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Garden of Terror3. června 2022 23:48

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Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
BeNiceBeKind1
Power Word: Shield
While Divine Star is traveling out, allies in its path gain a Shield that absorbs 128 (+4% per level) damage for 4 seconds.

If Divine Star hits an enemy Hero, Anduin gains a Shield that absorbs 185 (+4% per level) damage for 4 seconds.
Piercing Light
Chastise pierces to hit an additional Hero.

Quest: Hitting two Heroes with a single Chastise permanently increases Spell Power by 1, to a maximum of 10.
Desperate Prayer
Activate to instantly heal an allied Hero for 375 (+4% per level), but kneel for 2 seconds, unable to act.
Lightbomb
Imbue an allied Hero with the Light. After 1.5 seconds, it explodes, dealing 150 (+4% per level) damage to enemies and Stunning them for 1.25 seconds.

The target gains a Shield that absorbs 165 (+4% per level) damage per enemy Hero hit. Lasts for 5 seconds.
Speed of the Pious
While Divine Star is traveling, gain 30% Movement Speed.

Each allied Hero healed by Divine Star on its return to Anduin reduces its cooldown by 1 second.
Glyph of Faith
Leap of Faith gains a 2nd charge.
Censure
Chastise Stuns for 0.75 seconds and its Root duration is increased by 0.5 seconds.
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faalkereltje1
Mana Addict
Quest: Gathering a Regeneration Globe increases Kael'thas's maximum Mana by 15.

Reward: After gathering 20 Globes, Kael'thas can activate Arcane Barrier to gain a Shield equal to 100% of his maximum Mana for 4 seconds. 45 second cooldown.
Energy Roil
Reduce the Mana cost of Gravity Lapse by 70.

If Gravity Lapse hits a Hero, reduce its cooldown by 8 seconds.
Sun King's Fury
Living Bombs that spread to enemy Heroes deal 35% more damage.
Pyroblast
After 1.5 seconds, cast a slow-moving fireball that deals 810 (+5% per level) damage to an enemy Hero and 405 (+5% per level) damage to enemies nearby.
Fission Bomb
Increases Living Bomb's explosion radius by 20%.
Ignite
Flamestrikes apply Living Bomb to the enemy Hero closest to its center who is not currently affected by Living Bomb.
Master of Flames
Living Bomb's spread from explosions can now also spread Living Bomb.
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giGi1
Rime
Every 5 seconds, gain 75 Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by 75%. Stores up to 3 charges.
Deathlord
Increase the range of Death Coil by 30%, reduce its cooldown by 3 seconds, and if Death Coil is used on an enemy Hero, its Mana cost is refunded.
Immortal Coil
Gain the healing effect of Death Coil even when used on enemies. If Death Coil is used on Arthas, it heals for an additional 50% bonus healing.
Army of the Dead
Summons Ghouls that last 15 seconds and atttack for 20 (+4% per level) damage. Sacrifice Ghouls to heal for 267 (+4% per level) Health.
Shattered Armor
Enemy Heroes hit by Howling Blast have their Armor reduced by 15 for 4 seconds.
Embrace Death
Death Coil deals more damage and heals more the lower Arthas's current Health is, to a maximum of 100% bonus damage and healing.
Death's Advance
Increases Movement Speed by 10%. Frozen Tempest's maximum Movement Speed Slow and Attack Speed Slow increased from 40% to 60%
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sloep1
Rocket Boots
Increase the cast range of Xplodium Charge by 30% and its damage by 35%. Hitting an enemy Hero increases Movement Speed by 20% for 3 seconds.
Hyperfocus Coils
Heroes hit by Deth Lazor or Xplodium Charge take an additional 2% of their maximum Health in damage. Gazlowe is healed for 150% of the damage dealt.
Overload
Deth Lazor can now store up to 2 charges. Each enemy Hero hit by Deth Lazor reduces its cooldown by 0.75 seconds.
Grav-O-Bomb 3000
After a 1.5 second delay, pull enemies toward the center of an area and deal 220 (+4% per level) damage. Basic Abilities deal 30% more damage for 5 seconds after casting Grav-O-Bomb 3000.
Superior Schematics
Rock-It! Turrets attack up to 2 additional enemies for 60% damage and have 30% increased Basic Attack range.
Ark Reaktor
Reduce the cooldown of Xplodium Charge by 2 seconds. Casting Xplodium Charge creates 3 miniature Rock-It! Turrets that last for 3 seconds.

