds.

This effect has a 10 second cooldown.

Current Health required: 133 (+4% per level)
Lightbomb
Imbue an allied Hero with the Light. After 1.5 seconds, it explodes, dealing 150 (+4% per level) damage to enemies and Stunning them for 1.25 seconds.

The target gains a Shield that absorbs 165 (+4% per level) damage per enemy Hero hit. Lasts for 5 seconds.
Speed of the Pious
While Divine Star is traveling, gain 30% Movement Speed.

Each allied Hero healed by Divine Star on its return to Anduin reduces its cooldown by 1 second.
Holy Nova
After Anduin catches Divine Star, it explodes, healing nearby allied Heroes for 105 (+4% per level) and damaging enemies for 150 (+4% per level).
Varian's Legacy
Basic Attacks burn enemies for 87 (+4% per level) damage over 3 seconds and Anduin heals for 50% of the damage dealt.
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Jermo492
Protector Of Aiur
Quest: Basic Attacks against enemy Heroes increase Artanis's Attack damage by 0.1%.

Takedowns grant 1% bonus damage.
Shield Battery
Shield Overload's cooldown recharges 125% faster while its Shield is active.

Passive: Reduce Shield Overload's cooldown by 4 seconds.
Chrono Surge
Hitting an enemy Hero with Phase Prism grants 40% bonus Attack Speed for 5 seconds and Slows the enemy's Movement Speed by 30% for 4 seconds.
Purifier Beam
Target an enemy Hero with an orbital beam from the Spear of Adun, dealing 184 (+4% per level) damage per second for 8 seconds. The beam will chase the target as they move.

Unlimited range.
Phase Bulwark
Shield Overload grants 50 Spell Armor while active and for 2 seconds after it expires.
Titan Killer
Basic Attacks against Heroes deal bonus damage equal to 0.5% of the target's maximum Health in damage, increased to 1.5% when empowered by Twin Blades.
Target Purified
Increase the speed of Purifier Beam by 15%. If the target of Purifier Beam dies, it automatically recasts on the nearest visible enemy Hero.
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Lennart0072
Smooth Moves
While Wall Ride is active, Basic Attacks heal for 30% of the damage dealt and restore 0.5 Mana.

Passive: Increase Wall Ride duration by 1 second.
Subwoofer
Enemies within the first half of Soundwave's range are knocked back 75% further.

Quest: Hit 3 enemy Heroes with a single Soundwave.

Reward: Increase Soundwave's arc by 50% and its range by 20%.
Good Vibrations
Hitting an enemy with Soundwave grants Lúcio a 38 (+4% per level) Shield for 7 seconds. Hitting enemy Heroes grants 3 times this amount.
High Five
Quickly skate to an allied Hero. Upon arrival the ally is healed for 230 (+4% per level), Lúcio is healed for 80 (+4% per level), and both gain Unstoppable for 1 second.
Slip
While Wall Ride is active, passing near an enemy Hero increases its Movement Speed bonus to 40%, and grants 15 Armor, for 1 second.
Rejuvenescência
While Amp It Up is active, Crossfade's Healing Boost heals for an additional 2.5% of the target's maximum Health each second.
Mixing Fire
High Five can now be cast on enemy Heroes, dealing 160 (+4% per level) damage and reducing all healing received by 50% for 3 seconds.

Passive: Reduce the cost and cooldown of High Five by 30%.
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Lucas2
Lion's Maw
Quest: Every time Lion's Fang hits a Hero, increase its damage by 7, up to 175.

Reward: After hitting 25 Heroes, the Slow is increased to 50% and its duration is increased to 2 seconds.
Taunt
Silence a target Hero and force them to attack Varian for 1.25 seconds.

