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Dragon Shire31. ledna 2022 22:17

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Délka hry18:14

Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Egel1
Tricky Shuffles
While Frag Launcher has no charges left, Junkrat gains 10% Movement Speed and his Basic Attacks deal 15% bonus damage.
Taste For Explosions
Quest: Hitting a Hero with Frag Launcher increases its damage by 0.2%, up to 40%.
Dirty Trickster
Increase the explosion radius of Total Mayhem by 20%.

When Junkrat is Stunned, Rooted, or damaged by an enemy Hero while below 50% Health, he uses Total Mayhem, dropping 5 grenades at his feet that explode.

This effect has a 12 second cooldown.
Rocket Ride
After 1.25 seconds, Junkrat launches into the air. While in the air, he can steer the landing location by moving.

After 3.75 seconds, Junkrat lands, dealing 935 (+4% per level) damage to nearby enemies and activating Total Mayhem. 5 seconds after landing, Junkrat reappears at the Hall of Storms and gains 150% additional Movement Speed until dismounted.
Bombs Away
Increase Junkrat's Basic Attack range by 1.

Frag Launcher grenades fired within 0.5 seconds of using a Basic Attack deal 30% bonus damage.
Endless Nades
Hitting an enemy Hero with Frag Launcher reduces its cooldown by 1.5 seconds.
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Inousha1
Savor The Flavor
Quest: Hitting an enemy Hero with Devour increases Stitches' Health Regeneration by 1.5 and the damage of Vile Gas by 2%, stacking up to 100 times.
Vile Cleaver
Basic Attacks against enemies with Vile Gas deal 35% more damage and spreads Vile Gas to nearby enemies.

Passive: Slam applies Vile Gas to all targets hit.
Second Helping
Devour gains 1 additional charge with a 6 second cooldown between uses.

Gambit: If Stitches is at max Health after using Devour, he gains a Shield equal to 15% of his maximum Health for 10 seconds. Every death, reduce this Shield by 3%.
Gorge
Consume an enemy Hero, trapping them for 4 seconds. When Gorge ends, the enemy Hero takes 274 (+4% per level) damage. The trapped Hero cannot move or act and doesn't take damage from other sources.
Under Pressure
Increase Slam's damage by 25.

Quest: After damaging Heroes with Vile Gas 6 times, permanently increase the damage of Slam by 1, to a maximum of 75 additional damage.
Digestive Juices
Devour deals an additional 140 (+4% per level) damage over 5 seconds. When used on a Hero, its cooldown is reduced by 4 seconds and causes the Hero hit to deal 50% reduced damage for 4 seconds.
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Lon3Wolf1
En Pointe
Shadow Waltz deals an increased 90% damage to enemies hit by its end and grants 1 additional Chaos.
Allegrissimo
Reduce the cooldown of Shadow Waltz by 1 second.

Hitting Heroes with the end of Shadow Waltz sets its cooldown to 0.75 seconds.
Insatiable
Hitting a Hero with Chomp sets its cooldown to 2 seconds.
Eternal Feast
After 1.5 seconds, deal 210 (+4% per level) damage in an area. Eternal Feast repeats every 1 second as long as it hits an enemy Hero.
Determination
After dashing with Shadow Waltz, Orphea gains 50 Spell Armor against the next enemy Ability, stacking up to 2 times. While Orphea has Determination, her Physical damage is increased by 15%.
Bond of Anguish
Shadow Waltz deals bonus damage to Heroes equal to 3% of their maximum Health, healing Orphea for 50% of damage dealt.
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Ondrashek1
Lunar Blaze
Increase Lunar Flare's range by 30%.

Quest: Hitting a Hero with Lunar Flare increases its damage by 5%, up to 150%.
Everlasting Light
If Light of Elune's second charge is cast on a different target from the first, it heals for 80% more.
Moonlit Arrows
Basic Attacks decrease the cooldown of Light of Elune by an additional 0.75 seconds.
Shadowstalk
Grant all allied Heroes Stealth for 10 seconds and heal them for 380 (+4% per level) Health over 10 seconds. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.
Quickening Blessing
Gain 5% Movement Speed. Light of Elune increases the target's Movement Speed by 20% for 3 seconds.
Celestial Attunement
Light of Elune removes Stuns, Silences, and Slows from its target.
Shooting Star
Increase Basic Attack range by 1. Every 8th Basic Attack casts a free Lunar Flare at a random enemy near Tyrande's position. This prefers Heroic targets.
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strom1
Swift as the Wind
Hitting an enemy Hero with Swift Strike increases Genji's Movement Speed by 30% for 3 seconds.
Shuriken Mastery
Quest: Hit enemy Heroes with Shuriken.