These Turrets do not drop Scrap or benefit from other Talents.
Miniature Black Hole
Increase Grav-O-Bomb 3000's radius by 25% and its damage by 50%. Each enemy Hero pulled reduces its cooldown by 12 seconds.
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ƑĬƑŦŶ501
Lion's Maw
Quest: Every time Lion's Fang hits a Hero, increase its damage by 7, up to 175.

Reward: After hitting 25 Heroes, the Slow is increased to 50% and its duration is increased to 2 seconds.
Taunt
Silence a target Hero and force them to attack Varian for 1.25 seconds.

Passive: Maximum Health and Health Regeneration increased by 40%.
Second Wind
Basic Attacks heal Varian for 1% of his maximum Health. While below 50% Health, they also heal him for 50% of the damage dealt.
Warbringer
Reduce Charge's cooldown by 8 seconds and Mana cost from 45 to 22. Additionally, Charge can be cast on allied Heroes.
Juggernaut
Charge deals bonus damage to Heroes equal to 4% of their maximum Health.
Banner of Dalaran
Activate to place a Banner that grants 20% increased Spell Power to nearby allied Heroes. Lasts 12 seconds.
Glory to the Alliance
Banner now also increases health regeneration and all healing received for nearby allied Heroes by 50%, and the cooldown is reduced by 50%.
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Grumpy2
Searing Light
Ray of Heaven also deals damage to enemies in the area equal to 30% of the energy consumed.
Repeated Offense
Enemies hit by Detainment Strike are knocked back 25% farther.

Quest: Every time Detainment Strike stuns a Hero, increase the stun damage by 10, up to 60.

Reward: After stunning 6 Heroes, increase this damage bonus to 250.
Glimmer of Hope
Collecting a Regeneration Globe reduces the cost of Auriel's next Ray of Heaven by 75%.
Crystal Aegis
Place an allied Hero into Stasis for 2 seconds. Upon expiration, Crystal Aegis deals 255 (+4% per level) damage to all nearby enemies.
Piercing Lash
Detainment Strike now pierces and hits all enemy Heroes in a line, reducing the cooldown by 2 seconds for each Hero hit.
Reservoir of Hope
Quest: Each maximum energy Ray of Heaven Auriel casts increases the maximum amount of energy that can be stored by 75.
Shield of Hope
Activate to grant all nearby allied Heroes a shield for 3 seconds equal to 50% of the amount of Health they are missing.
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Migles2
New Habits
Collecting Regeneration Globes reduces the cooldown of Pyromania by 6 seconds.

Quest: Collect 15 Regeneration Globes.

Reward: Pyromania grants Unstoppable for 2 seconds.
Oil Dispersal
Increase Oil Spill's area by 20%. Each enemy Hero hit by Flame Stream reduces the cooldown of Oil Spill by 0.75 seconds and refunds 5 Mana.
Nanomachine Coating
Enemies standing in Oil Spills and Ignited Oil Spills have their Attack Speed reduced by 50% for 3 seconds.
Combustion
Channel for up to 2.6 seconds. Upon ending, Slow nearby enemies by 60% and deal 55 (+4% per level) damage to them every 0.5 seconds. Combustion's Slow and damage over time duration is extended the longer Blaze Channels, from 1 second up to 5 seconds.

Blaze's Movement Speed is reduced by 40% while Channeling.
Collision Course
Jet Propulsion's collision deals 275 (+4% per level) damage to the first enemy Hero hit.
Thermal Protection
Each enemy hit by Jet Propulsion grants 10 Armor for 3 seconds and reduces its cooldown by 1.25 seconds.
Flash Fire
While Channeling Combustion, Blaze's Movement Speed is no longer reduced, and nearby enemies are Slowed by 60%.
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slobostina2
Gathering Storm
Quest: Every time Hammerang hits a Hero increase its damage by 0.5% and refund 6 Mana.

Reward: After hitting 30 Heroes with Hammerang, increase its damage by 15%.
Updraft
Increases Barrel Roll's range by 40% and Shield amount by 70%, and its Shield now lasts indefinitely.
BOOMerang
Hammerang's explosion deals 100% additional damage, and hitting enemy Heroes reduces their Spell Armor by 15 for 3 seconds.
Mighty Gust
Push enemies away, and slow their Movement Speed by 40% decaying over 4 seconds.
Sustained Winds
Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health, increased to 2% while Tailwind is active.
Crippling Hammer
Increase Hammerang's Slow from 25% to 50%, and Hammerang's explosion also Slows.
Wind Tunnel
Mighty Gust creates a wind tunnel for 4 seconds. Enemies caught in the tunnel will periodically be pushed back.
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strom2
Impaling Light
Celestial Charge's final damage is increased by 75% and its cooldown is reduced by 1.25 seconds for each Valorous Brand on the target when the Stun completes.
Battle Hunger
Increase the healing of Valorous Brand by 80%.
Flash of Anger
Consuming a mark from Celestial Charge deals 150 (+4% per level) damage to the target and nearby enemies and grants Imperius a 250 (+4% per level) point Shield for 4 seconds.
Angelic Armaments
Summon a ring of blazing swords that grants 850 (+4% per level) Shield for 3 seconds.

