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Sky Temple19. května 2022 21:37

MódQuick match
Délka hry17:32

Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
BUERAN1
Aether Walker
Teleport costs no Mana.

If Li-Ming hasn't taken damage in the last 3 seconds, Teleport's cooldown is decreased by 2 seconds.

Casting Teleport causes Li-Ming's next cast of Magic Missiles to deal 10% bonus damage.
Triumvirate
If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds and 40 Mana is refunded.
Calamity
Teleport does 300 (+3% per level) damage to enemy Heroes near the destination.
Wave of Force
Knock away all enemies from an area and deal 160 (+5% per level) damage.
Illusionist
If Li-Ming loses more than 20% of her Health at once, its cooldown is instantly refreshed.

This effect has a 4 second cooldown.

Passive: Increases Teleport range by 50%
Mirrorball
Magic Missiles fires an additional 2 missiles, but its Mana cost is increased by 5.
Tal Rasha's Elements
Casting Abilities increases the damage of the next Ability by 5%, up to 20%.

This bonus is reset when the same Ability is used within a chain.
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DioBrando1
Soul Shield
Activate to gain 25 plus 50% of Diablo's current Souls as Spell Armor for 4 seconds. Every time Diablo damages an enemy Hero, reduce this cooldown by 1 second.
Souls to the Flame
Fire Stomp grants 1 Soul every 3 times it damages an enemy Hero, and heals for an additional 1.3% of its damage dealt per Soul.
Eternal Flames
Reduce the cooldown of Fire Stomp by 1 second. When Diablo Stuns an enemy Hero with Shadow Charge or Overpower, reset the cooldown of Fire Stomp and restore 45 Mana.
Apocalypse
Create a demonic rune under each enemy Hero on the battleground. After 1.75 seconds the rune explodes dealing 137 (+4% per level) damage and Stunning them for 1.75 seconds.
Hellfire
Each enemy Hero hit by Fire Stomp grants 3% Spell Power for 10 seconds, up to 30%.

While at maximum stacks, Diablo deals 33 (+4% per level) damage per second to nearby enemies.
Debilitating Flames
Enemy Heroes hit by Fire Stomp are Slowed by 6% for 4 seconds, up to 60%. Heroes Slowed by 24% or more by Debilitating Flames deal 50% less damage.
Dying Breath
Apocalypse's cooldown is reduced by 25 seconds for every enemy Hero hit (to a minimum of 5 seconds) and is cast for free when Diablo dies.
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Mendeley1
Calloused Hide
While under 60% maximum Health, Cho gains 15% increased Movement Speed and healing received.
Seared Flesh
Each consecutive Basic Attack to enemy Heroes deals 20% more damage, to a maximum of 60% damage. This bonus lasts 5 seconds or until a non-Heroic enemy is attacked.
Enraged Regeneration
Each time Cho hits an enemy Hero with an Ability or Basic Attack, he heals for 60 (+4% per level) over 3 seconds. Enemy Heroes hit by Gall's Dread Orb receive 35% less healing for 2 seconds.
Hammer of Twilight
Activate to swing the Hammer of Twilight, dealing 150 (+4.5% per level) damage, pushing enemies away, and Stunning them for 0.75 seconds.

Passive: Cho's Basic Attacks deal 25% increased damage.
Twilight Veil
Activate to increase the Armor bonus of Ogre Hide to 75 for 4 seconds. If cast while Ogre Rage is active, it instantly swaps to Ogre Hide.
Frenzied Fists
Gain 75% Attack Speed for 5 seconds after using Surging Fist.
C'Thun's Gift
Cho's Basic Attack becomes ranged and Slows targets by 20% for 2 seconds.
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Sheamus1
Taskmaster
Every time Cho is hit by a Hero Basic Attack, reduce the cooldown of Shove by 1 second.
Rising Dread
Each bounce of Dread Orb increases its radius by 25% and damage by 15%. Activate Dread Orb before the second bounce ends to reverse the direction of the third bounce.
Double Trouble
Quest: If Shadowflame hits an enemy Hero that is afflicted by Cho's Consuming Blaze, its cooldown is reduced by 0.5 seconds.