Passive: Maximum Health and Health Regeneration increased by 40%.
Lionheart
Increase Lion's Fang's healing from Heroes by 75%.
Warbringer
Reduce Charge's cooldown by 8 seconds and Mana cost from 45 to 22. Additionally, Charge can be cast on allied Heroes.
Juggernaut
Charge deals bonus damage to Heroes equal to 4% of their maximum Health.
Banner of Dalaran
Activate to place a Banner that grants 20% increased Spell Power to nearby allied Heroes. Lasts 12 seconds.
Vigilance
Being hit by a Hero Basic Attack reduces the cooldown of Taunt by 1 second.
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Nathan2
Pressurized Glands
Increases the range of Symbiote's Spike Burst by 25% and decreases the cooldown by 1 second.
Adrenal Overload
Heroic Symbiote hosts gain 25% increased Attack Speed.
Calldown: MULE
Activate to calldown a Mule that repairs Structures, one at a time, near target point for 40 seconds, healing for 90 Health every 1 second.
Ultimate Evolution
Clone target allied Hero and control it for 20 seconds. Abathur has perfected the clone, granting it 20% Spell Power, 20% bonus Attack Damage, and 10% bonus Movement Speed. Cannot use their Heroic Ability.
Soma Transference
Symbiote's Spike Burst heals the host for 64 (+4% per level) Health per enemy Hero hit.
Adrenaline Boost
Symbiote's Carapace increases the Movement Speed of the target by 40% for 3.5 seconds.
Hivemind
Symbiote creates an additional Symbiote on a nearby allied Hero.

This Symbiote mimics the commands of the first, but does half damage and Shielding.
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ward2
Force Armor
When Magic Missiles damages an enemy Hero, gain 50 Spell Armor, reducing the damage taken by the next Ability by 50%. Gain 1 charge per cast and store up to 4 charges.

Passive: Li-Ming's Mana regeneration is increased by 100% while below 35% Mana.
Triumvirate
If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds and 40 Mana is refunded.
Zei's Vengeance
Increase Arcane Orb's damage increase for distance traveled by 30%. Additionally, reduce its cooldown by 1 second.
Wave of Force
Knock away all enemies from an area and deal 160 (+5% per level) damage.
Cannoneer
When Li-Ming uses an Ability, her next Basic Attack's damage is increased by 75% and deals Spell damage instead of Physical.

Stacks up to 3 times.
Arcane Orbit
Arcane Orb travels 25% farther, increasing its maximum distance damage bonus from 270 (+3% per level) to 371 (+3% per level).
Tal Rasha's Elements
Casting Abilities increases the damage of the next Ability by 5%, up to 20%.

This bonus is reset when the same Ability is used within a chain.
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Takedowny
#ČasHrdinaOběť
1.00:54StitchesnathanielArtanisJermo49
2.01:30ArtanisJermo49AnduinWakilL
3.03:04Diablokacer0808ArtanisJermo49
4.04:40StitchesnathanielArtanisJermo49
5.04:42StitchesnathanielLúcioLennart007
6.05:33ArtanisJermo49AnduinWakilL
7.07:08ArtanisJermo49AlarakFungi
8.07:19ArtanisJermo49Diablokacer0808
9.07:27ArtanisJermo49Genjistrom
10.08:29Diablokacer0808ArtanisJermo49
11.08:40Diablokacer0808LúcioLennart007
12.09:42StitchesnathanielVarianLucas
13.09:51ArtanisJermo49AlarakFungi
14.10:05ArtanisJermo49Diablokacer0808
15.10:13ArtanisJermo49Stitchesnathaniel
16.13:40ArtanisJermo49AnduinWakilL
17.13:45ArtanisJermo49Diablokacer0808
18.13:52ArtanisJermo49Genjistrom
19.15:58StitchesnathanielLúcioLennart007
20.16:11StitchesnathanielLi-Mingward
21.16:16StitchesnathanielVarianLucas
22.16:29StitchesnathanielArtanisJermo49
23.18:16ArtanisJermo49AnduinWakilL
24.18:22StitchesnathanielLúcioLennart007
25.18:27StitchesnathanielVarianLucas
26.18:29StitchesnathanielArtanisJermo49
27.20:23ArtanisJermo49AlarakFungi
28.20:26ArtanisJermo49Genjistrom
29.20:31ArtanisJermo49Diablokacer0808
30.20:34ArtanisJermo49Stitchesnathaniel
31.20:44ArtanisJermo49AnduinWakilL