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Braxis Holdout3. června 2022 22:43

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Délka hry19:08

Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Ariake1
Dishonorable Discharge
Reduce Lightning Rod's cooldown by 2 seconds.

Quest: After 3 Lightning Rod strikes, subsequent strikes on enemy Heroes increases its damage by 1%, up to 75%.

Reward: After 30 subsequent strikes, further reduce Lightning Rod's cooldown by 2 seconds.

Reward: After 75 subsequent strikes, Takedowns reset Lightning Rod's cooldown.
Updraft
Increases Barrel Roll's range by 40% and Shield amount by 70%, and its Shield now lasts indefinitely.
Charged Up
Increases the number of Lightning Rod strikes by 2 and its range by 25%.
Hinterland Blast
After 1 second, deal 475 (+4.75% per level) damage to enemies within a long line. The cooldown is reduced by 30 seconds for every enemy Hero hit.
Thunderstrikes
Lightning Rod deals 25% more damage each subsequent strike.
Aerie Gusts
Reduces the activation time for Tailwind from 5 to 3 seconds, and increases the Movement Speed bonus from 15% to 25%.
Call of the Wildhammer
Hinterland Blast has double the range and deals 25% more damage.
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GrapFhene1
On The Prowl
Activate to gain 30 Rage over 8 seconds.

Passive: You heal for 8 (+4% per level) Health every second, increased by 2% per point of Rage.
Aggro Range
Increase Hogg Wild's radius by 20% and each enemy hit generates 0.5 Rage, increased to 2 against Heroes.
Seeing Red
While above 50 Rage, gain 35% Attack Speed and the cooldowns of Staggering Blow and Hogg Wild refresh 30% faster.
Shockwave
After 0.5 seconds, slam the ground, sending out a shockwave that travels in a long line. Enemies hit by the initial slam take 335 (+4% per level) damage and are Stunned for 1.5 seconds. Enemies only hit by the shockwave take 230 (+4% per level) damage and are Stunned for 0.75 seconds.
Pummel
Enemies hit by Hogg Wild are Slowed by 10% for 2 seconds, stacking up to 5 times.

Heroes hit have their Spell Power reduced by 50% for 2 seconds.
Headbanger
Enemy Heroes Stunned by Staggering Blow take an additional 8% of their maximum Health as damage and are Stunned for an additional 0.5 seconds.
No Control
Activate to cast an untalented Hogg Wild and begin chasing an enemy Hero. After reaching the Hero, bounce to a random nearby enemy Hero. Lasts up to 5 seconds, rapidly decaying if there are no other enemy Heroes nearby.

Cannot be cancelled.
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Jafferson1
Lightwell
Summon a Lightwell that periodically heals a nearby allied Hero for 50 (+4% per level). The well only fades after healing 15 times or when recast.

This cooldown is reduced by 1 second each time Anduin heals an allied Hero.
Piercing Light
Chastise pierces to hit an additional Hero.

Quest: Hitting two Heroes with a single Chastise permanently increases Spell Power by 1, to a maximum of 10.
Binding Heal
Casting Flash Heal on an ally heals Anduin for 135 (+4% per level).
Lightbomb
Imbue an allied Hero with the Light. After 1.5 seconds, it explodes, dealing 150 (+4% per level) damage to enemies and Stunning them for 1.25 seconds.

The target gains a Shield that absorbs 165 (+4% per level) damage per enemy Hero hit. Lasts for 5 seconds.
Speed of the Pious
While Divine Star is traveling, gain 30% Movement Speed.

Each allied Hero healed by Divine Star on its return to Anduin reduces its cooldown by 1 second.
Holy Nova
After Anduin catches Divine Star, it explodes, healing nearby allied Heroes for 105 (+4% per level) and damaging enemies for 150 (+4% per level).
Inner Fire
The target of Light Bomb gains 40% Move Speed and 50 Armor for 3 seconds.
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Najimi1
Lion's Maw
Quest: Every time Lion's Fang hits a Hero, increase its damage by 7, up to 175.

Reward: After hitting 25 Heroes, the Slow is increased to 50% and its duration is increased to 2 seconds.
Taunt
Silence a target Hero and force them to attack Varian for 1.25 seconds.

