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Blackheart's Bay7. června 2022 0:08

MódQuick match
Délka hry21:26

Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Andymcoy1
Static Charge
Quest: Heroes hit by Shock Ray permanently increases its damage by 5 and grants 33% Resonance Beam charge.

Maximum of 200 bonus damage.
Electric Fence
Force Wall deals 92 (+4% per level) damage a second to nearby enemies and Slows them by 35%.
Beam Alignment
While Resonance Beam is fully charged, Shock Ray's cooldown refreshes 100% faster and its Slow duration is increased to 4 seconds.

Passive: Reduce the Mana cost of Shock Ray from 55 to 40.
Archon
Tassadar transforms into an Archon, gaining a Shield equal to 25% of his maximum Health and empowering Resonance Beam. Lasts for 12 seconds.

Resonance Beam: Deals 140 (+4% per level) damage to the target and splashes 70 (+4% per level) damage to nearby enemies. Heroes hit have their Spell Armor reduced by 20 for 2 seconds. Resonance Beam is fully charged while Archon is active.
Oracle
Passive: While stationary, gain 30 Spell Armor for 0.75 seconds and restore 12 (+4% per level) Health a second.

Activate to Channel for up to 4 seconds, revealing a gradually increasing area anywhere on the map.
Thermal Lance
Shock Ray deals an additional 8% of maximum Health as damage to the first Hero it hits.
Twilight Archon
Basic Attacks while in Archon form increase its duration by 2 seconds.
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Boosawosi1
Barbed Chains
Increase Chains of Kel'Thuzad damage by 125%. After gaining 30 Blight, Chains of Kel'Thuzad reduces the Armor of pulled Heroes by 10 for 4 seconds.
Armor of the Archlich
Activate to gain 50 Physical Armor for 4 seconds. Upon activation, nearby enemies take 45 (+4% per level) damage and are Slowed by 35% for 4 seconds.
Chilling Touch
Every 8 seconds, Kel'Thuzad's next Basic Attack hits all enemies in the area for 80%

additional damage, deals Spell damage instead of Physical, and Slows by 30% for 2 seconds.
Shadow Fissure
Create a fissure anywhere on the Battleground that explodes after 1.5 seconds, dealing 320 (+2.5% per level) damage to enemy Heroes in its area. If an enemy Hero is hit, set its cooldown to 1.5 seconds.
Chain-Link
Pulling a Hero with Chains of Kel'Thuzad reduces its cooldown by 5 seconds and refunds its Mana cost.
Hungering Cold
Enemies that are Rooted take an additional 55 (+2.5% per level) damage each time they are damaged by Kel'Thuzad.
Shifting Malice
Activate to dash forward, dealing 150 (+2.5% per level) damage to enemies in the path. Takedowns reset the cooldown of Shifting Malice.
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Fentor1
Greed
Globe of Annihilation deals 15% more damage to non-Heroic targets.

Quest: After gaining 200 Annihilation, increase the range of All Shall Burn by 25% and Demon Warriors gain 20% Attack Speed and Movement Speed.
Army of Hell
Summon Demon Warrior spawns an additional Demon, but its cooldown is increased by 10 seconds.
Master of Destruction
If All Shall Burn's Channel kills or lasts its full duration, All Shall Burn's final damage applies to all enemies in an area around the target and grants 2 Annihilation per Hero hit.
Demonic Invasion
Rain a small army of Demonic Grunts down on enemies, dealing 85 (+4% per level) damage per impact. Grunts deal 39 (+4% per level) damage, have 750 (+4% per level) Health and last up to 10 seconds. When Grunts die they explode, dealing 40 (+4% per level) damage to nearby enemies, doubled against enemy Heroes.

