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Alterac Pass6. června 2022 22:51

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Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Bora22581
Greed
Globe of Annihilation deals 15% more damage to non-Heroic targets.

Quest: After gaining 200 Annihilation, increase the range of All Shall Burn by 25% and Demon Warriors gain 20% Attack Speed and Movement Speed.
Hellforged Armor
Demon Warriors and Lieutenants gain 20 Armor and last 4 seconds longer.
Bombardment
After casting Globe of Annihilation, Azmodan's Basic Attacks within the next 4 seconds have an additional 1.5 range and can hit 3 additional targets. Hitting Heroes with Basic Attacks empowered by Bombardment grant 1 Annihilation.
Tide of Sin
Activate to make the next Globe of Annihilation cost no Mana and deal 50% more damage.

Usable while Channeling All Shall Burn.
Cydaea's Kiss
Reduces the Channel time of All Shall Burn by 0.5 seconds. If All Shall Burn's Channel kills or lasts its full duration against a Hero, Azmodan is healed for 8% of his maximum Health.
Total Annihilation
Globe of Annihilation damages Heroes for an additional 4% of their maximum Health.
Pride
After gaining 400 Annihilation, the area of Globe of Annihilation is increased by 15% and it deals 125 additional damage.
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MontaxCZ1
Agile Dismount
While mounted the range of Cyber Agility is increased by 70%, its cooldown is reduced by 14 seconds, and it Slows enemy Heroes in its landing area by 30% for 2 seconds.
Dragon Claw
After Genji blocks 330 (+4% per level) damage with Deflect, activate to release a Dragon Claw, dealing 190 (+4% per level) damage to all nearby enemies.
Perfect Defense
Deflected damage reduces the cooldown of Deflect by 2 seconds, up to a maximum of 10 seconds.
X-Strike
Perform two slashes dealing 145 (+4% per level) damage. The slashes detonate after 1.25 seconds causing an additional 290 (+4% per level) damage to enemies in their area.
Way Of The Shimada
Increase Genji's Basic Attack range by 1.

Each time Genji hits an enemy Hero with a Basic Attack, increase his Basic Attack damage by 1% for 3 seconds, stacking up to 15%.
Final Cut
After 1 second, Swift Strike deals an additional 125 (+4% per level) damage to all enemies in the area.
Living Weapon
Each enemy Hero hit by X-Strike reduces its cooldown by 10 seconds.
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Romco11
Endurance Stimpack
Activate to gain a Shield that absorbs 590 (+4% per level) damage over 5 seconds.

When taking damage while below 30% maximum Health, Endurance Stimpack will automatically be cast if it is not on cooldown.
Oil Dispersal
Increase Oil Spill's area by 20%. Each enemy Hero hit by Flame Stream reduces the cooldown of Oil Spill by 0.75 seconds and refunds 5 Mana.
Fuel Leak
Jet Propulsion creates Oil Spills along Blaze's path. If Jet Propulsion impacts an enemy Hero, an additional Oil Spill is created underneath them.
Combustion
Channel for up to 2.6 seconds. Upon ending, Slow nearby enemies by 60% and deal 55 (+4% per level) damage to them every 0.5 seconds. Combustion's Slow and damage over time duration is extended the longer Blaze Channels, from 1 second up to 5 seconds.

Blaze's Movement Speed is reduced by 40% while Channeling.
Collision Course
Jet Propulsion's collision deals 275 (+4% per level) damage to the first enemy Hero hit.
Juggernaut Plating
Activate to gain 50 Spell Armor for 3 seconds. Upon expiration, gain a Shield equal to 125% of the Spell Damage taken while Juggernaut Plating was active.
Flash Fire
While Channeling Combustion, Blaze's Movement Speed is no longer reduced, and nearby enemies are Slowed by 60%.
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strom1
Eager Adventurer
Increase Fast Feet's duration by 150% and increase Mana regeneration by 150% while Fast Feet is active.
Safety Sprint
Activate to gain Fast Feet, 30 Armor, and 30% Movement Speed for 3 seconds.

