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Battlefield of Eternity1. srpna 2022 23:41

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Délka hry23:03

Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Drakkan1
Force Armor
When Magic Missiles damages an enemy Hero, gain 50 Spell Armor, reducing the damage taken by the next Ability by 50%. Gain 1 charge per cast and store up to 4 charges.

Passive: Li-Ming's Mana regeneration is increased by 100% while below 35% Mana.
Triumvirate
If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds and 40 Mana is refunded.
Zei's Vengeance
Increase Arcane Orb's damage increase for distance traveled by 30%. Additionally, reduce its cooldown by 1 second.
Disintegrate
Channel a powerful beam, dealing 480 (+5% per level) damage over 2.6 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position.
Glass Cannon
Increase Li-Ming's Spell Power by 20%, but decrease her maximum Health by 15%.
Arcane Orbit
Arcane Orb travels 25% farther, increasing its maximum distance damage bonus from 270 (+3% per level) to 371 (+3% per level).
Tal Rasha's Elements
Casting Abilities increases the damage of the next Ability by 5%, up to 20%.

This bonus is reset when the same Ability is used within a chain.
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MontaxCZ1---0----
Resan1
Patchwork Creation
Gain 3 Armor for every unit afflicted with Vile Gas, stacking up to 8 times. While Shambling Horror is active, this Armor amount is doubled.

Passive: Increase regeneration effects and all healing received by 15%.
Tenderizer
Basic Attacks against enemy Heroes Slow by 20% for 1.5 seconds and restore 1.75% of Stitches' maximum Health.
Second Helping
Devour gains 1 additional charge with a 6 second cooldown between uses.

Gambit: If Stitches is at max Health after using Devour, he gains a Shield equal to 15% of his maximum Health for 10 seconds. Every death, reduce this Shield by 3%.
Putrid Bile
Emit bile that deals 37 (+4% per level) damage per second to enemies within, Slowing them by 35% for 1.5 seconds. Gain 20% Movement Speed while emitting bile. Lasts 8 seconds.
Meat Hook
Hitting an enemy Hero with Hook heals Stitches for 20% of his maximum Health over 5 seconds. While active, Basic Attacks against the Hero hit refresh the duration of this effect.
Pulverize
All enemies hit by Slam are Slowed by 70% for 0.75 seconds and Heroes have their Armor reduced by 10 for 3 seconds.
Gift From The Embalmer
Putrid Bile deals 100% more damage to Heroes.

Quest: Each time Putrid Bile damages an enemy Hero, the duration of Stitches' next death timer is reduced by 2%, to a maximum of 80% total reduction. All stacks of this effect are lost upon death.
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TheRealiQ1
Recklessness
While Zul'jin is below 75% Health, he gains 10% Spell Power. While he is below 50% Health, his Basic Attack damage is increased by 15% and Basic Attacks against Heroes grant an additional stack of You Want Axe?.
Troll's Blood
Increase Regeneration's healing by 25%. If Regeneration fully finishes, restore 10% of Zul'jin's maximum Mana.
Ferocity
Increases the Attack Speed bonus of Berserker by 40%.
Taz'dingo!
For the next 4 seconds, Zul'jin is Unkillable, and cannot be reduced to less than 1 Health. Taz'dingo!
Eye of Zul'jin
Basic Attacks against enemy Heroes grant Zul'jin 6% Movement Speed for 2 seconds, up to 30%.
Wrong Place Wrong Time
If an enemy is hit by both Twin Cleave axes at the same time, they take an additional 100 (+4% per level) damage and count as 5 Hero hits for You Want Axe?.
Forest Medicine
Regeneration is no longer Channeled, and cannot be interrupted.
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WakilL1
Pity the Frail
For every Hero hit with Searing Lash, lower the cooldown of Inquisition by 1.5 seconds. Allies below 30% Health receive 25% more healing from Whitemane.
Unwavering Faith
Increase Whitemane's Basic Attack range by 1.1. Whitemane gains 20% increased Basic Attack damage for each active Zeal buff.
Zealous Spirit
Upon reaching 2 stacks of Desperation, Whitemane gains Zeal.
Scarlet Aegis
Bolster the spirits of nearby allied Heroes, healing them for 300 (+4% per level) and granting them 40 Armor for 4 seconds.
Subjugation
Inquisition reduces all damage the target deals by 50%.
Shared Punishment
Upon casting, Inquisition can chain to an additional enemy Hero near its target, dealing 50 (+4% per level) damage every 0.5 seconds. Affected enemies lose 10 Armor.
Scarlet Crusade
Scarlet Aegis heals for 50% more and makes affected allies Unstoppable for 2 seconds.
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Helnuthar2
New Habits
Collecting Regeneration Globes reduces the cooldown of Pyromania by 6 seconds.

Quest: Collect 15 Regeneration Globes.

Reward: Pyromania grants Unstoppable for 2 seconds.
Meltdown
Hitting an enemy Hero with Pyromania reduces their damage dealt by 8% for 2.5 seconds, up to 40%.
Suppressive Fire
Each stream of Flame Stream reduces the Spell Power of Heroes hit by 25% for 4 seconds, up to 50%.
Combustion
Channel for up to 2.6 seconds. Upon ending, Slow nearby enemies by 60% and deal 55 (+4% per level) damage to them every 0.5 seconds. Combustion's Slow and damage over time duration is extended the longer Blaze Channels, from 1 second up to 5 seconds.