Passive: Maximum Health and Health Regeneration increased by 40%.
Lionheart
Increase Lion's Fang's healing from Heroes by 75%.
Shield Wall
Parry grants Protected, preventing all incoming damage while active. Additionally, Parry's cooldown is reduced by 5 seconds, but it loses 1 charge.
Mortal Strike
Heroes hit by Heroic Strike receive 40% reduced healing for 4 seconds.
Banner of Dalaran
Activate to place a Banner that grants 20% increased Spell Power to nearby allied Heroes. Lasts 12 seconds.
Glory to the Alliance
Banner now also increases health regeneration and all healing received for nearby allied Heroes by 50%, and the cooldown is reduced by 50%.
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Seane1
Fingers of Frost
Quest: Gather Regeneration Globes to increase Jaina's Mana regeneration by 0.1 per second, up to 2 per second.

Reward: After gathering 20 Globes, the damage bonus from Frostbite is increased by 10%.
Frost Shards
Frostbolt will now pierce the first two targets.
Icefury Wand
Basic Attacks against Chilled enemies deal 50% more damage and lower the cooldown of Blizzard by 1.25 seconds.

Doubled against enemy Heroes.
Ring of Frost
After a 1.5 second delay, create a Ring of Frost in an area that deals 310 (+4% per level) damage and Roots enemies for 3 seconds. The ring persists for 3 seconds afterward, Chilling any enemies who touch it.
Ice Barrier
Gain a Shield for 25% of Ability damage dealt to Chilled targets. The shield lasts 4 seconds.
Numbing Blast
Cone of Cold Roots Chilled targets for 1 second.
Deep Chill
Frostbite's Chill can now stack a second time, slowing targets up to 40%.
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Caere2
Static Charge
Quest: Heroes hit by Shock Ray permanently increases its damage by 5 and grants 33% Resonance Beam charge.

Maximum of 200 bonus damage.
Electric Fence
Force Wall deals 92 (+4% per level) damage a second to nearby enemies and Slows them by 35%.
Psionic Echo
Casting Psionic Storm causes your next Shock Ray within 3 seconds to only cost 30 Mana and create a Psionic Storm on the first enemy Hero hit.
Black Hole
After a 0.5 second cast, create a Black Hole that travels in a long line. Enemy Heroes within the Black Hole's area are quickly pulled towards its center. Touching the center deals 310 (+4% per level) damage and Stuns the target for 1.25 seconds.
Shadow Walk
Tassadar becomes Stealthed and Unrevealable, but cannot attack or use Abilities for 1.5 seconds. While this effect is active, gain 40% increased Movement Speed and 35 Armor.

Can be cast while Channeling Shock Ray.
Thermal Lance
Shock Ray deals an additional 8% of maximum Health as damage to the first Hero it hits.
Kugelblitz
Enemy Heroes hit by Black Hole's center have their Armor reduced by 20 for 3 seconds and have a Psionic Storm created at their location.
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Migles2
Corpse Feeders
Reduces the cooldown of Infested Drop by 3 seconds and Roachlings have 30% more Health.
Envenomed Spines
Activate to have Zagara's next Basic Attack apply 230 (+4% per level) damage over 5 seconds.
Bile Drop
Quest: Passively increases the radius of Infested Drop by 20%.

Reward: After hitting 12 Heroes with Infested Drop, it spawns an additional Roachling.
Devouring Maw
Summon a Devouring Maw that devours enemies for 4 seconds. Devoured enemies cannot fight and take 94 (+4% per level) damage per second.

Usable on Unstoppable enemies.
Protective Coating
While on Creep, Zagara gains 20 Armor, taking 20% less damage.
Corrosive Saliva
When attacking Heroes, Hunter Killers and Roachlings deal additional damage equal to 1.75% of their maximum Health.
Broodmother
Every 3rd Basic Attack also launches a Baneling towards the target.

Passive: Gain 20% bonus Attack Speed.
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slobostina2
One Man Wrecking Crew
Casting Basic Abilities cause Gazlowe's next Basic Attack within 6 seconds to deal 60% more damage.

