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Battlefield of Eternity17. července 2022 21:00

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Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Asham1
Lightwell
Summon a Lightwell that periodically heals a nearby allied Hero for 50 (+4% per level). The well only fades after healing 15 times or when recast.

This cooldown is reduced by 1 second each time Anduin heals an allied Hero.
Moral Compass
Divine Star fires Basic Attacks at Heroes close to its apex.

Passive: Increase Attack Range by 1.1.
Desperate Prayer
Activate to instantly heal an allied Hero for 375 (+4% per level), but kneel for 2 seconds, unable to act.
Lightbomb
Imbue an allied Hero with the Light. After 1.5 seconds, it explodes, dealing 150 (+4% per level) damage to enemies and Stunning them for 1.25 seconds.

The target gains a Shield that absorbs 165 (+4% per level) damage per enemy Hero hit. Lasts for 5 seconds.
Speed of the Pious
While Divine Star is traveling, gain 30% Movement Speed.

Each allied Hero healed by Divine Star on its return to Anduin reduces its cooldown by 1 second.
Glyph of Faith
Leap of Faith gains a 2nd charge.
Inner Fire
The target of Light Bomb gains 40% Move Speed and 50 Armor for 3 seconds.
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Darkside1
Regeneration Master
Quest: Gathering a Regeneration Globe increases your Health Regeneration by 1 per second, up to 30.

Reward: After gathering 30 Regeneration Globes, you also gain 500 Health.
Underking
Increases Burrow Charge range by 20% and damage by 100%.
Subterranean Shield
Burrow Charge also grants a 400 (+4% per level) point Shield for 5 seconds.
Cocoon
Wraps target enemy Hero in a cocoon, rendering them unable to act or be targeted for 7 seconds. Allies of the Hero can attack the cocoon to break it and free them early.
Burning Beetles
Deal 21 (+4% per level) damage per second to nearby enemies. Beetles deal 6 (+4% per level) damage per second to nearby enemies.
Epicenter
Increases Burrow Charge impact area by 60% and lowers the cooldown by 1 second for each Hero hit.
Rewind
Activate to reset the cooldowns of your Basic Abilities.
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RandomGuy1
Consuming Flame
Increase the center damage of Solarion's Fire by an additional 125% and its Slow amount by 15%. The first enemy Hero hit with Solarion's Fire restores 30 Mana.
Sovereign Armor
Molten Armor grants 20 Armor for 1.5 seconds. Damaging an enemy Hero with Molten Armor increases the duration of the Armor by 0.5 seconds.
Blaze of Glory
Solarion's Fire leaves a line of scorched earth along its center that explodes after 2 seconds for 205 (+4% per level) damage, dealing bonus damage with Valorous Brand marks.
Angelic Armaments
Summon a ring of blazing swords that grants 850 (+4% per level) Shield for 3 seconds.

If the Shield lasts the full duration, this ability can be reactivated within 5 seconds to launch 6 swords toward an area, each dealing 140 (+4% per level) damage to the first enemy hit.
Heat of Battle
Increase Molten Armor's healing against Heroes by 2% for every 1% Health Imperius is missing.
Celestial Swiftness
Gain 20% Movement Speed for 5 seconds after casting Celestial Charge. Gain 40% Attack Speed for 5 seconds for each Hero stunned with Celestial Charge.
Brand of Solarion
Reduce the duration of Valorous Brand to 5 seconds, but it is no longer consumed when triggered.
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simonisr1
Fingers of Frost
Quest: Gather Regeneration Globes to increase Jaina's Mana regeneration by 0.1 per second, up to 2 per second.

Reward: After gathering 20 Globes, the damage bonus from Frostbite is increased by 10%.
Frost Armor
Enemies that attack Jaina are Chilled. Additionally, every 10 seconds, Jaina gains 75 Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by 75%.
Ice Floes
Increase the width of Cone of Cold by 100% and cause each Hero hit to reduce its cooldown by 2 seconds, doubled against chilled Heroes, up to a maximum of 8 seconds per use.
Summon Water Elemental
Summon a Water Elemental at target location. The Water Elemental's Basic Attacks deal 62 (+4% per level) damage, splash for 25% damage and Chill. The Ability can be reactivated to retarget the Water Elemental.

