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Battlefield of Eternity9. května 2022 0:13

MódQuick match
Délka hry29:40

Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Athos1
Volatile Acid
Banelings can travel 50% further before exploding.
Serrated Spines
Quest: Each Basic Attack against a Hero increases Zagara's Attack Damage by 0.2%.
Viscous Acid
Banelings Slow enemies by 25% for 2.5 seconds.
Devouring Maw
Summon a Devouring Maw that devours enemies for 4 seconds. Devoured enemies cannot fight and take 94 (+4% per level) damage per second.

Usable on Unstoppable enemies.
Protective Coating
While on Creep, Zagara gains 20 Armor, taking 20% less damage.
Jagged Barbs
While on Creep, Zagara gains 50% more Basic Attack damage and her attack range is increased by 1.1.
Pack Instinct
Zagara and her summons deal 20% more damage to enemies attacked by a Hunter Killer in the last 2 seconds.
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BeatAByte1
Widowmakers
Enemies hit by Corpse Spiders' jar are Slowed by 25% for 1 second.

Reward: After Corpse Spiders attack Heroes 100 times, their attack damage is increased by 25% and their duration is increased by 1 second.
Hexed Crawlers
Corpse Spiders restore 1% of Nazeebo's maximum Health and Mana when they attack an enemy Hero.
Spirit of Arachyr
The number of Corpse Spiders spawned is increased from 3 to 4. If Corpse Spiders' jar hits only one enemy, it creates an additional spider.
Ravenous Spirit
Channel a Ravenous Spirit that deals 230 (+4% per level) damage per second. Cannot move while channeling. Lasts for 8 seconds.
Superstition
Gain 40 Spell Armor. Heroic Basic Attacks against Nazeebo remove this bonus for 3 seconds and spawn a Corpse Spider to attack the Hero.
Spider Colony
Corpse Spider Attacks against Heroes reduce the cooldown of Nazeebo's Basic Abilities by 0.125 seconds.
Annihilating Spirit
When Ravenous Spirit damages an enemy Hero, reduce their healing received by 50% for 1 second and increase Ravenous Spirit's damage by 5% for the rest of its duration.

Passive: Increases the range of Ravenous Spirit by 50%.
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EXero31
Overpower
When Parry blocks a Hero's Basic Attack, Heroic Strike's cooldown is refreshed and the next one does 40% more damage.
Twin Blades of Fury
Basic Attacks reduce Heroic Strike's cooldown by 9 seconds, and increase Varian's Movement Speed by 30% for 2 seconds.

Passive: Attack Speed increased by 100%. Passive: Base Attack Damage reduced by 25%.
Second Wind
Basic Attacks heal Varian for 1% of his maximum Health. While below 50% Health, they also heal him for 50% of the damage dealt.
Shield Wall
Parry grants Protected, preventing all incoming damage while active. Additionally, Parry's cooldown is reduced by 5 seconds, but it loses 1 charge.
Mortal Strike
Heroes hit by Heroic Strike receive 40% reduced healing for 4 seconds.
Banner of Dalaran
Activate to place a Banner that grants 20% increased Spell Power to nearby allied Heroes. Lasts 12 seconds.
Frenzy
Twin Blades of Fury increases Heroic Strike damage by an additional 25%, and Basic Attacks increase his Movement Speed by an additional 10%.
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Kr1spy1
Reinforced Carapace
Increase the Shield amount of Carapace by 40%.
Adrenal Overload
Heroic Symbiote hosts gain 25% increased Attack Speed.
Networked Carapace
Using Symbiote's Carapace also applies an untalented Carapace Shield to all nearby allied Heroes, Minions, and Mercenaries.
Evolve Monstrosity
Turn an allied Minion or Locust into a Monstrosity. When enemy Minions near the Monstrosity die, it gains 2% Health and 2% Basic Attack damage, stacking up to 40 times.

The Monstrosity can be healed by Carapace and has the ability to Burrow to a visible location every 80 seconds.

Using Symbiote on the Monstrosity allows Abathur to control it, in addition to Symbiote's normal benefits.

This Ability can be reactivated to automatically cast Symbiote on his Monstrosity.
Soma Transference
Symbiote's Spike Burst heals the host for 64 (+4% per level) Health per enemy Hero hit.
Envenomed Spikes
Abathur's Symbiote's Spike Burst also Slows enemy Movement Speed by 40% for 2 seconds.
Hivemind
Symbiote creates an additional Symbiote on a nearby allied Hero.

This Symbiote mimics the commands of the first, but does half damage and Shielding.
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Wespinator1
Protector Of Aiur
Quest: Basic Attacks against enemy Heroes increase Artanis's Attack damage by 0.1%.