Blaze's Movement Speed is reduced by 40% while Channeling.
Collision Course
Jet Propulsion's collision deals 275 (+4% per level) damage to the first enemy Hero hit.
Heat Treatment
Heal for 75% of the damage dealt by Pyromania.
Burn Notice
Basic Attacks Slow enemies by 5% and deal an additional 18 (+4% per level) damage over 2.5 seconds. Stacks up to 5 times.
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Listyer2
Hyper Shift
Increase Phase Shift's healing by an additional 6% of the target's maximum Health. Nearby enemy Minion deaths reduce Phase Shift's cooldown by 1 second.
Unstable Anomaly
Increase Polymorph's Slow by 15%. Upon expiration, Polymorph deals damage to nearby enemy Heroes equal to 2% of their maximum Health.
Peekaboo!
Phase Shifting to an ally grants both Brightwing and her target a 335 (+4% per level) Shield for 4 seconds and reveals a large area around them for 5 seconds.
Emerald Wind
After 0.5 seconds, create an expanding nova of wind, dealing 225 (+4% per level) damage and pushing enemies away.
Safety Dust
Increase Pixie Dust's duration by 1 second. Soothing Mist and Blink Heal heal allies with an active Pixie Dust for 75% more.
Critterize
While Polymorphed, the target's Armor is reduced by 25, increasing the damage they take by 25%.
Intensive Winds
Permanently reduce Emerald Wind's cooldown to 5 seconds.
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Verification2
Impaling Light
Celestial Charge's final damage is increased by 75% and its cooldown is reduced by 1.25 seconds for each Valorous Brand on the target when the Stun completes.
Sovereign Armor
Molten Armor grants 20 Armor for 1.5 seconds. Damaging an enemy Hero with Molten Armor increases the duration of the Armor by 0.5 seconds.
Flash of Anger
Consuming a mark from Celestial Charge deals 150 (+4% per level) damage to the target and nearby enemies and grants Imperius a 250 (+4% per level) point Shield for 4 seconds.
Wrath of the Angiris
After 0.75 seconds, charge in the target direction, lifting the first enemy Hero hit into the Heavens. While in the air, Imperius can steer the landing location by moving.

After 2 seconds, slam the target into the ground, dealing 375 (+4% per level) damage and Stunning them for 1 second.
Pathetic Mortals
Stunning enemy Heroes with Celestial Charge reduces their Movement Speed by 25% and their damage by 50% for 4 seconds.
Celestial Swiftness
Gain 20% Movement Speed for 5 seconds after casting Celestial Charge. Gain 40% Attack Speed for 5 seconds for each Hero stunned with Celestial Charge.
Unrelenting Descent
Descending from the Heavens restores 30% of Imperius' maximum Health and Mana. Consuming a Valorous Brand reduces the cooldown of Wrath of the Angiris by 10 seconds.
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vulkanmelone2
Freshest Ingredients
Increase the healing duration of Regeneration Globes by 150%.

Quest: Gather 15 Regeneration Globes.

Reward: Reduce Fortifying Brew's cooldown by 2 seconds, and 50% of its Shield persists indefinitely after drinking.
Deadly Strike
Flying Kick no longer costs Brew. Additionally, its damage is increased by 125% while Chen has Shields from Fortifying Brew.
Elusive Brawler
Activate to gain 30% Movement Speed and Evade enemy Basic Attacks for 2 seconds. Chen's Basic Attacks reduce this cooldown by 2 seconds.
Storm, Earth, Fire
After 1 second, Chen splits into three elemental spirits for 12 seconds, each with 70% of Chen's maximum Health and a unique Ability.

The last spirit Ability that is cast is empowered. If all three spirits are killed, Chen will die as well.

Storm can grant the spirits a Shield.

Earth can leap to an area and Slow enemies.

Fire can grant the spirits Attack Speed, damage.
Ring of Fire
After Igniting an enemy, become bathed in a fiery aura, dealing 55 (+4% per level) damage every second to nearby enemies for 5 seconds.
Combo Strikes
Every 3rd Basic Attack against the same target deals 75% bonus damage.

While Chen has Shields from Fortifying Brew and for 2 seconds after, he gains 35% Attack Speed.
Energizing Brew
If Chen Channels Fortifying Brew for its full duration, then he gains 20% bonus Health and 20% bonus damage for 25 seconds.
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Zares2
Target Practice
Quest: Hit every enemy Hero with Storm Bow.

Reward: After hitting every enemy Hero once with Storm Bow, its range is increased by 30%.

Reward: After hitting every enemy Hero 3 times with Storm Bow, its damage is increased by 100.
Serrated Arrows
Scatter Arrow deals 100% more damage to Minions, Mercenaries, and Monsters.
The Dragon Hungers
Hitting a Hero with Storm Bow grants 5% Spell Power for 12 seconds, stacking up to 20%.
Dragonstrike
After 1.5 seconds, summon a pair of Spirit Dragons which travel forward, dealing 84 (+4% per level) damage every 0.25 seconds to enemy Heroes in its area.

Enemies in the center take 75% increased damage.
Ninja Assassin
Hitting Heroes with Storm Bow lowers Natural Agility's cooldown by 10 seconds. Additionally, Hero Takedowns reset Natural Agility's cooldown.
Piercing Arrows
Storm Bow and Scatter Arrow pierce, hitting an additional enemy. Additionally, Scatter Arrow can pierce through 1 enemy each time it ricochets.
The Dragon Awakens
Hitting a Hero with Storm Bow, Scatter Arrow, or Basic Attacks reduces the cooldown of Dragonstrike by 4 seconds.
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Takedowny
#ČasHrdinaOběť
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