Usable while Channeling All Shall Burn.
Brutish Vanguard
Demon Warriors and Lieutenants gain 25% increased Health. Demon Warriors Slow nearby enemies by 20%.
Hell Rift
If All Shall Burn Channels for its full duration or kills the target, a Demon Warrior is summoned at the target's location and all Demon Warriors deal 75% increased damage for 5 seconds.
Sin's Grasp
All Shall Burn Slows enemy Heroes by 15% during its Channel. If All Shall Burn Channels for its full duration or kills an enemy Hero, its cooldown is reduced by 50%, and the target is Slowed by 50% for 2.5 seconds.
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Silvere1
Righteous Flame
Searing Lash deals 25% more damage to enemies. If the second strike hits an enemy Hero, they take an additional 25% damage and Whitemane gains 40% Attack Speed for 3 seconds.
Unwavering Faith
Increase Whitemane's Basic Attack range by 1.1. Whitemane gains 20% increased Basic Attack damage for each active Zeal buff.
Saintly Greatstaff
Enemy Heroes hit by Searing Lash are marked for 3 seconds. Basic Attacks against them deal an additional 55 (+4% per level) Spell damage and remove the mark.
Divine Reckoning
After 1 second, consecrate an area for 4 seconds, dealing 50 (+4% per level) damage every 0.5 seconds to enemies inside. 25% of the damage dealt to Heroes is returned as Mana.
Lashing Out
If Searing Lash's second strike hits an enemy Hero, reduce its cooldown to 1 second.
Radiance
Reaching 3 stacks of Desperation heals for 175 (+4% per level) and reapplies Zeal to allies with Zeal.
Judgment Day
Divine Reckoning deals 50% more damage and pulls enemies to its center the first time it hits them.
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Zozuma1
Dwarf Block
Casting Dwarf Toss grants 4 charges of Block. Each Block charge grants 75 Physical Armor against a single enemy Hero Basic Attack, reducing the damage taken by 75%.
Reverberation
Increases the Attack Speed Slow of Thunder Clap from 30% to 50% and the duration from 2.5 seconds to 3.5 seconds. Each enemy Hero hit reduces your Heroic Ability cooldown by 5%.
Skullcracker
Every 3rd Basic Attack against the same enemy deals 90% bonus damage and Stuns them for 0.25 seconds.
Haymaker
Stun target enemy Hero, and wind up a punch dealing 319 (+4% per level) damage and knocking the target back, hitting enemies in the way for 319 (+4% per level) damage and knocking them aside.
Bronzebeard Rage
Deal 15 (+4% per level) damage per second to nearby enemies and heal for 75% of the damage dealt. Hitting an enemy Hero with Storm Bolt increase this damage by 200% for 3 seconds.
Dwarf Launch
Increase the range of Dwarf Toss by 40%. Hitting an enemy Hero with Dwarf Toss reduces its cooldown by 2 seconds.
Grand Slam
Haymaker gains a 2nd charge and its damage is increased by 25%. If a Hero dies within 3 seconds of being hit by Haymaker, instantly gain 1 charge.
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Bora22582
Gathering Storm
Quest: Every time Hammerang hits a Hero increase its damage by 0.5% and refund 6 Mana.

Reward: After hitting 30 Heroes with Hammerang, increase its damage by 15%.
Updraft
Increases Barrel Roll's range by 40% and Shield amount by 70%, and its Shield now lasts indefinitely.
Secret Weapon
Increases Hammerang's range by 30% and Basic Attacks deal 75% bonus damage while Hammerang is in flight.
Hinterland Blast
After 1 second, deal 475 (+4.75% per level) damage to enemies within a long line. The cooldown is reduced by 30 seconds for every enemy Hero hit.
Flow Rider
While Tailwind is active, Falstad's Basic Abilities recharge 100% faster.
Crippling Hammer
Increase Hammerang's Slow from 25% to 50%, and Hammerang's explosion also Slows.
Call of the Wildhammer
Hinterland Blast has double the range and deals 25% more damage.
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Drakkan2
Force Armor
When Magic Missiles damages an enemy Hero, gain 50 Spell Armor, reducing the damage taken by the next Ability by 50%. Gain 1 charge per cast and store up to 4 charges.

Passive: Li-Ming's Mana regeneration is increased by 100% while below 35% Mana.
Triumvirate
If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds and 40 Mana is refunded.
Zei's Vengeance
Increase Arcane Orb's damage increase for distance traveled by 30%. Additionally, reduce its cooldown by 1 second.
Disintegrate
Channel a powerful beam, dealing 480 (+5% per level) damage over 2.6 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position.
Glass Cannon
Increase Li-Ming's Spell Power by 20%, but decrease her maximum Health by 15%.
Arcane Orbit
Arcane Orb travels 25% farther, increasing its maximum distance damage bonus from 270 (+3% per level) to 371 (+3% per level).
Tal Rasha's Elements
Casting Abilities increases the damage of the next Ability by 5%, up to 20%.

This bonus is reset when the same Ability is used within a chain.
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MontaxCZ2
Block Party
Using a Basic or Heroic ability also gives nearby allied Heroes a stack of Block, granting 75 Physical Armor against the next Hero Basic Attack for 8 seconds, reducing the damage taken by 75%. Maximum 2 stacks of Block.
Loud Speakers
Increases Face Melt range and knockback by 50%.
Echo Pedal
Using a Basic or Heroic Ability releases two pulses of 18 (+4% per level) damage.

This deals 200% bonus damage to Minions, Mercenaries, and Monsters. The first occurs instantly, the second occurs 2 seconds later.
Mosh Pit
After 0.75 seconds, channel to stun nearby enemies for 4 seconds.
Face Smelt
Face Melt slows enemies by 50% fading over 2 seconds.
Aggressive Shredding
E.T.C.'s Basic Attacks reduce the cooldown of Guitar Solo by 0.75 seconds.
Death Metal
Upon dying, a ghost uses Mosh Pit at E.T.C's location.
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Romco12
Field Study
Each enemy Hero hit by Scroll of Sealing grants 20% Spell Power for 16 seconds, up to 40%.
Ruby
Activate to increase the damage of the next Horadric Cube by 100%

and it spawns 3 Lesser Healing Potions from each enemy Hero hit, healing allied Heroes for 250 (+4% per level) when picked up. Lesser Healing Potions last for 10 seconds.

