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Cursed Hollow18. srpna 2022 23:57

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Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Drakkan1
Hungry for More
Gain 5% Movement Speed.

Quest: Gathering a Regeneration Globe increases Stitches's maximum Health by 25.

Reward: Every 20 Globes gathered permanently increases Stitches' Movement Speed by an additional 5%.
Tenderizer
Basic Attacks against enemy Heroes Slow by 20% for 1.5 seconds and restore 1.75% of Stitches' maximum Health.
Serrated Edge
Hitting an enemy Hero with Hook deals bonus damage equal to 5% of their maximum Health, reduces Hook's cooldown by 4 seconds, and restores 35 Mana.
Gorge
Consume an enemy Hero, trapping them for 4 seconds. When Gorge ends, the enemy Hero takes 274 (+4% per level) damage. The trapped Hero cannot move or act and doesn't take damage from other sources.
Meat Hook
Hitting an enemy Hero with Hook heals Stitches for 20% of his maximum Health over 5 seconds. While active, Basic Attacks against the Hero hit refresh the duration of this effect.
Pulverize
All enemies hit by Slam are Slowed by 70% for 0.75 seconds and Heroes have their Armor reduced by 10 for 3 seconds.
Master Hooker
Reduce the cooldown of Hook by 4 seconds. Enemy Heroes hit by Hook have 75% reduced healing for 2 seconds. Allies hit by Helping Hand are Unkillable for 2 seconds.
16432,51234,880025,1858,16282%
Fungi1
Rolling Thunder
For 8 seconds after hitting an enemy with Chain Lightning, Thrall's next Basic Attack against them grants a stack of Frostwolf Resilience. If the target is an enemy Hero, then he also deals damage to them equal to 3% of their maximum Health and healing for the same amount.

Passive: Increase the number of Chain Lightning bounces by 1.
Feral Resilience
Heroes damaged by Feral Spirit grant 4 stacks of Frostwolf Resilience and 2 stacks of Feral Resilience, granting 75 Physical Armor against the next incoming Hero Basic Attack.

Stacks are consumed on the next cast of Feral Spirit.
Maelstrom Weapon
Repeatable Quest: Basic Attacks against Heroes while Windfury's Movement Speed bonus is active increase Attack Damage by 1.

Reward: After gaining 20 Attack Damage, increase the Movement Speed bonus of Windfury to 40%.

Reward: After gaining 40 Attack Damage, Thrall permanently gains 15% increased Movement Speed.
Earthquake
After 0.5 seconds, summon a massive Earthquake that pulses every 4 seconds. Each pulse lasts 2 seconds, Slowing all enemies in the area by 50%, and deals 50 (+4% per level) damage to enemy Heroes. Does 3 pulses.
Spirit Shield
Every 45 seconds, gain 50 Spell Armor against the next enemy Ability and subsequent Abilities for 4 seconds. Frostwolf Resilience reduces this cooldown by 10 seconds.

Can be toggled to allow or prevent this talent from triggering automatically.
Alpha Wolf
For 3 seconds after a Hero is hit by Feral Spirit, Thrall's Basic Attacks against them deal an additional 3% of the target's maximum Health as damage.

Passive: Increase the duration of Feral Spirit's Root to 1.5 seconds.
Wind Rush
Activate to immediately teleport to a target location and gain Windfury.
72375,40952,027027,04916,10688%
Mimbral1
Growing Nightmare
Increase Dread's damage by 50%.

Quest: Hit 3 enemy Heroes with a single cast of Dread's eruption.

Reward: Permanently increase Dread's eruption damage by 50% and increase the Slow amount of Dread's eruption by 15%.
Chaotic Assault
Basic Attacks against enemy Heroes while having 3 stacks of Chaos deal an additional 75% bonus damage.
Mind Devourer
Quest: Hitting Heroes with Dread increases its damage by 5, up to 150.

