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Garden of Terror9. března 2022 22:12

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Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Mimbral1
Tough As Nails
Every 16 seconds, gain 60 Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by 60%.

Stores up to 3 charges. Charges refresh 200% faster while Fury's Movement Speed bonus is active.
Hurricane
Reduce the cooldown of Whirlwind by 2 seconds. Casting Whirlwind removes all Slows and Roots from Sonya.
Poisoned Spear
Ancient Spear deals an additional 100% damage over 6 seconds.
Leap
Leap into the air, dealing 135 (+4% per level) damage to nearby enemies, and stunning them for 1.25 seconds.
No Escape
Increases the Movement Speed bonus from using Basic and Heroic Abilities to 20%.
Nerves of Steel
Activate to gain 25% of your maximum Health as a Shield for 3 seconds. Usable while Whirlwinding.
Ignore Pain
Activate to gain 60 Armor for 4 seconds, taking 60% less damage. Usable while Whirlwinding.
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Piqee1
Scroll of Identify
Quest: Hitting an enemy Hero with Scroll of Sealing permanently increases its damage by 2.

Reward: After hitting 15 Heroes, Scroll of Sealing reveals and reduces the Armor of Heroes hit by 10 for 4 seconds.

Reward: After hitting 30 Heroes, this talent's Armor reduction effect is increased to 15 and its duration to 6 seconds.
Rejuvenation Potion
Healing Potions restore 15 Mana and heal for an additional 114 (+4% per level) over 3 seconds.
Kanai's Cube
Horadric Cube reduces Hero damage dealt by 30% for 4 seconds.
Stay Awhile and Listen
After 1 second, Channel for 3 seconds, putting enemy Heroes in front of Deckard to Sleep while Channeling, and for 2 seconds after.

Enemies can only be put to Sleep once per cast, and Sleep's effects end instantly if they take damage.
Super Healing Potion
If a Healing Potion isn't picked up for at least 2 seconds, it heals for 100% more.

Passive: Healing Potion heals for 25% more when the target is under 50% health.
Scroll of Stone Curse
Scroll of Sealing deals 200% more damage when hitting at least 2 Heroes.
Respect the Elderly
Stay Awhile and Listen Silences and Blinds enemies for 3 seconds upon waking up from Sleep.
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PitBullCZ1
Crash Lightning
Repeatable Quest: Hitting at least 2 Heroes with a single use of Chain Lightning increases the damage of its bounces by 12, up to 360.

Reward: After hitting multiple Heroes 30 times, Chain Lightning prioritizes bouncing to Heroes.
Frostwolf Pack
Quest: Hit 6 Heroes with Feral Spirit. Progress is lost on death and when Thrall fails to hit a Hero.

Reward: Reduce the cooldown and Mana cost of Feral Spirit by 50%.
Follow Through
After using an Ability, your next Basic Attack within 6 seconds deals 40% additional damage.
Earthquake
After 0.5 seconds, summon a massive Earthquake that pulses every 4 seconds. Each pulse lasts 2 seconds, Slowing all enemies in the area by 50%, and deals 50 (+4% per level) damage to enemy Heroes. Does 3 pulses.
Frostwolf's Grace
Frostwolf Resilience can be activated to instantly heal. This healing is increased by up to 100% based on Thrall's missing health.
Thunderstorm
Chain Lightning Slows targets by 8% for 2 seconds.

Quest: Targeting a Hero directly with Chain Lightning increases this Slow by 8%, up to an additional 40%.

Reward: While at a 40% bonus, Chain Lightning's damage is increased by 25%.

Bonuses are reset if Chain Lightning is used on the same Hero it was last used on, or if Thrall dies.
Nexus Blades
Basic Attacks deal 20% more damage and Slow enemy Movement Speed by 20% for 1 second.
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Rajder1
Force Armor
When Magic Missiles damages an enemy Hero, gain 50 Spell Armor, reducing the damage taken by the next Ability by 50%. Gain 1 charge per cast and store up to 4 charges.