Lasts 20 seconds.
Icy Veins
Activate to make Jaina's Basic Abilities' cooldowns recharge 200% faster and reduce their Mana cost by 50% for 5 seconds.
Numbing Blast
Cone of Cold Roots Chilled targets for 1 second.
Wintermute
Increases the cast range of Water Elemental by 50%, and the Water Elemental will now mimic Jaina's Basic Abilities for 50% damage.
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strom1
Creed of the Hunter
Quest: Every 50 Basic Attacks against Heroes increases Hatred's damage bonus per stack by 1%, up to 6%.

Gambit: Gain 25% bonus Attack Speed. Every death reduces this bonus by 5%.
Death Dealer
Increase Vaults Basic Attack damage bonus from 6% to 15% per stack of Hatred. If this attack kills its victim within 1.5 seconds, the Mana cost and cooldown of Vault are refunded.

Passive: Reduce the cooldown of Vault by 5 seconds.
Hot Pursuit
Increase the Movement Speed bonus of each stack of Hatred to 2%.
Rain of Vengeance
Launch a wave of Shadow Beasts that deals 250 (+4% per level) damage and Stuns enemies in the target area for 0.5 seconds.

Stores up to 2 charges.
Tempered by Discipline
Basic Attacks heal for 10% of the damage dealt, increased by 2% per Hatred stack.
Manticore
Every 3rd Basic Attack against the same Hero deals an additional 5% of their maximum Health as damage.
Farflight Quiver
Gain 20% Basic Attack range. While at max Hatred, gain an additional 30% Basic Attack range.
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akesi2
Amateur Opponent
Twin Blades attacks deal 150% bonus damage to non-Heroes.
Psionic Synergy
Hitting an enemy Hero with Phase Prism grants 30 Armor for 5 seconds.
Chrono Surge
Hitting an enemy Hero with Phase Prism grants 40% bonus Attack Speed for 5 seconds and Slows the enemy's Movement Speed by 30% for 4 seconds.
Purifier Beam
Target an enemy Hero with an orbital beam from the Spear of Adun, dealing 184 (+4% per level) damage per second for 8 seconds. The beam will chase the target as they move.

Unlimited range.
Triple Strike
Increases Twin Blades's number of Basic Attacks to 3, but increase its cooldown by 1 second.
Force of Will
Casting Basic Abilities reduces the cooldown of Shield Overload by 5 seconds.
Zealot Charge
Increase Twin Blades' charge distance by 75%.
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AvereL2
Dwarf Block
Casting Dwarf Toss grants 4 charges of Block. Each Block charge grants 75 Physical Armor against a single enemy Hero Basic Attack, reducing the damage taken by 75%.
Reverberation
Increases the Attack Speed Slow of Thunder Clap from 30% to 50% and the duration from 2.5 seconds to 3.5 seconds. Each enemy Hero hit reduces your Heroic Ability cooldown by 5%.
Heavy Impact
Enemies hit by Dwarf Toss are Slowed by 80% for 1.5 seconds.
Avatar
Transform for 20 seconds, gaining 1000 (+4% per level) Health.
Bronzebeard Rage
Deal 15 (+4% per level) damage per second to nearby enemies and heal for 75% of the damage dealt. Hitting an enemy Hero with Storm Bolt increase this damage by 200% for 3 seconds.
Dwarf Launch
Increase the range of Dwarf Toss by 40%. Hitting an enemy Hero with Dwarf Toss reduces its cooldown by 2 seconds.
Rewind
Activate to reset the cooldowns of your Basic Abilities.
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sahm12
Echo Pulse
Disruption Pulse now returns to Probius 1.25 seconds after reaching its target, dealing 100% damage on the return trip.
Photon Barrier
While a Photon Cannon is alive and powered, Probius gains 40 Spell Armor.
Particle Accelerator
After hitting 3 Heroes with Disruption Pulse, the next Warp Rift detonated by a Disruption Pulse fires 4 additional pulses that deal 78 (+5% per level) damage from the impact location in different directions.

Passive: Reduce the cooldown of Disruption Pulse by 0.5 seconds.
Pylon Overcharge
For 8 seconds, increase the size of Pylon power fields and allow them to attack enemy Heroes within it for 96 (+4% per level) damage per second. Pylons are Invulnerable for the duration.
Shield Battery
Pylon's Power Field grants allied Heroes 28 (+4% per level) Shields per second, up to 112 (+4% per level). Shields persist for 2 seconds after exiting a Pylon Power Field.
Interference
Enemy Heroes hit by Warp Rift explosions have their Spell Power reduced by 35% for 5 seconds.

