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Infernal Shrines28. dubna 2022 21:21

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Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Abigor1
Vampiric Rounds
Quest: Stack 5 Doses on an enemy Hero or Basic Attack a Hero with 5 Doses.

Reward: Stack 5 Doses to increase Shrike's healing by 1%.

Reward: Basic Attack a Hero with 5 Doses to increase Shrike's healing by 0.25%.
Overdose
Sleep Dart applies 4 Doses.

While Aim Down Sights is active, Sleep Dart pierces all enemy Heroes.
Anti-Healer
Increase the area of Biotic Grenade by 25% and the duration of the healing reduction by 0.75 seconds.
Eye of Horus
Assume a sniping position, gaining the ability to fire up to 6 specialized rounds with unlimited range. Rounds pierce allied and enemy Heroes but collide with enemy Structures in their path. Allies are healed for 225 (+4% per level) and enemies are damaged for 135 (+4% per level). Deals 50% less damage to Structures.

Ana is unable to move while Eye of Horus is active.
Speed Serum
Healing Dart grants 25% Movement Speed to affected Heroes for 2 seconds.
Sharpshooter
Healing Dart's healing is increased by 5% if it heals a Hero, up to 50%. At maximum bonus, further increase its healing by 35%. This bonus is reset if Healing Dart fails to hit a Hero.
Deadeye
Increase Eye Of Horus' healing and damage by 5% for every Hero hit. This bonus resets after all shots have been fired.
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Alf1
Unrivaled Strength
Increase Wrecking Ball's throw range by 25% and its damage by 125%.
Indomitable
Activate to become Unstoppable for 1.5 seconds.
Intimidation
Groundbreaker reduces the Attack Speed of Heroes hit by 30% for 4 seconds.
Warlord's Challenge
Silence nearby Heroes and force them to attack Garrosh for 2 seconds.
Defensive Measures
If Groundbreaker Stuns a Hero, Garrosh gains a 350 (+4% per level) Shield for 6 seconds.
Earthshaker
Wrecking Ball Stuns enemies near the impact area for 0.5 seconds.
Titanic Might
Wrecking Ball now throws the 2 closest enemies.
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KilTaRz1
Way of the Wind
Gain 40% Movement Speed for 3 seconds after entering or exiting Wind Walk.

Casting Wind Walk heals Samuro for 5% of his maximum Health.
One With The Wind
While Samuro has Wind Walk active and for 3 seconds after breaking it, both he and his Mirror Images gain 30 Armor, taking 30% reduced damage from all sources.
Burning Blade
Critical Strikes from Samuro and Mirror Images deal an additional 50% of their Basic Attack damage as Spell Damage to the target and nearby enemies.
Bladestorm
Cause a Bladestorm of destructive force around Samuro for 3 seconds, granting him 25 Armor and dealing 180 (+4% per level) damage per second to nearby enemies.
Shukuchi
Wind Walk teleports Samuro a short distance in the direction he's currently facing.
Harsh Winds
Attacking a Hero during Wind Walk causes them to take 30% increased damage from Samuro for 3 seconds.
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Livhan1
Hippity Hop
After not Basic Attacking or taking damage for 2 seconds, increase the Move Speed bonus of Dryad's Swiftness by 10%.
Blossom Swell
Increases Noxious Blossom's range by 25% and its radius by 20%.

Blossom Swell applies 2 stacks of Nature's Toxin to enemies hit.
Choking Pollen
Noxious Blossom deals 100% more damage to enemies afflicted by Nature's Toxin, increased to 175% against enemies with 3 stacks.
Leaping Strike
Leap over an enemy, Slowing them by 80% for 0.35 seconds and dealing 271 (+4% per level) damage.

Stores up to 2 charges.
Let Them Wither
Increases Crippling Spores' Slow duration by 1 second and causes it to no longer decay.
Accelerated Contamination
Reduce the Mana cost of Noxious Blossom from 60 to 40.

While at least 1 enemy Hero is afflicted with Nature's Toxin, Noxious Blossom's cooldown recharges 75% faster.
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TanyaTheEvil1
Ambush
Gain Stealth when entering Siege Mode or after not taking or dealing damage for 3 seconds while in Siege Mode. Basic Attacks while Stealthed deal 125% more damage.

Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.
Siege Tactics
Using Neosteel Plating while in Siege Mode grants Unstoppable for 2 seconds, as long as she remains in Siege Mode.
Pulse Detonation Core
Spider Mines detonate 3 times over 3 seconds.

Basic Attacks against enemy Heroes grant 5 Mana and reduce the cooldown of Spider Mines by 1.5 seconds.

