Garden of Terror21. července 2022 23:01
| Mód | Quick match |
|---|---|
| Délka hry | 16:10 |
| Hrdina / Hráč | Výhra | 1 | 4 | 7 | 10 | 13 | 16 | 20 | SoloKill | Assists | Deaths | SiegeDamage | HeroDamage | Healing | SelfHealing | Exp. | Naživu | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Larcz | 1 | Low Blow Lurking Arm deals 100% more damage to enemy Heroes below 50% Health and persists for 1 second after it is canceled. | Biotic Armor Healing Pathogen grants 10 Physical Armor to targets while active on them. Detonating Bio-Kill Switch increases this bonus to 50 for 2.5 seconds. | Growing Infestation Lurking Arm's area expands by 50% over 2.5 seconds, but it cannot be Channeled for longer than 3 seconds. | Massive Shove Extend Stukov's arm. If it hits an enemy Hero, they are rapidly shoved until they collide with terrain, dealing 190 (+4% per level) damage and Stunning them for 0.5 seconds. Stukov gains 50 Armor while shoving an enemy. | Virulent Reaction Detonating a Weighted Pustule on an enemy who is inside of Lurking Arm Roots them for 1.5 seconds. | Universal Carrier Healing Pathogen can continually spread through Stukov, but its healing is reduced by 25%. | Top Off Healing Pathogen's heal over time is increased by 30% while its target is above 60% Health. | - | - | - | 0 | - | - | - | - | ||
| LowGLoco | 1 | Lingering Chill Increase the duration of Chill from 4 seconds to 6 seconds. | Arcane Intellect Dealing damage to a Chilled target returns Mana to Jaina. Basic Attacks return 5 Mana and Abilities return 20. Passive: While above 75% Mana, Jaina gains 10% Spell Power. | Ice Floes Increase the width of Cone of Cold by 100% and cause each Hero hit to reduce its cooldown by 2 seconds, doubled against chilled Heroes, up to a maximum of 8 seconds per use. | Summon Water Elemental Summon a Water Elemental at target location. The Water Elemental's Basic Attacks deal 62 (+4% per level) damage, splash for 25% damage and Chill. The Ability can be reactivated to retarget the Water Elemental. Lasts 20 seconds. | Ice Barrier Gain a Shield for 25% of Ability damage dealt to Chilled targets. The shield lasts 4 seconds. | Numbing Blast Cone of Cold Roots Chilled targets for 1 second. | Wintermute Increases the cast range of Water Elemental by 50%, and the Water Elemental will now mimic Jaina's Basic Abilities for 50% damage. | - | - | - | 0 | - | - | - | - | ||
| magic234 | 1 | Protector Of Aiur Quest: Basic Attacks against enemy Heroes increase Artanis's Attack damage by 0.1%. Takedowns grant 1% bonus damage. | Shield Surge Increases Shield Overload's Shields by 80% while below 25% Health. | Final Cut After using an Ability, your next Basic Attack within 6 seconds deals 40% additional damage. While under 25% Health, this damage bonus is increased to 60%. | Suppression Pulse Fire a large area pulse from the Spear of Adun, dealing 114 (+4% per level) damage and Blinding enemies for 4 seconds. Unlimited range. | Triple Strike Increases Twin Blades's number of Basic Attacks to 3, but increase its cooldown by 1 second. | Titan Killer Basic Attacks against Heroes deal bonus damage equal to 0.5% of the target's maximum Health in damage, increased to 1.5% when empowered by Twin Blades. | - | - | - | 0 | - | - | - | - | |||
| nerwus | 1 | Frost Presence Quest: Root enemy Heroes with Howling Blast. Reward: After Rooting 5 Heroes, Howling Blast's cooldown is reduced by 2 seconds. Reward: After Rooting 10 Heroes, Howling Blast's range is increased by 20%. Reward: After Rooting 20 Heroes, Howling Blast also Roots enemies in its path. | Frozen Wastes Frozen Tempest Mana cost reduced by 2 per second. Quest: Damage enemy Heroes with Frozen Tempest. Reward: After damaging enemy Heroes 150 times with Frozen Tempest, the Movement and Attack Speed Slows of Frozen Tempest last an extra 1.5 seconds against enemy Heroes. | Immortal Coil Gain the healing effect of Death Coil even when used on enemies. If Death Coil is