Passive: Li-Ming's Mana regeneration is increased by 100% while below 35% Mana.
Triumvirate
If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds and 40 Mana is refunded.
Seeker
If three Magic Missiles hit the same target, the third one deals an additional 140 (+4% per level) damage.
Disintegrate
Channel a powerful beam, dealing 480 (+5% per level) damage over 2.6 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position.
Glass Cannon
Increase Li-Ming's Spell Power by 20%, but decrease her maximum Health by 15%.
Mirrorball
Magic Missiles fires an additional 2 missiles, but its Mana cost is increased by 5.
Temporal Flux
Disintegrate gradually slows enemies caught in its beam, to a maximum of 60%.
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strom1
Feast on Fear
Stunning an enemy Hero with Shadow Charge or Overpower heals Diablo for 10% of his maximum Health over 3 seconds.
Life Leech
Diablo gains 1 Soul and heals for 1.75% of his maximum Health when Basic Attacking an enemy Hero. While at 100 Souls, increase this healing to 3.5% of his maximum Health.
Diabolical Momentum
When Diablo's Basic Attacks damage enemies, reduce the cooldown of Shadow Charge and Overpower by 1.5 seconds.
Apocalypse
Create a demonic rune under each enemy Hero on the battleground. After 1.75 seconds the rune explodes dealing 137 (+4% per level) damage and Stunning them for 1.75 seconds.
Cruelty
Stunning an enemy Hero with Shadow Charge or Overpower increases Diablo's Attack Speed by 50% for 7 seconds, up to 100%.
Overpowering Nightmare
Gain 2 additional charges of Overpower, with a 2 second cooldown between uses.
Hellgate
Teleport and place a demonic rune at target location. After 1.75 seconds the rune explodes dealing 137 (+4% per level) damage and stunning enemies for 1.75 seconds.
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Flexxmaster2
Backlash
When Bone Armor expires, nearby enemy Heroes take damage equal to 12% of their maximum Health.
Grim Scythe
Increase Xul's Basic Attack damage by 15%.

Each enemy hit by Cursed Strikes reduces its cooldown by 1 second, up to 12 seconds.
Harvest Vitality
Cursed Strikes heals for 70% of the damage dealt to Heroes.
Poison Nova
After 0.5 seconds, release poisonous missiles that deal 630 (+4% per level) damage to all enemies hit over 10 seconds.
Rapid Harvest
Gain 5% Attack Speed for 3 seconds each time Cursed Strikes hits an enemy, up to 75%.
Weaken
Enemy Heroes who are damaged by Cursed Strikes or Skeletal Warriors deal 35% less damage for 3 seconds.
Andariel's Visage
Poison Nova heals for 50% of the damage dealt and its duration is increased by 50%.
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Freyja2
Sentinel Wisp
After remaining in a bush for 5 seconds, Wisp's vision radius is increased by 200% and reveals the surrounding area.
Blossom Swell
Increases Noxious Blossom's range by 25% and its radius by 20%.

Blossom Swell applies 2 stacks of Nature's Toxin to enemies hit.
Choking Pollen
Noxious Blossom deals 100% more damage to enemies afflicted by Nature's Toxin, increased to 175% against enemies with 3 stacks.
Leaping Strike
Leap over an enemy, Slowing them by 80% for 0.35 seconds and dealing 271 (+4% per level) damage.

Stores up to 2 charges.
Abolish Magic
Target an ally to remove all damage over time and disabling effects from them and Lunara. For 2 seconds after, the duration of disabling effects is reduced by 50%.
Unfair Advantage
Nature's Toxin deals 60% more damage to Heroes that are Slowed, Rooted, or Stunned.
Intensifying Toxin
At 3 stacks, Nature's Toxin deals 40% more damage.
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HuygaKojiro2
Stormcaller
Increase the radius of Lightning Shield by 25%.

Quest: Each time Lightning Shield damages an enemy Hero, permanently increase Rehgar's Health by 2 and Mana by 1, stacking up to 300 times.
Electric Charge
The bearer of Lightning Shield Heals for 20% of the damage it deals to enemy Heroes, doubled if the bearer is Rehgar.

While Lightning Shield is damaging an enemy, its bearer gains 10% increased Movement Speed.
Purification
If Purge removes a Slow, Stun, Root, or Silence effect from an ally, heal them for 220 (+4% per level).

Using Purge on an enemy Hero deals up to 330 (+4% per level) damage to Shields and reduces healing received by 40% for 2 seconds.

Passive: Reduce Purge's cooldown by 15 seconds.
Ancestral Healing
After 1 second, heal an allied Hero for 1180 (+4% per level) Health.
Earth Shield
Lightning Shield gives Heroes a Shield that absorbs damage equal to 14% of their maximum Health for 3 seconds.
Hunger of the Wolf
Ghost Wolf attacks against Heroes deal an additional 6% of the target's maximum Health and heal Rehgar for 6% of his maximum Health.
Pit Fighter
Gain 10% increased Attack Damage and 3 Spell Power. Each nearby ally Hero grants an additional stack of this effect, up to 5 stacks.

