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Alterac Pass22. července 2022 23:46

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Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Devas1
Perfect Storm
Quest: Every time Muradin hits an enemy Hero with a Basic Attack, increase Storm Bolt's damage by 0.75. If an enemy Hero is killed within 3 seconds of being hit by a Storm Bolt increase its damage by an additional 10.
Reverberation
Increases the Attack Speed Slow of Thunder Clap from 30% to 50% and the duration from 2.5 seconds to 3.5 seconds. Each enemy Hero hit reduces your Heroic Ability cooldown by 5%.
Give 'em the Axe!
Attacking a Hero that is Stunned, Rooted, or Slowed increases Muradin's Basic Attack damage by 50% for 3 seconds.
Avatar
Transform for 20 seconds, gaining 1000 (+4% per level) Health.
Bronzebeard Rage
Deal 15 (+4% per level) damage per second to nearby enemies and heal for 75% of the damage dealt. Hitting an enemy Hero with Storm Bolt increase this damage by 200% for 3 seconds.
Stoneform
Activate to heal Muradin for 30% of his maximum Health over 10 seconds. Second Wind is disabled during this time.
Hardened Shield
Activate to gain 75 Armor for 4 seconds, taking 75% less damage.
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NeferSalz1
Fingers of Frost
Quest: Gather Regeneration Globes to increase Jaina's Mana regeneration by 0.1 per second, up to 2 per second.

Reward: After gathering 20 Globes, the damage bonus from Frostbite is increased by 10%.
Frost Shards
Frostbolt will now pierce the first two targets.
Ice Lance
Hitting a Chilled target with Frostbolt reduces its cooldown by 1.5 seconds and restores 10 Mana.
Summon Water Elemental
Summon a Water Elemental at target location. The Water Elemental's Basic Attacks deal 62 (+4% per level) damage, splash for 25% damage and Chill. The Ability can be reactivated to retarget the Water Elemental.

Lasts 20 seconds.
Storm Front
Increase the cast range of Blizzard by 75% and its radius by 30%.
Numbing Blast
Cone of Cold Roots Chilled targets for 1 second.
Wintermute
Increases the cast range of Water Elemental by 50%, and the Water Elemental will now mimic Jaina's Basic Abilities for 50% damage.
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Saiyukimot471
Colossal Totem
Reactivate Earthbind Totem to move an existing totem to a new location. This can be used once per cast.

Passive: Increase Earthbind Totem's area and duration by 50%, and Health by 25%.
Earthliving Enchant
When Chain Heal heals a Hero below 50% Health, they are healed an additional 160 (+4% per level) Health over 4 seconds.
Grounded Totem
Enemy Heroes in Earthbind Totem's area also have their Attack Speed Slowed by 25% and their Spell Power reduced by 15%.

Passive: Increase Earthbind Totem's range by 50%.
Ancestral Healing
After 1 second, heal an allied Hero for 1180 (+4% per level) Health.
Wellspring
Every 2 seconds, Earthbind Totem will cast an untalented Chain Heal at the nearest allied Hero with the lowest Health. This Chain Heal heals for 35% of its normal amount.
Earthgrasp Totem
When Earthbind Totem is first cast, it deals 115 (+4% per level) damage and Slows nearby enemies by 90% for 1 second.
Pit Fighter
Gain 10% increased Attack Damage and 3 Spell Power. Each nearby ally Hero grants an additional stack of this effect, up to 5 stacks.

While at 2 or more stacks, Purge's cooldown refreshes 50% faster.
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Steinchen1
Puncturing Arrow
Increase the number of Hungering Arrow bounces by 1.

Quest: Hitting an enemy Hero with the initial impact of Hungering Arrow refunds 40 Mana and permanently increases the damage of its initial impact by 6.
Repeating Arrow
Vault no longer has a Mana cost. Casting Vault resets the cooldown of Hungering Arrow.
Frost Shot
Multishot Slows enemies by 20% for 2.5 seconds. Hungering Arrows deals 25% more damage to Slowed enemies.
Rain of Vengeance
Launch a wave of Shadow Beasts that deals 250 (+4% per level) damage and Stuns enemies in the target area for 0.5 seconds.

Stores up to 2 charges.
Siphoning Arrows
Hitting a Hero with Hungering Arrow heals Valla for 4% of her maximum Health, and Multishot heals for 2%.
Seething Hatred
While at max Hatred, increase all damage dealt by 10%.
Acrobat
Gain 2 additional charges of Vault. Drop 3 Caltrops while Vaulting that deal 60 (+4% per level) damage and Slow enemies by 40% for 1 second.
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Thring1
Block
Every 5 seconds, gain 75 Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by 75%.

Stores up to 2 charges.
Unrelenting Pursuit
Reduces the cooldown of Ruthless Onslaught by 33% upon impact.
Insatiable Blade
While facing a branded enemy, The Butcher's Movement Speed is increased by 25%.
Furnace Blast
After a 3 second delay, fire explodes around The Butcher dealing 500 (+4% per level) damage to enemies.

Can be cast while using Ruthless Onslaught.
Brutal Strike
After using Hamstring, The Butcher's next 3 Basic Attacks within 5 seconds deal an additional 15% damage.
Enraged
While below 50% of his maximum Health, taking damage causes The Butcher to become Enraged for 10 seconds, gaining 40% Attack Speed and 25 Armor, reducing damage taken by 25%.

This effect has a 25 second cooldown.
Nexus Blades
Basic Attacks deal 20% more damage and Slow enemy Movement Speed by 20% for 1 second.
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Drakkan2
Hungry for More
Gain 5% Movement Speed.