used on Arthas, it heals for an additional 50% bonus healing. | Summon Sindragosa Deals 230 (+4% per level) damage and Slows enemies by 60% for 4 seconds. Also disables Minions, Mercenaries, Monsters and Structures for 20 seconds. | Biting Cold Each second an enemy is damaged by Frozen Tempest, it deals 12.5% bonus damage, up to a 50% bonus. | Remorseless Winter Enemy Heroes that remain within Frozen Tempest for 3 seconds are Rooted for 1.25 seconds. This effect can only happen once every 10 seconds. | Death's Advance Increases Movement Speed by 10%. Frozen Tempest's maximum Movement Speed Slow and Attack Speed Slow increased from 40% to 60% | - | - | - | 0 | - | - | - | - | ||
| ThomasZ | 1 | Pandemic Quest: Hit Heroes with Plague of Toads. Reward: After hitting 35 Heroes with Plague of Toads, it spawns 2 additional toads. Reward: After hitting 70 Heroes with Plague of Toads, it reduces the damage Heroes deal by 5%, stacking up to 25%. | Blood Ritual If an enemy dies while poisoned by Voodoo Ritual, restore 2% of Nazeebo's maximum Health and Mana. Passive: Takedowns grant 3 stacks of Voodoo Ritual. | Toads of Hugeness Increase the damage and explosion radius of Plague of Toads by 25% after each hop, up to a maximum of 100%. | Gargantuan Summon a Gargantuan to guard an area for 20 seconds. Deals 100 (+4% per level) damage when summoned, attacks for 140 (+4% per level) damage, and can be ordered to stomp nearby enemies. The Gargantuan's Stomp deals 140 (+4% per level) damage and Slows by 30% for 2 seconds. | Ice Block Activate to place yourself in Stasis and gain Invulnerability for 3 seconds. | Spider Colony Corpse Spider Attacks against Heroes reduce the cooldown of Nazeebo's Basic Abilities by 0.125 seconds. | Vile Infection Quest: Reach 175 stacks of Voodoo Ritual. Reward: After reaching 175 stacks of Voodoo Ritual, it can also be applied to Heroes and its damage is increased from 67 (+4% per level) to 167 (+4% per level) over 6 seconds. | - | - | - | 0 | - | - | - | - | ||
| Arakasi | 2 | Devil's Due Black Soulstone increases the effects of Regen Globes and Healing Fountains by 2.25% per Soul. | Sacrificial Soul Stunning a Hero with Shadow Charge grants 10 Souls and 20 Armor for 3 seconds. While at 100 Souls, increase this Armor to 40. | Eternal Flames Reduce the cooldown of Fire Stomp by 1 second. When Diablo Stuns an enemy Hero with Shadow Charge or Overpower, reset the cooldown of Fire Stomp and restore 45 Mana. | Apocalypse Create a demonic rune under each enemy Hero on the battleground. After 1.75 seconds the rune explodes dealing 137 (+4% per level) damage and Stunning them for 1.75 seconds. | Devastating Charge Increase Shadow Charge's terrain collision damage by 50%. Quest: Hit an enemy Hero against terrain 5 times. Reward: Hitting enemy Heroes against terrain reduces their Armor by 20 for 4 seconds. | Domination Casting Overpower resets the cooldown of Shadow Charge. | - | - | - | 0 | - | - | - | - | |||
| Caleban | 2 | Gathering Storm Quest: Every time Hammerang hits a Hero increase its damage by 0.5% and refund 6 Mana. Reward: After hitting 30 Heroes with Hammerang, increase its damage by 15%. | Updraft Increases Barrel Roll's range by 40% and Shield amount by 70%, and its Shield now lasts indefinitely. | BOOMerang Hammerang's explosion deals 100% additional damage, and hitting enemy Heroes reduces their Spell Armor by 15 for 3 seconds. | Hinterland Blast After 1 second, deal 475 (+4.75% per level) damage to enemies within a long line. The cooldown is reduced by 30 seconds for every enemy Hero hit. | Flow Rider While Tailwind is active, Falstad's Basic Abilities recharge 100% faster. | Aerie Gusts Reduces the activation time for Tailwind from 5 to 3 seconds, and increases the Movement Speed bonus from 15% to 25%. | - | - | - | 0 | - | - | - | - | |||
