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Garden of Terror14. dubna 2022 23:20

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Délka hry09:57

Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Benny1
Fatal Wounds
While at maximum stacks, Blood Rage's bleed deals 30% additional damage to enemy Heroes under 50% Health.

Quest: Damage enemy Heroes with Blood Rage's bleed damage.

Reward: After damaging Heroes with Blood Rage's bleed damage 150 times, Blood Rage's duration is increased by 2 seconds.
Upstage
Damaging at least 2 Heroes with Blood Rage causes Qhira to Evade the next 4 Heroic Basic Attacks within 12 seconds.
Healmonger
If Blood Rage damages an enemy Hero below 50% Health, it heals for an additional 190 (+4% per level) Health.
Unrelenting Strikes
Deal 44 (+4% per level) damage to nearby enemies every 0.5 seconds for 2.5 seconds as your sword grows outward. Upon expiring, deal 160 (+4% per level) damage to nearby enemy Heroes and Stun them for 1.5 seconds.
Pulsing Pain
Each additional enemy Hero hit by Revolving Sweep causes the primary target to take an additional 135 (+4% per level) damage.
Lingering Ailment
Enemy Heroes hit by Revolving Sweep or by Grappling Hook have their Armor reduced by 25 for 3 seconds.
Silent Killer
Hitting enemy Heroes with Unrelenting Strikes Silences them for 0.5 seconds and reduces its cooldown by 3 seconds.
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Drakkan1
Winter's Reach
Increase the range and travel speed of Frostbolt by 30%.
Frost Shards
Frostbolt will now pierce the first two targets.
Ice Floes
Increase the width of Cone of Cold by 100% and cause each Hero hit to reduce its cooldown by 2 seconds, doubled against chilled Heroes, up to a maximum of 8 seconds per use.
Ring of Frost
After a 1.5 second delay, create a Ring of Frost in an area that deals 310 (+4% per level) damage and Roots enemies for 3 seconds. The ring persists for 3 seconds afterward, Chilling any enemies who touch it.
Icy Veins
Activate to make Jaina's Basic Abilities' cooldowns recharge 200% faster and reduce their Mana cost by 50% for 5 seconds.
Northern Exposure
Enemies damaged by Cone of Cold have their Armor lowered by 25 for 2 seconds, increasing their damage taken by 25%.
Cold Snap
The center area of Ring of Frost deals 310 (+4% per level) damage and Roots enemies after the outer ring expires. Each enemy Hero hit reduces its cooldown by 15 seconds.
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ShowTime1
Protector Of Aiur
Quest: Basic Attacks against enemy Heroes increase Artanis's Attack damage by 0.1%.

Takedowns grant 1% bonus damage.
Shield Surge
Increases Shield Overload's Shields by 80% while below 25% Health.
Chrono Surge
Hitting an enemy Hero with Phase Prism grants 40% bonus Attack Speed for 5 seconds and Slows the enemy's Movement Speed by 30% for 4 seconds.
Suppression Pulse
Fire a large area pulse from the Spear of Adun, dealing 114 (+4% per level) damage and Blinding enemies for 4 seconds. Unlimited range.
Triple Strike
Increases Twin Blades's number of Basic Attacks to 3, but increase its cooldown by 1 second.
Titan Killer
Basic Attacks against Heroes deal bonus damage equal to 0.5% of the target's maximum Health in damage, increased to 1.5% when empowered by Twin Blades.
Orbital Bombardment
Suppression Pulse gains an additional charge.

There is a 10 second cooldown between uses.
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strom1
Raven's Intellect
Raven Form increases Medivh's Mana and Health Regeneration by 75%.
Dust of Appearance
Activate to greatly increase sight range for 5 seconds and reveal enemy Heroes in the area for 8 seconds. Does not cancel Raven Form.

Passive: Increase Medivh's sight range while in Raven Form by 25%.
Force of Magic
Preventing at least 268 (+4% per level) damage with a single cast of Force of Will grants 30% Spell Power for 15 seconds. Stacks up to 2 times.
Poly Bomb
Polymorph an enemy Hero for 2 seconds, Silencing them and making them unable to attack. On expiration, Poly Bomb spreads to other nearby enemy Heroes.
Enduring Will
Preventing at least 268 (+4% per level) damage with Force of Will reduces its cooldown to 4 seconds.
Arcane Charge
When Arcane Rift damages an enemy Hero, the next Arcane Rift deals 15% more damage.
Dust of Disappearance
Stealth an allied Hero for 40 seconds, they are Unrevealable for the first 0.5 seconds. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.

