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Dragon Shire26. února 2022 23:45

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Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
airasuh1
Searing Light
Ray of Heaven also deals damage to enemies in the area equal to 30% of the energy consumed.
Heavy Burden
Detainment Strike Slows enemy Heroes by 20% for 2.5 seconds. Slow amount and duration doubled on enemies it Stuns.

Passive: Increase Detainment Strikes' Stun duration by 0.25 seconds.
Energized Cord
Increases the energy stored from Auriel's Basic Attacks to 120% of the damage against Heroes and 55% of the damage against non-Heroes.

Does not affect Auriel's Bestow Hope ally.
Crystal Aegis
Place an allied Hero into Stasis for 2 seconds. Upon expiration, Crystal Aegis deals 255 (+4% per level) damage to all nearby enemies.
Blinding Flash
Enemies hit by the center area of Sacred Sweep are blinded for 2 seconds.
Reservoir of Hope
Quest: Each maximum energy Ray of Heaven Auriel casts increases the maximum amount of energy that can be stored by 75.
Shield of Hope
Activate to grant all nearby allied Heroes a shield for 3 seconds equal to 50% of the amount of Health they are missing.
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Caesar1
Move Unseen
Reduce the cooldown of Permanent Cloak by 1 second. Gain 30% Movement Speed while Stealthed.
Psionic Strength
Dealing damage to enemy Heroes increases all damage dealt by 6% for 3 seconds, stacking up to 30%.
Seeker in the Dark
Singularity Spike takes 50% longer to explode. It can be reactivated to teleport to the target, granting 30% increased Move Speed for 3 seconds.
Might Of The Nerazim
Activate to cast an untalented version of Zeratul's most recently used Basic Ability, dealing 50% less damage.

Passive: After using an Ability, Zeratul's next Basic Attack within 6 seconds deals 30% more damage.
Shroud of Adun
Zeratul gains a Shield equal to 20% of his Maximum Health over 3 seconds while under Permanent Cloak.
Sentenced to Death
Deal 25% increased damage to enemies while they are marked or Slowed by Singularity Spike.
Twilight Falls
Might of the Nerazim resets the cooldown of all Basic Abilities.
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dejan8911
Tracer Rounds
Increase Basic Attack range by 10%. Basic Attacks against Heroes reveal a small area around them for 3 seconds.
Leeching Rounds
Increase the healing from Basic Attacks by up to 200%, based on the amount of health Tracer is missing.
Sleight of Hand
Reduces Reload time by 50%. This equals 20% more damage per second.
Pulse Rounds
Increases Pulse Bomb's range and charge rate from Basic Attacks against Heroes by 100%.
Jumper
Passive: When Blink has no charges remaining, its cooldown refreshes 150% faster.

Casting Blink grants Tracer a Shield equal to 6.5% of her maximum Health for 3 seconds. This Shield stacks up to 3 times.
Bullet Spray
Increases the radius of Melee by 30%, and causes it to damage all enemies in range.
Total Recall
Recall heals Tracer equal to the amount of Health she lost during that time.
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lol2k41
Gluttony
Increase the number of stacks of Annihilation gained by hitting Heroes with Globe of Annihilation from 2 to 4.

Quest: After gaining 200 Annihilation, each enemy hit by Globe of Annihilation reduces its cooldown by 0.25 seconds, doubled against Heroes.
Hellforged Armor
Demon Warriors and Lieutenants gain 20 Armor and last 4 seconds longer.
Art of Chaos
If Globe of Annihilation hits 2 or more Heroes, restore 40 Mana and gain an extra 4 Annihilation.
Demonic Invasion
Rain a small army of Demonic Grunts down on enemies, dealing 85 (+4% per level) damage per impact. Grunts deal 39 (+4% per level) damage, have 750 (+4% per level) Health and last up to 10 seconds. When Grunts die they explode, dealing 40 (+4% per level) damage to nearby enemies, doubled against enemy Heroes.

Usable while Channeling All Shall Burn.
Brutish Vanguard
Demon Warriors and Lieutenants gain 25% increased Health. Demon Warriors Slow nearby enemies by 20%.
Total Annihilation
Globe of Annihilation damages Heroes for an additional 4% of their maximum Health.
Pride
After gaining 400 Annihilation, the area of Globe of Annihilation is increased by 15% and it deals 125 additional damage.
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sonshoin1
Legion of Beetles
Beetles have 30 Spell Armor. Automatically spawn a Beetle every 12 seconds. Can be toggled on and off.
Shed Exoskeleton
Harden Carapace grants 30% increased Movement Speed for 3 seconds.
Leeching Scarabs
Beetles gain 30% bonus attack damage and they heal Anub'arak for 50% of their damage with each attack if he is nearby.
Locust Swarm
Deal 68 (+4% per level) damage per second to nearby enemies. Each enemy damaged restores 24 (+4% per level) Health. Lasts 6 seconds.
Burning Beetles
Deal 21 (+4% per level) damage per second to nearby enemies. Beetles deal 6 (+4% per level) damage per second to nearby enemies.
Beetle, Juiced
Passive: Beetles gain 30% increased health.