Takedowns grant 1% bonus damage.
Shield Surge
Increases Shield Overload's Shields by 80% while below 25% Health.
Chrono Surge
Hitting an enemy Hero with Phase Prism grants 40% bonus Attack Speed for 5 seconds and Slows the enemy's Movement Speed by 30% for 4 seconds.
Purifier Beam
Target an enemy Hero with an orbital beam from the Spear of Adun, dealing 184 (+4% per level) damage per second for 8 seconds. The beam will chase the target as they move.

Unlimited range.
Triple Strike
Increases Twin Blades's number of Basic Attacks to 3, but increase its cooldown by 1 second.
Blades of a Templar
Increase Attack Speed by 20%. Basic Attacks Slow by 20% for 1.25 seconds.
Target Purified
Increase the speed of Purifier Beam by 15%. If the target of Purifier Beam dies, it automatically recasts on the nearest visible enemy Hero.
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Drahti2
Force Armor
When Magic Missiles damages an enemy Hero, gain 50 Spell Armor, reducing the damage taken by the next Ability by 50%. Gain 1 charge per cast and store up to 4 charges.

Passive: Li-Ming's Mana regeneration is increased by 100% while below 35% Mana.
Triumvirate
If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds and 40 Mana is refunded.
Zei's Vengeance
Increase Arcane Orb's damage increase for distance traveled by 30%. Additionally, reduce its cooldown by 1 second.
Disintegrate
Channel a powerful beam, dealing 480 (+5% per level) damage over 2.6 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position.
Illusionist
If Li-Ming loses more than 20% of her Health at once, its cooldown is instantly refreshed.

This effect has a 4 second cooldown.

Passive: Increases Teleport range by 50%
Arcane Orbit
Arcane Orb travels 25% farther, increasing its maximum distance damage bonus from 270 (+3% per level) to 371 (+3% per level).
Tal Rasha's Elements
Casting Abilities increases the damage of the next Ability by 5%, up to 20%.

This bonus is reset when the same Ability is used within a chain.
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Fume2
Wrath
Basic Attacks against Heroes under 75% Health grant 1 Annihilation.

Quest: After gaining 200 Annihilation, hitting a Hero with Globe of Annihilation increases the damage of Azmodan's next Basic Attack against them within 3 seconds by 85% the amount of Annihilation he has.
Battleborn
Reduce the Mana cost of Summon Demon Warrior from 25 to 20.

Azmodan's Basic Attacks reduce the cooldown of Summon Demon Warrior by 0.75 seconds and Demon Lieutenant by 1.5 seconds.
Bombardment
After casting Globe of Annihilation, Azmodan's Basic Attacks within the next 4 seconds have an additional 1.5 range and can hit 3 additional targets. Hitting Heroes with Basic Attacks empowered by Bombardment grant 1 Annihilation.
Demonic Invasion
Rain a small army of Demonic Grunts down on enemies, dealing 85 (+4% per level) damage per impact. Grunts deal 39 (+4% per level) damage, have 750 (+4% per level) Health and last up to 10 seconds. When Grunts die they explode, dealing 40 (+4% per level) damage to nearby enemies, doubled against enemy Heroes.

Usable while Channeling All Shall Burn.
Brutish Vanguard
Demon Warriors and Lieutenants gain 25% increased Health. Demon Warriors Slow nearby enemies by 20%.
Trample
Activate to charge a short distance, dealing 275 (+4% per level) damage and Slowing enemies caught in the path by 60% for 1.25 second.
Siegebreaker
Azmodan's Demons deal 40% increased damage to Structures.
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Lii2
Covert Ops
After being Stealthed for 2 seconds, Pinning Shot's Slow is increased to 60% and costs no Mana. Bonus is lost after losing Stealth for 1 second.
Covert Mission
Enemy Minions killed near Nova grant a stack of Bribe. Hero Takedowns grant 10 stacks of Bribe. Use 25 stacks to bribe a Mercenary, instantly defeating them.

Does not work on Elite Mercenaries.

