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Tomb of the Spider Queen29. března 2022 22:24

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Délka hry23:33

Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Derreitius1
Taskmaster
Every time Cho is hit by a Hero Basic Attack, reduce the cooldown of Shove by 1 second.
Rising Dread
Each bounce of Dread Orb increases its radius by 25% and damage by 15%. Activate Dread Orb before the second bounce ends to reverse the direction of the third bounce.
Edge of Madness
Every subsequent hit of Shadowflame against the same enemy Hero deals an additional 12% damage, to a maximum of 60%. These bonuses are lost if the Hero has not been hit for 7 seconds.
Shadow Bolt Volley
After 1 second, unleash 20 Shadow Bolts over 4 seconds, each dealing 87 (+4% per level) damage to the first target hit. The bolts fire towards your mouse.
Searing Shadows
Enemy Heroes hit by Shadowflame take an additional 2% of their maximum Health as damage.
Leaden Orb
Dread Orb Stuns enemy Heroes for 0.75 seconds.
Shadowfury
Shadow Bolt Volley hits all enemies in its path.
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Erzsike1
Calloused Hide
While under 60% maximum Health, Cho gains 15% increased Movement Speed and healing received.
Seared Flesh
Each consecutive Basic Attack to enemy Heroes deals 20% more damage, to a maximum of 60% damage. This bonus lasts 5 seconds or until a non-Heroic enemy is attacked.
Enraged Regeneration
Each time Cho hits an enemy Hero with an Ability or Basic Attack, he heals for 60 (+4% per level) over 3 seconds. Enemy Heroes hit by Gall's Dread Orb receive 35% less healing for 2 seconds.
Hammer of Twilight
Activate to swing the Hammer of Twilight, dealing 150 (+4.5% per level) damage, pushing enemies away, and Stunning them for 0.75 seconds.

Passive: Cho's Basic Attacks deal 25% increased damage.
Molten Block
Activate to enter Stasis and gain Invulnerability for 3 seconds, damaging nearby enemies for 92 (+4% per level) damage per second.
Runed Gauntlet
Basic Attacks reduce the cooldown of Cho and Gall's Heroic Abilities by 6%.
C'Thun's Gift
Cho's Basic Attack becomes ranged and Slows targets by 20% for 2 seconds.
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Esztus1
Fire At Will
Quest: Hitting a Hero with Multishot grants 2 Hatred and permanently increases its damage by 2.

Reward: After hitting 20 Heroes with Multishot, increase its damage by 40.
Arsenal
Increase the range of Multishot by 20%. Multishot also fires 3 grenades that deal 100 (+4% per level) damage and refund 25 Mana after hitting enemy Heroes.
Hot Pursuit
Increase the Movement Speed bonus of each stack of Hatred to 2%.
Strafe
Rapidly attack enemies within 10 range for 60 (+4% per level) damage per hit, prioritizing Heroes over Minions. Valla is able to move and use Vault while strafing. Lasts for 4 seconds.
Tempered by Discipline
Basic Attacks heal for 10% of the damage dealt, increased by 2% per Hatred stack.
Punishment
While at max Hatred, Multishot's cooldown recharges 50% faster.
Death Siphon
Hitting an enemy Hero with Strafe increases its duration by 0.125 seconds. Strafe also fires penetrating bolts in a line for 34 (+4% per level) damage every 0.25 seconds.
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mZze1
Ancestral Strength
Non-Heroic Abilities deal 15% more damage to Stunned, Rooted, Silenced or Slowed enemies. Enemy Heroes who are hit with Overflowing Chaos are Slowed by 20% for 2.5 seconds.
Chaotic Assault
Basic Attacks against enemy Heroes while having 3 stacks of Chaos deal an additional 75% bonus damage.
Insatiable
Hitting a Hero with Chomp sets its cooldown to 2 seconds.
Crushing Jaws
After 1.25 seconds, pull enemies in an area towards the center, dealing 250 (+4% per level) damage and Stunning them for 0.5 seconds.
Abyssal Symbiosis
Hitting a Hero with Chomp instantly grants Orphea maximum Chaos and a 170 (+4% per level) Shield for 3 seconds.
Dead Magic
Basic Attacks that consume Chaos ignore Armor and deal 90 (+4% per level) Spell Damage to the target and all enemies around them.
Eldritch Conduit
Each Chaos consumed increases Orphea's Spell Power by 3%, up to 30%. After reaching the maximum bonus, the Spell Power is increased by an additional 30%. Lasts 10 seconds.
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Pentosz1
Power Word: Shield
While Divine Star is traveling out, allies in its path gain a Shield that absorbs 128 (+4% per level) damage for 4 seconds.

