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Hanamura Temple19. dubna 2022 23:21

MódQuick match
Délka hry12:20

Hrdina / HráčVýhra14710131620SoloKillAssistsDeathsSiegeDamageHeroDamageHealingSelfHealingExp.Naživu
Caleban1
Pro Moves
D.Va's Mech gains 2% Movement Speed and 2 Armor every time it takes damage, stacking up to 15 times. Stacks of this effect decay every 0.5 seconds.

Basic Attacks against enemy Heroes in Pilot Mode reduce the cooldown of Call Mech by 1 additional second.
Aggression Matrix
Enemy Heroes within your Defense Matrix receive 35% less healing.

Passive: Basic Attacks against Heroes lower the cooldown of Defense Matrix by 0.1875 seconds.
Fusion Generator
Every time an enemy Hero deals damage while inside Defense Matrix, D.Va's Self-Destruct Charge increases by 1%. Max of 20% Charge gained per use.

Passive: While at full Self-Destruct charge, Fusion Cannons' bonus damage is increased to 100%.
Bunny Hop
D.Va's Mech becomes Unstoppable and stomps every 0.5 seconds, dealing 70 (+4% per level) damage in a large area. Every 4th consecutive hit on a Hero deals 100% more damage and Stuns them for 0.5 seconds.

Lasts for 4 seconds.

Requires Mech Mode.
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Drakkan1
Hyper Shift
Increase Phase Shift's healing by an additional 6% of the target's maximum Health. Nearby enemy Minion deaths reduce Phase Shift's cooldown by 1 second.
Unstable Anomaly
Increase Polymorph's Slow by 15%. Upon expiration, Polymorph deals damage to nearby enemy Heroes equal to 2% of their maximum Health.
Peekaboo!
Phase Shifting to an ally grants both Brightwing and her target a 335 (+4% per level) Shield for 4 seconds and reveals a large area around them for 5 seconds.
Blink Heal
Teleport to a nearby ally. When teleporting to a Hero, heal them for 200 (+4% per level).

Stores up to 2 charges.
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strom1
Might of the Banshee Queen
Hitting an enemy Hero with Withering Fire increases Sylvanas's Attack Speed and Spell Power by 5% for 6 seconds, stacking up to 5 times.
Unstable Poison
Minions that die under the effects of Shadow Dagger or Sylvanas's Traits explode, dealing 130 (+4% per level) damage to nearby Minions, Mercenaries, and Summons.
Barbed Shot
Hitting the same enemy with 5 shots of Withering Fire causes the 5th shot to deal 350% bonus damage.
Wailing Arrow
Shoot an arrow that can be reactivated to deal 228 (+4% per level) damage and Silence enemies in an area for 2.5 seconds. The arrow detonates automatically if it reaches maximum range.
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WakilL1
New Habits
Collecting Regeneration Globes reduces the cooldown of Pyromania by 6 seconds.

Quest: Collect 15 Regeneration Globes.

Reward: Pyromania grants Unstoppable for 2 seconds.
Meltdown
Hitting an enemy Hero with Pyromania reduces their damage dealt by 8% for 2.5 seconds, up to 40%.
Suppressive Fire
Each stream of Flame Stream reduces the Spell Power of Heroes hit by 25% for 4 seconds, up to 50%.
Combustion
Channel for up to 2.6 seconds. Upon ending, Slow nearby enemies by 60% and deal 55 (+4% per level) damage to them every 0.5 seconds. Combustion's Slow and damage over time duration is extended the longer Blaze Channels, from 1 second up to 5 seconds.

Blaze's Movement Speed is reduced by 40% while Channeling.
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corc1122
Legion of Beetles
Beetles have 30 Spell Armor. Automatically spawn a Beetle every 12 seconds. Can be toggled on and off.
Underking
Increases Burrow Charge range by 20% and damage by 100%.
Subterranean Shield
Burrow Charge also grants a 400 (+4% per level) point Shield for 5 seconds.
Cocoon
Wraps target enemy Hero in a cocoon, rendering them unable to act or be targeted for 7 seconds. Allies of the Hero can attack the cocoon to break it and free them early.
Acid Drenched Mandibles
Attacking a Hero that is slowed, rooted, or stunned increases Anub'arak's Basic Attack damage by 80% for 4 seconds.
Epicenter
Increases Burrow Charge impact area by 60% and lowers the cooldown by 1 second for each Hero hit.
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Kakator32
Furious Spark
Every 3rd hit from Lightning Nova against the same target deals 65 (+4% per level) bonus damage and grants Mephisto 2 Mana.
Static Barrier
At the end of its duration, Lightning Nova grants Mephisto a Shield equal to 40% of the damage it dealt to Heroes. Lasts 5 seconds.
Trickery
Shade of Mephisto grants 20% Movement Speed while active and for 2.5 seconds after it ends.