Reward: After hitting 30 Heroes, hitting an enemy Hero with Dread's eruption sets its cooldown to 6 seconds and refunds 50 Mana.
Crushing Jaws
After 1.25 seconds, pull enemies in an area towards the center, dealing 250 (+4% per level) damage and Stunning them for 0.5 seconds.
Invasive Miasma
Activate to deal 150 (+4% per level) damage to all nearby enemies after 2 seconds. For each Hero hit, heal for 182 (+4% per level) and gain 1 Chaos.
Dead Magic
Basic Attacks that consume Chaos ignore Armor and deal 90 (+4% per level) Spell Damage to the target and all enemies around them.
Eldritch Conduit
Each Chaos consumed increases Orphea's Spell Power by 3%, up to 30%. After reaching the maximum bonus, the Spell Power is increased by an additional 30%. Lasts 10 seconds.
27599,96489,215019,96013,10483%
strom1
Portal Mastery
Medivh can manually place both Portal locations and it no longer breaks Raven Form.

Activate Medivh's Trait to cancel an unlinked Portal.
Mage Armor
The first time an ally uses a Portal, they gain 30 Armor for 4 seconds, reducing their damage taken by 30%.
Force of Magic
Preventing at least 268 (+4% per level) damage with a single cast of Force of Will grants 30% Spell Power for 15 seconds. Stacks up to 2 times.
Ley Line Seal
After 0.5 seconds, unleash a wave of energy that places enemy Heroes in Time Stop for 3 seconds.
Enduring Will
Preventing at least 268 (+4% per level) damage with Force of Will reduces its cooldown to 4 seconds.
Arcane Charge
When Arcane Rift damages an enemy Hero, the next Arcane Rift deals 15% more damage.
Guardian of Tirisfal
Minions and Catapults hit by Arcane Rift are instantly killed.
55457,97393,65232,343012,45488%
Takeno1
Free Drinks
Healing Brew's cooldown is reduced by 1 second and its Mana cost is refunded if it heals a Hero under 50% Health.
Safety Sprint
Activate to gain Fast Feet, 30 Armor, and 30% Movement Speed for 3 seconds.

Passive: While Fast Feet is active, Li Li gains 10 Armor.
Let's Go!
Activate to heal an allied Hero for 160 (+4% per level) and make them Unstoppable for 1 second. Let's Go's cooldown is affected by Fast Feet.

Cannot be used on Li Li.
Jug of 1,000 Cups
Channel for up to 6 seconds. Every 0.25 seconds, increase the cooldown of Jug of 1,000 Cups by 2 seconds, up to 50 additional seconds, and heal the lowest Health nearby allied Hero for 66 (+4% per level) Health.
Hindering Winds
Increase Blinding Wind's Slow amount to 30% and its duration to 2 seconds.
Pick Me Up
Healing Brew's healing for Heroes is increased by 33% if they are under 50% Health.
Mistweaver
Activate to heal nearby allied Heroes for 149 (+4% per level). Basic Attacks and Cloud Serpent attacks reduce the cooldown of Mistweaver by 1 second.
111323,08329,71481,717010,76991%
MaxXp3rv3Rz2
Feast on Fear
Stunning an enemy Hero with Shadow Charge or Overpower heals Diablo for 10% of his maximum Health over 3 seconds.
Life Leech
Diablo gains 1 Soul and heals for 1.75% of his maximum Health when Basic Attacking an enemy Hero. While at 100 Souls, increase this healing to 3.5% of his maximum Health.
Diabolical Momentum
When Diablo's Basic Attacks damage enemies, reduce the cooldown of Shadow Charge and Overpower by 1.5 seconds.
Apocalypse
Create a demonic rune under each enemy Hero on the battleground. After 1.75 seconds the rune explodes dealing 137 (+4% per level) damage and Stunning them for 1.75 seconds.
Cruelty
Stunning an enemy Hero with Shadow Charge or Overpower increases Diablo's Attack Speed by 50% for 7 seconds, up to 100%.
Overpowering Nightmare
Gain 2 additional charges of Overpower, with a 2 second cooldown between uses.
Hellgate
Teleport and place a demonic rune at target location. After 1.75 seconds the rune explodes dealing 137 (+4% per level) damage and stunning enemies for 1.75 seconds.
314439,21452,577068,34611,43196%
Romco12
Consume Vitality
Skeletal Swing's cooldown is reduced by 2 seconds. Enemy Heroes hit heal Leoric for 4% of his maximum Health.
Ghastly Reach
Increase the range of Skeletal Swing by 25%.
Willing Vessel
Increase the healing from Drain Hope to 25% of Leoric's maximum Health. If Drain Hope lasts its full duration, Leoric instantly heals for an additional 5% of his maximum Health.
Entomb
Create an unpassable tomb for 4 seconds.
Unyielding Despair
Drain Hope's cooldown is reduced by 0.75 seconds for every 1 second it is active. If Drain Hope lasts its full duration, its cooldown is reduced by an additional 2 seconds.
Crushing Hope
If Drain Hope lasts its full duration, it instantly deals an additional 15% of the target's maximum Health as damage. This damage does not heal Leoric.
Buried Alive
The duration of Entomb is lowered by 1 second, but enemies trapped inside are Silenced and take 50 (+4% per level) damage every 1 second.
411383,84443,655032,84314,27289%
sami2
Mana Addict
Quest: Gathering a Regeneration Globe increases Kael'thas's maximum Mana by 15.