If Divine Star hits an enemy Hero, Anduin gains a Shield that absorbs 185 (+4% per level) damage for 4 seconds.
Moral Compass
Divine Star fires Basic Attacks at Heroes close to its apex.

Passive: Increase Attack Range by 1.1.
Blessed Recovery
If Anduin loses more than 8% of his maximum Health at once, recover 15% Health over 3 seconds.

This effect has a 10 second cooldown.

Current Health required: 133 (+4% per level)
Lightbomb
Imbue an allied Hero with the Light. After 1.5 seconds, it explodes, dealing 150 (+4% per level) damage to enemies and Stunning them for 1.25 seconds.

The target gains a Shield that absorbs 165 (+4% per level) damage per enemy Hero hit. Lasts for 5 seconds.
Speed of the Pious
While Divine Star is traveling, gain 30% Movement Speed.

Each allied Hero healed by Divine Star on its return to Anduin reduces its cooldown by 1 second.
Holy Nova
After Anduin catches Divine Star, it explodes, healing nearby allied Heroes for 105 (+4% per level) and damaging enemies for 150 (+4% per level).
Varian's Legacy
Basic Attacks burn enemies for 87 (+4% per level) damage over 3 seconds and Anduin heals for 50% of the damage dealt.
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DoCZky2
Crash Lightning
Repeatable Quest: Hitting at least 2 Heroes with a single use of Chain Lightning increases the damage of its bounces by 12, up to 360.

Reward: After hitting multiple Heroes 30 times, Chain Lightning prioritizes bouncing to Heroes.
Frostwolf Pack
Quest: Hit 6 Heroes with Feral Spirit. Progress is lost on death and when Thrall fails to hit a Hero.

Reward: Reduce the cooldown and Mana cost of Feral Spirit by 50%.
Maelstrom Weapon
Repeatable Quest: Basic Attacks against Heroes while Windfury's Movement Speed bonus is active increase Attack Damage by 1.

Reward: After gaining 20 Attack Damage, increase the Movement Speed bonus of Windfury to 40%.

Reward: After gaining 40 Attack Damage, Thrall permanently gains 15% increased Movement Speed.
Earthquake
After 0.5 seconds, summon a massive Earthquake that pulses every 4 seconds. Each pulse lasts 2 seconds, Slowing all enemies in the area by 50%, and deals 50 (+4% per level) damage to enemy Heroes. Does 3 pulses.
Grace Of Air
Windfury attacks grant twice as many stacks of Frostwolf Resilience.
Thunderstorm
Chain Lightning Slows targets by 8% for 2 seconds.

Quest: Targeting a Hero directly with Chain Lightning increases this Slow by 8%, up to an additional 40%.

Reward: While at a 40% bonus, Chain Lightning's damage is increased by 25%.

Bonuses are reset if Chain Lightning is used on the same Hero it was last used on, or if Thrall dies.
Earthen Shields
Allies within the Earthquake area gain a Shield equal to 15% of their maximum Health each pulse. This shield lasts 4 seconds.
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Eldax2
Protector Of Aiur
Quest: Basic Attacks against enemy Heroes increase Artanis's Attack damage by 0.1%.

Takedowns grant 1% bonus damage.
Shield Surge
Increases Shield Overload's Shields by 80% while below 25% Health.
Final Cut
After using an Ability, your next Basic Attack within 6 seconds deals 40% additional damage. While under 25% Health, this damage bonus is increased to 60%.
Suppression Pulse
Fire a large area pulse from the Spear of Adun, dealing 114 (+4% per level) damage and Blinding enemies for 4 seconds. Unlimited range.
Triple Strike
Increases Twin Blades's number of Basic Attacks to 3, but increase its cooldown by 1 second.
Titan Killer
Basic Attacks against Heroes deal bonus damage equal to 0.5% of the target's maximum Health in damage, increased to 1.5% when empowered by Twin Blades.
Zealot Charge
Increase Twin Blades' charge distance by 75%.
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Mačkalka2
Mana Addict
Quest: Gathering a Regeneration Globe increases Kael'thas's maximum Mana by 15.

