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Blackheart's Bay12. června 2022 23:16

MódQuick match
Délka hry24:00

Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Bambo1
Reinforced Carapace
Increase the Shield amount of Carapace by 40%.
Adrenal Overload
Heroic Symbiote hosts gain 25% increased Attack Speed.
Networked Carapace
Using Symbiote's Carapace also applies an untalented Carapace Shield to all nearby allied Heroes, Minions, and Mercenaries.
Ultimate Evolution
Clone target allied Hero and control it for 20 seconds. Abathur has perfected the clone, granting it 20% Spell Power, 20% bonus Attack Damage, and 10% bonus Movement Speed. Cannot use their Heroic Ability.
Soma Transference
Symbiote's Spike Burst heals the host for 64 (+4% per level) Health per enemy Hero hit.
Adrenaline Boost
Symbiote's Carapace increases the Movement Speed of the target by 40% for 3.5 seconds.
Evolutionary Link
Increase the duration of Ultimate Evolution by 50%.

As long as the Ultimate Evolution is alive, the original target of the clone gains a Shield equal to 35% of their maximum Health.

Refreshes every 5 seconds.
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Drakkan1
Block
Every 5 seconds, gain 75 Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by 75%.

Stores up to 2 charges.
Unrelenting Pursuit
Reduces the cooldown of Ruthless Onslaught by 33% upon impact.
Insatiable Blade
While facing a branded enemy, The Butcher's Movement Speed is increased by 25%.
Lamb to the Slaughter
Throw a hitching post that attaches to the nearest enemy Hero after a 1 second delay. This deals 171 (+4% per level) damage and causes the enemy to be chained to the post and Silenced for 3 seconds.
Brutal Strike
After using Hamstring, The Butcher's next 3 Basic Attacks within 5 seconds deal an additional 15% damage.
Enraged
While below 50% of his maximum Health, taking damage causes The Butcher to become Enraged for 10 seconds, gaining 40% Attack Speed and 25 Armor, reducing damage taken by 25%.

This effect has a 25 second cooldown.
Slaughterhouse
Lamb to the Slaughter now chains all enemy Heroes in range.
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mattoni1
Laws of Hope
Activate to heal 20% of Johanna's max Health over 5 seconds.

Quest: Every 10 Regeneration Globes gathered increases this heal amount by 5% of Johanna's max Health.
Hold Your Ground
Increases Iron Skin's Shield by 40% and its cooldown is reduced by 2 seconds.
Conviction
Gain 10% Movement Speed, increased to 20% while Condemn is charging up.
Falling Sword
Johanna leaps into the air for 2 seconds and she can steer the landing location by moving. While in the air, allies below Johanna are Unstoppable. Upon landing enemies hit take 225 (+4% per level) damage and are Stunned for 0.25 seconds.
Roar
Increase Punish's damage by 50%. This bonus is increased to 150% whenever Punish hits 2 or more Heroes.
Blessed Momentum
Basic Attacks grant 10% increased Attack Speed for 4 seconds, stacking up to 40%. They also reduce Johanna's Basic Ability cooldowns by 0.5 seconds.
Heaven's Fury
Falling Sword rains down holy bolts, dealing 50 (+4% per level) damage to enemies, healing allied Heroes for 68 (+4% per level), and reducing its cooldown by 1 second for each Hero hit.
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Papaja1
Subtlety
After teleporting with Ambush, Cheap Shot, or Garrote, regenerate 10 Energy per second for 5 seconds.
Hemorrhage
Valeera's Basic Attacks deal 40% additional damage to enemies affected by Garrote.
Slice and Dice
Eviscerating an enemy with 3 Combo Points grants 150% Attack Speed. Lasts 3 seconds or 3 Basic Attacks.

Passive: Basic Attacks restore 2 Energy.
Smoke Bomb
Create a cloud of smoke. While in the smoke, Valeera is Unrevealable, can pass through other units, and gains 60 Armor, reducing damage taken by 60%. Valeera can continue to attack and use abilities without being revealed. Lasts 5 seconds.