Maximum of 100 stacks. If a camp is defeated entirely with Bribe, the camp respawns 50% faster.
One in the Chamber
After using an Ability, Nova's next Basic Attack within 3 seconds deals 65% additional damage.
Triple Tap
Locks in on the target Hero, then fires 3 shots that hit the first Hero or Structure they come in contact with for 372 (+4% per level) damage each.
Double Tap
Pinning Shot now has 2 charges, but its cooldown is increased by 2 seconds.
Crippling Shot
Pinning Shot lowers a Hero's Armor by 20 for the duration of the Slow, causing them to take 20% increased damage.
Fast Reload
Triple Tap's cooldown is reset if it kills an enemy Hero.
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NTRFX2
Perfect Storm
Quest: Every time Muradin hits an enemy Hero with a Basic Attack, increase Storm Bolt's damage by 0.75. If an enemy Hero is killed within 3 seconds of being hit by a Storm Bolt increase its damage by an additional 10.
Sledgehammer
Stormbolt deals 350% damage to non-Heroic enemies. Increase Storm Bolt's cooldown reduction from 1 second to 1.25 seconds per Basic Attack.
Skullcracker
Every 3rd Basic Attack against the same enemy deals 90% bonus damage and Stuns them for 0.25 seconds.
Avatar
Transform for 20 seconds, gaining 1000 (+4% per level) Health.
Bronzebeard Rage
Deal 15 (+4% per level) damage per second to nearby enemies and heal for 75% of the damage dealt. Hitting an enemy Hero with Storm Bolt increase this damage by 200% for 3 seconds.
Stoneform
Activate to heal Muradin for 30% of his maximum Health over 10 seconds. Second Wind is disabled during this time.
Rewind
Activate to reset the cooldowns of your Basic Abilities.
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strom2
Raven's Intellect
Raven Form increases Medivh's Mana and Health Regeneration by 75%.
Mage Armor
The first time an ally uses a Portal, they gain 30 Armor for 4 seconds, reducing their damage taken by 30%.
Force of Magic
Preventing at least 268 (+4% per level) damage with a single cast of Force of Will grants 30% Spell Power for 15 seconds. Stacks up to 2 times.
Poly Bomb
Polymorph an enemy Hero for 2 seconds, Silencing them and making them unable to attack. On expiration, Poly Bomb spreads to other nearby enemy Heroes.
Enduring Will
Preventing at least 268 (+4% per level) damage with Force of Will reduces its cooldown to 4 seconds.
Arcane Charge
When Arcane Rift damages an enemy Hero, the next Arcane Rift deals 15% more damage.
Glyph Of Poly Bomb
Poly Bomb explodes 1 second sooner and the spread radius is increased by 25%.
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Takedowny
#ČasHrdinaOběť
1.00:21NovaLiiNazeeboBeatAByte
2.00:38ArtanisWespinatorMedivhstrom
3.01:15AzmodanFumeNazeeboBeatAByte
4.04:50ZagaraAthosMuradinNTRFX
5.05:30NovaLiiNazeeboBeatAByte
6.05:51ArtanisWespinatorAzmodanFume
7.06:01NovaLiiZagaraAthos
8.06:54NovaLiiArtanisWespinator
9.07:05NazeeboBeatAByteMuradinNTRFX
10.07:05NovaLiiZagaraAthos
11.07:12NovaLiiVarianEXero3
12.07:20NovaLiiNazeeboBeatAByte
13.08:44NovaLiiZagaraAthos
14.09:10NovaLiiNazeeboBeatAByte
15.10:11ArtanisWespinatorAzmodanFume
16.10:28ArtanisWespinatorMuradinNTRFX
17.10:39NovaLiiZagaraAthos
18.10:44NovaLiiNazeeboBeatAByte
19.10:54NovaLiiArtanisWespinator
20.11:50NovaLiiArtanisWespinator
21.11:54NovaLiiVarianEXero3
22.12:03NovaLiiNazeeboBeatAByte
23.13:51NovaLiiArtanisWespinator
24.13:56ArtanisWespinatorMedivhstrom
25.14:59NovaLiiVarianEXero3
26.15:09NovaLiiZagaraAthos
27.15:14ArtanisWespinatorMedivhstrom
28.15:15NovaLiiArtanisWespinator
29.15:34NovaLiiAbathurKr1spy
30.16:00NovaLiiNazeeboBeatAByte
31.18:47ArtanisWespinatorAzmodanFume
32.19:03ArtanisWespinatorMuradinNTRFX
33.19:40ArtanisWespinatorNovaLii
34.20:36MedivhstromVarianEXero3
35.21:42ArtanisWespinatorNovaLii
36.23:14NovaLiiNazeeboBeatAByte
37.23:19NovaLiiVarianEXero3
38.23:26NovaLiiArtanisWespinator
39.25:30NovaLiiVarianEXero3
40.25:40ArtanisWespinatorAzmodanFume
41.25:43NovaLiiArtanisWespinator
42.25:48ArtanisWespinatorLi-MingDrahti
43.25:50NovaLiiZagaraAthos
44.26:32NovaLiiNazeeboBeatAByte
45.27:43NovaLiiVarianEXero3
46.27:49ArtanisWespinatorMuradinNTRFX
47.27:56ArtanisWespinatorNovaLii
48.28:39ArtanisWespinatorAzmodanFume