Additionally, enemies hit by Warp Rift explosions are knocked away from the center.
Probius Loop
Whenever a Rift explosion hits 1 or more enemy Heroes, create a new Warp Rift in the same location.
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Skorp612
Exterminator
Basic Attacks deal 50% more damage to Minions, Mercenaries, and Monsters. This is increased to 125% while Inspire is active.

Passive: Inspire does not expire on friendly Minions and Mercenaries.
Fight or Flight
Reduce Adrenaline Rush's cooldown by 10 seconds. Casting Adrenaline Rush grants 25 Armor for 3 seconds.
Fuel The Rush
Reduce the Mana cost of Adrenaline Rush from 75 to 45. While Inspire is active, increase Adrenaline Rush's cooldown reduction from Basic Attacks by 300%.
Hyperion
Order the Hyperion to make a strafing run for 12 seconds, hitting up to 4 enemies for 66 (+4% per level) damage every second. Every 4 seconds, it can fire its Yamato Cannon at a Structure, dealing 794 (+4% per level) damage.
Give Me More!
Increase Adrenaline Rush healing by 50%. While Inspire is active, gain 1 Basic Attack range.
Rallying Cry
Increase the Attack Speed bonus of Inspire by 20%.

Passive: After every 12 Basic Attacks, cast Inspire for free.
Sergeant Pepper
Give 'Em Some Pepper now activates every 3 Basic Attacks.
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Tayrem2
Searing Light
Ray of Heaven also deals damage to enemies in the area equal to 30% of the energy consumed.
Repeated Offense
Enemies hit by Detainment Strike are knocked back 25% farther.

Quest: Every time Detainment Strike stuns a Hero, increase the stun damage by 10, up to 60.

Reward: After stunning 6 Heroes, increase this damage bonus to 250.
Energized Cord
Increases the energy stored from Auriel's Basic Attacks to 120% of the damage against Heroes and 55% of the damage against non-Heroes.

Does not affect Auriel's Bestow Hope ally.
Resurrect
Channel on the spirit of a dead ally for 1 second. After a 5 second delay, they are brought back to life with 100% of their maximum Health at the location where they died.

Auriel can use this ability while dead to resurrect herself.
Piercing Lash
Detainment Strike now pierces and hits all enemy Heroes in a line, reducing the cooldown by 2 seconds for each Hero hit.
Reservoir of Hope
Quest: Each maximum energy Ray of Heaven Auriel casts increases the maximum amount of energy that can be stored by 75.
Light Speed
Resurrected allies gain 200% increased Movement Speed, decaying over 4 seconds.

While a resurrected ally remains alive, Resurrect's next cooldown recharges 100% faster.
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Takedowny
#ČasHrdinaOběť
1.00:21JainasimonisrArtanisakesi
2.00:28AurielTayremAnub'arakDarkside
3.00:53AurielTayremJainasimonisr
4.03:25AnduinAshamProbiussahm1
5.04:12AurielTayremAnub'arakDarkside
6.04:52AnduinAshamAurielTayrem
7.05:01RaynorSkorp61ImperiusRandomGuy
8.05:11RaynorSkorp61AnduinAsham
9.05:22RaynorSkorp61Vallastrom
10.07:13JainasimonisrArtanisakesi
11.07:14JainasimonisrAurielTayrem
12.07:51RaynorSkorp61AnduinAsham
13.09:05JainasimonisrArtanisakesi
14.09:06JainasimonisrRaynorSkorp61
15.09:13Anub'arakDarksideAurielTayrem
16.09:42Probiussahm1Jainasimonisr
17.10:46AurielTayremAnub'arakDarkside
18.11:41JainasimonisrAurielTayrem
19.11:42JainasimonisrRaynorSkorp61
20.11:44JainasimonisrArtanisakesi
21.11:46JainasimonisrProbiussahm1
22.13:06JainasimonisrMuradinAvereL
23.13:14JainasimonisrArtanisakesi
24.13:22JainasimonisrRaynorSkorp61
25.14:45JainasimonisrArtanisakesi
26.15:08JainasimonisrAurielTayrem
27.19:02AnduinAshamArtanisakesi
28.19:11AurielTayremImperiusRandomGuy
29.20:40JainasimonisrAurielTayrem
30.20:49JainasimonisrArtanisakesi
31.20:52JainasimonisrRaynorSkorp61
32.20:58JainasimonisrMuradinAvereL
33.21:02JainasimonisrAurielTayrem
34.21:32JainasimonisrProbiussahm1