Reward: After hitting 20 Heroes, Shadowflame's cooldown is instead permanently reduced by 0.5 seconds.
Twisting Nether
After 1 second, nearby enemies are slowed by 50% while Gall channels, up to 5 seconds. Activate to deal 353 (+5% per level) damage.
Twilight Nova
After the first bounce of Dread Orb, 2 extra bombs bounce to the sides once.
Leaden Orb
Dread Orb Stuns enemy Heroes for 0.75 seconds.
Twilight Frenzy
Activate to reduce the cooldowns of Shadowflame and Dread Orb to 2 seconds for the next 6 seconds.
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Snakefake1
Hyper Shift
Increase Phase Shift's healing by an additional 6% of the target's maximum Health. Nearby enemy Minion deaths reduce Phase Shift's cooldown by 1 second.
Magic Spit
Increase Basic Attack range by 1.1. Basic Attacks against Heroes reduce the cooldown of Soothing Mist by 4 seconds.
Critical Mist
Soothing Mist heals allied Heroes for 165 (+4% per level). Increase this healing by 140% if Soothing Mist removed a disabling effect from that ally.
Emerald Wind
After 0.5 seconds, create an expanding nova of wind, dealing 225 (+4% per level) damage and pushing enemies away.
Safety Dust
Increase Pixie Dust's duration by 1 second. Soothing Mist and Blink Heal heal allies with an active Pixie Dust for 75% more.
Phase Out
Activate to place Brightwing in Stasis for 0.75 seconds.
Intensive Winds
Permanently reduce Emerald Wind's cooldown to 5 seconds.
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Aeriel2
Barbed Chains
Increase Chains of Kel'Thuzad damage by 125%. After gaining 30 Blight, Chains of Kel'Thuzad reduces the Armor of pulled Heroes by 10 for 4 seconds.
Armor of the Archlich
Activate to gain 50 Physical Armor for 4 seconds. Upon activation, nearby enemies take 45 (+4% per level) damage and are Slowed by 35% for 4 seconds.
Ice Cold
Reduce the cooldown of Glacial Spike by 10 seconds and increase its damage by 400%.
Shadow Fissure
Create a fissure anywhere on the Battleground that explodes after 1.5 seconds, dealing 320 (+2.5% per level) damage to enemy Heroes in its area. If an enemy Hero is hit, set its cooldown to 1.5 seconds.
Chain-Link
Pulling a Hero with Chains of Kel'Thuzad reduces its cooldown by 5 seconds and refunds its Mana cost.
Hungering Cold
Enemies that are Rooted take an additional 55 (+2.5% per level) damage each time they are damaged by Kel'Thuzad.
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Drakkan2
Block
Every 5 seconds, gain 75 Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by 75%.

Stores up to 2 charges.
Unrelenting Pursuit
Reduces the cooldown of Ruthless Onslaught by 33% upon impact.
Insatiable Blade
While facing a branded enemy, The Butcher's Movement Speed is increased by 25%.
Lamb to the Slaughter
Throw a hitching post that attaches to the nearest enemy Hero after a 1 second delay. This deals 171 (+4% per level) damage and causes the enemy to be chained to the post and Silenced for 3 seconds.
Brutal Strike
After using Hamstring, The Butcher's next 3 Basic Attacks within 5 seconds deal an additional 15% damage.
Enraged
While below 50% of his maximum Health, taking damage causes The Butcher to become Enraged for 10 seconds, gaining 40% Attack Speed and 25 Armor, reducing damage taken by 25%.

This effect has a 25 second cooldown.
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JERRY2
Free Drinks
Healing Brew's cooldown is reduced by 1 second and its Mana cost is refunded if it heals a Hero under 50% Health.
Surging Winds
If Blinding Wind hits 2 Heroes, its cooldown is reduced by 2 seconds and Li Li gains 10% Spell Power for 10 seconds.
The Good Stuff
Healing Brew heals for an additional 42 (+4% per level) over 3 seconds. While Fast Feet is active, this heal amount is increased by 100%.
Jug of 1,000 Cups
Channel for up to 6 seconds. Every 0.25 seconds, increase the cooldown of Jug of 1,000 Cups by 2 seconds, up to 50 additional seconds, and heal the lowest Health nearby allied Hero for 66 (+4% per level) Health.
Gale Force
Increase Blinding Wind's Blind duration by 0.75 seconds. Li Li's Basic Attacks against Blinded Heroes deal 100% increased damage.
Two For One
Increases the number of allies healed by Healing Brew to 2, but increases the cooldown by 1 second.
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MontaxCZ2
Full Metal
D.Va's Mech gains 10% increased Health and its Fusion Cannons heal for 16% of the damage dealt to enemies in its bonus area.
Nuclear Option
Hitting your self-destructing Mech with Big Shot causes it to self-destruct 40% faster.

