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Blackheart's Bay23. července 2022 1:10

MódQuick match
Délka hry20:35

Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Bora22581
Adrenaline Stimpack
Passive: While over 80% Health, gain 25% bonus Attack Speed and 10% bonus Movement Speed.

Activate to gain 100% Attack Speed and 25% Movement Speed for 5 seconds.
Oil Dispersal
Increase Oil Spill's area by 20%. Each enemy Hero hit by Flame Stream reduces the cooldown of Oil Spill by 0.75 seconds and refunds 5 Mana.
Suppressive Fire
Each stream of Flame Stream reduces the Spell Power of Heroes hit by 25% for 4 seconds, up to 50%.
Bunker Drop
After 0.5 seconds, deploy and enter a Bunker with 1435 (+4% per level) Health. Blaze and his allies can enter and exit the Bunker at will. While in the Bunker, occupants gain access to Flamethrower, dealing 170 (+4% per level) damage to enemies in a line.

Exiting the Bunker grants 25 Armor for 2 seconds. Bunkers last 10 seconds, or until destroyed.
Adhesive Petroleum
Enemies standing in Oil Spill when it is Ignited are Slowed by 40% and take 35% more Basic Attack damage from Blaze for 3 seconds. Additionally, Basic Attack splashes Ignite Oil Spills.
Juggernaut Plating
Activate to gain 50 Spell Armor for 3 seconds. Upon expiration, gain a Shield equal to 125% of the Spell Damage taken while Juggernaut Plating was active.
Fortified Bunker
Occupants can cast Oil Spill from Bunker Drop every 6 seconds. Additionally, Bunker Drop's Armor bonus upon exiting is increased by 25, and its duration by 1 second.
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JackLHerer1
Corpse Feeders
Reduces the cooldown of Infested Drop by 3 seconds and Roachlings have 30% more Health.
Serrated Spines
Quest: Each Basic Attack against a Hero increases Zagara's Attack Damage by 0.2%.
Bile Drop
Quest: Passively increases the radius of Infested Drop by 20%.

Reward: After hitting 12 Heroes with Infested Drop, it spawns an additional Roachling.
Devouring Maw
Summon a Devouring Maw that devours enemies for 4 seconds. Devoured enemies cannot fight and take 94 (+4% per level) damage per second.

Usable on Unstoppable enemies.
Hydralisk Transfusion
Zagara is healed for 60% of the damage dealt by Hunter Killers' Basic Attacks to Heroes.
Corrosive Saliva
When attacking Heroes, Hunter Killers and Roachlings deal additional damage equal to 1.75% of their maximum Health.
Pack Instinct
Zagara and her summons deal 20% more damage to enemies attacked by a Hunter Killer in the last 2 seconds.
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MontaxCZ1
Advanced Artillery
Increase Siege Mode's splash damage to 60% of Basic Attack damage, and increase its splash radius by 25%.
Siege Tactics
Using Neosteel Plating while in Siege Mode grants Unstoppable for 2 seconds, as long as she remains in Siege Mode.
Hover Siege Mode
Sgt. Hammer can move at 50% Movement Speed while in Siege Mode.
Blunt Force Gun
Fire a missile across the battlefield, dealing 500 (+3% per level) damage to non-Structure enemies in its path.
Hyper-Cooling Engines
While in Siege Mode, hitting Heroes with Basic Attacks reduces the cooldown of Thrusters by 5 seconds.
Giant Killer
Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health.
Ultra Capacitors
Hitting enemy Heroes with Basic Attacks while in Siege Mode grants 10% Attack Speed for 5 seconds, up to 60%.
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Romco11
Laws of Hope
Activate to heal 20% of Johanna's max Health over 5 seconds.

Quest: Every 10 Regeneration Globes gathered increases this heal amount by 5% of Johanna's max Health.
Hold Your Ground
Increases Iron Skin's Shield by 40% and its cooldown is reduced by 2 seconds.
Sins Exposed
Punish reduces healing received by 35% for 3 seconds. Basic Attacks against them refresh this duration.
Falling Sword
Johanna leaps into the air for 2 seconds and she can steer the landing location by moving. While in the air, allies below Johanna are Unstoppable. Upon landing enemies hit take 225 (+4% per level) damage and are Stunned for 0.25 seconds.
Holy Fury
Deal 15 (+4% per level) damage per second to nearby enemies. Each Hero hit by Condemn increases this damage by 40% for 5 seconds.
Holy Renewal
Hitting enemy Heroes with Shield Glare reduce its cooldown by 1.5 seconds and heals for 5% of Johanna's maximum Health.
Indestructible
Upon taking fatal damage, Johanna gains a Shield equal to her maximum Health for 4 seconds. This effect has a 120 second cooldown.
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Takeno1
Searing Light
Ray of Heaven also deals damage to enemies in the area equal to 30% of the energy consumed.
Repeated Offense
Enemies hit by Detainment Strike are knocked back 25% farther.