While at 2 or more stacks, Purge's cooldown refreshes 50% faster.
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Mati2
Zealous Glare
Shield Glare gains 1 additional charge, and deals 75% more damage.
Subdue
Hitting 2 or more Heroes at the same time with Punish increases the Slow to 80% and the Slow amount does not decay.

Quest: Hit 4 or more Heroes at the same time with Punish.

Reward: Punish always Slows by 80%.
Sins Exposed
Punish reduces healing received by 35% for 3 seconds. Basic Attacks against them refresh this duration.
Blessed Shield
Deal 114 (+4% per level) damage and Stun the first enemy hit for 1.5 seconds. Blessed Shield then bounces to 2 nearby enemies, dealing 57 (+4% per level) damage and Stunning them for 0.75 seconds.
Roar
Increase Punish's damage by 50%. This bonus is increased to 150% whenever Punish hits 2 or more Heroes.
Holy Renewal
Hitting enemy Heroes with Shield Glare reduce its cooldown by 1.5 seconds and heals for 5% of Johanna's maximum Health.
Indestructible
Upon taking fatal damage, Johanna gains a Shield equal to her maximum Health for 4 seconds. This effect has a 120 second cooldown.
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Rick5122
Fatal Wounds
While at maximum stacks, Blood Rage's bleed deals 30% additional damage to enemy Heroes under 50% Health.

Quest: Damage enemy Heroes with Blood Rage's bleed damage.

Reward: After damaging Heroes with Blood Rage's bleed damage 150 times, Blood Rage's duration is increased by 2 seconds.
Upstage
Damaging at least 2 Heroes with Blood Rage causes Qhira to Evade the next 4 Heroic Basic Attacks within 12 seconds.
Healmonger
If Blood Rage damages an enemy Hero below 50% Health, it heals for an additional 190 (+4% per level) Health.
Final Strike
After 1 second, deal 395 (+4% per level) damage to enemies in a line. This damage is increased by 25% against enemy Heroes who are below 50% Health.
Chainsaw
Carnage's cooldown recharges 100% faster while an enemy Hero has maximum Blood Rage stacks.
Booming Kick
Increase the Stun duration of Revolving Sweep's re-activation by 0.25 seconds. Enemy Heroes around the primary target are also affected by Revolving Sweep's re-activation.
Unleashed Potential
Increase the damage to enemy Heroes under 50% Health from 25% to 50%.

If an enemy Hero dies within 1.5 seconds of being hit by Final Strike, then reset the cooldowns of Final Strike and all of Qhira's Basic Abilities.
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Takedowny
#ČasHrdinaOběť
1.01:10DiablostromJohannaMati
2.02:36QhiraRick512Diablostrom
3.03:07LunaraFreyjaSonyaMimbral
4.03:14DiablostromRehgarHuygaKojiro
5.04:19QhiraRick512SonyaMimbral
6.04:56QhiraRick512Diablostrom
7.05:04QhiraRick512DeckardPiqee
8.05:10QhiraRick512SonyaMimbral
9.06:04XulFlexxmasterLi-MingRajder
10.06:37XulFlexxmasterSonyaMimbral
11.07:10QhiraRick512ThrallPitBullCZ
12.07:32QhiraRick512SonyaMimbral
13.07:45DiablostromJohannaMati
14.08:14QhiraRick512ThrallPitBullCZ
15.09:31XulFlexxmasterThrallPitBullCZ
16.09:48DiablostromJohannaMati
17.09:50XulFlexxmasterDiablostrom
18.09:51DiablostromQhiraRick512
19.10:25DiablostromRehgarHuygaKojiro
20.11:19QhiraRick512DeckardPiqee
21.11:21QhiraRick512SonyaMimbral
22.11:30QhiraRick512ThrallPitBullCZ
23.12:45QhiraRick512Li-MingRajder
24.12:47QhiraRick512DeckardPiqee
25.12:48QhiraRick512ThrallPitBullCZ
26.12:57QhiraRick512Diablostrom
27.13:02QhiraRick512SonyaMimbral
28.13:45DiablostromXulFlexxmaster
29.13:56Li-MingRajderQhiraRick512
30.13:58Li-MingRajderRehgarHuygaKojiro
31.16:02DiablostromQhiraRick512
32.17:34DiablostromLunaraFreyja
33.17:41XulFlexxmasterThrallPitBullCZ
34.17:43XulFlexxmasterSonyaMimbral
35.17:51XulFlexxmasterDiablostrom
36.18:00Li-MingRajderQhiraRick512
37.19:33XulFlexxmasterDeckardPiqee
38.19:39XulFlexxmasterSonyaMimbral
39.19:39DiablostromLunaraFreyja
40.19:43XulFlexxmasterDiablostrom