Stores up to 2 charges.
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WakilL1
Hammer of the Lightbringer
Quest: Basic Attack enemies 75 times.

Reward: Basic Attacks reduce the cooldown of Hammer of Justice by 1.5 seconds.

Passive: Basic Attacks restore 1.5% of Uther's maximum Mana.
Holy Shock
Holy Light can be used on an enemy to do 40% of its healing amount as damage. When used this way, Uther receives its self-healing benefits, its cooldown is reduced by 6 seconds, and it refunds 45 Mana.
Armor of Faith
Being Stunned, Rooted, or Silenced grants Uther 90 Mana and causes Holy Light's cooldown to recharge 200% faster for 6 seconds. This effect has a 20 second cooldown.
Divine Storm
Deal 170 (+4% per level) damage and Stun nearby enemies for 1.75 seconds.
Blessed Champion
For the next 5 seconds after using Holy Light, Uther's Basic Attacks heal him and nearby allied Heroes for 15% of the total amount healed by Holy Light.
Beacon of Light
Uther receives 125% bonus self-healing when targeting others with Holy Light.

This bonus is increased to 250% while he is below 50% Health.
Divine Hurricane
Divine Storm's radius is increased by 50% and its cooldown is reduced by 40 seconds.
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IGD2
Target Practice
Quest: Hit every enemy Hero with Storm Bow.

Reward: After hitting every enemy Hero once with Storm Bow, its range is increased by 30%.

Reward: After hitting every enemy Hero 3 times with Storm Bow, its damage is increased by 100.
Explosive Arrows
Upon hitting a Minion or Monster, Storm Bow deals 60% of its damage to enemies around its target.
The Dragon Hungers
Hitting a Hero with Storm Bow grants 5% Spell Power for 12 seconds, stacking up to 20%.
Dragon's Arrow
Fire a missile that travels across the battleground. Explodes upon hitting an enemy Hero, dealing 130 (+4% per level) damage to all nearby enemies and Stunning them for 0.5 seconds.

After traveling a medium distance, the damage is increased to 260 (+4% per level) and the Stun duration to 1.25 seconds.

After traveling a long distance, the damage is increased to 390 (+4% per level) and the Stun duration to 2 seconds.
Fleet of Foot
Hitting a Hero with Storm Bow grants 10% Movement Speed for 6 seconds, up to 30%.
Piercing Arrows
Storm Bow and Scatter Arrow pierce, hitting an additional enemy. Additionally, Scatter Arrow can pierce through 1 enemy each time it ricochets.
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L23372
Flames of Fury
Reduce the Mana cost of Flame Buffet from 50 to 40.

Quest: Hit 20 Burning Heroes with Flame Buffet.

Reward: Hitting a Burning Hero with Flame Buffet reduces Dragonqueen's cooldown by 5 seconds.
Heat Exhaustion
Increase Flame Buffet's Slow from 40% to 50% and cause it to no longer decay.
Fire Within
Hitting a Burning Hero with Flame Buffet heals Alexstrasza for 10% of her maximum Health.
Life-Binder
Bind Alexstrasza's life force with an allied Hero. Both her and her target are healed for 480 (+4% per level) Health over 2 seconds. Afterwards, the Hero with a lower percentage of Health is healed to the same Health percentage as the other Hero.
Dragon Scales
Gain 50 Armor while Stunned, Rooted, or Silenced, and for 2 seconds after. Can only trigger once every 10 seconds.
Draconic Discipline
Increase Dragonqueen's duration by 6 seconds, and Basic Attack healing by 50%.
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Oxda2
Subtlety
After teleporting with Ambush, Cheap Shot, or Garrote, regenerate 10 Energy per second for 5 seconds.
Hemorrhage
Valeera's Basic Attacks deal 40% additional damage to enemies affected by Garrote.
Slice and Dice
Eviscerating an enemy with 3 Combo Points grants 150% Attack Speed. Lasts 3 seconds or 3 Basic Attacks.

Passive: Basic Attacks restore 2 Energy.
Smoke Bomb
Create a cloud of smoke. While in the smoke, Valeera is Unrevealable, can pass through other units, and gains 60 Armor, reducing damage taken by 60%. Valeera can continue to attack and use abilities without being revealed. Lasts 5 seconds.

Using this Ability does not break Stealth.
Strangle
Using Garrote on a Hero reduces their Spell Power by 40% for 6 seconds.
Seal Fate
Sinister Strike deals 50% additional damage and generates an additional Combo Point when used against Silenced, Rooted, or Stunned enemy Heroes.
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Sancho2
Ace In The Hole
Deal 12% more damage to Stunned or Slowed Heroes.

