Tomb of the Spider Queen23. května 2022 22:44
| Mód | Quick match |
|---|---|
| Délka hry | 15:49 |
| Hrdina / Hráč | Výhra | 1 | 4 | 7 | 10 | 13 | 16 | 20 | SoloKill | Assists | Deaths | SiegeDamage | HeroDamage | Healing | SelfHealing | Exp. | Naživu | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Bambo | 1 | Envenomed Nest Toxic Nests deal 75% more damage over 3 seconds and reduce the Armor of enemy Heroes hit by 10 for 4 seconds. | Prolific Dispersal Increase the duration of Toxic Nests by 45 seconds, reduce its cooldown by 2 seconds, and add 2 additional charges. | Networked Carapace Using Symbiote's Carapace also applies an untalented Carapace Shield to all nearby allied Heroes, Minions, and Mercenaries. | Evolve Monstrosity Turn an allied Minion or Locust into a Monstrosity. When enemy Minions near the Monstrosity die, it gains 2% Health and 2% Basic Attack damage, stacking up to 40 times. The Monstrosity can be healed by Carapace and has the ability to Burrow to a visible location every 80 seconds. Using Symbiote on the Monstrosity allows Abathur to control it, in addition to Symbiote's normal benefits. This Ability can be reactivated to automatically cast Symbiote on his Monstrosity. | Bombard Strain Locust's Basic Attacks become a long-range siege attack and their duration is increased by 75%. | Locust Brood Activate to spawn 3 Locusts at a nearby location. | Locust Nest Activate to create a nest that periodically spawns Locusts. Only one Locust Nest can be active at a time. | - | - | - | 0 | - | - | - | - | ||
| NicIt | 1 | Static Charge Quest: Heroes hit by Shock Ray permanently increases its damage by 5 and grants 33% Resonance Beam charge. Maximum of 200 bonus damage. | Electric Fence Force Wall deals 92 (+4% per level) damage a second to nearby enemies and Slows them by 35%. | Beam Alignment While Resonance Beam is fully charged, Shock Ray's cooldown refreshes 100% faster and its Slow duration is increased to 4 seconds. Passive: Reduce the Mana cost of Shock Ray from 55 to 40. | Archon Tassadar transforms into an Archon, gaining a Shield equal to 25% of his maximum Health and empowering Resonance Beam. Lasts for 12 seconds. Resonance Beam: Deals 140 (+4% per level) damage to the target and splashes 70 (+4% per level) damage to nearby enemies. Heroes hit have their Spell Armor reduced by 20 for 2 seconds. Resonance Beam is fully charged while Archon is active. | Feedback When an enemy Hero is affected by Psionic Storm, Resonance Beam's Slow is increased to 50% and it reduces Physical Armor by 25. | Thermal Lance Shock Ray deals an additional 8% of maximum Health as damage to the first Hero it hits. | Force Barrier Increase the duration of Force Wall by 0.5 seconds, its range by 50%, and reduce its cooldown by 10 seconds. | - | - | - | 0 | - | - | - | - | ||
| strom | 1 | Swift as the Wind Hitting an enemy Hero with Swift Strike increases Genji's Movement Speed by 30% for 3 seconds. | Dragon Claw After Genji blocks 330 (+4% per level) damage with Deflect, activate to release a Dragon Claw, dealing 190 (+4% per level) damage to all nearby enemies. | Augmented Guard When Deflect ends, Genji gains a Shield equal to 100% of the damage blocked for 4 seconds. | X-Strike Perform two slashes dealing 145 (+4% per level) damage. The slashes detonate after 1.25 seconds causing an additional 290 (+4% per level) damage to enemies in their area. | Flow Like Water Each enemy Hero hit with Swift Strike reduces its cooldown by 3 seconds. | Reflect Deflect also deals an additional 33% of the damage blocked. | Zanshin Quest: Block 6500 damage with Deflect, including damage blocked so far. Reward: Deflect hits all nearby enemy Heroes. | - | - | - | 0 | - | - | - | - | ||