| MontaxCZ | 2 | Unending Hatred Quest: Minion kills grant 0.2 Basic Attack Damage. Hero Takedowns grant 1 Basic Attack Damage. Reward: After gaining 20 increased Basic Attack Damage, receive an additional 20 Basic Attack Damage. | Hunter's Onslaught Basic Abilities heal for 35% of the damage they deal. This bonus is doubled versus Heroes. | Friend or Foe Increases the range of Dive by 20% and allows it to be used to dive to allied Heroes. | The Hunt Charge to target unit, dealing 251 (+4% per level) damage on impact and stunning for 1 second. | Sixth Sense While active, Evasion grants Illidan 75 Spell Armor against the next 2 sources of Spell Damage, reducing their damage by 75%. | Blades of Azzinoth Hitting 5 Heroes with Sweeping Strike allows Blades of Azzinoth to be activated, increasing Basic Attack damage by 75% for 8 seconds. | - | - | - | 0 | - | - | - | - | |||
| strom | 2 | Longshot Increases the cast range of Pinning Shot by 30%. Pinning Shot also increases the range of Nova's next Basic Attack by 2. | Rapid Projection Reduces Holo Decoy's cooldown and Mana cost by 60%. | Perfect Shot Hitting an enemy with Snipe reduces its cooldown by 2 seconds and refunds half its Mana cost, doubled against enemy Heroes. | Precision Strike After a 1.5 second delay, deals 435 (+4% per level) damage to enemies within an area. Unlimited range. | Psionic Efficiency Snipe's range is increased by 15% and hitting a Hero grants an additional stack of Precision Sniper. | Explosive Round Snipe also deals 90% damage to enemies near the impact. | - | - | - | 0 | - | - | - | - | |||
| Takeno | 2 | Trueshot Aura Activate to grant other nearby allied Heroes 40% increased Attack Damage for 5 seconds, and to reset the cooldown of Hunter's Mark. Passive: Basic Attack damage increased by 30%. | Everlasting Light If Light of Elune's second charge is cast on a different target from the first, it heals for 80% more. | Kaldorei Resistance Light of Elune grants the target 10 Spell Armor for 2 seconds. This effect stacks up to 2 times. | Shadowstalk Grant all allied Heroes Stealth for 10 seconds and heal them for 380 (+4% per level) Health over 10 seconds. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible. | Harsh Moonlight Sentinel Slows enemies hit by 35% and reduces their damage dealt by 35% for 3 seconds. | Darnassian Archery Basic Attacks against enemy Heroes grant a stacking 12% increased Attack Damage bonus for 4 seconds. | - | - | - | 0 | - | - | - | - | |||
| # | Čas | Hrdina | Oběť | ||
|---|---|---|---|---|---|
| 1. | 00:41 | IllidanMontaxCZ | NazeeboThomasZ | ||
| 2. | 02:03 | IllidanMontaxCZ | NazeeboThomasZ | ||
| 3. | 02:30 | IllidanMontaxCZ | Artanismagic234 | ||
| 4. | 04:14 | StukovLarcz | FalstadCaleban | ||
| 5. | 04:15 | IllidanMontaxCZ | Arthasnerwus | ||
| 6. | 04:27 | StukovLarcz | IllidanMontaxCZ | ||
| 7. | 04:32 | StukovLarcz | DiabloArakasi | ||
| 8. | 05:39 | StukovLarcz | DiabloArakasi | ||
| 9. | 07:08 | Novastrom | JainaLowGLoco | ||
| 10. | 07:22 | IllidanMontaxCZ | StukovLarcz | ||
| 11. | 08:04 | StukovLarcz | IllidanMontaxCZ | ||
| 12. | 08:31 | StukovLarcz | DiabloArakasi | ||
| 13. | 09:33 | Novastrom | NazeeboThomasZ | ||
| 14. | 10:38 | IllidanMontaxCZ | JainaLowGLoco | ||
| 15. | 11:19 | IllidanMontaxCZ | NazeeboThomasZ | ||
| 16. | 11:29 | IllidanMontaxCZ | Artanismagic234 | ||
| 17. | 11:51 | IllidanMontaxCZ | Arthasnerwus | ||
| 18. | 12:03 | IllidanMontaxCZ | JainaLowGLoco | ||
| 19. | 12:12 | StukovLarcz | IllidanMontaxCZ | ||
| 20. | 12:20 | Novastrom | NazeeboThomasZ | ||
| 21. | 12:20 | Novastrom | StukovLarcz | ||
| 22. | 13:24 | StukovLarcz | IllidanMontaxCZ | ||
| 23. | 13:26 | IllidanMontaxCZ | StukovLarcz | ||
| 24. | 13:28 | StukovLarcz | FalstadCaleban | ||
| 25. | 13:33 | JainaLowGLoco | TyrandeTakeno | ||
| 26. | 13:42 | JainaLowGLoco | DiabloArakasi | ||
| 27. | 15:07 | StukovLarcz | TyrandeTakeno | ||
| 28. | 15:12 | TyrandeTakeno | NazeeboThomasZ | ||
| 29. | 15:12 | StukovLarcz | FalstadCaleban | ||
| 30. | 15:21 | StukovLarcz | Novastrom | ||
| 31. | 15:46 | StukovLarcz | IllidanMontaxCZ | ||