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Braxis Holdout23. srpna 2022 22:22

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Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Drakkan1
Veteran Marksman
Quest: Every time the primary target of Give 'Em Some Pepper is a Hero, permanently increase its damage bonus by 0.75%.

Gambit: Gain 60% bonus Give 'Em Some Pepper damage. Every death reduces this bonus by 15%.
Behemoth Armor
Gain 200 bonus maximum Health.

Quest: Every time Give 'Em Some Pepper's primary target is a Hero, gain an additional 8 maximum Health.
Unstable Compound
Increase the area of Give 'Em Some Pepper by 15%. Each enemy Hero hit by Give 'Em Some Pepper grants Raynor 10 Mana and reduces the cooldown of Penetrating Round by 1.5 seconds.
Hyperion
Order the Hyperion to make a strafing run for 12 seconds, hitting up to 4 enemies for 66 (+4% per level) damage every second. Every 4 seconds, it can fire its Yamato Cannon at a Structure, dealing 794 (+4% per level) damage.
Give Me More!
Increase Adrenaline Rush healing by 50%. While Inspire is active, gain 1 Basic Attack range.
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Ghostdefiler1
Fingers of Frost
Quest: Gather Regeneration Globes to increase Jaina's Mana regeneration by 0.1 per second, up to 2 per second.

Reward: After gathering 20 Globes, the damage bonus from Frostbite is increased by 10%.
Arcane Intellect
Dealing damage to a Chilled target returns Mana to Jaina. Basic Attacks return 5 Mana and Abilities return 20.

Passive: While above 75% Mana, Jaina gains 10% Spell Power.
Ice Floes
Increase the width of Cone of Cold by 100% and cause each Hero hit to reduce its cooldown by 2 seconds, doubled against chilled Heroes, up to a maximum of 8 seconds per use.
Ring of Frost
After a 1.5 second delay, create a Ring of Frost in an area that deals 310 (+4% per level) damage and Roots enemies for 3 seconds. The ring persists for 3 seconds afterward, Chilling any enemies who touch it.
Storm Front
Increase the cast range of Blizzard by 75% and its radius by 30%.
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Ondrashek1
Lunar Blaze
Increase Lunar Flare's range by 30%.

Quest: Hitting a Hero with Lunar Flare increases its damage by 5%, up to 150%.
Everlasting Light
If Light of Elune's second charge is cast on a different target from the first, it heals for 80% more.
Moonlit Arrows
Basic Attacks decrease the cooldown of Light of Elune by an additional 0.75 seconds.
Shadowstalk
Grant all allied Heroes Stealth for 10 seconds and heal them for 380 (+4% per level) Health over 10 seconds. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.
Quickening Blessing
Gain 5% Movement Speed. Light of Elune increases the target's Movement Speed by 20% for 3 seconds.
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strom1
Swift as the Wind
Hitting an enemy Hero with Swift Strike increases Genji's Movement Speed by 30% for 3 seconds.
Shuriken Mastery
Quest: Hit enemy Heroes with Shuriken.

Reward: After hitting 30 Heroes, Shuriken damage is increased by 25.

Reward: After hitting 60 Heroes, Cyber Agility now refunds 3 charges of Shuriken.
Augmented Guard
When Deflect ends, Genji gains a Shield equal to 100% of the damage blocked for 4 seconds.
X-Strike
Perform two slashes dealing 145 (+4% per level) damage. The slashes detonate after 1.25 seconds causing an additional 290 (+4% per level) damage to enemies in their area.
Flow Like Water
Each enemy Hero hit with Swift Strike reduces its cooldown by 3 seconds.
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Takeno1
Frost Presence
Quest: Root enemy Heroes with Howling Blast.

Reward: After Rooting 5 Heroes, Howling Blast's cooldown is reduced by 2 seconds.

Reward: After Rooting 10 Heroes, Howling Blast's range is increased by 20%.

Reward: After Rooting 20 Heroes, Howling Blast also Roots enemies in its path.
Frozen Wastes
Frozen Tempest Mana cost reduced by 2 per second.

Quest: Damage enemy Heroes with Frozen Tempest.

Reward: After damaging enemy Heroes 150 times with Frozen Tempest, the Movement and Attack Speed Slows of Frozen Tempest last an extra 1.5 seconds against enemy Heroes.
Rune Tap
Every 3rd Basic Attack heals Arthas for 5% of his max Health.
Summon Sindragosa
Deals 230 (+4% per level) damage and Slows enemies by 60% for 4 seconds. Also disables Minions, Mercenaries, Monsters and Structures for 20 seconds.
Shattered Armor
Enemy Heroes hit by Howling Blast have their Armor reduced by 15 for 4 seconds.
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kane2
Greed
Globe of Annihilation deals 15% more damage to non-Heroic targets.

Quest: After gaining 200 Annihilation, increase the range of All Shall Burn by 25% and Demon Warriors gain 20% Attack Speed and Movement Speed.
Hellforged Armor
Demon Warriors and Lieutenants gain 20 Armor and last 4 seconds longer.
Art of Chaos
If Globe of Annihilation hits 2 or more Heroes, restore 40 Mana and gain an extra 4 Annihilation.
Tide of Sin
Activate to make the next Globe of Annihilation cost no Mana and deal 50% more damage.

