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Warhead Junction18. dubna 2022 23:11

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Délka hry20:27

Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Dentri1
Aether Walker
Teleport costs no Mana.

If Li-Ming hasn't taken damage in the last 3 seconds, Teleport's cooldown is decreased by 2 seconds.

Casting Teleport causes Li-Ming's next cast of Magic Missiles to deal 10% bonus damage.
Triumvirate
If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds and 40 Mana is refunded.
Calamity
Teleport does 300 (+3% per level) damage to enemy Heroes near the destination.
Wave of Force
Knock away all enemies from an area and deal 160 (+5% per level) damage.
Illusionist
If Li-Ming loses more than 20% of her Health at once, its cooldown is instantly refreshed.

This effect has a 4 second cooldown.

Passive: Increases Teleport range by 50%
Mirrorball
Magic Missiles fires an additional 2 missiles, but its Mana cost is increased by 5.
Tal Rasha's Elements
Casting Abilities increases the damage of the next Ability by 5%, up to 20%.

This bonus is reset when the same Ability is used within a chain.
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Eldax1
Pressurized Glands
Increases the range of Symbiote's Spike Burst by 25% and decreases the cooldown by 1 second.
Adrenal Overload
Heroic Symbiote hosts gain 25% increased Attack Speed.
Networked Carapace
Using Symbiote's Carapace also applies an untalented Carapace Shield to all nearby allied Heroes, Minions, and Mercenaries.
Ultimate Evolution
Clone target allied Hero and control it for 20 seconds. Abathur has perfected the clone, granting it 20% Spell Power, 20% bonus Attack Damage, and 10% bonus Movement Speed. Cannot use their Heroic Ability.
Soma Transference
Symbiote's Spike Burst heals the host for 64 (+4% per level) Health per enemy Hero hit.
Adrenaline Boost
Symbiote's Carapace increases the Movement Speed of the target by 40% for 3.5 seconds.
Hivemind
Symbiote creates an additional Symbiote on a nearby allied Hero.

This Symbiote mimics the commands of the first, but does half damage and Shielding.
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Fima231
Stormcaller
Increase the radius of Lightning Shield by 25%.

Quest: Each time Lightning Shield damages an enemy Hero, permanently increase Rehgar's Health by 2 and Mana by 1, stacking up to 300 times.
Electric Charge
The bearer of Lightning Shield Heals for 20% of the damage it deals to enemy Heroes, doubled if the bearer is Rehgar.

While Lightning Shield is damaging an enemy, its bearer gains 10% increased Movement Speed.
Blood and Thunder
Ghost Wolf attacks reduce Basic Ability cooldowns by 1.5 seconds and restore 5% of Rehgar's maximum Mana.
Ancestral Healing
After 1 second, heal an allied Hero for 1180 (+4% per level) Health.
Earth Shield
Lightning Shield gives Heroes a Shield that absorbs damage equal to 14% of their maximum Health for 3 seconds.
Rising Storm
Every time a Lighting Shield damages an enemy Hero, increase its damage by 10%. Stacks up to 15 times.

Passive: Increase the duration of Lightning Shield by 3 seconds.
Farseer's Blessing
After 1.5 seconds, Ancestral Healing is cast a second time on the same target. Allies near the target are healed for 590 (+4% per level).
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Spartan9541
Tissue Regeneration
Regeneration Globes grant 10 Essence.

Repeatable Quest: Every 50 Essence collected permanently increases Health Regeneration by 4, up to 40, and maximum Essence by 1, up to 10.
Hero Stalker
Increases Essence gained from Takedowns by 100%, and gain 1 Essence each time an enemy Hero is hit by Dark Swarm.
Feeding Frenzy
Basic Attacks reduce Drag's cooldown by 1.5 seconds.

Passive: Increase Drag's duration by 0.5 seconds.
Adaptation
After 4 seconds, heal for 100% of the damage Dehaka took over this period.
Ferocious Stalker
Dark Swarm Slows enemy Heroes by 15% for 0.75 seconds and deals 60% more damage while Brushstalker's Movement Speed bonus is active.
Elongated Tongue
Increase Drag range by 20%.
Change Is Survival
Increases Adaptation healing to 200% of the damage received and reduces the cooldown by 40 seconds.
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strom1
Swift as the Wind
Hitting an enemy Hero with Swift Strike increases Genji's Movement Speed by 30% for 3 seconds.
Shuriken Mastery
Quest: Hit enemy Heroes with Shuriken.

