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Alterac Pass29. dubna 2022 23:56

MódRanked
Délka hry27:52

Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Cheetahmen1
Low Blow
Lurking Arm deals 100% more damage to enemy Heroes below 50% Health and persists for 1 second after it is canceled.
Vigorous Reuptake
Bio-Kill Switch heals for 30% more when detonating 3 or more Healing Pathogens.
Growing Infestation
Lurking Arm's area expands by 50% over 2.5 seconds, but it cannot be Channeled for longer than 3 seconds.
Massive Shove
Extend Stukov's arm. If it hits an enemy Hero, they are rapidly shoved until they collide with terrain, dealing 190 (+4% per level) damage and Stunning them for 0.5 seconds. Stukov gains 50 Armor while shoving an enemy.
It Hungers
Increase the range of Lurking Arm by 30%. If Lurking Arm damages enemy Heroes 8 times, its cooldown is reset and its Mana cost is refunded.
Superstrain
Whenever an ally with Healing Pathogen is Stunned or Rooted, they are instantly healed for 300 (+4% per level) Health.
Top Off
Healing Pathogen's heal over time is increased by 30% while its target is above 60% Health.
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farx121
Nerubian Armor
Increase Hardened Carapace's Spell Armor by 25.
Shed Exoskeleton
Harden Carapace grants 30% increased Movement Speed for 3 seconds.
Chitinous Plating
While Harden Carapace is active, taking damage from enemy Abilities reduces its cooldown by 1 second, up to 3 seconds.
Cocoon
Wraps target enemy Hero in a cocoon, rendering them unable to act or be targeted for 7 seconds. Allies of the Hero can attack the cocoon to break it and free them early.
Urticating Spines
Casting Harden Carapace will also deal 90 (+4% per level) damage to nearby enemies. Deals double damage against Heroes.
Epicenter
Increases Burrow Charge impact area by 60% and lowers the cooldown by 1 second for each Hero hit.
Rewind
Activate to reset the cooldowns of your Basic Abilities.
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kjt3ka1
Once Again the First Time
Quest: Hit 40 Heroes with Sand Blast from Chromie or her Echoes.

Reward: Increase the maximum number of active Echoes to 2, and increase Echo damage to 45%.
Time Troubles
After its Time Stop ends, enemies affected by Time Trap lose 15 Armor for 3 seconds and allies gain 30 Armor for 3 seconds.
A Proper Greeting
Damaging a Stunned, Rooted, or Slowed enemy Hero grants 20% additional damage for 3 seconds.
Slowing Sands
Summon a sand vortex that Slows enemies by 10% every 0.25 seconds, up to 70%.
Time Out
Activate to place Chromie in Stasis and gain Invulnerability for up to 5 seconds. Can be reactivated to end the effect early.
Quantum Overdrive
Activate to increase Spell Power by 30% for 8 seconds. Hitting an enemy Hero with Sand Blast reduces this cooldown by 3 seconds.
Unravelling
Every 0.25 seconds, enemy Heroes Slowed by Slowing Sands have their Spell Armor reduced by 10 up to 50. Slowing Sands persists for 5 seconds after it is cancelled.
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R4SRonnyRoxx1
Press the Advantage
Increase Tychus's Basic Attack range by 1.
The Bigger They Are...
Increase the damage bonus to 4% while enemy Heroes are above 30% Health, but Minigun no longer has any effect on targets below 30%.
Combat Tactician
Reduce the cooldown of Minigun by 4 seconds. Reduce the cooldown of Minigun by an additional 4 seconds after using Run and Gun.
Drakken Laser Drill
Call down a Laser Drill to attack nearby enemies, dealing 142 (+4% per level) damage every second. Reactivate to assign a new target. Lasts 22 seconds.
Spray 'n' Pray
Overkill Slows enemy Movement Speed by 25% and its range is increased by 25%.
Armor Piercing Rounds
Each time Overkill hits an enemy, its damage against them is increased by 15%, stacking up to 60% bonus damage.
Focusing Diodes
Increases the range of the Drakken Laser Drill by 50%.

Deals increasing damage the longer it remains on a single target, up to 100% extra damage.
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XLVII1
High King's Quest
Quest: Hit 50 Heroes with Basic Attacks. Quest: Participate in 5 Hero Takedowns. Quest: Gather 15 Regeneration Globes.

Reward: Completing a Quest grants 10 Base Attack Damage. Completing all 3 Quests grants an additional 30 Base Attack Damage.
Twin Blades of Fury
Basic Attacks reduce Heroic Strike's cooldown by 9 seconds, and increase Varian's Movement Speed by 30% for 2 seconds.

