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Infernal Shrines19. února 2022 0:46

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Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Caleban1
Hyper Shift
Increase Phase Shift's healing by an additional 6% of the target's maximum Health. Nearby enemy Minion deaths reduce Phase Shift's cooldown by 1 second.
Magic Spit
Increase Basic Attack range by 1.1. Basic Attacks against Heroes reduce the cooldown of Soothing Mist by 4 seconds.
Peekaboo!
Phase Shifting to an ally grants both Brightwing and her target a 335 (+4% per level) Shield for 4 seconds and reveals a large area around them for 5 seconds.
Blink Heal
Teleport to a nearby ally. When teleporting to a Hero, heal them for 200 (+4% per level).

Stores up to 2 charges.
Pixie Power
Reduce the cooldown of Pixie Dust by 3 seconds and increase the Spell Armor granted by 25.
Phase Out
Activate to place Brightwing in Stasis for 0.75 seconds.
Faerie Protector
Activate to apply Pixie Dust to all nearby Heroes.

Passive: Pixie Dust always bounces back and applies to Brightwing.
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DeStrooier1
Subtlety
After teleporting with Ambush, Cheap Shot, or Garrote, regenerate 10 Energy per second for 5 seconds.
Relentless Strikes
Reduces the Energy cost of Sinister Strike by 10.
Mutilate
Sinister Strike now hits with both blades, dealing 125% additional damage, but its range is reduced by 1.
Cloak of Shadows
Valeera is enveloped in a Cloak of Shadows, which immediately removes all damage over time effects from her. For 1.5 seconds, she becomes Unstoppable and gains 75 Spell Armor, reducing Ability Damage taken by 75%.

Using this Ability does not break Stealth.
Blind
Increase the duration of Cheap Shot's Blind by 2.5 seconds.
Seal Fate
Sinister Strike deals 50% additional damage and generates an additional Combo Point when used against Silenced, Rooted, or Stunned enemy Heroes.
Elusiveness
Increases Valeera's Movement Speed while Vanished by an additional 20%.
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Drakkan1
Hungry for More
Gain 5% Movement Speed.

Quest: Gathering a Regeneration Globe increases Stitches's maximum Health by 25.

Reward: Every 20 Globes gathered permanently increases Stitches' Movement Speed by an additional 5%.
Tenderizer
Basic Attacks against enemy Heroes Slow by 20% for 1.5 seconds and restore 1.75% of Stitches' maximum Health.
Serrated Edge
Hitting an enemy Hero with Hook deals bonus damage equal to 5% of their maximum Health, reduces Hook's cooldown by 4 seconds, and restores 35 Mana.
Gorge
Consume an enemy Hero, trapping them for 4 seconds. When Gorge ends, the enemy Hero takes 274 (+4% per level) damage. The trapped Hero cannot move or act and doesn't take damage from other sources.
Meat Hook
Hitting an enemy Hero with Hook heals Stitches for 20% of his maximum Health over 5 seconds. While active, Basic Attacks against the Hero hit refresh the duration of this effect.
Pulverize
All enemies hit by Slam are Slowed by 70% for 0.75 seconds and Heroes have their Armor reduced by 10 for 3 seconds.
Master Hooker
Reduce the cooldown of Hook by 4 seconds. Enemy Heroes hit by Hook have 75% reduced healing for 2 seconds. Allies hit by Helping Hand are Unkillable for 2 seconds.
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MontaxCZ1
Lingering Chill
Increase the duration of Chill from 4 seconds to 6 seconds.
Arcane Intellect
Dealing damage to a Chilled target returns Mana to Jaina. Basic Attacks return 5 Mana and Abilities return 20.

Passive: While above 75% Mana, Jaina gains 10% Spell Power.
Ice Lance
Hitting a Chilled target with Frostbolt reduces its cooldown by 1.5 seconds and restores 10 Mana.
Ring of Frost
After a 1.5 second delay, create a Ring of Frost in an area that deals 310 (+4% per level) damage and Roots enemies for 3 seconds. The ring persists for 3 seconds afterward, Chilling any enemies who touch it.
Icy Veins
Activate to make Jaina's Basic Abilities' cooldowns recharge 200% faster and reduce their Mana cost by 50% for 5 seconds.
Snowstorm
The damage of the second wave of Blizzard is increased by 50%. The damage of the third wave is increased by 100%.
Ice Blink
Activate to teleport a short distance and Chill all nearby enemies.
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ProfWalrus1
Crash Lightning
Repeatable Quest: Hitting at least 2 Heroes with a single use of Chain Lightning increases the damage of its bounces by 12, up to 360.

