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Battlefield of Eternity26. června 2022 22:54

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Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Anfori1
Way of the Blade
Critical Strike now happens for Samuro and his Mirror Images every 3rd Basic Attack.

Samuro and his Mirror Images' Critical Strikes against enemy Heroes reduce their Physical Armor by 5 for 2.25 seconds, stacking up to 3 times.
One With The Wind
While Samuro has Wind Walk active and for 3 seconds after breaking it, both he and his Mirror Images gain 30 Armor, taking 30% reduced damage from all sources.
Crushing Blows
Samuro's Basic Attacks against Heroes reduce the cooldown of Critical Strike by 2 seconds.

Critical Strikes against enemy Heroes increase Samuro's Basic Attack damage by 10% for 4 seconds, stacking up to 3 times.
Bladestorm
Cause a Bladestorm of destructive force around Samuro for 3 seconds, granting him 25 Armor and dealing 180 (+4% per level) damage per second to nearby enemies.
Shukuchi
Wind Walk teleports Samuro a short distance in the direction he's currently facing.
Harsh Winds
Attacking a Hero during Wind Walk causes them to take 30% increased damage from Samuro for 3 seconds.
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Lazuke1
Force Armor
When Magic Missiles damages an enemy Hero, gain 50 Spell Armor, reducing the damage taken by the next Ability by 50%. Gain 1 charge per cast and store up to 4 charges.

Passive: Li-Ming's Mana regeneration is increased by 100% while below 35% Mana.
Charged Blast
Basic Attacking a target recently hit by a Magic Missile does an extra 87 (+4% per level) damage.
Seeker
If three Magic Missiles hit the same target, the third one deals an additional 140 (+4% per level) damage.
Disintegrate
Channel a powerful beam, dealing 480 (+5% per level) damage over 2.6 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position.
Glass Cannon
Increase Li-Ming's Spell Power by 20%, but decrease her maximum Health by 15%.
Mirrorball
Magic Missiles fires an additional 2 missiles, but its Mana cost is increased by 5.
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Nemuri1
High King's Quest
Quest: Hit 50 Heroes with Basic Attacks. Quest: Participate in 5 Hero Takedowns. Quest: Gather 15 Regeneration Globes.

Reward: Completing a Quest grants 10 Base Attack Damage. Completing all 3 Quests grants an additional 30 Base Attack Damage.
Colossus Smash
Smash a target enemy, dealing 185 (+4% per level) damage and lowering their Armor by 25 for 3 seconds, causing them to take 25% increased damage.

Passive: Base Attack Damage increased by 100%. Passive: Maximum Health and Health Regeneration reduced by 10%.
Second Wind
Basic Attacks heal Varian for 1% of his maximum Health. While below 50% Health, they also heal him for 50% of the damage dealt.
Shield Wall
Parry grants Protected, preventing all incoming damage while active. Additionally, Parry's cooldown is reduced by 5 seconds, but it loses 1 charge.
Mortal Strike
Heroes hit by Heroic Strike receive 40% reduced healing for 4 seconds.
Banner of Dalaran
Activate to place a Banner that grants 20% increased Spell Power to nearby allied Heroes. Lasts 12 seconds.
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tytynome1
Perfect Storm
Quest: Every time Muradin hits an enemy Hero with a Basic Attack, increase Storm Bolt's damage by 0.75. If an enemy Hero is killed within 3 seconds of being hit by a Storm Bolt increase its damage by an additional 10.
Reverberation
Increases the Attack Speed Slow of Thunder Clap from 30% to 50% and the duration from 2.5 seconds to 3.5 seconds. Each enemy Hero hit reduces your Heroic Ability cooldown by 5%.
Skullcracker
Every 3rd Basic Attack against the same enemy deals 90% bonus damage and Stuns them for 0.25 seconds.
Haymaker
Stun target enemy Hero, and wind up a punch dealing 319 (+4% per level) damage and knocking the target back, hitting enemies in the way for 319 (+4% per level) damage and knocking them aside.
Bronzebeard Rage
Deal 15 (+4% per level) damage per second to nearby enemies and heal for 75% of the damage dealt. Hitting an enemy Hero with Storm Bolt increase this damage by 200% for 3 seconds.
Dwarf Launch
Increase the range of Dwarf Toss by 40%. Hitting an enemy Hero with Dwarf Toss reduces its cooldown by 2 seconds.
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wiszu9991
Increasing Clarity
Quest: Every time Sacred Sweep hits a Hero in the center, increase the center damage by 2, up to 50.

Reward: After hitting 25 Heroes, this center damage bonus is increased to 180.
Repeated Offense
Enemies hit by Detainment Strike are knocked back 25% farther.

Quest: Every time Detainment Strike stuns a Hero, increase the stun damage by 10, up to 60.

Reward: After stunning 6 Heroes, increase this damage bonus to 250.
Empathic Link
Auriel stores 25% of damage taken by allies with Bestow Hope.
Crystal Aegis
Place an allied Hero into Stasis for 2 seconds. Upon expiration, Crystal Aegis deals 255 (+4% per level) damage to all nearby enemies.
Piercing Lash
Detainment Strike now pierces and hits all enemy Heroes in a line, reducing the cooldown by 2 seconds for each Hero hit.
Wrath of Heaven
Allies with Bestow Hope gain 10% Spell Power.