Quest: Every time Detainment Strike stuns a Hero, increase the stun damage by 10, up to 60.

Reward: After stunning 6 Heroes, increase this damage bonus to 250.
Glimmer of Hope
Collecting a Regeneration Globe reduces the cost of Auriel's next Ray of Heaven by 75%.
Crystal Aegis
Place an allied Hero into Stasis for 2 seconds. Upon expiration, Crystal Aegis deals 255 (+4% per level) damage to all nearby enemies.
Piercing Lash
Detainment Strike now pierces and hits all enemy Heroes in a line, reducing the cooldown by 2 seconds for each Hero hit.
Reservoir of Hope
Quest: Each maximum energy Ray of Heaven Auriel casts increases the maximum amount of energy that can be stored by 75.
Shield of Hope
Activate to grant all nearby allied Heroes a shield for 3 seconds equal to 50% of the amount of Health they are missing.
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Cinchory2
Thunderstroke
Increase the damage of Lightning Fury by 15.

Quest: Lightning Fury's damage is increased by 1.5 every time it hits a Hero.
Inner Light
Activate to heal for 25% of your maximum Health over 5 seconds. Enemy Heroes hit with Lightning Fury lower the cooldown of this ability by 10 seconds.
Surge of Light
After taking 650 (+4% per level) damage with Avoidance active, Cassia can activate Avoidance to deal 220 (+4% per level) damage to enemies around her.
Ball Lightning
Throw a ball of lightning at an enemy Hero that bounces up to 6 times between nearby enemy Heroes and Cassia, dealing 180 (+4% per level) damage to enemies hit.
War Matron
Cassia becomes Protected while Channeling Fend and for an additional 1 second if the Channel is completed.
Static Electricity
Gain 2 additional charges of Lightning Fury. Fend's impact launches a lightning bolt towards each nearby enemy Hero.
Infinite Lightning
Ball Lightning can now bounce indefinitely. Every bounce reduces its cooldown by 5 seconds.
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Grammaton2
Greed
Globe of Annihilation deals 15% more damage to non-Heroic targets.

Quest: After gaining 200 Annihilation, increase the range of All Shall Burn by 25% and Demon Warriors gain 20% Attack Speed and Movement Speed.
Hellforged Armor
Demon Warriors and Lieutenants gain 20 Armor and last 4 seconds longer.
Art of Chaos
If Globe of Annihilation hits 2 or more Heroes, restore 40 Mana and gain an extra 4 Annihilation.
Tide of Sin
Activate to make the next Globe of Annihilation cost no Mana and deal 50% more damage.

Usable while Channeling All Shall Burn.
Brutish Vanguard
Demon Warriors and Lieutenants gain 25% increased Health. Demon Warriors Slow nearby enemies by 20%.
Total Annihilation
Globe of Annihilation damages Heroes for an additional 4% of their maximum Health.
Black Pool
Globes of Annihilation empowered by Tide of Sin also leave a Black Pool at their impact location for 5 seconds. Enemies within the pool lose 8 Armor per second, up to 15, and take 56 (+4% per level) damage per second.
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iLLuSioN2
Quarterback
Increases Frag Grenade's damage by 10% and its range by 50%.
Master Assassin
Passive: Increase Tychus's Attack Speed by 10%.

Reward: After getting 15 Takedowns, Tychus's Attack Speed is increased by an additional 15%.
Melting Point
Enemies hit by Frag Grenade take an additional 75 (+4% per level) damage over 3 seconds. This damage is increased by 100% against Minions, Mercenaries, and Monsters.
Drakken Laser Drill
Call down a Laser Drill to attack nearby enemies, dealing 142 (+4% per level) damage every second. Reactivate to assign a new target. Lasts 22 seconds.
Spray 'n' Pray
Overkill Slows enemy Movement Speed by 25% and its range is increased by 25%.
Armor Piercing Rounds
Each time Overkill hits an enemy, its damage against them is increased by 15%, stacking up to 60% bonus damage.
Focusing Diodes
Increases the range of the Drakken Laser Drill by 50%.

