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Sky Temple13. června 2022 22:22

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Délka hry12:41

Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Anderson1
Pressurized Glands
Increases the range of Symbiote's Spike Burst by 25% and decreases the cooldown by 1 second.
Needlespine
Increases the damage and range of Symbiote's Stab by 20%.
Networked Carapace
Using Symbiote's Carapace also applies an untalented Carapace Shield to all nearby allied Heroes, Minions, and Mercenaries.
Evolve Monstrosity
Turn an allied Minion or Locust into a Monstrosity. When enemy Minions near the Monstrosity die, it gains 2% Health and 2% Basic Attack damage, stacking up to 40 times.

The Monstrosity can be healed by Carapace and has the ability to Burrow to a visible location every 80 seconds.

Using Symbiote on the Monstrosity allows Abathur to control it, in addition to Symbiote's normal benefits.

This Ability can be reactivated to automatically cast Symbiote on his Monstrosity.
Spatial Efficiency
Symbiote's Stab gains 1 additional charge and its cooldown is reduced by .5 seconds.
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Grumpkin1
Immolation
After using Sweeping Strike, burn nearby enemies for 22 (+4% per level) damage a second for 4 seconds.
Hunter's Onslaught
Basic Abilities heal for 35% of the damage they deal. This bonus is doubled versus Heroes.
Friend or Foe
Increases the range of Dive by 20% and allows it to be used to dive to allied Heroes.
The Hunt
Charge to target unit, dealing 251 (+4% per level) damage on impact and stunning for 1 second.
Elusive Strike
Sweeping Strike reduces the cooldown of Evasion by 3 seconds every time it damages an enemy Hero.
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Halosos1
High King's Quest
Quest: Hit 50 Heroes with Basic Attacks. Quest: Participate in 5 Hero Takedowns. Quest: Gather 15 Regeneration Globes.

Reward: Completing a Quest grants 10 Base Attack Damage. Completing all 3 Quests grants an additional 30 Base Attack Damage.
Twin Blades of Fury
Basic Attacks reduce Heroic Strike's cooldown by 9 seconds, and increase Varian's Movement Speed by 30% for 2 seconds.

Passive: Attack Speed increased by 100%. Passive: Base Attack Damage reduced by 25%.
Second Wind
Basic Attacks heal Varian for 1% of his maximum Health. While below 50% Health, they also heal him for 50% of the damage dealt.
Shield Wall
Parry grants Protected, preventing all incoming damage while active. Additionally, Parry's cooldown is reduced by 5 seconds, but it loses 1 charge.
Mortal Strike
Heroes hit by Heroic Strike receive 40% reduced healing for 4 seconds.
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n00gmAn1
Hyper Shift
Increase Phase Shift's healing by an additional 6% of the target's maximum Health. Nearby enemy Minion deaths reduce Phase Shift's cooldown by 1 second.
Magic Spit
Increase Basic Attack range by 1.1. Basic Attacks against Heroes reduce the cooldown of Soothing Mist by 4 seconds.
Peekaboo!
Phase Shifting to an ally grants both Brightwing and her target a 335 (+4% per level) Shield for 4 seconds and reveals a large area around them for 5 seconds.
Emerald Wind
After 0.5 seconds, create an expanding nova of wind, dealing 225 (+4% per level) damage and pushing enemies away.
Pixie Boost
Pixie Dust gives 50% bonus Movement Speed, decaying to 20% over 3 seconds.
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Ruler1
Combat Readiness
Each Combo Point spent grants 75 Physical Armor against the next enemy Hero Basic Attack, reducing its damage by 75%. Stores up to 3 charges.
Initiative
Ambush, Cheap Shot, and Garrote grant 15% Movement Speed for 3 seconds and award 2 Combo Points.
Fatal Finesse
Quest: Each time Blade Flurry damages an enemy Hero, its damage increases by 6, up to 90.

Reward: After damaging 15 Heroes with Blade Flurry, permanently reduce its Energy cost by 20.
Smoke Bomb
Create a cloud of smoke. While in the smoke, Valeera is Unrevealable, can pass through other units, and gains 60 Armor, reducing damage taken by 60%. Valeera can continue to attack and use abilities without being revealed. Lasts 5 seconds.

Using this Ability does not break Stealth.
Blind
Increase the duration of Cheap Shot's Blind by 2.5 seconds.
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Bambo2
Unrivaled Strength
Increase Wrecking Ball's throw range by 25% and its damage by 125%.
Indomitable
Activate to become Unstoppable for 1.5 seconds.
Oppressor
Basic Attacks and Bloodthirst against Heroes reduce the target's Spell Power by 30% for 2.5 seconds.
Decimate
Deal 50 (+4% per level) damage to nearby enemies and Slow them by 40% for 1.5 seconds. Deals 100% more damage to Heroes, and each Hero hit reduces the cooldown by 1 second.

Stores up to 3 charges.
Bloodcraze
When hitting a Hero, Bloodthirst heals for an additional 15% of Garrosh's maximum Health over 3 seconds.
Seasoned Soldier
Gain 5% maximum Health, increase Groundbreaker's Slow duration by 1 second, and Bloodthirst gains an additional charge.
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Drakkan2
Veteran Marksman
Quest: Every time the primary target of Give 'Em Some Pepper is a Hero, permanently increase its damage bonus by 0.75%.