Using this Ability does not break Stealth.
Strangle
Using Garrote on a Hero reduces their Spell Power by 40% for 6 seconds.
Seal Fate
Sinister Strike deals 50% additional damage and generates an additional Combo Point when used against Silenced, Rooted, or Stunned enemy Heroes.
Rupture
Increase Garrote's damage over time by 100%. Valeera's Basic Attacks refresh the duration of Garrote.
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strom1
Evenhanded Blessings
If Flash Heal is cast on a different target from its last, increase its healing by 15% and refund 40% of its cooldown.
Piercing Light
Chastise pierces to hit an additional Hero.

Quest: Hitting two Heroes with a single Chastise permanently increases Spell Power by 1, to a maximum of 10.
Blessed Recovery
If Anduin loses more than 8% of his maximum Health at once, recover 15% Health over 3 seconds.

This effect has a 10 second cooldown.

Current Health required: 133 (+4% per level)
Holy Word: Salvation
After 0.5 seconds, Channel to invoke the Light for 3 seconds. While nearby, allied Heroes heal for up to 30% of their max Health and are Protected.
Speed of the Pious
While Divine Star is traveling, gain 30% Movement Speed.

Each allied Hero healed by Divine Star on its return to Anduin reduces its cooldown by 1 second.
Glyph of Faith
Leap of Faith gains a 2nd charge.
Light of Stormwind
Holy Word: Salvation grants allied Heroes Invulnerability instead of Protected. This does not affect Anduin.

Channeling Holy Word: Salvation for its full duration reduces its cooldown by 60 seconds.
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GiantDwarf2
Portal Mastery
Medivh can manually place both Portal locations and it no longer breaks Raven Form.

Activate Medivh's Trait to cancel an unlinked Portal.
Dust of Appearance
Activate to greatly increase sight range for 5 seconds and reveal enemy Heroes in the area for 8 seconds. Does not cancel Raven Form.

Passive: Increase Medivh's sight range while in Raven Form by 25%.
Arcane Explosion
When Force of Will expires, it deals 80 (+4% per level) damage to nearby enemies, plus 50% of the damage it prevented, up to 315 (+4% per level) additional damage.
Poly Bomb
Polymorph an enemy Hero for 2 seconds, Silencing them and making them unable to attack. On expiration, Poly Bomb spreads to other nearby enemy Heroes.
Reabsorption
Increase the amount of healing from Force of Will to 70% of the damage it absorbed.
Stable Portal
Decrease Portal cooldown by 25% and increase Portal duration by 50%.
Guardian of Tirisfal
Minions and Catapults hit by Arcane Rift are instantly killed.
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PashaMooN2
Silver Touch
Quest: Reduce damage from Heroic sources with Devotion.

Reward: After reducing damage 40 times, Holy Light's Mana cost is reduced from 80 to 60.

Reward: After reducing damage 80 times, Holy Light's Mana cost is reduced to 40, and its range is increased by 50%.
Holy Shock
Holy Light can be used on an enemy to do 40% of its healing amount as damage. When used this way, Uther receives its self-healing benefits, its cooldown is reduced by 6 seconds, and it refunds 45 Mana.
Armor of Faith
Being Stunned, Rooted, or Silenced grants Uther 90 Mana and causes Holy Light's cooldown to recharge 200% faster for 6 seconds. This effect has a 20 second cooldown.
Divine Storm
Deal 170 (+4% per level) damage and Stun nearby enemies for 1.75 seconds.
Well Met
When used against Heroes, Hammer of Justice reduces the target's Movement Speed and damage dealt by 25% for 3 seconds.
Beacon of Light
Uther receives 125% bonus self-healing when targeting others with Holy Light.

This bonus is increased to 250% while he is below 50% Health.
Divine Protection
Increase Devotion Armor to 50 and its duration by 0.5 seconds.
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Prigl2
Impale
Increase Fend's cast range and area of effect by 25%. It deals an additional 50% damage to enemies below 50% Health.
Ring of the Leech
Basic Attacks against your primary target heal for 20% of their damage. If an enemy is Blinded, this also affects Lightning Fury and Fend.
Seraph's Hymn
Basic Attacks against your primary enemy Hero grant 10 Mana and reduce the cooldown of Blinding Light by 2 seconds.