If the Shield lasts the full duration, this ability can be reactivated within 5 seconds to launch 6 swords toward an area, each dealing 140 (+4% per level) damage to the first enemy hit.
Pathetic Mortals
Stunning enemy Heroes with Celestial Charge reduces their Movement Speed by 25% and their damage by 50% for 4 seconds.
Celestial Swiftness
Gain 20% Movement Speed for 5 seconds after casting Celestial Charge. Gain 40% Attack Speed for 5 seconds for each Hero stunned with Celestial Charge.
Brand of Solarion
Reduce the duration of Valorous Brand to 5 seconds, but it is no longer consumed when triggered.
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TominoSVK2
Tricky Shuffles
While Frag Launcher has no charges left, Junkrat gains 10% Movement Speed and his Basic Attacks deal 15% bonus damage.
Taste For Explosions
Quest: Hitting a Hero with Frag Launcher increases its damage by 0.2%, up to 40%.
Dirty Trickster
Increase the explosion radius of Total Mayhem by 20%.

When Junkrat is Stunned, Rooted, or damaged by an enemy Hero while below 50% Health, he uses Total Mayhem, dropping 5 grenades at his feet that explode.

This effect has a 12 second cooldown.
Rocket Ride
After 1.25 seconds, Junkrat launches into the air. While in the air, he can steer the landing location by moving.

After 3.75 seconds, Junkrat lands, dealing 935 (+4% per level) damage to nearby enemies and activating Total Mayhem. 5 seconds after landing, Junkrat reappears at the Hall of Storms and gains 150% additional Movement Speed until dismounted.
Bombs Away
Increase Junkrat's Basic Attack range by 1.

Frag Launcher grenades fired within 0.5 seconds of using a Basic Attack deal 30% bonus damage.
Burst Fire
Frag Launcher fires all of its charges in a continuous burst, its cooldown is reduced by 6 seconds, but it loses 1 maximum charge.
Puckish Scamp
Junkrat also gains the Ability RIP-Tire. Each time he uses his Heroic, it swaps to the alternate ability.

Passive: Reduce both Heroic cooldowns by 20 seconds.
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Takedowny
#ČasHrdinaOběť
1.00:36AnduinBeNiceBeKindImperiusstrom
2.00:38BlazeMiglesArthasgiGi
3.02:12BlazeMiglesVarianƑĬƑŦŶ50
4.02:36ImperiusstromGazlowesloep
5.02:37FalstadslobostinaKael'thasfaalkereltje
6.04:44AnduinBeNiceBeKindImperiusstrom
7.05:27VarianƑĬƑŦŶ50Falstadslobostina
8.06:11AnduinBeNiceBeKindImperiusstrom
9.07:14AnduinBeNiceBeKindAurielGrumpy
10.07:23JunkratTominoSVKKael'thasfaalkereltje
11.07:23BlazeMiglesArthasgiGi
12.07:25BlazeMiglesVarianƑĬƑŦŶ50
13.11:01BlazeMiglesVarianƑĬƑŦŶ50
14.11:09BlazeMiglesArthasgiGi
15.11:09AnduinBeNiceBeKindFalstadslobostina
16.12:50BlazeMiglesArthasgiGi
17.12:53BlazeMiglesVarianƑĬƑŦŶ50
18.13:54AnduinBeNiceBeKindImperiusstrom
19.14:27AnduinBeNiceBeKindBlazeMigles
20.14:34AnduinBeNiceBeKindAurielGrumpy
21.15:42BlazeMiglesArthasgiGi
22.15:56AnduinBeNiceBeKindBlazeMigles
23.16:10ImperiusstromAnduinBeNiceBeKind
24.16:43ImperiusstromGazlowesloep
25.18:02BlazeMiglesKael'thasfaalkereltje
26.18:10BlazeMiglesArthasgiGi
27.18:21BlazeMiglesVarianƑĬƑŦŶ50
28.18:29BlazeMiglesGazlowesloep