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Alterac Pass6. února 2022 23:10

MódQuick match
Délka hry22:19

Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Inousha1
Winter's Reach
Increase the range and travel speed of Frostbolt by 30%.
Arcane Intellect
Dealing damage to a Chilled target returns Mana to Jaina. Basic Attacks return 5 Mana and Abilities return 20.

Passive: While above 75% Mana, Jaina gains 10% Spell Power.
Icefury Wand
Basic Attacks against Chilled enemies deal 50% more damage and lower the cooldown of Blizzard by 1.25 seconds.

Doubled against enemy Heroes.
Ring of Frost
After a 1.5 second delay, create a Ring of Frost in an area that deals 310 (+4% per level) damage and Roots enemies for 3 seconds. The ring persists for 3 seconds afterward, Chilling any enemies who touch it.
Storm Front
Increase the cast range of Blizzard by 75% and its radius by 30%.
Snowstorm
The damage of the second wave of Blizzard is increased by 50%. The damage of the third wave is increased by 100%.
Cold Snap
The center area of Ring of Frost deals 310 (+4% per level) damage and Roots enemies after the outer ring expires. Each enemy Hero hit reduces its cooldown by 15 seconds.
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Lon3Wolf1
Legion of Beetles
Beetles have 30 Spell Armor. Automatically spawn a Beetle every 12 seconds. Can be toggled on and off.
Shed Exoskeleton
Harden Carapace grants 30% increased Movement Speed for 3 seconds.
Leeching Scarabs
Beetles gain 30% bonus attack damage and they heal Anub'arak for 50% of their damage with each attack if he is nearby.
Cocoon
Wraps target enemy Hero in a cocoon, rendering them unable to act or be targeted for 7 seconds. Allies of the Hero can attack the cocoon to break it and free them early.
Urticating Spines
Casting Harden Carapace will also deal 90 (+4% per level) damage to nearby enemies. Deals double damage against Heroes.
Beetle, Juiced
Passive: Beetles gain 30% increased health.

Every 4th Basic Attack spawns a Beetle.
Rewind
Activate to reset the cooldowns of your Basic Abilities.
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lostre1
Target Practice
Quest: Hit every enemy Hero with Storm Bow.

Reward: After hitting every enemy Hero once with Storm Bow, its range is increased by 30%.

Reward: After hitting every enemy Hero 3 times with Storm Bow, its damage is increased by 100.
Explosive Arrows
Upon hitting a Minion or Monster, Storm Bow deals 60% of its damage to enemies around its target.
The Dragon Hungers
Hitting a Hero with Storm Bow grants 5% Spell Power for 12 seconds, stacking up to 20%.
Dragonstrike
After 1.5 seconds, summon a pair of Spirit Dragons which travel forward, dealing 84 (+4% per level) damage every 0.25 seconds to enemy Heroes in its area.

Enemies in the center take 75% increased damage.
Fleet of Foot
Hitting a Hero with Storm Bow grants 10% Movement Speed for 6 seconds, up to 30%.
Piercing Arrows
Storm Bow and Scatter Arrow pierce, hitting an additional enemy. Additionally, Scatter Arrow can pierce through 1 enemy each time it ricochets.
The Dragon Awakens
Hitting a Hero with Storm Bow, Scatter Arrow, or Basic Attacks reduces the cooldown of Dragonstrike by 4 seconds.
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Ondrashek1
High King's Quest
Quest: Hit 50 Heroes with Basic Attacks. Quest: Participate in 5 Hero Takedowns. Quest: Gather 15 Regeneration Globes.

Reward: Completing a Quest grants 10 Base Attack Damage. Completing all 3 Quests grants an additional 30 Base Attack Damage.
Twin Blades of Fury
Basic Attacks reduce Heroic Strike's cooldown by 9 seconds, and increase Varian's Movement Speed by 30% for 2 seconds.

Passive: Attack Speed increased by 100%. Passive: Base Attack Damage reduced by 25%.
Second Wind
Basic Attacks heal Varian for 1% of his maximum Health. While below 50% Health, they also heal him for 50% of the damage dealt.
Warbringer
Reduce Charge's cooldown by 8 seconds and Mana cost from 45 to 22. Additionally, Charge can be cast on allied Heroes.
Mortal Strike
Heroes hit by Heroic Strike receive 40% reduced healing for 4 seconds.
Banner of Dalaran
Activate to place a Banner that grants 20% increased Spell Power to nearby allied Heroes. Lasts 12 seconds.
Frenzy
Twin Blades of Fury increases Heroic Strike damage by an additional 25%, and Basic Attacks increase his Movement Speed by an additional 10%.
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strom1
Insight
Quest: Every 3rd Basic Attack restores 14 (+4% per level) Mana, grants a stack of Insight, and gives 25% increased Movement Speed for 2.5 seconds.

Reward: Upon getting 100 stacks of Insight, every 3rd attack also reduces Basic Ability cooldowns by 1.75 seconds.
Spirit Ally
Place a Spirit Ally that heals allied Heroes in a large area around it for 2% of their maximum Health every second. Has 150 (+4% per level) Health and lasts 10 seconds. Kharazim can Radiant Dash to Spirit Allies.
Blazing Fists
Increase the duration of Deadly Reach by 100%.