Only 1 Gem may be active at a time.
Kanai's Cube
Horadric Cube reduces Hero damage dealt by 30% for 4 seconds.
Stay Awhile and Listen
After 1 second, Channel for 3 seconds, putting enemy Heroes in front of Deckard to Sleep while Channeling, and for 2 seconds after.

Enemies can only be put to Sleep once per cast, and Sleep's effects end instantly if they take damage.
Super Healing Potion
If a Healing Potion isn't picked up for at least 2 seconds, it heals for 100% more.

Passive: Healing Potion heals for 25% more when the target is under 50% health.
Horadric Staff
Every 5 seconds, Deckard's next Basic Attack Stuns Heroes for 0.75 seconds.
Bottomless Flask
After use, Healing Potions recharge after 8 seconds.
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strom2
Full Metal
D.Va's Mech gains 10% increased Health and its Fusion Cannons heal for 16% of the damage dealt to enemies in its bonus area.
Nuclear Option
Hitting your self-destructing Mech with Big Shot causes it to self-destruct 40% faster.

Passive: When Fusion Cannons deal bonus damage to an enemy Hero, gain 0.25 Self-Destruct Charge.
Fusion Generator
Every time an enemy Hero deals damage while inside Defense Matrix, D.Va's Self-Destruct Charge increases by 1%. Max of 20% Charge gained per use.

Passive: While at full Self-Destruct charge, Fusion Cannons' bonus damage is increased to 100%.
Bunny Hop
D.Va's Mech becomes Unstoppable and stomps every 0.5 seconds, dealing 70 (+4% per level) damage in a large area. Every 4th consecutive hit on a Hero deals 100% more damage and Stuns them for 0.5 seconds.

Lasts for 4 seconds.

Requires Mech Mode.
Pew! Pew! Pew!
Pilot Mode: Instead of a single shot, Big Shot fires 3 shots over 0.5 seconds. Each shot deals 75% damage.
Emergency Shielding
When D.Va's Mech would be destroyed, it instead gains a Shield that absorbs 280 (+4% per level) damage over 4 seconds.

This effect has a 30 second cooldown.
Headshot!
Pilot Mode: Increase Big Shot's damage by 75% and reduce its cooldown by 2 seconds.
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Takedowny
#ČasHrdinaOběť
1.01:31TassadarAndymcoyE.T.C.MontaxCZ
2.01:52TassadarAndymcoyLi-MingDrakkan
3.02:44TassadarAndymcoyE.T.C.MontaxCZ
4.02:59TassadarAndymcoyLi-MingDrakkan
5.05:22E.T.C.MontaxCZTassadarAndymcoy
6.05:25TassadarAndymcoyE.T.C.MontaxCZ
7.07:22AzmodanFentorE.T.C.MontaxCZ
8.07:37TassadarAndymcoyD.Vastrom
9.08:09MuradinZozumaLi-MingDrakkan
10.08:40TassadarAndymcoyD.Vastrom
11.08:45TassadarAndymcoyE.T.C.MontaxCZ
12.09:02MuradinZozumaFalstadBora2258
13.10:18TassadarAndymcoyDeckardRomco1
14.10:19TassadarAndymcoyE.T.C.MontaxCZ
15.10:22TassadarAndymcoyD.Vastrom
16.11:04TassadarAndymcoyE.T.C.MontaxCZ
17.11:09FalstadBora2258AzmodanFentor
18.11:13TassadarAndymcoyFalstadBora2258
19.12:03MuradinZozumaLi-MingDrakkan
20.12:18TassadarAndymcoyD.Vastrom
21.12:34TassadarAndymcoyE.T.C.MontaxCZ
22.13:14TassadarAndymcoyLi-MingDrakkan
23.13:30E.T.C.MontaxCZAzmodanFentor
24.13:32AzmodanFentorE.T.C.MontaxCZ
25.14:03FalstadBora2258WhitemaneSilvere
26.14:08FalstadBora2258TassadarAndymcoy
27.15:10E.T.C.MontaxCZKel'ThuzadBoosawosi
28.15:11MuradinZozumaE.T.C.MontaxCZ
29.15:25MuradinZozumaLi-MingDrakkan
30.15:28FalstadBora2258AzmodanFentor
31.15:38TassadarAndymcoyFalstadBora2258
32.16:30E.T.C.MontaxCZTassadarAndymcoy
33.17:24E.T.C.MontaxCZKel'ThuzadBoosawosi
34.17:29E.T.C.MontaxCZMuradinZozuma
35.17:42Li-MingDrakkanWhitemaneSilvere
36.18:13E.T.C.MontaxCZAzmodanFentor
37.18:28E.T.C.MontaxCZTassadarAndymcoy
38.18:43MuradinZozumaE.T.C.MontaxCZ
39.18:48MuradinZozumaD.Vastrom
40.19:12MuradinZozumaDeckardRomco1
41.20:36E.T.C.MontaxCZAzmodanFentor
42.20:49TassadarAndymcoyD.Vastrom
43.20:49TassadarAndymcoyE.T.C.MontaxCZ
44.20:59FalstadBora2258TassadarAndymcoy
45.21:10MuradinZozumaLi-MingDrakkan
46.21:19MuradinZozumaFalstadBora2258