| zarre | 1 | Devil's Due Black Soulstone increases the effects of Regen Globes and Healing Fountains by 2.25% per Soul. | Life Leech Diablo gains 1 Soul and heals for 1.75% of his maximum Health when Basic Attacking an enemy Hero. While at 100 Souls, increase this healing to 3.5% of his maximum Health. | Eternal Flames Reduce the cooldown of Fire Stomp by 1 second. When Diablo Stuns an enemy Hero with Shadow Charge or Overpower, reset the cooldown of Fire Stomp and restore 45 Mana. | Apocalypse Create a demonic rune under each enemy Hero on the battleground. After 1.75 seconds the rune explodes dealing 137 (+4% per level) damage and Stunning them for 1.75 seconds. | Hellfire Each enemy Hero hit by Fire Stomp grants 3% Spell Power for 10 seconds, up to 30%. While at maximum stacks, Diablo deals 33 (+4% per level) damage per second to nearby enemies. | Debilitating Flames Enemy Heroes hit by Fire Stomp are Slowed by 6% for 4 seconds, up to 60%. Heroes Slowed by 24% or more by Debilitating Flames deal 50% less damage. | Dying Breath Apocalypse's cooldown is reduced by 25 seconds for every enemy Hero hit (to a minimum of 5 seconds) and is cast for free when Diablo dies. | - | - | - | 0 | - | - | - | - | ||
| Zender | 1 | Colossal Totem Reactivate Earthbind Totem to move an existing totem to a new location. This can be used once per cast. Passive: Increase Earthbind Totem's area and duration by 50%, and Health by 25%. | Earthliving Enchant When Chain Heal heals a Hero below 50% Health, they are healed an additional 160 (+4% per level) Health over 4 seconds. | Grounded Totem Enemy Heroes in Earthbind Totem's area also have their Attack Speed Slowed by 25% and their Spell Power reduced by 15%. Passive: Increase Earthbind Totem's range by 50%. | Ancestral Healing After 1 second, heal an allied Hero for 1180 (+4% per level) Health. | Tidal Waves Reduces Chain Heal's cooldown by 1 second for each Hero healed, and reduces its Mana cost from 60 to 40. | Earthgrasp Totem When Earthbind Totem is first cast, it deals 115 (+4% per level) damage and Slows nearby enemies by 90% for 1 second. | Farseer's Blessing After 1.5 seconds, Ancestral Healing is cast a second time on the same target. Allies near the target are healed for 590 (+4% per level). | - | - | - | 0 | - | - | - | - | ||
| EndefO | 2 | High King's Quest Quest: Hit 50 Heroes with Basic Attacks. Quest: Participate in 5 Hero Takedowns. Quest: Gather 15 Regeneration Globes. Reward: Completing a Quest grants 10 Base Attack Damage. Completing all 3 Quests grants an additional 30 Base Attack Damage. | Twin Blades of Fury Basic Attacks reduce Heroic Strike's cooldown by 9 seconds, and increase Varian's Movement Speed by 30% for 2 seconds. Passive: Attack Speed increased by 100%. Passive: Base Attack Damage reduced by 25%. | Second Wind Basic Attacks heal Varian for 1% of his maximum Health. While below 50% Health, they also heal him for 50% of the damage dealt. | Shield Wall Parry grants Protected, preventing all incoming damage while active. Additionally, Parry's cooldown is reduced by 5 seconds, but it loses 1 charge. | Juggernaut Charge deals bonus damage to Heroes equal to 4% of their maximum Health. | Banner of Dalaran Activate to place a Banner that grants 20% increased Spell Power to nearby allied Heroes. Lasts 12 seconds. | Glory to the Alliance Banner now also increases health regeneration and all healing received for nearby allied Heroes by 50%, and the cooldown is reduced by 50%. | - | - | - | 0 | - | - | - | - | ||