Increase this bonus to 2.5 seconds while in Siege Mode.
Blunt Force Gun
Fire a missile across the battlefield, dealing 500 (+3% per level) damage to non-Structure enemies in its path.
Tactical Mine Deployment
Moving while Thrusters is active leaves a trail of up to 5 Spider Mines. Additionally, increase the Slow of Spider Mines by 15%.
Mechanical Know-how
Neosteel Plating grants 20% maximum Health as a Shield for 2 seconds and increases Basic Attack damage by 30% for 5 seconds.
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Agonist2
Shadow Hunter
Quest: Gather Regeneration Globes to lower the Mana cost of Blink by 3, up to 45.

Reward: Upon gathering 15 Regeneration Globes, Basic Attacks reduce the cooldown of Blink by 1.5 seconds.
Psionic Strength
Dealing damage to enemy Heroes increases all damage dealt by 6% for 3 seconds, stacking up to 30%.
Wormhole
After 1.25 seconds, reactivate Blink to return to the point where it was cast from within 4 seconds.
Might Of The Nerazim
Activate to cast an untalented version of Zeratul's most recently used Basic Ability, dealing 50% less damage.

Passive: After using an Ability, Zeratul's next Basic Attack within 6 seconds deals 30% more damage.
Mending Strikes
Basic Attacks heal for 35% of the damage dealt.
Master Warp-Blade
Every third consecutive Basic Attack against the same target deals 125% bonus damage.
Twilight Falls
Might of the Nerazim resets the cooldown of all Basic Abilities.
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Drakkan2
Force Armor
When Magic Missiles damages an enemy Hero, gain 50 Spell Armor, reducing the damage taken by the next Ability by 50%. Gain 1 charge per cast and store up to 4 charges.

Passive: Li-Ming's Mana regeneration is increased by 100% while below 35% Mana.
Triumvirate
If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds and 40 Mana is refunded.
Zei's Vengeance
Increase Arcane Orb's damage increase for distance traveled by 30%. Additionally, reduce its cooldown by 1 second.
Disintegrate
Channel a powerful beam, dealing 480 (+5% per level) damage over 2.6 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position.
Glass Cannon
Increase Li-Ming's Spell Power by 20%, but decrease her maximum Health by 15%.
Arcane Orbit
Arcane Orb travels 25% farther, increasing its maximum distance damage bonus from 270 (+3% per level) to 371 (+3% per level).
Archon: Pure Power
Activate to enter Archon form, allowing Li-Ming to repeatedly use Disintegrate, but be unable to cast other Abilities.
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MeleeMinion2
Bonds of Justice
Quest: Each tether applied to a secondary target of Umbral Bind permanently increases Umbral Bind's pull damage by 15.

Reward: After applying 5 tethers to secondary targets, increase Umbral Bind's pull damage by 75.

Reward: After applying 10 tethers to secondary targets, increase Umbral Bind's cleave damage by 30%.
Pin Down
Quest: Hit 3 enemy Heroes with a single Fan of Knives.

Reward: Increase Fan of Knives damage by 35%.

Reward: Each additional time 3 enemy Heroes are hit by a single Fan of Knives, gain an additional 5% damage, up to 50%.

Reward: Hit 4 enemy Heroes with a single Fan of Knives to instantly gain all Rewards.
Bonds of Corruption
Enemy Heroes pulled by Umbral Bind have their Armor reduced by 15 and are Slowed by 25% for 3 seconds
Warden's Cage
Summon 8 Warden Avatars as a cage around Maiev. After 1.5 seconds, enemy Heroes that come in contact with an Avatar consume it and are knocked to the center of the cage. Warden Avatars last 5 seconds.
Shadow Armor
Blink grants 20 Armor for 3.5 seconds. Maiev's Basic Attacks against enemy Heroes refresh this duration.
Cruel Chain
Umbral Bind grants 25% Movement Speed for 2.5 seconds. In addition, each time Maiev deals damage to tethered targets, Umbral Bind's pull damage to all targets is increased by 30%, up to 150%.
Shadow Orb: Shadow Strike
Activate to deal 75 (+4% per level) damage to an enemy Hero, Slowing them by 30% and reducing their Armor by 20 for 4 seconds.

Recharge Shadow Orb by dealing Spell Damage to enemy Heroes 10 times.
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MontaxCZ2
Feast on Fear
Stunning an enemy Hero with Shadow Charge or Overpower heals Diablo for 10% of his maximum Health over 3 seconds.
Souls to the Flame
Fire Stomp grants 1 Soul every 3 times it damages an enemy Hero, and heals for an additional 1.3% of its damage dealt per Soul.
Malevolence
Basic Abilities cause Diablo's next Basic Attack within 6 seconds to deal an additional 100 (+4% per level) Spell Damage. Stores up to 2 charges.
Apocalypse
Create a demonic rune under each enemy Hero on the battleground. After 1.75 seconds the rune explodes dealing 137 (+4% per level) damage and Stunning them for 1.75 seconds.
Hellfire
Each enemy Hero hit by Fire Stomp grants 3% Spell Power for 10 seconds, up to 30%.