Reward: After hitting 30 Heroes, Shuriken damage is increased by 25.

Reward: After hitting 60 Heroes, Cyber Agility now refunds 3 charges of Shuriken.
Augmented Guard
When Deflect ends, Genji gains a Shield equal to 100% of the damage blocked for 4 seconds.
X-Strike
Perform two slashes dealing 145 (+4% per level) damage. The slashes detonate after 1.25 seconds causing an additional 290 (+4% per level) damage to enemies in their area.
Flow Like Water
Each enemy Hero hit with Swift Strike reduces its cooldown by 3 seconds.
Reflect
Deflect also deals an additional 33% of the damage blocked.
Zanshin
Quest: Block 6500 damage with Deflect, including damage blocked so far.

Reward: Deflect hits all nearby enemy Heroes.
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ivcgl2
Subtlety
After teleporting with Ambush, Cheap Shot, or Garrote, regenerate 10 Energy per second for 5 seconds.
Hemorrhage
Valeera's Basic Attacks deal 40% additional damage to enemies affected by Garrote.
Fatal Finesse
Quest: Each time Blade Flurry damages an enemy Hero, its damage increases by 6, up to 90.

Reward: After damaging 15 Heroes with Blade Flurry, permanently reduce its Energy cost by 20.
Cloak of Shadows
Valeera is enveloped in a Cloak of Shadows, which immediately removes all damage over time effects from her. For 1.5 seconds, she becomes Unstoppable and gains 75 Spell Armor, reducing Ability Damage taken by 75%.

Using this Ability does not break Stealth.
Strangle
Using Garrote on a Hero reduces their Spell Power by 40% for 6 seconds.
Seal Fate
Sinister Strike deals 50% additional damage and generates an additional Combo Point when used against Silenced, Rooted, or Stunned enemy Heroes.
Rupture
Increase Garrote's damage over time by 100%. Valeera's Basic Attacks refresh the duration of Garrote.
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Klammrot2
Static Charge
Quest: Heroes hit by Shock Ray permanently increases its damage by 5 and grants 33% Resonance Beam charge.

Maximum of 200 bonus damage.
Plasma Shield
While Resonance Beam is fully charged, gain a Shield equal to 3% of max Health every second, stacking up to 12%.
Beam Alignment
While Resonance Beam is fully charged, Shock Ray's cooldown refreshes 100% faster and its Slow duration is increased to 4 seconds.

Passive: Reduce the Mana cost of Shock Ray from 55 to 40.
Archon
Tassadar transforms into an Archon, gaining a Shield equal to 25% of his maximum Health and empowering Resonance Beam. Lasts for 12 seconds.

Resonance Beam: Deals 140 (+4% per level) damage to the target and splashes 70 (+4% per level) damage to nearby enemies. Heroes hit have their Spell Armor reduced by 20 for 2 seconds. Resonance Beam is fully charged while Archon is active.
Shadow Walk
Tassadar becomes Stealthed and Unrevealable, but cannot attack or use Abilities for 1.5 seconds. While this effect is active, gain 40% increased Movement Speed and 35 Armor.

Can be cast while Channeling Shock Ray.
Thermal Lance
Shock Ray deals an additional 8% of maximum Health as damage to the first Hero it hits.
Khala's Gift
Gain 4% Spell Power for yourself and each nearby ally Hero, up to 20% total Spell Power. Your total bonus is shared with all contributing allies.
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Nezgroul2
Caduceus Feedback
Increases Attack Range by 1.1 and Basic Attacks against Heroes generate 4 Energy.
Cellular Reactor
Consume 30 Energy to heal Lt. Morales for 30% of her maximum Health over 3 seconds. Caduceus Reactor is disabled while this is active.

Passive: Generate 2 Energy each time Safeguard reduces damage, up to a maximum of 10 Energy per use.
Vanadium Plating
While an ally affected by Safeguard is Stunned or Rooted, Safeguard grants an additional 20 Armor.

Passive: Increase the duration of Safeguard by 1 second.
Stim Drone
Grant an allied Hero 75% Attack Speed and 25% Movement Speed for 10 seconds.
System Shock
Heroes hit by Displacement Grenade deal 30% less damage for 3 seconds.
Extended Care
Channeling Healing Beam on a Hero for at least 3 seconds causes them to be healed for 258 (+4% per level) over 3 seconds when Healing Beam ends.