If Mephisto hits enemy Heroes at least 18 times with his Basic Abilities while Shade of Mephisto is active, then reset the cooldown of Shade of Mephisto.
Durance of Hate
After 1 second, unleash a wave of evil spirits that Root the first enemy Hero hit for 2.5 seconds and deal 250 (+4% per level) damage to them over the same duration.

Durance of Hate spreads outwards from its initial target, Rooting and damaging additional nearby enemy Heroes.
Shard of Hate
Basic Attacks hit enemies near the primary target and activate Lord of Hatred against enemy Heroes, reducing Basic Ability cooldowns by 1 second per Hero hit.
Static Field
When Lightning Nova's damage bonus reaches 30%, enemy Heroes within its radius take damage equal to 10% of their maximum Health.
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Merek2
Recklessness
While Zul'jin is below 75% Health, he gains 10% Spell Power. While he is below 50% Health, his Basic Attack damage is increased by 15% and Basic Attacks against Heroes grant an additional stack of You Want Axe?.
Voodoo Shuffle
Activate to remove Roots and Slows.

Passive: Lower the cooldown and Mana cost of Regeneration by 40%.
Ferocity
Increases the Attack Speed bonus of Berserker by 40%.
Taz'dingo!
For the next 4 seconds, Zul'jin is Unkillable, and cannot be reduced to less than 1 Health. Taz'dingo!
Eye of Zul'jin
Basic Attacks against enemy Heroes grant Zul'jin 6% Movement Speed for 2 seconds, up to 30%.
Let the Killing Begin
When Zul'jin kills an enemy, his Attack Speed is increased by 5%, up to 40%, for 12 seconds. Basic Attacks refresh the duration.

Hero Takedowns instantly grant 40% Attack Speed.
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SekerKardes2
High King's Quest
Quest: Hit 50 Heroes with Basic Attacks. Quest: Participate in 5 Hero Takedowns. Quest: Gather 15 Regeneration Globes.

Reward: Completing a Quest grants 10 Base Attack Damage. Completing all 3 Quests grants an additional 30 Base Attack Damage.
Colossus Smash
Smash a target enemy, dealing 185 (+4% per level) damage and lowering their Armor by 25 for 3 seconds, causing them to take 25% increased damage.

Passive: Base Attack Damage increased by 100%. Passive: Maximum Health and Health Regeneration reduced by 10%.
Second Wind
Basic Attacks heal Varian for 1% of his maximum Health. While below 50% Health, they also heal him for 50% of the damage dealt.
Warbringer
Reduce Charge's cooldown by 8 seconds and Mana cost from 45 to 22. Additionally, Charge can be cast on allied Heroes.
Mortal Strike
Heroes hit by Heroic Strike receive 40% reduced healing for 4 seconds.
Banner of Dalaran
Activate to place a Banner that grants 20% increased Spell Power to nearby allied Heroes. Lasts 12 seconds.
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ŞoreşaRojava2
Colossal Totem
Reactivate Earthbind Totem to move an existing totem to a new location. This can be used once per cast.

Passive: Increase Earthbind Totem's area and duration by 50%, and Health by 25%.
Healing Totem
Activate to place a Totem that heals allied Heroes in an area for 2% of their maximum Health every second. This Totem has 125 (+4% per level) Health and lasts for 10 seconds.
Grounded Totem
Enemy Heroes in Earthbind Totem's area also have their Attack Speed Slowed by 25% and their Spell Power reduced by 15%.

Passive: Increase Earthbind Totem's range by 50%.
Ancestral Healing
After 1 second, heal an allied Hero for 1180 (+4% per level) Health.
Wellspring
Every 2 seconds, Earthbind Totem will cast an untalented Chain Heal at the nearest allied Hero with the lowest Health. This Chain Heal heals for 35% of its normal amount.
Earthgrasp Totem
When Earthbind Totem is first cast, it deals 115 (+4% per level) damage and Slows nearby enemies by 90% for 1 second.
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Takedowny
#ČasHrdinaOběť
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