Enemy Heroes hit by Give 'Em Some Pepper are Slowed by 10% for 2.5 seconds.
Fight or Flight
Reduce Adrenaline Rush's cooldown by 10 seconds. Casting Adrenaline Rush grants 25 Armor for 3 seconds.
Fuel The Rush
Reduce the Mana cost of Adrenaline Rush from 75 to 45. While Inspire is active, increase Adrenaline Rush's cooldown reduction from Basic Attacks by 300%.
Hyperion
Order the Hyperion to make a strafing run for 12 seconds, hitting up to 4 enemies for 66 (+4% per level) damage every second. Every 4 seconds, it can fire its Yamato Cannon at a Structure, dealing 794 (+4% per level) damage.
Give Me More!
Increase Adrenaline Rush healing by 50%. While Inspire is active, gain 1 Basic Attack range.
Rallying Cry
Increase the Attack Speed bonus of Inspire by 20%.

Passive: After every 12 Basic Attacks, cast Inspire for free.
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Tyrnova2
Consuming Flame
Increase the center damage of Solarion's Fire by an additional 125% and its Slow amount by 15%. The first enemy Hero hit with Solarion's Fire restores 30 Mana.
Sovereign Armor
Molten Armor grants 20 Armor for 1.5 seconds. Damaging an enemy Hero with Molten Armor increases the duration of the Armor by 0.5 seconds.
Holy Fervor
Activate to cause the next 4 Basic Attacks within 10 seconds to cleave for 30% additional damage.

Passive: Casting Molten Armor grants Holy Fervor for 2 Basic Attacks.
Wrath of the Angiris
After 0.75 seconds, charge in the target direction, lifting the first enemy Hero hit into the Heavens. While in the air, Imperius can steer the landing location by moving.

After 2 seconds, slam the target into the ground, dealing 375 (+4% per level) damage and Stunning them for 1 second.
Divine Rage
Consuming a Valorous Brand mark reduces the cooldown of Molten Armor by 1 second.
Melting Touch
Consuming a Molten Armor mark reduces the target's Armor by 25 for 4 seconds.
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Takedowny
#ČasHrdinaOběť
1.00:33MedivhstromImperiusTyrnova
2.00:43MedivhstromRaynorSancho
3.01:03MedivhstromValeeraOxda
4.01:09MedivhstromHanzoIGD
5.01:49ImperiusTyrnovaArtanisShowTime
6.01:50ArtanisShowTimeImperiusTyrnova
7.02:18JainaDrakkanRaynorSancho
8.02:22MedivhstromHanzoIGD
9.02:34ArtanisShowTimeAlexstraszaL2337
10.03:02MedivhstromValeeraOxda
11.03:19MedivhstromImperiusTyrnova
12.03:35MedivhstromRaynorSancho
13.04:28ArtanisShowTimeValeeraOxda
14.04:29MedivhstromImperiusTyrnova
15.04:34MedivhstromRaynorSancho
16.05:24ImperiusTyrnovaQhiraBenny
17.05:43ImperiusTyrnovaArtanisShowTime
18.05:52MedivhstromImperiusTyrnova
19.06:17MedivhstromHanzoIGD
20.06:17MedivhstromRaynorSancho
21.06:59ArtanisShowTimeValeeraOxda
22.08:07MedivhstromImperiusTyrnova
23.08:10MedivhstromHanzoIGD
24.08:26ValeeraOxdaJainaDrakkan
25.08:53ValeeraOxdaMedivhstrom
26.08:57ValeeraOxdaArtanisShowTime
27.08:59ValeeraOxdaUtherWakilL
28.09:14ValeeraOxdaQhiraBenny
29.10:00MedivhstromImperiusTyrnova
30.11:02MedivhstromImperiusTyrnova
31.11:03MedivhstromRaynorSancho
32.11:04MedivhstromValeeraOxda
33.11:07MedivhstromHanzoIGD
34.12:21ImperiusTyrnovaQhiraBenny
35.12:27ImperiusTyrnovaJainaDrakkan
36.12:44MedivhstromValeeraOxda
37.12:49ImperiusTyrnovaMedivhstrom
38.12:50MedivhstromHanzoIGD
39.14:08MedivhstromImperiusTyrnova
40.14:10MedivhstromRaynorSancho
41.14:13MedivhstromValeeraOxda
42.14:17MedivhstromAlexstraszaL2337
43.15:09MedivhstromImperiusTyrnova
44.15:39MedivhstromRaynorSancho
45.16:07UtherWakilLValeeraOxda
46.16:38MedivhstromImperiusTyrnova
47.17:06MedivhstromRaynorSancho