Quest: Gathering a Regeneration Globe increases Stitches's maximum Health by 25.

Reward: Every 20 Globes gathered permanently increases Stitches' Movement Speed by an additional 5%.
Tenderizer
Basic Attacks against enemy Heroes Slow by 20% for 1.5 seconds and restore 1.75% of Stitches' maximum Health.
Serrated Edge
Hitting an enemy Hero with Hook deals bonus damage equal to 5% of their maximum Health, reduces Hook's cooldown by 4 seconds, and restores 35 Mana.
Gorge
Consume an enemy Hero, trapping them for 4 seconds. When Gorge ends, the enemy Hero takes 274 (+4% per level) damage. The trapped Hero cannot move or act and doesn't take damage from other sources.
Meat Hook
Hitting an enemy Hero with Hook heals Stitches for 20% of his maximum Health over 5 seconds. While active, Basic Attacks against the Hero hit refresh the duration of this effect.
Pulverize
All enemies hit by Slam are Slowed by 70% for 0.75 seconds and Heroes have their Armor reduced by 10 for 3 seconds.
Master Hooker
Reduce the cooldown of Hook by 4 seconds. Enemy Heroes hit by Hook have 75% reduced healing for 2 seconds. Allies hit by Helping Hand are Unkillable for 2 seconds.
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JackLHerer2
Growing Nightmare
Increase Dread's damage by 50%.

Quest: Hit 3 enemy Heroes with a single cast of Dread's eruption.

Reward: Permanently increase Dread's eruption damage by 50% and increase the Slow amount of Dread's eruption by 15%.
Backbiter
If Chomp hits a Hero, Orphea immediately dashes a short distance backwards.

Passive: Gain 15% maximum Health.
Mind Devourer
Quest: Hitting Heroes with Dread increases its damage by 5, up to 150.

Reward: After hitting 30 Heroes, hitting an enemy Hero with Dread's eruption sets its cooldown to 6 seconds and refunds 50 Mana.
Eternal Feast
After 1.5 seconds, deal 210 (+4% per level) damage in an area. Eternal Feast repeats every 1 second as long as it hits an enemy Hero.
Determination
After dashing with Shadow Waltz, Orphea gains 50 Spell Armor against the next enemy Ability, stacking up to 2 times. While Orphea has Determination, her Physical damage is increased by 15%.
Bond of Anguish
Shadow Waltz deals bonus damage to Heroes equal to 3% of their maximum Health, healing Orphea for 50% of damage dealt.
Eldritch Conduit
Each Chaos consumed increases Orphea's Spell Power by 3%, up to 30%. After reaching the maximum bonus, the Spell Power is increased by an additional 30%. Lasts 10 seconds.
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MontaxCZ2
Natural Perspective
Nature's Toxin reveals enemies for its duration.
Blossom Swell
Increases Noxious Blossom's range by 25% and its radius by 20%.

Blossom Swell applies 2 stacks of Nature's Toxin to enemies hit.
Wild Vigor
Using Crippling Spores increases the damage of Lunara's next 4 Basic Attacks by 70%.
Leaping Strike
Leap over an enemy, Slowing them by 80% for 0.35 seconds and dealing 271 (+4% per level) damage.

Stores up to 2 charges.
Let Them Wither
Increases Crippling Spores' Slow duration by 1 second and causes it to no longer decay.
Unfair Advantage
Nature's Toxin deals 60% more damage to Heroes that are Slowed, Rooted, or Stunned.
Intensifying Toxin
At 3 stacks, Nature's Toxin deals 40% more damage.
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Sopborsten2
Emerald Dreams
Entangling Roots Sleeps enemy Heroes for 2 seconds after its Root expires.
Celestial Alignment
Increase Moonfire's reveal duration by 3 seconds. Malfurion's Basic Attacks against Heroes revealed by Moonfire deal 85% more damage.
Wild Growth
Each Hero hit by Moonfire extends the duration of currently active Regrowths by 1 second.
Twilight Dream
After 0.5 seconds, deal 310 (+4% per level) damage in a large area around Malfurion, Silencing enemies making them unable to use Abilities for 3 seconds.
Hindering Moonfire
Moonfire Slows Heroes hit by 25% for 3 seconds.
Nature's Balance
Increase Moonfire's area by 25% and Regrowth's duration by 5 seconds.
Lifebloom
Casting Regrowth instantly heals its target for 10% of their missing Health.
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Takeno2
Consume Vitality
Skeletal Swing's cooldown is reduced by 2 seconds. Enemy Heroes hit heal Leoric for 4% of his maximum Health.
Kneel, Peasants!
Skeletal Swing deals 75% additional damage to Mercenaries and Monsters, and hitting them activates Skeletal Swing's cost and cooldown refund.
Hopelessness
Increase the range of Drain Hope by 25%.
Entomb
Create an unpassable tomb for 4 seconds.
Spectral Leech
Basic Attacks against enemy Heroes deal bonus damage equal to 2.5% of the Hero's maximum Health and heal Leoric for twice that amount.
Mithril Mace
Increase Leoric's Attack Speed by 20%.

Repeatable Quest: Nearby enemy Minion deaths grant 0.3% permanent Attack Speed, and Takedowns grant 3% permanent Attack Speed, up to 30%.
Buried Alive
The duration of Entomb is lowered by 1 second, but enemies trapped inside are Silenced and take 50 (+4% per level) damage every 1 second.
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