Deals increasing damage the longer it remains on a single target, up to 100% extra damage.
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Neverfall2
Dwarf Block
Casting Dwarf Toss grants 4 charges of Block. Each Block charge grants 75 Physical Armor against a single enemy Hero Basic Attack, reducing the damage taken by 75%.
Thunder Burn
Hitting an enemy Hero with Thunder Clap triggers a second explosion 2 seconds later in the same location that deals 75% damage.
Heavy Impact
Enemies hit by Dwarf Toss are Slowed by 80% for 1.5 seconds.
Haymaker
Stun target enemy Hero, and wind up a punch dealing 319 (+4% per level) damage and knocking the target back, hitting enemies in the way for 319 (+4% per level) damage and knocking them aside.
Healing Static
Muradin heals for 5% of his maximum Health for each Hero hit by Thunder Clap.
Dwarf Launch
Increase the range of Dwarf Toss by 40%. Hitting an enemy Hero with Dwarf Toss reduces its cooldown by 2 seconds.
Rewind
Activate to reset the cooldowns of your Basic Abilities.
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Vandar2
Hyper Shift
Increase Phase Shift's healing by an additional 6% of the target's maximum Health. Nearby enemy Minion deaths reduce Phase Shift's cooldown by 1 second.
Magic Spit
Increase Basic Attack range by 1.1. Basic Attacks against Heroes reduce the cooldown of Soothing Mist by 4 seconds.
Critical Mist
Soothing Mist heals allied Heroes for 165 (+4% per level). Increase this healing by 140% if Soothing Mist removed a disabling effect from that ally.
Blink Heal
Teleport to a nearby ally. When teleporting to a Hero, heal them for 200 (+4% per level).

Stores up to 2 charges.
Safety Dust
Increase Pixie Dust's duration by 1 second. Soothing Mist and Blink Heal heal allies with an active Pixie Dust for 75% more.
Phase Out
Activate to place Brightwing in Stasis for 0.75 seconds.
Invisible Friends
Blink Heal grants Stealth to Brightwing and her Heroic targets for 9 seconds, and they are Unrevealable for the first 0.5 seconds. While Stealthed by Invisible Friends, Heroes heal for 25 (+4% per level) health per second.

Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.
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Takedowny
#ČasHrdinaOběť
1.03:43Sgt. HammerMontaxCZCassiaCinchory
2.05:44TychusiLLuSioNSgt. HammerMontaxCZ
3.05:53AurielTakenoTychusiLLuSioN
4.06:31AurielTakenoBrightwingVandar
5.06:47AurielTakenoMuradinNeverfall
6.06:47AurielTakenoCassiaCinchory
7.08:19AurielTakenoCassiaCinchory
8.08:58AurielTakenoBrightwingVandar
9.10:01Sgt. HammerMontaxCZCassiaCinchory
10.10:03AzmodanGrammatonBlazeBora2258
11.10:05Sgt. HammerMontaxCZBrightwingVandar
12.10:08AzmodanGrammatonSgt. HammerMontaxCZ
13.10:56AzmodanGrammatonAurielTakeno
14.10:57AurielTakenoMuradinNeverfall
15.12:17Sgt. HammerMontaxCZTychusiLLuSioN
16.12:19Sgt. HammerMontaxCZCassiaCinchory
17.12:34BlazeBora2258BrightwingVandar
18.13:36Sgt. HammerMontaxCZBrightwingVandar
19.13:47AurielTakenoTychusiLLuSioN
20.13:49Sgt. HammerMontaxCZCassiaCinchory
21.14:41AzmodanGrammatonSgt. HammerMontaxCZ
22.16:07Sgt. HammerMontaxCZBrightwingVandar
23.16:23Sgt. HammerMontaxCZTychusiLLuSioN
24.16:23Sgt. HammerMontaxCZCassiaCinchory
25.17:59AzmodanGrammatonSgt. HammerMontaxCZ
26.19:15AurielTakenoCassiaCinchory
27.19:29Sgt. HammerMontaxCZBrightwingVandar
28.19:38Sgt. HammerMontaxCZMuradinNeverfall
29.20:20TychusiLLuSioNZagaraJackLHerer
30.20:25Sgt. HammerMontaxCZTychusiLLuSioN