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Alterac Pass8. ledna 2022 23:57

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Délka hry13:20

Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Dazarashi1
Siphoning Impact
Hitting an enemy Hero with Ravage grants 100 (+4% per level) points of Assimilation Shields.
Sharpened Blades
Quest: Minions and Heroes that die within 1.5 seconds of being hit by Ravage increase its damage up to a maximum of 75.

Minions grant 1 increased damage and Heroes grant 5 increased damage.

Reward: After reaching a 75 damage increase, Ravage gains 50 additional damage.
Boundless Fury
Hitting an enemy Hero with Ravage grants a charge of Ravage. Can only occur once every 10 seconds per Hero.
Maelstrom
Deals 74 (+4% per level) damage per second to nearby enemies. Lasts for 7 seconds.
Chrysalis
Activate to place Kerrigan in a Chrysalis with 750 (+4% per level) Health for 5 seconds. While inside, Kerrigan regenerates 5% of her maximum Health per second.

Enemies can destroy the Chrysalis to end its effects early.
Mounting Potency
Ravage grants 5% Spell Power for 5 seconds, up to 40%.
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Lym1
Unrivaled Strength
Increase Wrecking Ball's throw range by 25% and its damage by 125%.
Thirst for Battle
Basic Attacks against Heroes reduce the cooldown of Bloodthirst by 2 seconds.
Oppressor
Basic Attacks and Bloodthirst against Heroes reduce the target's Spell Power by 30% for 2.5 seconds.
Warlord's Challenge
Silence nearby Heroes and force them to attack Garrosh for 2 seconds.
Bloodcraze
When hitting a Hero, Bloodthirst heals for an additional 15% of Garrosh's maximum Health over 3 seconds.
Seasoned Soldier
Gain 5% maximum Health, increase Groundbreaker's Slow duration by 1 second, and Bloodthirst gains an additional charge.
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ManceRider1
Power Word: Shield
While Divine Star is traveling out, allies in its path gain a Shield that absorbs 128 (+4% per level) damage for 4 seconds.

If Divine Star hits an enemy Hero, Anduin gains a Shield that absorbs 185 (+4% per level) damage for 4 seconds.
Piercing Light
Chastise pierces to hit an additional Hero.

Quest: Hitting two Heroes with a single Chastise permanently increases Spell Power by 1, to a maximum of 10.
Desperate Prayer
Activate to instantly heal an allied Hero for 375 (+4% per level), but kneel for 2 seconds, unable to act.
Lightbomb
Imbue an allied Hero with the Light. After 1.5 seconds, it explodes, dealing 150 (+4% per level) damage to enemies and Stunning them for 1.25 seconds.

The target gains a Shield that absorbs 165 (+4% per level) damage per enemy Hero hit. Lasts for 5 seconds.
Speed of the Pious
While Divine Star is traveling, gain 30% Movement Speed.

Each allied Hero healed by Divine Star on its return to Anduin reduces its cooldown by 1 second.
Holy Nova
After Anduin catches Divine Star, it explodes, healing nearby allied Heroes for 105 (+4% per level) and damaging enemies for 150 (+4% per level).
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Shmul241
Greater Cleave
Increases the radius of Cleave by 33%.
Psionic Strength
Dealing damage to enemy Heroes increases all damage dealt by 6% for 3 seconds, stacking up to 30%.
Seeker in the Dark
Singularity Spike takes 50% longer to explode. It can be reactivated to teleport to the target, granting 30% increased Move Speed for 3 seconds.
Might Of The Nerazim
Activate to cast an untalented version of Zeratul's most recently used Basic Ability, dealing 50% less damage.

Passive: After using an Ability, Zeratul's next Basic Attack within 6 seconds deals 30% more damage.
Mending Strikes
Basic Attacks heal for 35% of the damage dealt.
Void Slash
If Cleave hits more than one enemy Hero, it deals 40% increased damage and its cooldown is reduced by 3 seconds.
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TheNoobLube1
Impale
Increase Fend's cast range and area of effect by 25%. It deals an additional 50% damage to enemies below 50% Health.
Ring of the Leech
Basic Attacks against your primary target heal for 20% of their damage. If an enemy is Blinded, this also affects Lightning Fury and Fend.
Grounding Rod
Enemies hit by Lightning Fury or Fend are Slowed by 20% for 2 seconds.
Ball Lightning
Throw a ball of lightning at an enemy Hero that bounces up to 6 times between nearby enemy Heroes and Cassia, dealing 180 (+4% per level) damage to enemies hit.
War Matron
Cassia becomes Protected while Channeling Fend and for an additional 1 second if the Channel is completed.
Static Electricity
Gain 2 additional charges of Lightning Fury. Fend's impact launches a lightning bolt towards each nearby enemy Hero.
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Bambo2
Force Armor
When Magic Missiles damages an enemy Hero, gain 50 Spell Armor, reducing the damage taken by the next Ability by 50%. Gain 1 charge per cast and store up to 4 charges.

Passive: Li-Ming's Mana regeneration is increased by 100% while below 35% Mana.
Dominance
Takedowns restore 30% of Li-Ming's missing Health.
Calamity
Teleport does 300 (+3% per level) damage to enemy Heroes near the destination.
Wave of Force
Knock away all enemies from an area and deal 160 (+5% per level) damage.
Illusionist
If Li-Ming loses more than 20% of her Health at once, its cooldown is instantly refreshed.

This effect has a 4 second cooldown.