Passive: When Fusion Cannons deal bonus damage to an enemy Hero, gain 0.25 Self-Destruct Charge.
Hit the Nitrous
The initial speed bonus of Boosters is increased to 300%, then decays to normal boost speed over 0.5 seconds. During this time, Boosters Stuns for 0.5 seconds.
Bunny Hop
D.Va's Mech becomes Unstoppable and stomps every 0.5 seconds, dealing 70 (+4% per level) damage in a large area. Every 4th consecutive hit on a Hero deals 100% more damage and Stuns them for 0.5 seconds.

Lasts for 4 seconds.

Requires Mech Mode.
Pew! Pew! Pew!
Pilot Mode: Instead of a single shot, Big Shot fires 3 shots over 0.5 seconds. Each shot deals 75% damage.
In For The Kill
Casting Boosters grants a Shield equal to 10% of maximum life for 2.5 seconds. Each Enemy Hero hit by Boosters increases D.Va's Mech's Basic Attack damage by 10% for 5 seconds, stacking up to 5 times.
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WakilL2
Heat Transfer
Basic Attacks against Stunned, Rooted, or Slowed Heroes deal 33% more damage. Each time Mei Stuns or Slows an enemy Hero she heals for 16 (+4% per level) Health.
Cold Front
Reduce the cooldown of Icing by 3 seconds.

If Mei enters her own Blizzard while Icing is active, the cooldown of Icing is reduced by 5 seconds and she gains 80 Mana.
Induce Hibernation
Blizzard reduces the damage dealt by enemy Heroes inside of its area by 40%.

When Blizzard ends, enemy Heroes still within its area gain this effect for an additional 4 seconds.
Avalanche
After 0.5 seconds, roll a massive snowball that consumes enemy Heroes in its path. At the end of its path, the snowball crumbles, releasing the consumed Heroes, dealing 220 (+4% per level) damage and Stunning them for 0.5 seconds per Hero consumed.
Polar Vortex
Using an ability causes Mei to deal 24 (+4% per level) damage a second to nearby enemies for 4 seconds. Enemy Heroes damaged by this effect also have their Movement Speed and Attack Speed Slowed by 20%.
Acclimation
Each time Mei Stuns or Slows an enemy Hero, the damage she deals and healing she receives is increased by 1%, stacking up to 20 times. While at maximum stacks, Mei also gains 10 Armor. Lasts 8 seconds.
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Takedowny
#ČasHrdinaOběť
1.00:35GallSheamusKel'ThuzadAeriel
2.00:42D.VaMontaxCZChoMendeley
3.00:42D.VaMontaxCZGallSheamus
4.00:44D.VaMontaxCZDiabloDioBrando
5.03:19D.VaMontaxCZDiabloDioBrando
6.03:23D.VaMontaxCZBrightwingSnakefake
7.03:29GallSheamusKel'ThuzadAeriel
8.04:10GallSheamusKel'ThuzadAeriel
9.04:25D.VaMontaxCZDiabloDioBrando
10.07:05GallSheamusKel'ThuzadAeriel
11.07:13D.VaMontaxCZBrightwingSnakefake
12.07:15GallSheamusD.VaMontaxCZ
13.07:28GallSheamusMeiWakilL
14.08:11D.VaMontaxCZLi-MingBUERAN
15.08:12GallSheamusThe ButcherDrakkan
16.08:33GallSheamusKel'ThuzadAeriel
17.09:55D.VaMontaxCZBrightwingSnakefake
18.09:59GallSheamusKel'ThuzadAeriel
19.10:02D.VaMontaxCZDiabloDioBrando
20.11:49GallSheamusKel'ThuzadAeriel
21.11:54GallSheamusMeiWakilL
22.11:56D.VaMontaxCZLi-MingBUERAN
23.11:59GallSheamusThe ButcherDrakkan
24.12:57GallSheamusKel'ThuzadAeriel
25.12:58GallSheamusLi LiJERRY
26.12:58GallSheamusD.VaMontaxCZ
27.13:10GallSheamusThe ButcherDrakkan
28.15:23BrightwingSnakefakeThe ButcherDrakkan
29.15:31D.VaMontaxCZDiabloDioBrando
30.15:36GallSheamusKel'ThuzadAeriel
31.15:47GallSheamusMeiWakilL
32.16:38GallSheamusThe ButcherDrakkan
33.16:41GallSheamusKel'ThuzadAeriel
34.17:05GallSheamusMeiWakilL