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Alterac Pass26. února 2022 21:24

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Délka hry26:26

Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Drakkan1
Reinforced Carapace
Increase the Shield amount of Carapace by 40%.
Adrenal Overload
Heroic Symbiote hosts gain 25% increased Attack Speed.
Networked Carapace
Using Symbiote's Carapace also applies an untalented Carapace Shield to all nearby allied Heroes, Minions, and Mercenaries.
Evolve Monstrosity
Turn an allied Minion or Locust into a Monstrosity. When enemy Minions near the Monstrosity die, it gains 2% Health and 2% Basic Attack damage, stacking up to 40 times.

The Monstrosity can be healed by Carapace and has the ability to Burrow to a visible location every 80 seconds.

Using Symbiote on the Monstrosity allows Abathur to control it, in addition to Symbiote's normal benefits.

This Ability can be reactivated to automatically cast Symbiote on his Monstrosity.
Soma Transference
Symbiote's Spike Burst heals the host for 64 (+4% per level) Health per enemy Hero hit.
Adrenaline Boost
Symbiote's Carapace increases the Movement Speed of the target by 40% for 3.5 seconds.
Hivemind
Symbiote creates an additional Symbiote on a nearby allied Hero.

This Symbiote mimics the commands of the first, but does half damage and Shielding.
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LuckyTiger1
Inquisitor's Prayer
Quest: Hit Heroes with Searing Lash.

Reward: Each Hero hit grants 3 permanent Health and 2 permanent Mana. Heroes hit with the second strike count as 2 hits.
Martyrdom
Desperate Plea's healing is increased by 30%. Increase this by an additional 10% for each active Zeal.
Zealous Spirit
Upon reaching 2 stacks of Desperation, Whitemane gains Zeal.
Scarlet Aegis
Bolster the spirits of nearby allied Heroes, healing them for 300 (+4% per level) and granting them 40 Armor for 4 seconds.
Lashing Out
If Searing Lash's second strike hits an enemy Hero, reduce its cooldown to 1 second.
Radiance
Reaching 3 stacks of Desperation heals for 175 (+4% per level) and reapplies Zeal to allies with Zeal.
Guiding Light
Activate to cast a permanent Zeal on an allied Hero that costs no Mana and doesn't grant Desperation. Only one can be active at a time and has global cast range.
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MontaxCZ1
Rocket Boots
Increase the cast range of Xplodium Charge by 30% and its damage by 35%. Hitting an enemy Hero increases Movement Speed by 20% for 3 seconds.
Hyperfocus Coils
Heroes hit by Deth Lazor or Xplodium Charge take an additional 2% of their maximum Health in damage. Gazlowe is healed for 150% of the damage dealt.
Overload
Deth Lazor can now store up to 2 charges. Each enemy Hero hit by Deth Lazor reduces its cooldown by 0.75 seconds.
Grav-O-Bomb 3000
After a 1.5 second delay, pull enemies toward the center of an area and deal 220 (+4% per level) damage. Basic Abilities deal 30% more damage for 5 seconds after casting Grav-O-Bomb 3000.
Positive Reinforcement
Primary Rock-It! Turret attacks against Heroes increase Gazlowe's Attack Speed by 40% for 3 seconds.
Firin' Mah Lazorz
Firing Deth Lazor causes all of Gazlowe's Rock-It! Turrets to fire a Deth Lazor of their own that deals 125 (+4% per level) damage.
It's Raining Scrap
Reduce the Scrap cost of Rock-It! Turrets by 1. Regain 2 Scrap for each Scrap pickup.
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sami1
Overwhelming Power
Hitting an enemy Hero with Discord Strike grants 40% Attack Speed and causes Basic Attacks to heal for 50% of the damage dealt for 4 seconds.
Chaos Reigns
Quest: Hit Heroes with Discord Strike.

Reward: After hitting 15 Heroes, increase Discord Strike's damage by 60.

Reward: After hitting 2 Heroes with a single Discord Strike, increase its damage by 60.

Reward: After hitting 3 Heroes with a single Discord Strike, increase its damage by 100 and instantly gain all other Rewards.
Hindered Motion
Telekinesis Slows enemies by 30% for 3 seconds.
Counter-Strike
Alarak targets an area and channels for 1 second, becoming Protected and Unstoppable. After, if he took damage from an enemy Hero, he sends a shockwave that deals 275 (+4% per level) damage.
Blade of the Highlord
Basic Attacks against Heroes increase Sadism by 2% stacking up to 40%.

Sadism gained from Blade of the Highlord is lost on death.
Mocking Strikes
Basic Attacks against enemy Heroes reduce the cooldown of Alarak's Basic Abilities by 1.5 seconds.

This bonus is doubled against enemy Heroes who are Stunned, Silenced, Slowed, or Rooted.
Deadly Charge
After channeling, Alarak charges forward dealing 200 (+4% per level) damage to all enemies in his path. Distance is increased based on the amount of time channeled, up to 1.5 seconds.

Issuing a Move order while this is channeling will cancel it at no cost. Taking damage will interrupt the channeling.
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Semiramis6891
Combat Readiness
Each Combo Point spent grants 75 Physical Armor against the next enemy Hero Basic Attack, reducing its damage by 75%. Stores up to 3 charges.
Relentless Strikes
Reduces the Energy cost of Sinister Strike by 10.
Mutilate
Sinister Strike now hits with both blades, dealing 125% additional damage, but its range is reduced by 1.
Cloak of Shadows
Valeera is enveloped in a Cloak of Shadows, which immediately removes all damage over time effects from her. For 1.5 seconds, she becomes Unstoppable and gains 75 Spell Armor, reducing Ability Damage taken by 75%.