| EpicFail | 2 | Veteran Marksman Quest: Every time the primary target of Give 'Em Some Pepper is a Hero, permanently increase its damage bonus by 0.75%. Gambit: Gain 60% bonus Give 'Em Some Pepper damage. Every death reduces this bonus by 15%. | Fight or Flight Reduce Adrenaline Rush's cooldown by 10 seconds. Casting Adrenaline Rush grants 25 Armor for 3 seconds. | Fuel The Rush Reduce the Mana cost of Adrenaline Rush from 75 to 45. While Inspire is active, increase Adrenaline Rush's cooldown reduction from Basic Attacks by 300%. | Hyperion Order the Hyperion to make a strafing run for 12 seconds, hitting up to 4 enemies for 66 (+4% per level) damage every second. Every 4 seconds, it can fire its Yamato Cannon at a Structure, dealing 794 (+4% per level) damage. | Give Me More! Increase Adrenaline Rush healing by 50%. While Inspire is active, gain 1 Basic Attack range. | Rallying Cry Increase the Attack Speed bonus of Inspire by 20%. Passive: After every 12 Basic Attacks, cast Inspire for free. | Cavalry's Arrived Give 'Em Some Pepper lowers the cooldown of Hyperion by 5 seconds if the primary target is a Hero. These Heroes are targeted by the Hyperion for 100% increased damage for 6 seconds. | - | - | - | 0 | - | - | - | - | ||
| FiZacool | 2 | Low Blow Lurking Arm deals 100% more damage to enemy Heroes below 50% Health and persists for 1 second after it is canceled. | Vigorous Reuptake Bio-Kill Switch heals for 30% more when detonating 3 or more Healing Pathogens. | Growing Infestation Lurking Arm's area expands by 50% over 2.5 seconds, but it cannot be Channeled for longer than 3 seconds. | Flailing Swipe Swipe 3 times in front of Stukov over 1.75 seconds, dealing 48 (+4% per level) damage to enemies hit and knocking them away. Each swipe is larger than the previous. | It Hungers Increase the range of Lurking Arm by 30%. If Lurking Arm damages enemy Heroes 8 times, its cooldown is reset and its Mana cost is refunded. | Universal Carrier Healing Pathogen can continually spread through Stukov, but its healing is reduced by 25%. | Controlled Chaos Flailing Swipe gains 2 additional charges, but each use only swings 1 time, at maximum range. Additionally, its cooldown is decreased to 25 seconds, and its Mana cost is reduced from 60 to 25. | - | - | - | 0 | - | - | - | - | ||
| LeviCrabits | 2 | Unyielding Power Quest: Hit Heroes with Skull Missile. Reward: After hitting 20 Heroes, increase Skull Missile's damage by 100. Reward: After hitting 40 Heroes, Skull Missile gains an additional charge. | Hateful Mending Skull Missile grants 10 Mana and heals Mephisto for 70% of the damage it deals to Heroes. | Frost Storm While Shade of Mephisto is active, enemies who are hit by Lightning Nova are Slowed by 15% for 1 second and the Slow from Skull Missile is increased to 50%. | Durance of Hate After 1 second, unleash a wave of evil spirits that Root the first enemy Hero hit for 2.5 seconds and deal 250 (+4% per level) damage to them over the same duration. Durance of Hate spreads outwards from its initial target, Rooting and damaging additional nearby enemy Heroes. | Shard of Hate Basic Attacks hit enemies near the primary target and activate Lord of Hatred against enemy Heroes, reducing Basic Ability cooldowns by 1 second per Hero hit. | Animosity Increase the duration of Lightning Nova by 1 second and the maximum amount of bonus damage it can deal from 30% to 42%. | Mimic While both Shade of Mephisto and Lightning Nova are active, Lightning Nova also casts from the Shade's location. | - | - | - | 0 | - | - | - | - | ||