Passive: While Fast Feet is active, Li Li gains 10 Armor.
Mass Vortex
Increase the number of enemies hit by Blinding Wind from 2 to 3. Blinding Wind deals 75% additional damage if all 3 enemies hit are Heroes.
Water Dragon
Li Li channels for 2 seconds, summoning a Water Dragon that hits the nearest enemy Hero within 12 range and all enemies near them, dealing 300 (+4% per level) damage and slowing their Movement Speed by 70% for 4 seconds.
Gale Force
Increase Blinding Wind's Blind duration by 0.75 seconds. Li Li's Basic Attacks against Blinded Heroes deal 100% increased damage.
Two For One
Increases the number of allies healed by Healing Brew to 2, but increases the cooldown by 1 second.
Shake It Off
Gain 35 Armor while Stunned, Silenced, or Rooted.

Passive: Increase Fast Feet's cooldown refresh rate to 75%
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Terpsichore1
Veteran Marksman
Quest: Every time the primary target of Give 'Em Some Pepper is a Hero, permanently increase its damage bonus by 0.75%.

Gambit: Gain 60% bonus Give 'Em Some Pepper damage. Every death reduces this bonus by 15%.
Fight or Flight
Reduce Adrenaline Rush's cooldown by 10 seconds. Casting Adrenaline Rush grants 25 Armor for 3 seconds.
Fuel The Rush
Reduce the Mana cost of Adrenaline Rush from 75 to 45. While Inspire is active, increase Adrenaline Rush's cooldown reduction from Basic Attacks by 300%.
Hyperion
Order the Hyperion to make a strafing run for 12 seconds, hitting up to 4 enemies for 66 (+4% per level) damage every second. Every 4 seconds, it can fire its Yamato Cannon at a Structure, dealing 794 (+4% per level) damage.
Giddy-Up
Gain 10% Movement Speed while mounted and unmounted. Inspire grants 10% more Movement Speed.
Rallying Cry
Increase the Attack Speed bonus of Inspire by 20%.

Passive: After every 12 Basic Attacks, cast Inspire for free.
Raiders Roll
Adrenaline Rush grants Unstoppable and continues healing for an additional 2 seconds. The additional duration ends upon reaching 70% Health.
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Dawid2
Redemption
Quest: Every 2 Basic Attacks against the same Hero within 10 seconds grants 1 Redemption, stacking up to 12. Dying decreases Redemption by 3, and Redemption can be lost even at maximum stacks.

Reward: At 12 Redemption, gain 50% Attack Speed.
Ignore All Distractions
Basic Attacks instantly kill Minions and increase Hanzo's Basic Attack range by 2 for 3 seconds.
Sharpened Arrowheads
Hitting a Hero with Storm Bow or Basic Attacks reduces their Armor by 3 for 3 seconds, up to a maximum reduction of 20 Armor.
Dragonstrike
After 1.5 seconds, summon a pair of Spirit Dragons which travel forward, dealing 84 (+4% per level) damage every 0.25 seconds to enemy Heroes in its area.

Enemies in the center take 75% increased damage.
Mounted Archery
Reduce the cooldown of Summon Mount by 2 seconds.

Upon mounting, gain 25% additional Movement Speed for 5 seconds. Using Natural Agility instantly mounts.
Giant Slayer
Enemy Heroes hit by Scatter Arrow and Basic Attacks take a bonus 2% of their maximum Health as damage.
Perfect Agility
Natural Agility gains a 2nd charge and its cooldown is reduced by 10 seconds.
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Lobo2
Puncturing Arrow
Increase the number of Hungering Arrow bounces by 1.

Quest: Hitting an enemy Hero with the initial impact of Hungering Arrow refunds 40 Mana and permanently increases the damage of its initial impact by 6.
Repeating Arrow
Vault no longer has a Mana cost. Casting Vault resets the cooldown of Hungering Arrow.
Frost Shot
Multishot Slows enemies by 20% for 2.5 seconds. Hungering Arrows deals 25% more damage to Slowed enemies.
Rain of Vengeance
Launch a wave of Shadow Beasts that deals 250 (+4% per level) damage and Stuns enemies in the target area for 0.5 seconds.

Stores up to 2 charges.
Siphoning Arrows
Hitting a Hero with Hungering Arrow heals Valla for 4% of her maximum Health, and Multishot heals for 2%.
Manticore
Every 3rd Basic Attack against the same Hero deals an additional 5% of their maximum Health as damage.
Acrobat
Gain 2 additional charges of Vault. Drop 3 Caltrops while Vaulting that deal 60 (+4% per level) damage and Slow enemies by 40% for 1 second.
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MaximumDevil2
Trueshot Aura
Activate to grant other nearby allied Heroes 40% increased Attack Damage for 5 seconds, and to reset the cooldown of Hunter's Mark.