Every 4th Basic Attack spawns a Beetle.
Hive Master
Gain a permanent Vampire Locust that attacks a nearby enemy every 3 seconds. The Vampire Locust deals 165 (+4% per level) damage and returns to heal Anub'arak for 80 (+4% per level) health.
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Drakkan2
Static Charge
Quest: Heroes hit by Shock Ray permanently increases its damage by 5 and grants 33% Resonance Beam charge.

Maximum of 200 bonus damage.
Electric Fence
Force Wall deals 92 (+4% per level) damage a second to nearby enemies and Slows them by 35%.
Beam Alignment
While Resonance Beam is fully charged, Shock Ray's cooldown refreshes 100% faster and its Slow duration is increased to 4 seconds.

Passive: Reduce the Mana cost of Shock Ray from 55 to 40.
Black Hole
After a 0.5 second cast, create a Black Hole that travels in a long line. Enemy Heroes within the Black Hole's area are quickly pulled towards its center. Touching the center deals 310 (+4% per level) damage and Stuns the target for 1.25 seconds.
Shadow Walk
Tassadar becomes Stealthed and Unrevealable, but cannot attack or use Abilities for 1.5 seconds. While this effect is active, gain 40% increased Movement Speed and 35 Armor.

Can be cast while Channeling Shock Ray.
Thermal Lance
Shock Ray deals an additional 8% of maximum Health as damage to the first Hero it hits.
Force Barrier
Increase the duration of Force Wall by 0.5 seconds, its range by 50%, and reduce its cooldown by 10 seconds.
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MaxXp3rv3Rz2
Redemption
Quest: Every 2 Basic Attacks against the same Hero within 10 seconds grants 1 Redemption, stacking up to 12. Dying decreases Redemption by 3, and Redemption can be lost even at maximum stacks.

Reward: At 12 Redemption, gain 50% Attack Speed.
Explosive Arrows
Upon hitting a Minion or Monster, Storm Bow deals 60% of its damage to enemies around its target.
Never Outmatched
Reduce Scatter Arrow's Mana cost from 50 to 30. Basic Attacks against Heroes lower the cooldown of Scatter Arrow by 3 seconds.
Dragon's Arrow
Fire a missile that travels across the battleground. Explodes upon hitting an enemy Hero, dealing 130 (+4% per level) damage to all nearby enemies and Stunning them for 0.5 seconds.

After traveling a medium distance, the damage is increased to 260 (+4% per level) and the Stun duration to 1.25 seconds.

After traveling a long distance, the damage is increased to 390 (+4% per level) and the Stun duration to 2 seconds.
Ninja Assassin
Hitting Heroes with Storm Bow lowers Natural Agility's cooldown by 10 seconds. Additionally, Hero Takedowns reset Natural Agility's cooldown.
Piercing Arrows
Storm Bow and Scatter Arrow pierce, hitting an additional enemy. Additionally, Scatter Arrow can pierce through 1 enemy each time it ricochets.
Play of the Game
While in flight or for up to 2 seconds after impacting a target, Dragon's Arrow can be reactivated to teleport to its location and jump backwards. If used after impact, Hanzo shoots arrows that deal 132 (+4% per level) damage to each target hit by the impact.

Hanzo is Unstoppable during Play of the Game.
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MontaxCZ2
Fatal Wounds
While at maximum stacks, Blood Rage's bleed deals 30% additional damage to enemy Heroes under 50% Health.

Quest: Damage enemy Heroes with Blood Rage's bleed damage.

Reward: After damaging Heroes with Blood Rage's bleed damage 150 times, Blood Rage's duration is increased by 2 seconds.
Upstage
Damaging at least 2 Heroes with Blood Rage causes Qhira to Evade the next 4 Heroic Basic Attacks within 12 seconds.
Healmonger
If Blood Rage damages an enemy Hero below 50% Health, it heals for an additional 190 (+4% per level) Health.
Unrelenting Strikes
Deal 44 (+4% per level) damage to nearby enemies every 0.5 seconds for 2.5 seconds as your sword grows outward. Upon expiring, deal 160 (+4% per level) damage to nearby enemy Heroes and Stun them for 1.5 seconds.
Pulsing Pain
Each additional enemy Hero hit by Revolving Sweep causes the primary target to take an additional 135 (+4% per level) damage.
Lingering Ailment
Enemy Heroes hit by Revolving Sweep or by Grappling Hook have their Armor reduced by 25 for 3 seconds.
Silent Killer
Hitting enemy Heroes with Unrelenting Strikes Silences them for 0.5 seconds and reduces its cooldown by 3 seconds.
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sami2
Devil's Due
Black Soulstone increases the effects of Regen Globes and Healing Fountains by 2.25% per Soul.
Life Leech
Diablo gains 1 Soul and heals for 1.75% of his maximum Health when Basic Attacking an enemy Hero. While at 100 Souls, increase this healing to 3.5% of his maximum Health.
Diabolical Momentum
When Diablo's Basic Attacks damage enemies, reduce the cooldown of Shadow Charge and Overpower by 1.5 seconds.
Apocalypse
Create a demonic rune under each enemy Hero on the battleground. After 1.75 seconds the rune explodes dealing 137 (+4% per level) damage and Stunning them for 1.75 seconds.
Devastating Charge
Increase Shadow Charge's terrain collision damage by 50%.