Enemy Heroes hit by the center area of Sacred Sweep or the terrain collision of Detainment Strike have their Spell Armor reduced by 10 for 3 seconds.
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Becheráček2
Feast on Fear
Stunning an enemy Hero with Shadow Charge or Overpower heals Diablo for 10% of his maximum Health over 3 seconds.
Sacrificial Soul
Stunning a Hero with Shadow Charge grants 10 Souls and 20 Armor for 3 seconds. While at 100 Souls, increase this Armor to 40.
Malevolence
Basic Abilities cause Diablo's next Basic Attack within 6 seconds to deal an additional 100 (+4% per level) Spell Damage. Stores up to 2 charges.
Apocalypse
Create a demonic rune under each enemy Hero on the battleground. After 1.75 seconds the rune explodes dealing 137 (+4% per level) damage and Stunning them for 1.75 seconds.
Devastating Charge
Increase Shadow Charge's terrain collision damage by 50%.

Quest: Hit an enemy Hero against terrain 5 times.

Reward: Hitting enemy Heroes against terrain reduces their Armor by 20 for 4 seconds.
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BrightHammer2
Lunar Blaze
Increase Lunar Flare's range by 30%.

Quest: Hitting a Hero with Lunar Flare increases its damage by 5%, up to 150%.
Elune's Chosen
Activate to make Tyrande's Basic Attacks heal target allied Hero for 175% of the damage dealt. Lasts for 8 seconds.
Moonlit Arrows
Basic Attacks decrease the cooldown of Light of Elune by an additional 0.75 seconds.
Shadowstalk
Grant all allied Heroes Stealth for 10 seconds and heal them for 380 (+4% per level) Health over 10 seconds. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.
Quickening Blessing
Gain 5% Movement Speed. Light of Elune increases the target's Movement Speed by 20% for 3 seconds.
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Maleficent2
Consuming Flame
Increase the center damage of Solarion's Fire by an additional 125% and its Slow amount by 15%. The first enemy Hero hit with Solarion's Fire restores 30 Mana.
Battle Hunger
Increase the healing of Valorous Brand by 80%.
Holy Fervor
Activate to cause the next 4 Basic Attacks within 10 seconds to cleave for 30% additional damage.

Passive: Casting Molten Armor grants Holy Fervor for 2 Basic Attacks.
Angelic Armaments
Summon a ring of blazing swords that grants 850 (+4% per level) Shield for 3 seconds.

If the Shield lasts the full duration, this ability can be reactivated within 5 seconds to launch 6 swords toward an area, each dealing 140 (+4% per level) damage to the first enemy hit.
Pathetic Mortals
Stunning enemy Heroes with Celestial Charge reduces their Movement Speed by 25% and their damage by 50% for 4 seconds.
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šimi852
Recklessness
While Zul'jin is below 75% Health, he gains 10% Spell Power. While he is below 50% Health, his Basic Attack damage is increased by 15% and Basic Attacks against Heroes grant an additional stack of You Want Axe?.
Voodoo Shuffle
Activate to remove Roots and Slows.

Passive: Lower the cooldown and Mana cost of Regeneration by 40%.
Arcanite Axes
Quest: Twin Cleave's damage is permanently increased by 0.75 every time it hits a Hero.
Taz'dingo!
For the next 4 seconds, Zul'jin is Unkillable, and cannot be reduced to less than 1 Health. Taz'dingo!
Eye of Zul'jin
Basic Attacks against enemy Heroes grant Zul'jin 6% Movement Speed for 2 seconds, up to 30%.
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strom2
Raven's Intellect
Raven Form increases Medivh's Mana and Health Regeneration by 75%.
Mage Armor
The first time an ally uses a Portal, they gain 30 Armor for 4 seconds, reducing their damage taken by 30%.
Force of Magic
Preventing at least 268 (+4% per level) damage with a single cast of Force of Will grants 30% Spell Power for 15 seconds. Stacks up to 2 times.
Poly Bomb
Polymorph an enemy Hero for 2 seconds, Silencing them and making them unable to attack. On expiration, Poly Bomb spreads to other nearby enemy Heroes.
Enduring Will
Preventing at least 268 (+4% per level) damage with Force of Will reduces its cooldown to 4 seconds.
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Takedowny
#ČasHrdinaOběť
1.02:07Aurielwiszu999Zul'jinšimi85
2.03:12ImperiusMaleficentVarianNemuri
3.03:13ImperiusMaleficentAurielwiszu999
4.03:16ImperiusMaleficentMuradintytynome
5.04:11Aurielwiszu999DiabloBecheráček
6.04:19Aurielwiszu999Zul'jinšimi85
7.04:22Aurielwiszu999ImperiusMaleficent
8.04:53DiabloBecheráčekMuradintytynome
9.05:42ImperiusMaleficentVarianNemuri
10.05:43Aurielwiszu999DiabloBecheráček
11.06:34Aurielwiszu999Medivhstrom
12.06:48ImperiusMaleficentSamuroAnfori
13.07:18Aurielwiszu999Medivhstrom
14.08:16Aurielwiszu999DiabloBecheráček
15.08:20Aurielwiszu999Zul'jinšimi85
16.08:24Aurielwiszu999ImperiusMaleficent
17.08:55DiabloBecheráčekAurielwiszu999
18.09:27ImperiusMaleficentSamuroAnfori
19.09:28SamuroAnforiDiabloBecheráček
20.09:47ImperiusMaleficentVarianNemuri
21.09:52Zul'jinšimi85Aurielwiszu999
22.11:21Aurielwiszu999Medivhstrom
23.11:24Aurielwiszu999ImperiusMaleficent
24.11:42Aurielwiszu999DiabloBecheráček
25.11:45Aurielwiszu999TyrandeBrightHammer
26.12:25Aurielwiszu999Medivhstrom
27.13:32Aurielwiszu999Zul'jinšimi85
28.13:45Aurielwiszu999Medivhstrom
29.13:56Aurielwiszu999TyrandeBrightHammer
30.13:59Aurielwiszu999ImperiusMaleficent