Reward: After gathering 20 Globes, Kael'thas can activate Arcane Barrier to gain a Shield equal to 100% of his maximum Mana for 4 seconds. 45 second cooldown.
Nether Wind
Increases Gravity Lapse's range by 30%. When Gravity Lapse hits an enemy Hero, refund 80 Mana.
Sun King's Fury
Living Bombs that spread to enemy Heroes deal 35% more damage.
Phoenix
Launch a Phoenix to an area, dealing 84 (+4% per level) damage to enemies along the way. The Phoenix persists for 7 seconds, attacking enemies for 84 (+4% per level) damage and splashing for 42 (+4% per level) damage.
Backdraft
Living Bomb's explosion slows enemy Movement Speed by 30% for 2 seconds.
Fury of the Sunwell
Flamestrike will explode a second time 1.5 seconds later.
Master of Flames
Living Bomb's spread from explosions can now also spread Living Bomb.
215554,20554,01501,10511,33083%
TheRealiQ2
Quarterback
Increases Frag Grenade's damage by 10% and its range by 50%.
The Bigger They Are...
Increase the damage bonus to 4% while enemy Heroes are above 30% Health, but Minigun no longer has any effect on targets below 30%.
Combat Tactician
Reduce the cooldown of Minigun by 4 seconds. Reduce the cooldown of Minigun by an additional 4 seconds after using Run and Gun.
Commandeer Odin
Call down an Odin to pilot. The Odin deals increased Damage, has 100% increased Basic Attack range, and uses different Abilities. The Odin has 25 Armor and lasts 23 seconds.
Spray 'n' Pray
Overkill Slows enemy Movement Speed by 25% and its range is increased by 25%.
Armor Piercing Rounds
Each time Overkill hits an enemy, its damage against them is increased by 15%, stacking up to 60% bonus damage.
Big Red Button
Odin lasts 50% longer and Ragnarok Missiles also launches a Nuclear Missile which lands 2.5 seconds later, dealing 319 (+4% per level) damage in its area.
512384,74972,4480014,65289%
WakilL2
Power Word: Shield
While Divine Star is traveling out, allies in its path gain a Shield that absorbs 128 (+4% per level) damage for 4 seconds.

If Divine Star hits an enemy Hero, Anduin gains a Shield that absorbs 185 (+4% per level) damage for 4 seconds.
Moral Compass
Divine Star fires Basic Attacks at Heroes close to its apex.

Passive: Increase Attack Range by 1.1.
Desperate Prayer
Activate to instantly heal an allied Hero for 375 (+4% per level), but kneel for 2 seconds, unable to act.
Lightbomb
Imbue an allied Hero with the Light. After 1.5 seconds, it explodes, dealing 150 (+4% per level) damage to enemies and Stunning them for 1.25 seconds.

The target gains a Shield that absorbs 165 (+4% per level) damage per enemy Hero hit. Lasts for 5 seconds.
Speed of the Pious
While Divine Star is traveling, gain 30% Movement Speed.

Each allied Hero healed by Divine Star on its return to Anduin reduces its cooldown by 1 second.
Holy Nova
After Anduin catches Divine Star, it explodes, healing nearby allied Heroes for 105 (+4% per level) and damaging enemies for 150 (+4% per level).
Varian's Legacy
Basic Attacks burn enemies for 87 (+4% per level) damage over 3 seconds and Anduin heals for 50% of the damage dealt.
512127,98543,82376,24614,9439,41597%

Takedowny
#ČasHrdinaOběť
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