Passive: Attack Speed increased by 100%. Passive: Base Attack Damage reduced by 25%.
Second Wind
Basic Attacks heal Varian for 1% of his maximum Health. While below 50% Health, they also heal him for 50% of the damage dealt.
Shield Wall
Parry grants Protected, preventing all incoming damage while active. Additionally, Parry's cooldown is reduced by 5 seconds, but it loses 1 charge.
Mortal Strike
Heroes hit by Heroic Strike receive 40% reduced healing for 4 seconds.
Banner of Ironforge
Activate to place a Banner that grants 20 Armor to nearby allied Heroes, reducing damage taken by 20%. Lasts 12 seconds.
Frenzy
Twin Blades of Fury increases Heroic Strike damage by an additional 25%, and Basic Attacks increase his Movement Speed by an additional 10%.
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Drakkan2
Feast on Fear
Stunning an enemy Hero with Shadow Charge or Overpower heals Diablo for 10% of his maximum Health over 3 seconds.
Life Leech
Diablo gains 1 Soul and heals for 1.75% of his maximum Health when Basic Attacking an enemy Hero. While at 100 Souls, increase this healing to 3.5% of his maximum Health.
Diabolical Momentum
When Diablo's Basic Attacks damage enemies, reduce the cooldown of Shadow Charge and Overpower by 1.5 seconds.
Apocalypse
Create a demonic rune under each enemy Hero on the battleground. After 1.75 seconds the rune explodes dealing 137 (+4% per level) damage and Stunning them for 1.75 seconds.
Cruelty
Stunning an enemy Hero with Shadow Charge or Overpower increases Diablo's Attack Speed by 50% for 7 seconds, up to 100%.
Domination
Casting Overpower resets the cooldown of Shadow Charge.
Dying Breath
Apocalypse's cooldown is reduced by 25 seconds for every enemy Hero hit (to a minimum of 5 seconds) and is cast for free when Diablo dies.
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MeleeMinion2
Bonds of Justice
Quest: Each tether applied to a secondary target of Umbral Bind permanently increases Umbral Bind's pull damage by 15.

Reward: After applying 5 tethers to secondary targets, increase Umbral Bind's pull damage by 75.

Reward: After applying 10 tethers to secondary targets, increase Umbral Bind's cleave damage by 30%.
Pin Down
Quest: Hit 3 enemy Heroes with a single Fan of Knives.

Reward: Increase Fan of Knives damage by 35%.

Reward: Each additional time 3 enemy Heroes are hit by a single Fan of Knives, gain an additional 5% damage, up to 50%.

Reward: Hit 4 enemy Heroes with a single Fan of Knives to instantly gain all Rewards.
Bonds of Corruption
Enemy Heroes pulled by Umbral Bind have their Armor reduced by 15 and are Slowed by 25% for 3 seconds
Warden's Cage
Summon 8 Warden Avatars as a cage around Maiev. After 1.5 seconds, enemy Heroes that come in contact with an Avatar consume it and are knocked to the center of the cage. Warden Avatars last 5 seconds.
Shadow Armor
Blink grants 20 Armor for 3.5 seconds. Maiev's Basic Attacks against enemy Heroes refresh this duration.
Cruel Chain
Umbral Bind grants 25% Movement Speed for 2.5 seconds. In addition, each time Maiev deals damage to tethered targets, Umbral Bind's pull damage to all targets is increased by 30%, up to 150%.
Shadow Orb: Huntress
Activate to increase Movement Speed and Attack Speed by 40% for 5 seconds.

Recharge Shadow Orb by dealing Physical Damage to enemy Heroes 10 times.
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Papaja2
Growing Nightmare
Increase Dread's damage by 50%.

Quest: Hit 3 enemy Heroes with a single cast of Dread's eruption.

Reward: Permanently increase Dread's eruption damage by 50% and increase the Slow amount of Dread's eruption by 15%.
Allegrissimo
Reduce the cooldown of Shadow Waltz by 1 second.

Hitting Heroes with the end of Shadow Waltz sets its cooldown to 0.75 seconds.
Mind Devourer
Quest: Hitting Heroes with Dread increases its damage by 5, up to 150.