Every 3rd Basic Attack reduces the cooldown of Deadly Reach by 0.75 seconds.
Divine Palm
Protect an allied Hero from death, causing them to be healed for 1200 (+4% per level) if they take fatal damage in the next 3 seconds.
Quicksilver
Radiant Dashing to an ally gives Kharazim and the target 30% bonus Movement Speed for 3 seconds.
Cleansing Touch
Radiant Dashing to an ally makes them Unstoppable for 1 second.
Peaceful Repose
Divine Palm's healing amount is increased by 75% and its cooldown is set to 5 seconds if the Hero does not die.
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Grain2boté2
Low Blow
Lurking Arm deals 100% more damage to enemy Heroes below 50% Health and persists for 1 second after it is canceled.
Vigorous Reuptake
Bio-Kill Switch heals for 30% more when detonating 3 or more Healing Pathogens.
Targeted Excision
Detonating exactly 1 Weighted Pustule (but any number of Healing Pathogens) with Bio-Kill Switch reduces the cooldown of Bio-Kill Switch to 7 seconds and other Basic Abilities by 1.5 seconds.
Flailing Swipe
Swipe 3 times in front of Stukov over 1.75 seconds, dealing 48 (+4% per level) damage to enemies hit and knocking them away. Each swipe is larger than the previous.
Virulent Reaction
Detonating a Weighted Pustule on an enemy who is inside of Lurking Arm Roots them for 1.5 seconds.
Superstrain
Whenever an ally with Healing Pathogen is Stunned or Rooted, they are instantly healed for 300 (+4% per level) Health.
Top Off
Healing Pathogen's heal over time is increased by 30% while its target is above 60% Health.
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GraineAuSiro2
Boneslicer
Grievous Throw now pierces through all enemies hit and restores 15 Mana per Hero hit. Additionally, Grievous Throw's mark is no longer removed by Basic Attacks.
Amani Hide
Lower the cooldown of Amani Rage by 10 seconds and gain 15 Armor while regenerating Health from it.
Vicious Assault
Increase the duration of Grievous Throw's mark by 3 seconds and its damage bonus by 45%.
Taz'dingo!
For the next 4 seconds, Zul'jin is Unkillable, and cannot be reduced to less than 1 Health. Taz'dingo!
Eye of Zul'jin
Basic Attacks against enemy Heroes grant Zul'jin 6% Movement Speed for 2 seconds, up to 30%.
No Mercy!
Zul'jin's Basic Attacks against enemy Heroes marked with Grievous Throw ignore Armor and deal an additional 2% of maximum Health as damage.
Amani Resilience
Increase Taz'dingo's duration by 1 second. Upon expiring, Zul'jin heals for 50% of the damage he dealt during Taz'dingo.
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Lokir2
Infest
Nearby Ranged Minions deal an additional 125% damage, plus an additional 1% per 1000 Siege damage Zagara has dealt. Can be toggled on or off.
Serrated Spines
Quest: Each Basic Attack against a Hero increases Zagara's Attack Damage by 0.2%.
Viscous Acid
Banelings Slow enemies by 25% for 2.5 seconds.
Nydus Network
Summon a Nydus Worm on Creep anywhere that Zagara has vision. Zagara can enter a Nydus Worm and travel to any other Nydus Worm by right-clicking near it. While inside a Nydus Worm, Zagara regenerates 10% Health and Mana per second.

Stores up to 2 charges. Maximum of 4 Nydus Worms at a time.

Passive: Creep spreads 15% farther.

Passive: While on Creep, each Basic Attack reduces all of Zagara's cooldowns by 0.4 seconds.
Hydralisk Transfusion
Zagara is healed for 60% of the damage dealt by Hunter Killers' Basic Attacks to Heroes.
Corrosive Saliva
When attacking Heroes, Hunter Killers and Roachlings deal additional damage equal to 1.75% of their maximum Health.
Broodmother
Every 3rd Basic Attack also launches a Baneling towards the target.

Passive: Gain 20% bonus Attack Speed.
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Lorak2
Guitar Hero
While Guitar Solo is active, E.T.C. heals for 60% of his damage dealt by Basic Attacks.

Basic Attacks increase the duration of Guitar Solo by 0.5 seconds.
Loud Speakers
Increases Face Melt range and knockback by 50%.
Hammer-on
While Guitar Solo is active your Basic Attacks deal 35% more damage.
Mosh Pit
After 0.75 seconds, channel to stun nearby enemies for 4 seconds.
Mic Check
Hitting at least 2 targets with Face Melt reduces its cooldown by 6 seconds.
Aggressive Shredding
E.T.C.'s Basic Attacks reduce the cooldown of Guitar Solo by 0.75 seconds.
Tour Bus
Channeling Mosh Pit refreshes Powerslide's cooldown, and it can be cast to increase Mosh Pit's duration by 2 seconds.
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Voncq2
Big Game Hunter
Increase maximum Scrap by 2. Basic Attacks against enemy Heroes, Mercenaries, or Monsters accelerates Reduce, Reuse, Recycle Scrap regeneration by 1.5 seconds.
Rock It Sock It
Casting Rock-It! Turret grants Gazlowe a Shield that absorbs up to 200 (+4% per level) damage for 2.5 seconds.
Goblin Fusion
Generate 3 Scrap for each Hero hit by Deth Lazor.
Grav-O-Bomb 3000
After a 1.5 second delay, pull enemies toward the center of an area and deal 220 (+4% per level) damage. Basic Abilities deal 30% more damage for 5 seconds after casting Grav-O-Bomb 3000.
Superior Schematics
Rock-It! Turrets attack up to 2 additional enemies for 60% damage and have 30% increased Basic Attack range.
Firin' Mah Lazorz
Firing Deth Lazor causes all of Gazlowe's Rock-It! Turrets to fire a Deth Lazor of their own that deals 125 (+4% per level) damage.
It's Raining Scrap
Reduce the Scrap cost of Rock-It! Turrets by 1. Regain 2 Scrap for each Scrap pickup.
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Bojište
Takedowny
#ČasHrdinaOběť
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