Sky Temple19. března 2022 22:52
| Mód | Ranked |
|---|---|
| Délka hry | 16:01 |
| Hrdina / Hráč | Výhra | 1 | 4 | 7 | 10 | 13 | 16 | 20 | SoloKill | Assists | Deaths | SiegeDamage | HeroDamage | Healing | SelfHealing | Exp. | Naživu | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | 1 | Lightwell Summon a Lightwell that periodically heals a nearby allied Hero for 50 (+4% per level). The well only fades after healing 15 times or when recast. This cooldown is reduced by 1 second each time Anduin heals an allied Hero. | Piercing Light Chastise pierces to hit an additional Hero. