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Sky Temple23. června 2022 23:31

MódQuick match
Délka hry14:28

Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
HajkySVK1
Vampiric Rounds
Quest: Stack 5 Doses on an enemy Hero or Basic Attack a Hero with 5 Doses.

Reward: Stack 5 Doses to increase Shrike's healing by 1%.

Reward: Basic Attack a Hero with 5 Doses to increase Shrike's healing by 0.25%.
Overdose
Sleep Dart applies 4 Doses.

While Aim Down Sights is active, Sleep Dart pierces all enemy Heroes.
Mind-Numbing Agent
Every Dose a Hero has reduces their Spell Power by 10%.
Nano Boost
Instantly boost an allied Hero, restoring 200 Mana. For the next 8 seconds, they gain 30% Spell Power and their Basic Ability cooldowns recharge 150% faster.

Cannot be used on Ana.
Smelling Salts
Healing Dart removes Stuns from the target, and grants them 50 Armor for 2 seconds when doing so.
Active Reload
Activate to instantly gain 3 charges of Healing Dart.
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Mappo1
Full Metal
D.Va's Mech gains 10% increased Health and its Fusion Cannons heal for 16% of the damage dealt to enemies in its bonus area.
Rush-down
Boosters deals an additional 2% of maximum Health as damage to Heroes and heals D.Va's Mech for the damage dealt. Boosters deals 50% increased damage to non-Heroic enemies.
Hit the Nitrous
The initial speed bonus of Boosters is increased to 300%, then decays to normal boost speed over 0.5 seconds. During this time, Boosters Stuns for 0.5 seconds.
Bunny Hop
D.Va's Mech becomes Unstoppable and stomps every 0.5 seconds, dealing 70 (+4% per level) damage in a large area. Every 4th consecutive hit on a Hero deals 100% more damage and Stuns them for 0.5 seconds.

Lasts for 4 seconds.

Requires Mech Mode.
Pew! Pew! Pew!
Pilot Mode: Instead of a single shot, Big Shot fires 3 shots over 0.5 seconds. Each shot deals 75% damage.
Emergency Shielding
When D.Va's Mech would be destroyed, it instead gains a Shield that absorbs 280 (+4% per level) damage over 4 seconds.

This effect has a 30 second cooldown.
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Player1
Aether Walker
Teleport costs no Mana.

If Li-Ming hasn't taken damage in the last 3 seconds, Teleport's cooldown is decreased by 2 seconds.

Casting Teleport causes Li-Ming's next cast of Magic Missiles to deal 10% bonus damage.
Dominance
Takedowns restore 30% of Li-Ming's missing Health.
Calamity
Teleport does 300 (+3% per level) damage to enemy Heroes near the destination.
Wave of Force
Knock away all enemies from an area and deal 160 (+5% per level) damage.
Illusionist
If Li-Ming loses more than 20% of her Health at once, its cooldown is instantly refreshed.

This effect has a 4 second cooldown.

Passive: Increases Teleport range by 50%
Mirrorball
Magic Missiles fires an additional 2 missiles, but its Mana cost is increased by 5.
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strom1
Maelstrom Rounds
Activate to increase Basic Attack damage dealt by 30% for 5 seconds. Hitting enemy Heroes or Structures with Basic Attacks while in Siege Mode reduces the cooldown of Maelstrom Rounds by 5 seconds.

Stores up to 3 charges.
Siege Tactics
Using Neosteel Plating while in Siege Mode grants Unstoppable for 2 seconds, as long as she remains in Siege Mode.
Hover Siege Mode
Sgt. Hammer can move at 50% Movement Speed while in Siege Mode.
Blunt Force Gun
Fire a missile across the battlefield, dealing 500 (+3% per level) damage to non-Structure enemies in its path.
Hyper-Cooling Engines
While in Siege Mode, hitting Heroes with Basic Attacks reduces the cooldown of Thrusters by 5 seconds.
Giant Killer
Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health.
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WakilL1
Overpower
When Parry blocks a Hero's Basic Attack, Heroic Strike's cooldown is refreshed and the next one does 40% more damage.
Taunt
Silence a target Hero and force them to attack Varian for 1.25 seconds.

Passive: Maximum Health and Health Regeneration increased by 40%.
Victory Rush
Every 30 seconds, Varian's next Basic Attack will heal him for 350 (+4% per level) Health. When a nearby enemy Minion or Monster dies, the cooldown is reduced by 10 seconds.
Warbringer
Reduce Charge's cooldown by 8 seconds and Mana cost from 45 to 22. Additionally, Charge can be cast on allied Heroes.
Mortal Strike
Heroes hit by Heroic Strike receive 40% reduced healing for 4 seconds.
Banner of Ironforge
Activate to place a Banner that grants 20 Armor to nearby allied Heroes, reducing damage taken by 20%. Lasts 12 seconds.
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Arkham2
Naisha's Memento
Activate to make primary Basic Attacks bounce between nearby enemies up to 2 times. Lasts 8 seconds.

Recharge Naisha's Memento by hitting at least 2 Heroes with a single Fan of Knives.
Pin Down
Quest: Hit 3 enemy Heroes with a single Fan of Knives.

Reward: Increase Fan of Knives damage by 35%.

Reward: Each additional time 3 enemy Heroes are hit by a single Fan of Knives, gain an additional 5% damage, up to 50%.

Reward: Hit 4 enemy Heroes with a single Fan of Knives to instantly gain all Rewards.
Elune's Wrath
Hitting at least 2 Heroes with a single Fan of Knives causes the next Fan of Knives to drop a star on targets that deals 77 (+4% per level) damage when it impacts.
Warden's Cage
Summon 8 Warden Avatars as a cage around Maiev. After 1.5 seconds, enemy Heroes that come in contact with an Avatar consume it and are knocked to the center of the cage. Warden Avatars last 5 seconds.
Chain Gang
Tethering at least 2 enemy Heroes with Umbral Bind grants 35 Armor for 4 seconds.
Vengeful Knives
Dealing damage to enemy Heroes causes the next cast of Fan of Knives that hits enemy Heroes to deal 1% maximum Health as bonus damage, up to 5%.
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Eris2
Hyper Shift
Increase Phase Shift's healing by an additional 6% of the target's maximum Health. Nearby enemy Minion deaths reduce Phase Shift's cooldown by 1 second.
Magic Spit
Increase Basic Attack range by 1.1. Basic Attacks against Heroes reduce the cooldown of Soothing Mist by 4 seconds.
Critical Mist
Soothing Mist heals allied Heroes for 165 (+4% per level). Increase this healing by 140% if Soothing Mist removed a disabling effect from that ally.
Blink Heal
Teleport to a nearby ally. When teleporting to a Hero, heal them for 200 (+4% per level).

Stores up to 2 charges.
Pixie Power
Reduce the cooldown of Pixie Dust by 3 seconds and increase the Spell Armor granted by 25.
Phase Out
Activate to place Brightwing in Stasis for 0.75 seconds.
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Marsova2
Nerubian Armor
Increase Hardened Carapace's Spell Armor by 25.
Underking
Increases Burrow Charge range by 20% and damage by 100%.
Chitinous Plating
While Harden Carapace is active, taking damage from enemy Abilities reduces its cooldown by 1 second, up to 3 seconds.
Cocoon
Wraps target enemy Hero in a cocoon, rendering them unable to act or be targeted for 7 seconds. Allies of the Hero can attack the cocoon to break it and free them early.
Acid Drenched Mandibles
Attacking a Hero that is slowed, rooted, or stunned increases Anub'arak's Basic Attack damage by 80% for 4 seconds.
Debilitation
Enemy Heroes hit by Burrow Charge or Impale have their Spell Power reduced by 50% for 4 seconds.
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rob11232
Shadow Hunter
Quest: Gather Regeneration Globes to lower the Mana cost of Blink by 3, up to 45.

Reward: Upon gathering 15 Regeneration Globes, Basic Attacks reduce the cooldown of Blink by 1.5 seconds.
Psionic Strength
Dealing damage to enemy Heroes increases all damage dealt by 6% for 3 seconds, stacking up to 30%.
Wormhole
After 1.25 seconds, reactivate Blink to return to the point where it was cast from within 4 seconds.
Might Of The Nerazim
Activate to cast an untalented version of Zeratul's most recently used Basic Ability, dealing 50% less damage.

Passive: After using an Ability, Zeratul's next Basic Attack within 6 seconds deals 30% more damage.
Mending Strikes
Basic Attacks heal for 35% of the damage dealt.
Master Warp-Blade
Every third consecutive Basic Attack against the same target deals 125% bonus damage.
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Хронос2
Unfurling Shadows
Quest: Each time an enemy Hero with 3 stacks of Banshee's Curse is hit by Shadow Dagger, its damage is permanently increased by 0.5%.
Unstable Poison
Minions that die under the effects of Shadow Dagger or Sylvanas's Traits explode, dealing 130 (+4% per level) damage to nearby Minions, Mercenaries, and Summons.
Lost Soul
Increase Shadow Dagger's damage by 10%.

Basic Attacks against Heroes with 3 stacks of Banshee's Curse reduce the cooldown of Shadow Dagger by 1.75 seconds.
Mind Control
After 0.25 seconds, fire a missile that Mind Controls the first enemy Hero hit. Heroes hit are Silenced, Slowed by 30%, have 3 stacks of Banshee's Curse applied to them, and are forced to walk towards Sylvanas for 1.75 seconds.
Remorseless
Increase Sylvanas's Basic Attack range by 1. Sylvanas's Basic Attacks against enemy Heroes with 3 stacks of Banshee's Curse shoot an untalented shot of Withering Fire. This shot of Withering Fire applies Banshee's Curse.
Life Drain
Heal for 15% of damage dealt by Sylvanas to enemies with 3 stacks of Banshee's Curse. Healing is doubled against Heroes.
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Takedowny
#ČasHrdinaOběť
1.00:26VarianWakilLMaievArkham
2.02:50MaievArkhamSgt. Hammerstrom
3.03:43VarianWakilLSylvanasХронос
4.06:07VarianWakilLAnub'arakMarsova
5.06:30VarianWakilLSylvanasХронос
6.06:55MaievArkhamAnaHajkySVK
7.07:13VarianWakilLAnub'arakMarsova
8.07:15VarianWakilLBrightwingEris
9.07:16VarianWakilLMaievArkham
10.08:44VarianWakilLSylvanasХронос
11.08:47VarianWakilLMaievArkham
12.08:49VarianWakilLAnub'arakMarsova
13.09:00VarianWakilLZeratulrob1123
14.09:35VarianWakilLSylvanasХронос
15.09:37MaievArkhamVarianWakilL
16.09:44MaievArkhamD.VaMappo
17.10:14MaievArkhamSgt. Hammerstrom
18.10:40MaievArkhamLi-MingPlayer
19.10:41MaievArkhamAnaHajkySVK
20.10:41VarianWakilLZeratulrob1123
21.10:44MaievArkhamVarianWakilL
22.10:59MaievArkhamD.VaMappo
23.13:40VarianWakilLBrightwingEris
24.13:42VarianWakilLZeratulrob1123
25.13:44VarianWakilLAnub'arakMarsova
26.13:50VarianWakilLSylvanasХронос
27.13:56VarianWakilLMaievArkham