Reward: After hitting 30 Heroes, hitting an enemy Hero with Dread's eruption sets its cooldown to 6 seconds and refunds 50 Mana.
Eternal Feast
After 1.5 seconds, deal 210 (+4% per level) damage in an area. Eternal Feast repeats every 1 second as long as it hits an enemy Hero.
Determination
After dashing with Shadow Waltz, Orphea gains 50 Spell Armor against the next enemy Ability, stacking up to 2 times. While Orphea has Determination, her Physical damage is increased by 15%.
Bond of Anguish
Shadow Waltz deals bonus damage to Heroes equal to 3% of their maximum Health, healing Orphea for 50% of damage dealt.
Monster Within
Eternal Feast grants 1 Chaos each time it hits a Hero. While Eternal Feast is active and for 5 seconds afterwards, Orphea's Basic Abilities recharge 150% faster.
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strom2
Force Armor
When Magic Missiles damages an enemy Hero, gain 50 Spell Armor, reducing the damage taken by the next Ability by 50%. Gain 1 charge per cast and store up to 4 charges.

Passive: Li-Ming's Mana regeneration is increased by 100% while below 35% Mana.
Triumvirate
If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds and 40 Mana is refunded.
Zei's Vengeance
Increase Arcane Orb's damage increase for distance traveled by 30%. Additionally, reduce its cooldown by 1 second.
Disintegrate
Channel a powerful beam, dealing 480 (+5% per level) damage over 2.6 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position.
Illusionist
If Li-Ming loses more than 20% of her Health at once, its cooldown is instantly refreshed.

This effect has a 4 second cooldown.

Passive: Increases Teleport range by 50%
Arcane Orbit
Arcane Orb travels 25% farther, increasing its maximum distance damage bonus from 270 (+3% per level) to 371 (+3% per level).
Tal Rasha's Elements
Casting Abilities increases the damage of the next Ability by 5%, up to 20%.

This bonus is reset when the same Ability is used within a chain.
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WakilL2
Emerald Dreams
Entangling Roots Sleeps enemy Heroes for 2 seconds after its Root expires.
Celestial Alignment
Increase Moonfire's reveal duration by 3 seconds. Malfurion's Basic Attacks against Heroes revealed by Moonfire deal 85% more damage.
Tenacious Roots
Increase the Root duration of Entangling Roots by 25%. When Malfurion is Stunned, the cooldown of Entangling Roots is instantly reset. This can only occur every 10 seconds.
Twilight Dream
After 0.5 seconds, deal 310 (+4% per level) damage in a large area around Malfurion, Silencing enemies making them unable to use Abilities for 3 seconds.
Revitalize
Using Innervate also grants Malfurion 15% of his max Mana and causes his Basic Ability cooldowns to refresh 50% faster for 5 seconds.
Nature's Balance
Increase Moonfire's area by 25% and Regrowth's duration by 5 seconds.
Astral Communion
Activate to Channel for 1 second, and then instantly teleport and cast Twilight Dream at the targeted location.

Cooldown is shared with Twilight Dream.

Passive: Increase Twilight Dream's Silence duration to 5 seconds.
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1.02:29MalfurionWakilLStukovCheetahmen
2.02:45MalfurionWakilLAnub'arakfarx12
3.03:32MalfurionWakilLStukovCheetahmen
4.03:34MalfurionWakilLVarianXLVII
5.04:16MalfurionWakilLAnub'arakfarx12
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13.09:47MalfurionWakilLAnub'arakfarx12
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15.10:30Anub'arakfarx12MaievMeleeMinion
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18.12:42Anub'arakfarx12MaievMeleeMinion
19.13:38Anub'arakfarx12DiabloDrakkan
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21.14:56MalfurionWakilLChromiekjt3ka
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23.15:10Anub'arakfarx12OrpheaPapaja
24.17:24MalfurionWakilLChromiekjt3ka
25.17:30MalfurionWakilLStukovCheetahmen
26.17:44MalfurionWakilLTychusR4SRonnyRoxx
27.19:34Anub'arakfarx12DiabloDrakkan
28.19:40Anub'arakfarx12MalfurionWakilL
29.19:42MalfurionWakilLAnub'arakfarx12
30.19:45MalfurionWakilLVarianXLVII
31.21:18Anub'arakfarx12MalfurionWakilL
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38.24:02Anub'arakfarx12OrpheaPapaja
39.24:04MalfurionWakilLTychusR4SRonnyRoxx
40.24:09Anub'arakfarx12MalfurionWakilL
41.24:13MalfurionWakilLStukovCheetahmen
42.24:15Anub'arakfarx12MaievMeleeMinion
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44.27:12Anub'arakfarx12MalfurionWakilL
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46.27:31Anub'arakfarx12Li-Mingstrom