Quest: Hit an enemy Hero against terrain 5 times.

Reward: Hitting enemy Heroes against terrain reduces their Armor by 20 for 4 seconds.
Domination
Casting Overpower resets the cooldown of Shadow Charge.
Hellgate
Teleport and place a demonic rune at target location. After 1.75 seconds the rune explodes dealing 137 (+4% per level) damage and stunning enemies for 1.75 seconds.
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Semiramis6892
Serpent Sidekick
Cloud Serpent no longer costs Mana and while Fast Feet is active its cooldown refreshes an additional 75% faster.
Surging Winds
If Blinding Wind hits 2 Heroes, its cooldown is reduced by 2 seconds and Li Li gains 10% Spell Power for 10 seconds.
Mass Vortex
Increase the number of enemies hit by Blinding Wind from 2 to 3. Blinding Wind deals 75% additional damage if all 3 enemies hit are Heroes.
Water Dragon
Li Li channels for 2 seconds, summoning a Water Dragon that hits the nearest enemy Hero within 12 range and all enemies near them, dealing 300 (+4% per level) damage and slowing their Movement Speed by 70% for 4 seconds.
Lightning Serpent
Cloud Serpent attacks bounce to hit 2 additional targets for 13 (+4% per level) damage and 10 (+4% per level) healing.
Blessings Of Yu'lon
Cloud Serpent grants its bearer 10% increased healing received and heals them for an additional 0.5% of their maximum Health each time it attacks.
Mistweaver
Activate to heal nearby allied Heroes for 149 (+4% per level). Basic Attacks and Cloud Serpent attacks reduce the cooldown of Mistweaver by 1 second.
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Takedowny
#ČasHrdinaOběť
1.00:18QhiraMontaxCZTracerdejan891
2.00:28QhiraMontaxCZZeratulCaesar
3.00:54AurielairasuhTassadarDrakkan
4.01:30AurielairasuhQhiraMontaxCZ
5.02:21TassadarDrakkanTracerdejan891
6.02:33AurielairasuhLi LiSemiramis689
7.03:55Tracerdejan891HanzoMaxXp3rv3Rz
8.03:55QhiraMontaxCZAnub'araksonshoin
9.05:20AurielairasuhQhiraMontaxCZ
10.05:40AurielairasuhDiablosami
11.05:47Li LiSemiramis689ZeratulCaesar
12.07:01AurielairasuhDiablosami
13.07:21AurielairasuhTassadarDrakkan
14.07:35AurielairasuhQhiraMontaxCZ
15.07:40AurielairasuhDiablosami
16.08:14AurielairasuhLi LiSemiramis689
17.08:45AurielairasuhQhiraMontaxCZ
18.08:59AurielairasuhHanzoMaxXp3rv3Rz
19.09:05Tracerdejan891Diablosami
20.09:19AurielairasuhTassadarDrakkan
21.09:46AurielairasuhQhiraMontaxCZ
22.09:54AurielairasuhHanzoMaxXp3rv3Rz
23.10:04AurielairasuhLi LiSemiramis689
24.10:16AurielairasuhDiablosami
25.10:32Anub'araksonshoinTassadarDrakkan
26.11:44Anub'araksonshoinTassadarDrakkan
27.11:46Anub'araksonshoinQhiraMontaxCZ
28.11:49QhiraMontaxCZTracerdejan891
29.11:51Anub'araksonshoinHanzoMaxXp3rv3Rz
30.12:17Li LiSemiramis689Aurielairasuh
31.12:18AurielairasuhLi LiSemiramis689
32.12:21AurielairasuhDiablosami
33.12:52ZeratulCaesarQhiraMontaxCZ
34.13:13Anub'araksonshoinHanzoMaxXp3rv3Rz
35.13:16Tracerdejan891TassadarDrakkan
36.13:21Li LiSemiramis689Tracerdejan891
37.13:56AurielairasuhLi LiSemiramis689
38.13:56AurielairasuhDiablosami
39.14:23QhiraMontaxCZAurielairasuh
40.14:42ZeratulCaesarTassadarDrakkan
41.15:14Anub'araksonshoinDiablosami
42.15:18Anub'araksonshoinQhiraMontaxCZ
43.15:22Tracerdejan891HanzoMaxXp3rv3Rz
44.15:43Li LiSemiramis689ZeratulCaesar
45.15:53Li LiSemiramis689Azmodanlol2k4
46.17:19AurielairasuhDiablosami
47.17:24AurielairasuhHanzoMaxXp3rv3Rz
48.17:32AurielairasuhLi LiSemiramis689
49.17:50AurielairasuhQhiraMontaxCZ