Reward: After hitting 30 Heroes, Shuriken damage is increased by 25.

Reward: After hitting 60 Heroes, Cyber Agility now refunds 3 charges of Shuriken.
Perfect Defense
Deflected damage reduces the cooldown of Deflect by 2 seconds, up to a maximum of 10 seconds.
X-Strike
Perform two slashes dealing 145 (+4% per level) damage. The slashes detonate after 1.25 seconds causing an additional 290 (+4% per level) damage to enemies in their area.
Flow Like Water
Each enemy Hero hit with Swift Strike reduces its cooldown by 3 seconds.
Reflect
Deflect also deals an additional 33% of the damage blocked.
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Darjeeh2
Evenhanded Blessings
If Flash Heal is cast on a different target from its last, increase its healing by 15% and refund 40% of its cooldown.
Piercing Light
Chastise pierces to hit an additional Hero.

Quest: Hitting two Heroes with a single Chastise permanently increases Spell Power by 1, to a maximum of 10.
Desperate Prayer
Activate to instantly heal an allied Hero for 375 (+4% per level), but kneel for 2 seconds, unable to act.
Lightbomb
Imbue an allied Hero with the Light. After 1.5 seconds, it explodes, dealing 150 (+4% per level) damage to enemies and Stunning them for 1.25 seconds.

The target gains a Shield that absorbs 165 (+4% per level) damage per enemy Hero hit. Lasts for 5 seconds.
Speed of the Pious
While Divine Star is traveling, gain 30% Movement Speed.

Each allied Hero healed by Divine Star on its return to Anduin reduces its cooldown by 1 second.
Glyph of Faith
Leap of Faith gains a 2nd charge.
Inner Fire
The target of Light Bomb gains 40% Move Speed and 50 Armor for 3 seconds.
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DarkStefano2
One-Two Punch
Reduce the cooldown of Melee by 1 second and it gains an additional charge.
Pulse Generator
Successfully sticking a Pulse Bomb to an enemy Hero heals Tracer for 18% of her maximum Health over 1.5 seconds and refunds a charge of Blink.
Focus Fire
If an entire ammo magazine is unloaded on an enemy, the last bullet will deal 80 (+4% per level) bonus damage.

This is equal to 35% of the total magazine.
Sticky Bomb
Increases Pulse Bomb's radius by 50% and enemies hit are Slowed by 70% for 3 seconds.
Jumper
Passive: When Blink has no charges remaining, its cooldown refreshes 150% faster.

Casting Blink grants Tracer a Shield equal to 6.5% of her maximum Health for 3 seconds. This Shield stacks up to 3 times.
Bullet Spray
Increases the radius of Melee by 30%, and causes it to damage all enemies in range.
Total Recall
Recall heals Tracer equal to the amount of Health she lost during that time.
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Teo2
Unyielding Power
Quest: Hit Heroes with Skull Missile.

Reward: After hitting 20 Heroes, increase Skull Missile's damage by 100.