Reward: After gathering 20 Globes, Kael'thas can activate Arcane Barrier to gain a Shield equal to 100% of his maximum Mana for 4 seconds. 45 second cooldown.
Mana Tap
Activating Verdant Spheres restores 5% of Kael'thas's maximum Mana.
Sun King's Fury
Living Bombs that spread to enemy Heroes deal 35% more damage.
Phoenix
Launch a Phoenix to an area, dealing 84 (+4% per level) damage to enemies along the way. The Phoenix persists for 7 seconds, attacking enemies for 84 (+4% per level) damage and splashing for 42 (+4% per level) damage.
Fission Bomb
Increases Living Bomb's explosion radius by 20%.
Ignite
Flamestrikes apply Living Bomb to the enemy Hero closest to its center who is not currently affected by Living Bomb.
Master of Flames
Living Bomb's spread from explosions can now also spread Living Bomb.
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strom2
Sapphire
Activate to increase the damage of the next Horadric Cube by 100% and its slow by 30%.

Only 1 Gem may be active at a time.
Rejuvenation Potion
Healing Potions restore 15 Mana and heal for an additional 114 (+4% per level) over 3 seconds.
Cube Mastery
Reduce the Mana cost of Scroll of Sealing from 40 to 25.

Each enemy Hero hit by Horadric Cube reduces the cooldown of Scroll of Sealing by 4 seconds.
Lorenado
Vector Targeting After 1 second, create a twirling tome tornado that travels towards the targeted direction, continually knocking away enemies that come into contact with it. Deals 20 (+4% per level) damage to Heroes hit.
Super Healing Potion
If a Healing Potion isn't picked up for at least 2 seconds, it heals for 100% more.

Passive: Healing Potion heals for 25% more when the target is under 50% health.
Safety in Numbers
If at least 2 allied Heroes are nearby, Fortitude of the Faithful grants an additional 10 Armor, 50% Mana Regeneration per second, and causes Deckard's Basic Abilities to recharge an additional 50% faster.
Morenados!
Lorenado gains an additional charge and its cooldown is reduced by 10 seconds every time an enemy Hero is knocked back. This effect can only occur once per 0.5 seconds.
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Vaper2
Nerubian Armor
Increase Hardened Carapace's Spell Armor by 25.
Underking
Increases Burrow Charge range by 20% and damage by 100%.
Subterranean Shield
Burrow Charge also grants a 400 (+4% per level) point Shield for 5 seconds.
Cocoon
Wraps target enemy Hero in a cocoon, rendering them unable to act or be targeted for 7 seconds. Allies of the Hero can attack the cocoon to break it and free them early.
Burning Beetles
Deal 21 (+4% per level) damage per second to nearby enemies. Beetles deal 6 (+4% per level) damage per second to nearby enemies.
Epicenter
Increases Burrow Charge impact area by 60% and lowers the cooldown by 1 second for each Hero hit.
Rewind
Activate to reset the cooldowns of your Basic Abilities.
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Takedowny
#ČasHrdinaOběť
1.00:30OrpheamZzeAnub'arakVaper
2.03:42OrpheamZzeArtanisEldax
3.07:55AnduinPentoszThrallDoCZky
4.09:06ArtanisEldaxOrpheamZze
5.10:21ArtanisEldaxAnduinPentosz
6.10:39OrpheamZzeArtanisEldax
7.10:40OrpheamZzeAnub'arakVaper
8.10:42ArtanisEldaxVallaEsztus
9.10:43ArtanisEldaxOrpheamZze
10.11:44OrpheamZzeArtanisEldax
11.13:39ArtanisEldaxVallaEsztus
12.13:46ArtanisEldaxOrpheamZze
13.14:48OrpheamZzeArtanisEldax
14.14:56Kael'thasMačkalkaOrpheamZze
15.15:03AnduinPentoszKael'thasMačkalka
16.15:12AnduinPentoszThrallDoCZky
17.15:15AnduinPentoszAnub'arakVaper
18.16:52OrpheamZzeArtanisEldax
19.16:57ArtanisEldaxVallaEsztus
20.18:09OrpheamZzeDeckardstrom
21.18:51OrpheamZzeKael'thasMačkalka
22.20:45OrpheamZzeAnub'arakVaper
23.20:47OrpheamZzeKael'thasMačkalka
24.20:49OrpheamZzeArtanisEldax
25.21:24OrpheamZzeThrallDoCZky
26.22:05ArtanisEldaxOrpheamZze
27.22:11GallDerreitiusKael'thasMačkalka
28.22:50AnduinPentoszArtanisEldax
29.23:25AnduinPentoszThrallDoCZky