Stores up to 2 charges.
Hyperfocus Coils
Heroes hit by Deth Lazor or Xplodium Charge take an additional 2% of their maximum Health in damage. Gazlowe is healed for 150% of the damage dealt.
Overload
Deth Lazor can now store up to 2 charges. Each enemy Hero hit by Deth Lazor reduces its cooldown by 0.75 seconds.
Grav-O-Bomb 3000
After a 1.5 second delay, pull enemies toward the center of an area and deal 220 (+4% per level) damage. Basic Abilities deal 30% more damage for 5 seconds after casting Grav-O-Bomb 3000.
Overcharged Capacitors
Gazlowe gains 5% Spell Power for each active Rock-It! Turret, up to a maximum of 15%. Dealing Basic Attack damage extends the duration of Rock-It! Turrets by 1.25 seconds.
Firin' Mah Lazorz
Firing Deth Lazor causes all of Gazlowe's Rock-It! Turrets to fire a Deth Lazor of their own that deals 125 (+4% per level) damage.
Miniature Black Hole
Increase Grav-O-Bomb 3000's radius by 25% and its damage by 50%. Each enemy Hero pulled reduces its cooldown by 12 seconds.
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strom2
Nerubian Armor
Increase Hardened Carapace's Spell Armor by 25.
Shed Exoskeleton
Harden Carapace grants 30% increased Movement Speed for 3 seconds.
Chitinous Plating
While Harden Carapace is active, taking damage from enemy Abilities reduces its cooldown by 1 second, up to 3 seconds.
Cocoon
Wraps target enemy Hero in a cocoon, rendering them unable to act or be targeted for 7 seconds. Allies of the Hero can attack the cocoon to break it and free them early.
Urticating Spines
Casting Harden Carapace will also deal 90 (+4% per level) damage to nearby enemies. Deals double damage against Heroes.
Debilitation
Enemy Heroes hit by Burrow Charge or Impale have their Spell Power reduced by 50% for 4 seconds.
Cryptweave
Staying near the Cocoon allows Anub'arak to extend the duration by up to 6 seconds per Cocoon. Upon exiting the Cocoon, enemies take 60 (+4% per level) damage over 4 seconds. This damage is increased by 100% for each second that they were inside.
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TominoSVK2
Low Blow
Lurking Arm deals 100% more damage to enemy Heroes below 50% Health and persists for 1 second after it is canceled.
Vigorous Reuptake
Bio-Kill Switch heals for 30% more when detonating 3 or more Healing Pathogens.
Growing Infestation
Lurking Arm's area expands by 50% over 2.5 seconds, but it cannot be Channeled for longer than 3 seconds.
Flailing Swipe
Swipe 3 times in front of Stukov over 1.75 seconds, dealing 48 (+4% per level) damage to enemies hit and knocking them away. Each swipe is larger than the previous.
It Hungers
Increase the range of Lurking Arm by 30%. If Lurking Arm damages enemy Heroes 8 times, its cooldown is reset and its Mana cost is refunded.
Universal Carrier
Healing Pathogen can continually spread through Stukov, but its healing is reduced by 25%.
Bio-Explosion Switch
Bio-Kill Switch now also detonates Lurking Arm, dealing 230 (+4% per level) damage, applying a Weighted Pustule, and Silencing enemy Heroes inside for 2.5 seconds.
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Takedowny
#ČasHrdinaOběť
1.03:24TassadarCaereHoggerGrapFhene
2.05:00ZagaraMiglesFalstadAriake
3.05:15TassadarCaereAnduinJafferson
4.06:16TassadarCaereJainaSeane
5.06:37FalstadAriakeGazloweslobostina
6.07:31AnduinJaffersonZagaraMigles
7.07:32AnduinJaffersonStukovTominoSVK
8.08:33ZagaraMiglesFalstadAriake
9.08:48AnduinJaffersonStukovTominoSVK
10.08:55ZagaraMiglesHoggerGrapFhene
11.09:29TassadarCaereVarianNajimi
12.09:32TassadarCaereAnduinJafferson
13.10:20AnduinJaffersonZagaraMigles
14.10:25AnduinJaffersonGazloweslobostina
15.10:26AnduinJaffersonTassadarCaere
16.11:06VarianNajimiStukovTominoSVK
17.11:19AnduinJaffersonAnub'arakstrom
18.11:21TassadarCaereVarianNajimi
19.11:57AnduinJaffersonZagaraMigles
20.12:02AnduinJaffersonTassadarCaere
21.12:23AnduinJaffersonGazloweslobostina
22.12:27AnduinJaffersonAnub'arakstrom
23.13:25AnduinJaffersonZagaraMigles
24.13:46TassadarCaereFalstadAriake
25.13:48AnduinJaffersonAnub'arakstrom
26.14:44TassadarCaereHoggerGrapFhene
27.16:14AnduinJaffersonTassadarCaere
28.16:18AnduinJaffersonAnub'arakstrom
29.16:20ZagaraMiglesHoggerGrapFhene
30.16:22ZagaraMiglesFalstadAriake
31.16:37AnduinJaffersonZagaraMigles
32.16:41AnduinJaffersonStukovTominoSVK
33.17:42AnduinJaffersonGazloweslobostina
34.17:46AnduinJaffersonAnub'arakstrom
35.17:55AnduinJaffersonZagaraMigles
36.18:28TassadarCaereHoggerGrapFhene