Passive: Increase the passive damage bonus of Blinding Light from 15% to 30%.
Ball Lightning
Throw a ball of lightning at an enemy Hero that bounces up to 6 times between nearby enemy Heroes and Cassia, dealing 180 (+4% per level) damage to enemies hit.
War Matron
Cassia becomes Protected while Channeling Fend and for an additional 1 second if the Channel is completed.
Power Strike
Lightning Fury pierces but only splits on Heroes. Enemy Heroes hit reduce its cooldown by 1 second and become marked for 15 seconds. Upon reaching 3 marks, remove them and cast a Blinding Light at their feet.
Infinite Lightning
Ball Lightning can now bounce indefinitely. Every bounce reduces its cooldown by 5 seconds.
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Stun2
Dwarf Block
Casting Dwarf Toss grants 4 charges of Block. Each Block charge grants 75 Physical Armor against a single enemy Hero Basic Attack, reducing the damage taken by 75%.
Reverberation
Increases the Attack Speed Slow of Thunder Clap from 30% to 50% and the duration from 2.5 seconds to 3.5 seconds. Each enemy Hero hit reduces your Heroic Ability cooldown by 5%.
Skullcracker
Every 3rd Basic Attack against the same enemy deals 90% bonus damage and Stuns them for 0.25 seconds.
Avatar
Transform for 20 seconds, gaining 1000 (+4% per level) Health.
Bronzebeard Rage
Deal 15 (+4% per level) damage per second to nearby enemies and heal for 75% of the damage dealt. Hitting an enemy Hero with Storm Bolt increase this damage by 200% for 3 seconds.
Dwarf Launch
Increase the range of Dwarf Toss by 40%. Hitting an enemy Hero with Dwarf Toss reduces its cooldown by 2 seconds.
Unstoppable Force
While active, Avatar grants 20 Armor and causes Muradin's Basic Attacks to reduce the cooldowns of Thunder Clap and Dwarf Toss by 0.75 seconds.
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xapitaz2
Gluttony
Increase the number of stacks of Annihilation gained by hitting Heroes with Globe of Annihilation from 2 to 4.

Quest: After gaining 200 Annihilation, each enemy hit by Globe of Annihilation reduces its cooldown by 0.25 seconds, doubled against Heroes.
Hellforged Armor
Demon Warriors and Lieutenants gain 20 Armor and last 4 seconds longer.
Art of Chaos
If Globe of Annihilation hits 2 or more Heroes, restore 40 Mana and gain an extra 4 Annihilation.
Tide of Sin
Activate to make the next Globe of Annihilation cost no Mana and deal 50% more damage.

Usable while Channeling All Shall Burn.
Brutish Vanguard
Demon Warriors and Lieutenants gain 25% increased Health. Demon Warriors Slow nearby enemies by 20%.
Total Annihilation
Globe of Annihilation damages Heroes for an additional 4% of their maximum Health.
Pride
After gaining 400 Annihilation, the area of Globe of Annihilation is increased by 15% and it deals 125 additional damage.
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Takedowny
#ČasHrdinaOběť
1.01:59MuradinStunValeeraPapaja
2.02:01AbathurBamboMedivhGiantDwarf
3.05:11AbathurBamboMuradinStun
4.05:19MedivhGiantDwarfValeeraPapaja
5.07:42MuradinStunValeeraPapaja
6.10:21MuradinStunThe ButcherDrakkan
7.10:45MuradinStunAnduinstrom
8.10:49MuradinStunValeeraPapaja
9.11:42AbathurBamboCassiaPrigl
10.11:50MuradinStunThe ButcherDrakkan
11.12:31MuradinStunValeeraPapaja
12.12:36AbathurBamboMuradinStun
13.14:29AnduinstromAzmodanxapitaz
14.14:38MuradinStunThe ButcherDrakkan
15.14:49MuradinStunAnduinstrom
16.16:32MuradinStunThe ButcherDrakkan
17.16:36MuradinStunValeeraPapaja
18.18:07AbathurBamboUtherPashaMooN
19.18:15MuradinStunThe ButcherDrakkan
20.18:24MuradinStunValeeraPapaja
21.20:42AbathurBamboCassiaPrigl
22.21:54MuradinStunThe ButcherDrakkan
23.22:13MuradinStunValeeraPapaja
24.22:14MuradinStunAnduinstrom
25.23:21MuradinStunThe ButcherDrakkan