Reward: After hitting multiple Heroes 30 times, Chain Lightning prioritizes bouncing to Heroes.
Feral Resilience
Heroes damaged by Feral Spirit grant 4 stacks of Frostwolf Resilience and 2 stacks of Feral Resilience, granting 75 Physical Armor against the next incoming Hero Basic Attack.

Stacks are consumed on the next cast of Feral Spirit.
Maelstrom Weapon
Repeatable Quest: Basic Attacks against Heroes while Windfury's Movement Speed bonus is active increase Attack Damage by 1.

Reward: After gaining 20 Attack Damage, increase the Movement Speed bonus of Windfury to 40%.

Reward: After gaining 40 Attack Damage, Thrall permanently gains 15% increased Movement Speed.
Earthquake
After 0.5 seconds, summon a massive Earthquake that pulses every 4 seconds. Each pulse lasts 2 seconds, Slowing all enemies in the area by 50%, and deals 50 (+4% per level) damage to enemy Heroes. Does 3 pulses.
Spirit Shield
Every 45 seconds, gain 50 Spell Armor against the next enemy Ability and subsequent Abilities for 4 seconds. Frostwolf Resilience reduces this cooldown by 10 seconds.

Can be toggled to allow or prevent this talent from triggering automatically.
Tempest Fury
The final strike of Windfury hits 3 times for 75% normal damage.
Elemental Momentum
Basic Attacks reduce Thrall's Basic and Heroic Ability cooldowns by 0.25 seconds, tripled against Heroes.
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Amak2
Ranger
Sentinel pierces the first Hero hit. Its width is increased by 25% and deals up to 250% more damage based on distance traveled.
Everlasting Light
If Light of Elune's second charge is cast on a different target from the first, it heals for 80% more.
Moonlit Arrows
Basic Attacks decrease the cooldown of Light of Elune by an additional 0.75 seconds.
Starfall
Deal 92 (+4% per level) damage per second and Slow enemies by 20% in an area. Lasts 6 seconds.
Harsh Moonlight
Sentinel Slows enemies hit by 35% and reduces their damage dealt by 35% for 3 seconds.
Empower
Reduce Sentinel's cooldown by 3 seconds. Heroes hit by Sentinel takes bonus damage equal to 6% of their maximum Health.
Iceblade Arrows
Increase Attack Speed by 20%. Basic Attacks against enemy Heroes reduce their damage dealt by 8% for 2 seconds. This effect stacks up to 5 times.
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EgoTheUndead2
Overpower
When Parry blocks a Hero's Basic Attack, Heroic Strike's cooldown is refreshed and the next one does 40% more damage.
Taunt
Silence a target Hero and force them to attack Varian for 1.25 seconds.

Passive: Maximum Health and Health Regeneration increased by 40%.
Victory Rush
Every 30 seconds, Varian's next Basic Attack will heal him for 350 (+4% per level) Health. When a nearby enemy Minion or Monster dies, the cooldown is reduced by 10 seconds.
Shield Wall
Parry grants Protected, preventing all incoming damage while active. Additionally, Parry's cooldown is reduced by 5 seconds, but it loses 1 charge.
Mortal Strike
Heroes hit by Heroic Strike receive 40% reduced healing for 4 seconds.
Banner of Stormwind
Activate to place a Banner that grants 25% increased Movement Speed to nearby allied Heroes. Lasts 12 seconds.
Glory to the Alliance
Banner now also increases health regeneration and all healing received for nearby allied Heroes by 50%, and the cooldown is reduced by 50%.
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Flissi2
Convection
Quest: Damaging an enemy Hero with Flamestrike increase its damage by 5, up to 100. This bonus is lost on death.

Reward: After hitting 20 enemy Heroes, increase Flamestrike damage by an additional 100 and no longer lose any bonuses on death.
Mana Tap
Activating Verdant Spheres restores 5% of Kael'thas's maximum Mana.
Burned Flesh
When Flamestrike damages 2 or more Heroes, they take additional damage equal to 8% of their maximum Health.
Pyroblast
After 1.5 seconds, cast a slow-moving fireball that deals 810 (+5% per level) damage to an enemy Hero and 405 (+5% per level) damage to enemies nearby.
Pyromaniac
Each time Living Bomb deals periodic damage, Kael'thas's Basic Ability cooldowns are reduced by 0.5 seconds.
Fury of the Sunwell
Flamestrike will explode a second time 1.5 seconds later.
Flamethrower
Increases the cast range of Flamestrike by 40%. If Flamestrike hits 2 or more Heroes, its cooldown is reduced by 4 seconds.
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Grayswandir2
Extra-Wound Timers
The final grenade launched from Frag Launcher deals 120% bonus damage, and Frag Launcher grenades last an additional 2 seconds before automatically detonating.
Taste For Explosions
Quest: Hitting a Hero with Frag Launcher increases its damage by 0.2%, up to 40%.
Dirty Trickster
Increase the explosion radius of Total Mayhem by 20%.