Reward: After hitting 40 Heroes, Skull Missile gains an additional charge.
Static Barrier
At the end of its duration, Lightning Nova grants Mephisto a Shield equal to 40% of the damage it dealt to Heroes. Lasts 5 seconds.
Frost Storm
While Shade of Mephisto is active, enemies who are hit by Lightning Nova are Slowed by 15% for 1 second and the Slow from Skull Missile is increased to 50%.
Consume Souls
Channel for 2.5 seconds, revealing all enemy Heroes. After the Channel completes, all enemy Heroes take 357 (+4% per level) damage and are Slowed by 25% for 2.5 seconds.
Abhorred Skull
Hitting a Hero with Skull Missile grants 25% Spell Power for 6 seconds. Skull Missile deals 40% more damage to Heroes under 50% Health.
Lightning Reaction
Skull Missile explodes on contact with Lightning Nova, dealing 138 (+4% per level) damage to nearby enemies.
Consumed by Hatred
Consume Souls deals bonus damage equal to 10% of the target's missing Health. If Consume Souls initial cast kills a Hero it will cast 1 additional time.
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Toffe2
Third Wind
Increases Health Restoration rate to 90 (+4% per level) per second, and raises Health threshold to 60% Health for improved 180 (+4% per level) per second Restoration.
Thunder Burn
Hitting an enemy Hero with Thunder Clap triggers a second explosion 2 seconds later in the same location that deals 75% damage.
Give 'em the Axe!
Attacking a Hero that is Stunned, Rooted, or Slowed increases Muradin's Basic Attack damage by 50% for 3 seconds.
Avatar
Transform for 20 seconds, gaining 1000 (+4% per level) Health.
Bronzebeard Rage
Deal 15 (+4% per level) damage per second to nearby enemies and heal for 75% of the damage dealt. Hitting an enemy Hero with Storm Bolt increase this damage by 200% for 3 seconds.
Imposing Presence
Activate to reduce the Attack Speed by 50% and Movement Speed by 20% of nearby Heroes and Summons for 2.5 seconds.

Passive: Heroes and Summons that attack your Hero have their Attack Speed Slowed by 20% for 2.5 seconds.
Rewind
Activate to reset the cooldowns of your Basic Abilities.
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Wildhenning2
Ace In The Hole
Deal 12% more damage to Stunned or Slowed Heroes.

Enemy Heroes hit by Give 'Em Some Pepper are Slowed by 10% for 2.5 seconds.
Fight or Flight
Reduce Adrenaline Rush's cooldown by 10 seconds. Casting Adrenaline Rush grants 25 Armor for 3 seconds.
Fuel The Rush
Reduce the Mana cost of Adrenaline Rush from 75 to 45. While Inspire is active, increase Adrenaline Rush's cooldown reduction from Basic Attacks by 300%.
Hyperion
Order the Hyperion to make a strafing run for 12 seconds, hitting up to 4 enemies for 66 (+4% per level) damage every second. Every 4 seconds, it can fire its Yamato Cannon at a Structure, dealing 794 (+4% per level) damage.
Give Me More!
Increase Adrenaline Rush healing by 50%. While Inspire is active, gain 1 Basic Attack range.
Rallying Cry
Increase the Attack Speed bonus of Inspire by 20%.

Passive: After every 12 Basic Attacks, cast Inspire for free.
Cavalry's Arrived
Give 'Em Some Pepper lowers the cooldown of Hyperion by 5 seconds if the primary target is a Hero. These Heroes are targeted by the Hyperion for 100% increased damage for 6 seconds.
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Takedowny
#ČasHrdinaOběť
1.00:46MephistoTeoStitchesInousha
2.01:11TracerDarkStefanoGenjistrom
3.01:33MuradinToffeOrpheaLon3Wolf
4.03:31TracerDarkStefanoJunkratEgel
5.03:36GenjistromRaynorWildhenning
6.04:03TracerDarkStefanoGenjistrom
7.04:20JunkratEgelMephistoTeo
8.04:26MuradinToffeStitchesInousha
9.05:46TracerDarkStefanoJunkratEgel
10.07:15TracerDarkStefanoJunkratEgel
11.07:47MephistoTeoTyrandeOndrashek
12.08:13MephistoTeoGenjistrom
13.08:26MephistoTeoOrpheaLon3Wolf
14.08:42TracerDarkStefanoJunkratEgel
15.09:13TracerDarkStefanoStitchesInousha
16.10:29JunkratEgelRaynorWildhenning
17.11:00JunkratEgelTracerDarkStefano
18.11:37MuradinToffeOrpheaLon3Wolf
19.12:07TracerDarkStefanoGenjistrom
20.13:04MuradinToffeJunkratEgel
21.13:08TracerDarkStefanoStitchesInousha
22.14:20TracerDarkStefanoStitchesInousha
23.14:36JunkratEgelMuradinToffe
24.14:37TracerDarkStefanoOrpheaLon3Wolf
25.16:39TracerDarkStefanoTyrandeOndrashek
26.16:43TracerDarkStefanoStitchesInousha
27.16:46TracerDarkStefanoJunkratEgel
28.16:47TracerDarkStefanoOrpheaLon3Wolf
29.17:56JunkratEgelMephistoTeo