Gambit: Gain 60% bonus Give 'Em Some Pepper damage. Every death reduces this bonus by 15%.
Behemoth Armor
Gain 200 bonus maximum Health.

Quest: Every time Give 'Em Some Pepper's primary target is a Hero, gain an additional 8 maximum Health.
Unstable Compound
Increase the area of Give 'Em Some Pepper by 15%. Each enemy Hero hit by Give 'Em Some Pepper grants Raynor 10 Mana and reduces the cooldown of Penetrating Round by 1.5 seconds.
Hyperion
Order the Hyperion to make a strafing run for 12 seconds, hitting up to 4 enemies for 66 (+4% per level) damage every second. Every 4 seconds, it can fire its Yamato Cannon at a Structure, dealing 794 (+4% per level) damage.
Give Me More!
Increase Adrenaline Rush healing by 50%. While Inspire is active, gain 1 Basic Attack range.
Rallying Cry
Increase the Attack Speed bonus of Inspire by 20%.

Passive: After every 12 Basic Attacks, cast Inspire for free.
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MontaxCZ2
Hippity Hop
After not Basic Attacking or taking damage for 2 seconds, increase the Move Speed bonus of Dryad's Swiftness by 10%.
Blossom Swell
Increases Noxious Blossom's range by 25% and its radius by 20%.

Blossom Swell applies 2 stacks of Nature's Toxin to enemies hit.
Wild Vigor
Using Crippling Spores increases the damage of Lunara's next 4 Basic Attacks by 70%.
Leaping Strike
Leap over an enemy, Slowing them by 80% for 0.35 seconds and dealing 271 (+4% per level) damage.

Stores up to 2 charges.
Let Them Wither
Increases Crippling Spores' Slow duration by 1 second and causes it to no longer decay.
Unfair Advantage
Nature's Toxin deals 60% more damage to Heroes that are Slowed, Rooted, or Stunned.
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Neznamy2
Vampiric Rounds
Quest: Stack 5 Doses on an enemy Hero or Basic Attack a Hero with 5 Doses.

Reward: Stack 5 Doses to increase Shrike's healing by 1%.

Reward: Basic Attack a Hero with 5 Doses to increase Shrike's healing by 0.25%.
Debilitating Dart
Fire a dart which Slows the Movement Speed and reduces the damage dealt by the first enemy Hero it hits by 50% for 4 seconds. If no Heroes are hit, reduce this cooldown by 8 seconds.
Mind-Numbing Agent
Every Dose a Hero has reduces their Spell Power by 10%.
Eye of Horus
Assume a sniping position, gaining the ability to fire up to 6 specialized rounds with unlimited range. Rounds pierce allied and enemy Heroes but collide with enemy Structures in their path. Allies are healed for 225 (+4% per level) and enemies are damaged for 135 (+4% per level). Deals 50% less damage to Structures.

Ana is unable to move while Eye of Horus is active.
Speed Serum
Healing Dart grants 25% Movement Speed to affected Heroes for 2 seconds.
Sharpshooter
Healing Dart's healing is increased by 5% if it heals a Hero, up to 50%. At maximum bonus, further increase its healing by 35%. This bonus is reset if Healing Dart fails to hit a Hero.
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strom2
Raven's Intellect
Raven Form increases Medivh's Mana and Health Regeneration by 75%.
Dust of Appearance
Activate to greatly increase sight range for 5 seconds and reveal enemy Heroes in the area for 8 seconds. Does not cancel Raven Form.

Passive: Increase Medivh's sight range while in Raven Form by 25%.
Force of Magic
Preventing at least 268 (+4% per level) damage with a single cast of Force of Will grants 30% Spell Power for 15 seconds. Stacks up to 2 times.
Poly Bomb
Polymorph an enemy Hero for 2 seconds, Silencing them and making them unable to attack. On expiration, Poly Bomb spreads to other nearby enemy Heroes.
Enduring Will
Preventing at least 268 (+4% per level) damage with Force of Will reduces its cooldown to 4 seconds.
Arcane Charge
When Arcane Rift damages an enemy Hero, the next Arcane Rift deals 15% more damage.
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Takedowny
#ČasHrdinaOběť
1.00:28GarroshBamboVarianHalosos
2.01:51ValeeraRulerGarroshBambo
3.02:42GarroshBamboBrightwingn00gmAn
4.02:58GarroshBamboIllidanGrumpkin
5.03:15GarroshBamboValeeraRuler
6.03:47GarroshBamboVarianHalosos
7.03:54GarroshBamboBrightwingn00gmAn
8.04:31ValeeraRulerGarroshBambo
9.04:50MedivhstromVarianHalosos
10.06:12GarroshBamboVarianHalosos
11.06:33GarroshBamboIllidanGrumpkin
12.07:07GarroshBamboVarianHalosos
13.07:08GarroshBamboValeeraRuler
14.09:11MedivhstromValeeraRuler
15.10:18GarroshBamboIllidanGrumpkin
16.10:22GarroshBamboBrightwingn00gmAn
17.11:42MedivhstromBrightwingn00gmAn
18.11:47GarroshBamboValeeraRuler
19.12:04GarroshBamboIllidanGrumpkin
20.12:17GarroshBamboVarianHalosos