Using this Ability does not break Stealth.
Death From Above
Teleporting with Ambush reduces the cooldown of Vanish by 4 seconds.
Assassinate
Ambush deals 50% additional damage and reduces the target's Armor by an additional 10 if no other enemy Heroes are within 4 range of the victim.
Elusiveness
Increases Valeera's Movement Speed while Vanished by an additional 20%.
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AsCeNdAnT2
Dauntless
Casting a Basic Ability grants Yrel 35 Physical Armor for 2.5 seconds.
Gift of the Naaru
Divine Purpose heals the lowest Health nearby allied Hero other than Yrel for 275 (+4% per level).
Divine Steed
Mounting is instant and grants 60% Movement Speed that decays over 3 seconds.
Sacred Ground
Yrel sanctifies the ground around her, gaining 50 Armor until she leaves the area.
Velen's Chosen
Hitting an enemy Hero with a Basic Ability at maximum charge grants 10% Spell Power for 10 seconds, up to 30%.
Holy Wrath
After casting a Basic Ability, Yrel's next Basic Attack splashes for 35% increased damage around the target.
Bubble Hearth
After 1 second, Yrel becomes Invulnerable and casts Hearthstone. Cannot be canceled.
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Dee2
Transcendence
Every 3rd Basic Attack heals the lowest nearby allied Hero for 104 (+4% per level) and gives 25% increased Move Speed for 2.5 seconds.
Spirit Ally
Place a Spirit Ally that heals allied Heroes in a large area around it for 2% of their maximum Health every second. Has 150 (+4% per level) Health and lasts 10 seconds. Kharazim can Radiant Dash to Spirit Allies.
Blazing Fists
Increase the duration of Deadly Reach by 100%.

Every 3rd Basic Attack reduces the cooldown of Deadly Reach by 0.75 seconds.
Seven-Sided Strike
Become Invulnerable and strike 7 times over 2 seconds. Each strike hits the highest Health nearby Hero for 7% of their maximum Health.
Quicksilver
Radiant Dashing to an ally gives Kharazim and the target 30% bonus Movement Speed for 3 seconds.
Way of the Hundred Fists
Radiant Dashing to an enemy launches a rapid volley of 6 Basic Attacks dealing 45% damage each.
Fists of Legend
Gain 50% of the benefit from both level 1

talents that were not chosen.
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Dionysos2
Quarterback
Increases Frag Grenade's damage by 10% and its range by 50%.
Master Assassin
Passive: Increase Tychus's Attack Speed by 10%.

Reward: After getting 15 Takedowns, Tychus's Attack Speed is increased by an additional 15%.
Melting Point
Enemies hit by Frag Grenade take an additional 75 (+4% per level) damage over 3 seconds. This damage is increased by 100% against Minions, Mercenaries, and Monsters.
Drakken Laser Drill
Call down a Laser Drill to attack nearby enemies, dealing 142 (+4% per level) damage every second. Reactivate to assign a new target. Lasts 22 seconds.
Spray 'n' Pray
Overkill Slows enemy Movement Speed by 25% and its range is increased by 25%.
Armor Piercing Rounds
Each time Overkill hits an enemy, its damage against them is increased by 15%, stacking up to 60% bonus damage.
Can Do This All Day
Reduce Overkill's cooldown by 5 seconds.

While Channeling Overkill, Tychus gains 40 Armor.
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M0RTY2
Echo of the Elements
Quest: Kill Minions or Heroes within 1.5 seconds of hitting them with Chain Lightning.

Reward: After killing 10 enemies, reduce the Mana cost of Chain Lightning from 40 to 20.

Reward: After killing 20 enemies, gain a second charge of Chain Lightning.
Mana Tide
Frostwolf Resilience restores 15 Mana and reduces Basic Ability cooldowns by 0.5 seconds.
Follow Through
After using an Ability, your next Basic Attack within 6 seconds deals 40% additional damage.
Sundering
After 0.5 seconds, sunder the earth in a long line, dealing 290 (+4% per level) damage and shoving enemies to the side, Stunning them for 1 second.
Frostwolf's Grace
Frostwolf Resilience can be activated to instantly heal. This healing is increased by up to 100% based on Thrall's missing health.
Tempest Fury
The final strike of Windfury hits 3 times for 75% normal damage.
Nexus Blades
Basic Attacks deal 20% more damage and Slow enemy Movement Speed by 20% for 1 second.
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Nimaathap2
Static Charge
Quest: Heroes hit by Shock Ray permanently increases its damage by 5 and grants 33% Resonance Beam charge.

Maximum of 200 bonus damage.
Electric Fence
Force Wall deals 92 (+4% per level) damage a second to nearby enemies and Slows them by 35%.
Beam Alignment
While Resonance Beam is fully charged, Shock Ray's cooldown refreshes 100% faster and its Slow duration is increased to 4 seconds.

Passive: Reduce the Mana cost of Shock Ray from 55 to 40.
Black Hole
After a 0.5 second cast, create a Black Hole that travels in a long line. Enemy Heroes within the Black Hole's area are quickly pulled towards its center. Touching the center deals 310 (+4% per level) damage and Stuns the target for 1.25 seconds.
Feedback
When an enemy Hero is affected by Psionic Storm, Resonance Beam's Slow is increased to 50% and it reduces Physical Armor by 25.
Thermal Lance
Shock Ray deals an additional 8% of maximum Health as damage to the first Hero it hits.
Force Barrier
Increase the duration of Force Wall by 0.5 seconds, its range by 50%, and reduce its cooldown by 10 seconds.
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