When Junkrat is Stunned, Rooted, or damaged by an enemy Hero while below 50% Health, he uses Total Mayhem, dropping 5 grenades at his feet that explode.

This effect has a 12 second cooldown.
RIP-Tire
Create a motorized bomb with 530 (+4% per level) Health that lasts 15 seconds. While active, Junkrat is immobile but gains control of RIP-Tire's movement.

RIP-Tire can be reactivated to detonate immediately, knocking nearby enemies back and dealing 720 (+4% per level) damage to enemies near the center gradually reduced to 445 (+4% per level) to enemies on the edge.
Ripper Air
Junkrat is knocked back 50% farther by Concussion Mine. Additionally, Concussion Mine's cooldown is reduced by 12 seconds if only Junkrat is hit.
Endless Nades
Hitting an enemy Hero with Frag Launcher reduces its cooldown by 1.5 seconds.
Cannonball!
Increase the radius and explosion radius of grenades from Basic Attacks and Frag Launcher by 50%.
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PentagramPro2
Big Game Hunter
Increase maximum Scrap by 2. Basic Attacks against enemy Heroes, Mercenaries, or Monsters accelerates Reduce, Reuse, Recycle Scrap regeneration by 1.5 seconds.
Rock It Sock It
Casting Rock-It! Turret grants Gazlowe a Shield that absorbs up to 200 (+4% per level) damage for 2.5 seconds.
Goblin Fusion
Generate 3 Scrap for each Hero hit by Deth Lazor.
Robo-Goblin
Activate to become Unstoppable for 1.5 seconds.

Passive: Basic Attacks deal 90 (+4% per level) bonus damage over 5 seconds, stacking up to 3 times.
Superior Schematics
Rock-It! Turrets attack up to 2 additional enemies for 60% damage and have 30% increased Basic Attack range.
Ark Reaktor
Reduce the cooldown of Xplodium Charge by 2 seconds. Casting Xplodium Charge creates 3 miniature Rock-It! Turrets that last for 3 seconds.

These Turrets do not drop Scrap or benefit from other Talents.
It's Raining Scrap
Reduce the Scrap cost of Rock-It! Turrets by 1. Regain 2 Scrap for each Scrap pickup.
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Takedowny
#ČasHrdinaOběť
1.01:14ThrallProfWalrusVarianEgoTheUndead
2.03:17VarianEgoTheUndeadThrallProfWalrus
3.04:12VarianEgoTheUndeadValeeraDeStrooier
4.04:22ThrallProfWalrusGazlowePentagramPro
5.06:06ThrallProfWalrusTyrandeAmak
6.06:30ThrallProfWalrusKael'thasFlissi
7.06:58ThrallProfWalrusVarianEgoTheUndead
8.07:13ThrallProfWalrusTyrandeAmak
9.07:48VarianEgoTheUndeadThrallProfWalrus
10.07:56VarianEgoTheUndeadStitchesDrakkan
11.09:29VarianEgoTheUndeadThrallProfWalrus
12.09:53ValeeraDeStrooierVarianEgoTheUndead
13.10:36ThrallProfWalrusTyrandeAmak
14.10:49VarianEgoTheUndeadThrallProfWalrus
15.11:06BrightwingCalebanJunkratGrayswandir
16.12:03ThrallProfWalrusKael'thasFlissi
17.12:22ThrallProfWalrusVarianEgoTheUndead
18.13:03ThrallProfWalrusTyrandeAmak
19.13:15ThrallProfWalrusJunkratGrayswandir
20.14:27ValeeraDeStrooierVarianEgoTheUndead
21.14:35GazlowePentagramProThrallProfWalrus
22.17:02VarianEgoTheUndeadThrallProfWalrus
23.17:20ValeeraDeStrooierTyrandeAmak
24.18:20ValeeraDeStrooierJunkratGrayswandir
25.18:28VarianEgoTheUndeadThrallProfWalrus
26.19:06VarianEgoTheUndeadValeeraDeStrooier
27.19:15VarianEgoTheUndeadJainaMontaxCZ