Passive: Increases Teleport range by 50%
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Papaja2
Live and Let Live
While Alexstrasza is above 75% Health, Gift of Life's cooldown recharges 125% faster.
Exuberance
While above 75% Health, gain 15% Movement Speed.
Lifeblossom
While Alexstrasza is above 75% Health, Gift of Life creates a Lifeblossom at the target's location. Alexstrasza can collect the Lifeblossom to make her next Gift of Life cost no Health.

Passive: Reduces the cost of Gift of Life to 10% of Alexstrasza's current Health.
Life-Binder
Bind Alexstrasza's life force with an allied Hero. Both her and her target are healed for 480 (+4% per level) Health over 2 seconds. Afterwards, the Hero with a lower percentage of Health is healed to the same Health percentage as the other Hero.
Life Unbound
Activate to heal an allied Hero for 15% of their maximum Health and deal 200 (+4% per level) damage to nearby enemies.

Healing a Stunned, Rooted, or Silenced ally reduces Life Unbound's cooldown by 30 seconds.

Cannot be used on Alexstrasza.
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strom2
Feast on Fear
Stunning an enemy Hero with Shadow Charge or Overpower heals Diablo for 10% of his maximum Health over 3 seconds.
Life Leech
Diablo gains 1 Soul and heals for 1.75% of his maximum Health when Basic Attacking an enemy Hero. While at 100 Souls, increase this healing to 3.5% of his maximum Health.
Diabolical Momentum
When Diablo's Basic Attacks damage enemies, reduce the cooldown of Shadow Charge and Overpower by 1.5 seconds.
Apocalypse
Create a demonic rune under each enemy Hero on the battleground. After 1.75 seconds the rune explodes dealing 137 (+4% per level) damage and Stunning them for 1.75 seconds.
Cruelty
Stunning an enemy Hero with Shadow Charge or Overpower increases Diablo's Attack Speed by 50% for 7 seconds, up to 100%.
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TvojeMámaCZ2
Target Practice
Quest: Hit every enemy Hero with Storm Bow.

Reward: After hitting every enemy Hero once with Storm Bow, its range is increased by 30%.

Reward: After hitting every enemy Hero 3 times with Storm Bow, its damage is increased by 100.
Explosive Arrows
Upon hitting a Minion or Monster, Storm Bow deals 60% of its damage to enemies around its target.
The Dragon Hungers
Hitting a Hero with Storm Bow grants 5% Spell Power for 12 seconds, stacking up to 20%.
Dragon's Arrow
Fire a missile that travels across the battleground. Explodes upon hitting an enemy Hero, dealing 130 (+4% per level) damage to all nearby enemies and Stunning them for 0.5 seconds.

After traveling a medium distance, the damage is increased to 260 (+4% per level) and the Stun duration to 1.25 seconds.

After traveling a long distance, the damage is increased to 390 (+4% per level) and the Stun duration to 2 seconds.
Ninja Assassin
Hitting Heroes with Storm Bow lowers Natural Agility's cooldown by 10 seconds. Additionally, Hero Takedowns reset Natural Agility's cooldown.
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WakilL2
Burn the Impure
Consuming a Valorous Brand mark deals bonus damage equal to 2.5% of the Hero's maximum Health.
Battle Hunger
Increase the healing of Valorous Brand by 80%.
Flash of Anger
Consuming a mark from Celestial Charge deals 150 (+4% per level) damage to the target and nearby enemies and grants Imperius a 250 (+4% per level) point Shield for 4 seconds.
Angelic Armaments
Summon a ring of blazing swords that grants 850 (+4% per level) Shield for 3 seconds.

If the Shield lasts the full duration, this ability can be reactivated within 5 seconds to launch 6 swords toward an area, each dealing 140 (+4% per level) damage to the first enemy hit.
Pathetic Mortals
Stunning enemy Heroes with Celestial Charge reduces their Movement Speed by 25% and their damage by 50% for 4 seconds.
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Bojište
Takedowny
#ČasHrdinaOběť
1.01:10KerriganDazarashiDiablostrom
2.01:30AnduinManceRiderAlexstraszaPapaja
3.01:41AnduinManceRiderHanzoTvojeMámaCZ
4.02:03GarroshLymImperiusWakilL
5.03:30AnduinManceRiderAlexstraszaPapaja
6.03:41AnduinManceRiderDiablostrom
7.04:32Li-MingBamboKerriganDazarashi
8.05:11AnduinManceRiderHanzoTvojeMámaCZ
9.05:19AnduinManceRiderImperiusWakilL
10.05:20AnduinManceRiderAlexstraszaPapaja
11.05:21AnduinManceRiderLi-MingBambo
12.05:25AnduinManceRiderDiablostrom
13.08:05AnduinManceRiderLi-MingBambo
14.08:52Li-MingBamboGarroshLym
15.09:01AnduinManceRiderHanzoTvojeMámaCZ
16.09:18AnduinManceRiderLi-MingBambo
17.09:27AnduinManceRiderAlexstraszaPapaja
18.09:35AnduinManceRiderImperiusWakilL
19.11:17AnduinManceRiderAlexstraszaPapaja
20.11:29AnduinManceRiderDiablostrom
21.11:30AnduinManceRiderImperiusWakilL
22.12:45AnduinManceRiderImperiusWakilL
23.12:47Li-MingBamboZeratulShmul24
24.12:57AnduinManceRiderDiablostrom
25.13:11AnduinManceRiderLi-MingBambo