Passive: Increase the range of Healing Beam by 30%.
Hyperactivity
Reduce the cooldown of Stim Drone from 70 seconds to 35 seconds, and increase the Movement Speed bonus from 25% to 50%.
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Thera09762
Impaling Light
Celestial Charge's final damage is increased by 75% and its cooldown is reduced by 1.25 seconds for each Valorous Brand on the target when the Stun completes.
Battle Hunger
Increase the healing of Valorous Brand by 80%.
Blaze of Glory
Solarion's Fire leaves a line of scorched earth along its center that explodes after 2 seconds for 205 (+4% per level) damage, dealing bonus damage with Valorous Brand marks.
Angelic Armaments
Summon a ring of blazing swords that grants 850 (+4% per level) Shield for 3 seconds.

If the Shield lasts the full duration, this ability can be reactivated within 5 seconds to launch 6 swords toward an area, each dealing 140 (+4% per level) damage to the first enemy hit.
Pathetic Mortals
Stunning enemy Heroes with Celestial Charge reduces their Movement Speed by 25% and their damage by 50% for 4 seconds.
Melting Touch
Consuming a Molten Armor mark reduces the target's Armor by 25 for 4 seconds.
Heavenly Host
Nearby allied Heroes gain 600 (+4% per level) Shield for 3 seconds.

If the Shield lasts the full duration, fire a sword at the nearest enemy Hero, dealing 140 (+4% per level) damage.
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Vaalaria2
Furious Blow
Every 4th cast of Seismic Slam deals 40% more damage to the primary target and costs no Fury.
Shattered Ground
Increase Seismic Slam's splash damage by 250%. Targeting a Hero with Seismic Slam further increases its splash damage by 250%, while targeting other enemies increases the length of its splash by 66%.
Poisoned Spear
Ancient Spear deals an additional 100% damage over 6 seconds.
Leap
Leap into the air, dealing 135 (+4% per level) damage to nearby enemies, and stunning them for 1.25 seconds.
Mystical Spear
Ancient Spear always pulls Sonya to the target location even if it doesn't hit an enemy. When used this way, Ancient Spear's cooldown is reduced by 5 seconds.
Giant Slammer
Basic Attacks and Seismic Slam deal an additional 1.5% of Heroes' maximum Health as damage and heal Sonya for 60% of the damage dealt.
Arreat Crater
Leap leaves behind an impassable crater for 5 seconds.

Reduces Leap's cooldown by 20 seconds.
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Takedowny
#ČasHrdinaOběť
1.00:33TassadarKlammrotDehakaSpartan954
2.01:00TassadarKlammrotGenjistrom
3.01:47Lt. MoralesNezgroulGenjistrom
4.03:29AbathurEldaxImperiusThera0976
5.04:46AbathurEldaxImperiusThera0976
6.05:24AbathurEldaxSonyaVaalaria
7.05:48AbathurEldaxValeeraivcgl
8.07:16TassadarKlammrotLi-MingDentri
9.07:46TassadarKlammrotDehakaSpartan954
10.08:17SonyaVaalariaRehgarFima23
11.09:10AbathurEldaxSonyaVaalaria
12.09:52TassadarKlammrotRehgarFima23
13.09:57AbathurEldaxImperiusThera0976
14.10:01TassadarKlammrotLi-MingDentri
15.10:09TassadarKlammrotDehakaSpartan954
16.11:18TassadarKlammrotDehakaSpartan954
17.11:23TassadarKlammrotGenjistrom
18.11:34TassadarKlammrotRehgarFima23
19.11:35TassadarKlammrotLi-MingDentri
20.12:50AbathurEldaxSonyaVaalaria
21.13:13TassadarKlammrotRehgarFima23
22.13:27TassadarKlammrotDehakaSpartan954
23.15:22TassadarKlammrotDehakaSpartan954
24.16:36TassadarKlammrotRehgarFima23
25.16:42TassadarKlammrotGenjistrom
26.19:13TassadarKlammrotDehakaSpartan954
27.19:15TassadarKlammrotRehgarFima23
28.19:53AbathurEldaxValeeraivcgl
29.19:59TassadarKlammrotGenjistrom
30.20:12TassadarKlammrotLi-MingDentri