While at maximum stacks, Diablo deals 33 (+4% per level) damage per second to nearby enemies.
Domination
Casting Overpower resets the cooldown of Shadow Charge.
Hellgate
Teleport and place a demonic rune at target location. After 1.75 seconds the rune explodes dealing 137 (+4% per level) damage and stunning enemies for 1.75 seconds.
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WakilL2
Vengeful Roots
Entangling Roots spawns a Treant that deals 58 damage per second and lasts 10 seconds.

Repeatable Quest: Hitting enemy Heroes with Entangling Roots permanently increases the Treant's Basic Attack damage by 7.
Celestial Alignment
Increase Moonfire's reveal duration by 3 seconds. Malfurion's Basic Attacks against Heroes revealed by Moonfire deal 85% more damage.
Tenacious Roots
Increase the Root duration of Entangling Roots by 25%. When Malfurion is Stunned, the cooldown of Entangling Roots is instantly reset. This can only occur every 10 seconds.
Twilight Dream
After 0.5 seconds, deal 310 (+4% per level) damage in a large area around Malfurion, Silencing enemies making them unable to use Abilities for 3 seconds.
Revitalize
Using Innervate also grants Malfurion 15% of his max Mana and causes his Basic Ability cooldowns to refresh 50% faster for 5 seconds.
Nature's Balance
Increase Moonfire's area by 25% and Regrowth's duration by 5 seconds.
Astral Communion
Activate to Channel for 1 second, and then instantly teleport and cast Twilight Dream at the targeted location.

Cooldown is shared with Twilight Dream.

Passive: Increase Twilight Dream's Silence duration to 5 seconds.
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Takedowny
#ČasHrdinaOběť
1.00:29ZeratulAgonistSgt. HammerTanyaTheEvil
2.02:57SamuroKilTaRzZeratulAgonist
3.03:05SamuroKilTaRzDiabloMontaxCZ
4.03:30Sgt. HammerTanyaTheEvilMalfurionWakilL
5.03:43Sgt. HammerTanyaTheEvilMaievMeleeMinion
6.04:13Sgt. HammerTanyaTheEvilDiabloMontaxCZ
7.04:29LunaraLivhanZeratulAgonist
8.05:06Sgt. HammerTanyaTheEvilMalfurionWakilL
9.05:44Sgt. HammerTanyaTheEvilDiabloMontaxCZ
10.05:59Sgt. HammerTanyaTheEvilMalfurionWakilL
11.06:37Sgt. HammerTanyaTheEvilDiabloMontaxCZ
12.07:08Sgt. HammerTanyaTheEvilLi-MingDrakkan
13.07:24Sgt. HammerTanyaTheEvilMaievMeleeMinion
14.07:27ZeratulAgonistLunaraLivhan
15.07:33Sgt. HammerTanyaTheEvilZeratulAgonist
16.07:42Sgt. HammerTanyaTheEvilDiabloMontaxCZ
17.08:36ZeratulAgonistLunaraLivhan
18.08:42Sgt. HammerTanyaTheEvilZeratulAgonist
19.08:43Sgt. HammerTanyaTheEvilDiabloMontaxCZ
20.08:58MalfurionWakilLSgt. HammerTanyaTheEvil
21.10:05ZeratulAgonistGarroshAlf
22.10:05DiabloMontaxCZSamuroKilTaRz
23.10:15ZeratulAgonistLunaraLivhan
24.11:04DiabloMontaxCZSgt. HammerTanyaTheEvil
25.12:12ZeratulAgonistLunaraLivhan
26.12:20ZeratulAgonistSamuroKilTaRz
27.13:55Sgt. HammerTanyaTheEvilMaievMeleeMinion
28.14:12ZeratulAgonistSgt. HammerTanyaTheEvil
29.14:13Sgt. HammerTanyaTheEvilDiabloMontaxCZ
30.14:39ZeratulAgonistGarroshAlf
31.15:14DiabloMontaxCZAnaAbigor
32.15:18ZeratulAgonistSamuroKilTaRz
33.16:42ZeratulAgonistAnaAbigor
34.16:53ZeratulAgonistSamuroKilTaRz
35.17:31Sgt. HammerTanyaTheEvilZeratulAgonist
36.17:34Sgt. HammerTanyaTheEvilMaievMeleeMinion