Usable while Channeling All Shall Burn.
Brutish Vanguard
Demon Warriors and Lieutenants gain 25% increased Health. Demon Warriors Slow nearby enemies by 20%.
Total Annihilation
Globe of Annihilation damages Heroes for an additional 4% of their maximum Health.
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Latex2
Corpse Feeders
Reduces the cooldown of Infested Drop by 3 seconds and Roachlings have 30% more Health.
Envenomed Spines
Activate to have Zagara's next Basic Attack apply 230 (+4% per level) damage over 5 seconds.
Bile Drop
Quest: Passively increases the radius of Infested Drop by 20%.

Reward: After hitting 12 Heroes with Infested Drop, it spawns an additional Roachling.
Devouring Maw
Summon a Devouring Maw that devours enemies for 4 seconds. Devoured enemies cannot fight and take 94 (+4% per level) damage per second.

Usable on Unstoppable enemies.
Hydralisk Transfusion
Zagara is healed for 60% of the damage dealt by Hunter Killers' Basic Attacks to Heroes.
Corrosive Saliva
When attacking Heroes, Hunter Killers and Roachlings deal additional damage equal to 1.75% of their maximum Health.
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LuckyPants2
Lion's Maw
Quest: Every time Lion's Fang hits a Hero, increase its damage by 7, up to 175.

Reward: After hitting 25 Heroes, the Slow is increased to 50% and its duration is increased to 2 seconds.
Colossus Smash
Smash a target enemy, dealing 185 (+4% per level) damage and lowering their Armor by 25 for 3 seconds, causing them to take 25% increased damage.

Passive: Base Attack Damage increased by 100%. Passive: Maximum Health and Health Regeneration reduced by 10%.
Victory Rush
Every 30 seconds, Varian's next Basic Attack will heal him for 350 (+4% per level) Health. When a nearby enemy Minion or Monster dies, the cooldown is reduced by 10 seconds.
Shield Wall
Parry grants Protected, preventing all incoming damage while active. Additionally, Parry's cooldown is reduced by 5 seconds, but it loses 1 charge.
Mortal Strike
Heroes hit by Heroic Strike receive 40% reduced healing for 4 seconds.
Banner of Ironforge
Activate to place a Banner that grants 20 Armor to nearby allied Heroes, reducing damage taken by 20%. Lasts 12 seconds.
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makmorn2
Lightwell
Summon a Lightwell that periodically heals a nearby allied Hero for 50 (+4% per level). The well only fades after healing 15 times or when recast.

This cooldown is reduced by 1 second each time Anduin heals an allied Hero.
Moral Compass
Divine Star fires Basic Attacks at Heroes close to its apex.

Passive: Increase Attack Range by 1.1.
Desperate Prayer
Activate to instantly heal an allied Hero for 375 (+4% per level), but kneel for 2 seconds, unable to act.
Lightbomb
Imbue an allied Hero with the Light. After 1.5 seconds, it explodes, dealing 150 (+4% per level) damage to enemies and Stunning them for 1.25 seconds.

The target gains a Shield that absorbs 165 (+4% per level) damage per enemy Hero hit. Lasts for 5 seconds.
Enchant Boots - Lion's Speed
Gain 5% Movement Speed. This bonus is quadrupled while Leap of Faith's cooldown is available. Allies pulled by Leap of Faith are healed for 280 (+4% per level) over 4 seconds.
Glyph of Faith
Leap of Faith gains a 2nd charge.
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PanKozioł2
Press the Advantage
Increase Tychus's Basic Attack range by 1.
In the Rhythm
Quest: While Minigun is active, Basic Attacks against Heroes permanently increase future Minigun durations by 0.03 seconds.
Combat Tactician
Reduce the cooldown of Minigun by 4 seconds. Reduce the cooldown of Minigun by an additional 4 seconds after using Run and Gun.
Drakken Laser Drill
Call down a Laser Drill to attack nearby enemies, dealing 142 (+4% per level) damage every second. Reactivate to assign a new target. Lasts 22 seconds.
That's the Stuff!
Minigun heals Tychus for 100% of the bonus damage dealt after it expires.
Sizzlin' Attacks
Basic Attacks deal bonus damage to Heroes equal to 1% of their maximum Health. Stacks with Minigun.
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Takedowny
#ČasHrdinaOběť
1.00:23ZagaraLatexJainaGhostdefiler
2.00:58AnduinmakmornGenjistrom
3.01:23AnduinmakmornRaynorDrakkan
4.01:48AnduinmakmornGenjistrom
5.02:24AnduinmakmornArthasTakeno
6.02:25RaynorDrakkanVarianLuckyPants
7.02:30RaynorDrakkanTychusPanKozioł
8.03:12RaynorDrakkanTychusPanKozioł
9.04:19RaynorDrakkanZagaraLatex
10.04:27AnduinmakmornRaynorDrakkan
11.05:02AnduinmakmornJainaGhostdefiler
12.05:03RaynorDrakkanTychusPanKozioł
13.05:09RaynorDrakkanVarianLuckyPants
14.05:51TyrandeOndrashekAzmodankane
15.05:51AnduinmakmornJainaGhostdefiler
16.06:20AnduinmakmornArthasTakeno
17.06:40AzmodankaneGenjistrom
18.06:43AnduinmakmornRaynorDrakkan
19.07:04AnduinmakmornJainaGhostdefiler
20.07:55RaynorDrakkanAzmodankane
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27.11:44AnduinmakmornRaynorDrakkan
28.11:56AnduinmakmornJainaGhostdefiler
29.12:17ZagaraLatexGenjistrom