Passive: Basic Attack damage increased by 30%.
Everlasting Light
If Light of Elune's second charge is cast on a different target from the first, it heals for 80% more.
Moonlit Arrows
Basic Attacks decrease the cooldown of Light of Elune by an additional 0.75 seconds.
Shadowstalk
Grant all allied Heroes Stealth for 10 seconds and heal them for 380 (+4% per level) Health over 10 seconds. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.
Harsh Moonlight
Sentinel Slows enemies hit by 35% and reduces their damage dealt by 35% for 3 seconds.
Empower
Reduce Sentinel's cooldown by 3 seconds. Heroes hit by Sentinel takes bonus damage equal to 6% of their maximum Health.
Shooting Star
Increase Basic Attack range by 1. Every 8th Basic Attack casts a free Lunar Flare at a random enemy near Tyrande's position. This prefers Heroic targets.
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Quantum2
Fingers of Frost
Quest: Gather Regeneration Globes to increase Jaina's Mana regeneration by 0.1 per second, up to 2 per second.

Reward: After gathering 20 Globes, the damage bonus from Frostbite is increased by 10%.
Arcane Intellect
Dealing damage to a Chilled target returns Mana to Jaina. Basic Attacks return 5 Mana and Abilities return 20.

Passive: While above 75% Mana, Jaina gains 10% Spell Power.
Ice Floes
Increase the width of Cone of Cold by 100% and cause each Hero hit to reduce its cooldown by 2 seconds, doubled against chilled Heroes, up to a maximum of 8 seconds per use.
Summon Water Elemental
Summon a Water Elemental at target location. The Water Elemental's Basic Attacks deal 62 (+4% per level) damage, splash for 25% damage and Chill. The Ability can be reactivated to retarget the Water Elemental.

Lasts 20 seconds.
Ice Barrier
Gain a Shield for 25% of Ability damage dealt to Chilled targets. The shield lasts 4 seconds.
Numbing Blast
Cone of Cold Roots Chilled targets for 1 second.
Wintermute
Increases the cast range of Water Elemental by 50%, and the Water Elemental will now mimic Jaina's Basic Abilities for 50% damage.
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tengoZed2
Ardent Restoration
Dealing damage to a Hero heals Tyrael for 20 (+4% per level) Health over 5 seconds. Dealing damage resets this timer, and the heal amount stacks up to 10 times.

Quest: Every Regeneration Globe gathered increases this heal amount by 1%.
Bound by Law
Heroes hit by El'druin's Might heal Tyrael for 3% of his maximum Health. Tyrael's Basic Attacks against enemies Slowed by El'druin's Might increase the Slow duration by 1 second, up to 4 seconds.
Swift Retribution
Smite grants 20% more Movement Speed and also grants 25% Attack Speed for 2 seconds.
Judgment
After 0.75 seconds, charge an enemy Hero, dealing 150 (+4% per level) damage and Stunning them for 1.5 seconds. Nearby enemies are knocked away and take 75 (+4% per level) damage.
Holy Ground
Create a ring for 3 seconds that blocks enemies from entering the area teleported to using El'druin's Might.
Horadric Reforging
Tyrael's Basic Attacks reduce the cooldown of El'druin's Might by 2 seconds.
Angel of Justice
Increases the cast range of Judgment by 50%, and reduces the cooldown by 40 seconds.
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Bojište
Takedowny
#ČasHrdinaOběť
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27.10:22GenjiMontaxCZVallaLobo
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29.11:17GenjiMontaxCZJainaQuantum
30.11:53AzmodanBora2258HanzoDawid
31.12:09VallaLoboAzmodanBora2258
32.12:12GenjiMontaxCZTyraeltengoZed
33.12:32GenjiMontaxCZJainaQuantum
34.12:32TyrandeMaximumDevilLi Listrom
35.13:27GenjiMontaxCZHanzoDawid
36.13:38GenjiMontaxCZVallaLobo
37.14:31HanzoDawidGenjiMontaxCZ
38.14:35GenjiMontaxCZHanzoDawid
39.15:02VallaLoboLi Listrom
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41.15:14VallaLoboRaynorTerpsichore
42.15:54GenjiMontaxCZVallaLobo
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44.16:11HanzoDawidGenjiMontaxCZ
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47.18:00VallaLoboBlazeRomco1
48.18:14VallaLoboRaynorTerpsichore
49.18:18VallaLoboGenjiMontaxCZ
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51.18:46AzmodanBora2258TyraeltengoZed