| Reborn | 2 | Prog Rock Quest: Gathering a Regeneration Globe permanently increases the healing per second of Guitar Solo by 5, to a maximum of 100 Reward: After gathering 20 Regeneration Globes, Guitar Solo also heals nearby allied Heroes for 50 (+4% per level) Health every second while it is active. | Speed Metal Using a Basic or Heroic ability also gives nearby allied Heroes 20% Movement Speed for 2.5 seconds. | Pinball Wizard Face Melt does 300% more damage to enemies recently affected by Powerslide. | Mosh Pit After 0.75 seconds, channel to stun nearby enemies for 4 seconds. | Encore Face Melt leaves an Amp behind, which will knock enemies away again 2 seconds later. Passive: Each enemy Hero hit by Face Melt or the Amp reduces your Heroic Ability cooldown by 5%. | Show Stopper After using Powerslide, gain 35 Armor for 4 seconds, reducing all damage taken by 35%. | Bolt of the Storm Activate to teleport to a nearby location. | - | - | - | 0 | - | - | - | - | ||
| # | Čas | Hrdina | Oběť | ||
|---|---|---|---|---|---|
| 1. | 00:26 | E.T.C.Reborn | Genjistrom | ||
| 2. | 00:58 | Diablozarre | E.T.C.Reborn | ||
| 3. | 01:12 | MephistoLeviCrabits | RehgarZender | ||
| 4. | 01:23 | MephistoLeviCrabits | Genjistrom | ||
| 5. | 01:37 | E.T.C.Reborn | Diablozarre | ||
| 6. | 02:35 | AbathurBambo | StukovFiZacool | ||
| 7. | 02:43 | AbathurBambo | E.T.C.Reborn | ||
| 8. | 03:25 | E.T.C.Reborn | TassadarNicIt | ||
| 9. | 03:38 | E.T.C.Reborn | Genjistrom | ||
| 10. | 03:59 | E.T.C.Reborn | Diablozarre | ||
| 11. | 04:10 | AbathurBambo | E.T.C.Reborn | ||
| 12. | 05:25 | Diablozarre | RaynorEpicFail | ||
| 13. | 06:40 | AbathurBambo | VarianEndefO | ||
| 14. | 06:46 | E.T.C.Reborn | RehgarZender | ||
| 15. | 06:47 | E.T.C.Reborn | Genjistrom | ||
| 16. | 07:11 | E.T.C.Reborn | Diablozarre | ||
| 17. | 07:56 | E.T.C.Reborn | RehgarZender | ||
| 18. | 08:10 | E.T.C.Reborn | Diablozarre | ||
| 19. | 08:19 | E.T.C.Reborn | TassadarNicIt | ||
| 20. | 08:34 | AbathurBambo | MephistoLeviCrabits | ||
| 21. | 09:21 | E.T.C.Reborn | RehgarZender | ||
| 22. | 10:53 | AbathurBambo | RaynorEpicFail | ||
| 23. | 10:59 | AbathurBambo | E.T.C.Reborn | ||
| 24. | 11:02 | AbathurBambo | StukovFiZacool | ||
| 25. | 11:20 | AbathurBambo | VarianEndefO | ||
| 26. | 12:57 | AbathurBambo | E.T.C.Reborn | ||
| 27. | 13:17 | MephistoLeviCrabits | Genjistrom | ||
| 28. | 13:25 | Diablozarre | VarianEndefO | ||
| 29. | 13:37 | Diablozarre | RaynorEpicFail | ||
| 30. | 14:01 | E.T.C.Reborn | Diablozarre | ||
| 31. | 15:30 | E.T.C.Reborn | Diablozarre | ||
| 32. | 16:24 | E.T.C.Reborn | AbathurBambo | ||
| 33. | 17:32 | E.T.C.Reborn | Diablozarre | ||
| 34. | 18:13 | E.T.C.Reborn | RehgarZender | ||
| 35. | 19:14 | E.T.C.Reborn | Diablozarre | ||
| 36. | 19:39 | E.T.C.Reborn | RehgarZender | ||
| 37. | 19:41 | AbathurBambo | RaynorEpicFail | ||
| 38. | 19:45 | AbathurBambo | MephistoLeviCrabits | ||
| 39. | 19:47 | AbathurBambo | E.T.C.Reborn | ||
| 40. | 20:07 | AbathurBambo | StukovFiZacool | ||
| 41. | 21:24 | E.T.C.Reborn | Diablozarre | ||
| 42. | 22:03 | E.T.C.Reborn | RehgarZender | ||
| 43. | 22:25 | E.T.C.Reborn | TassadarNicIt | ||
| 44. | 22:47 | Diablozarre | RaynorEpicFail | ||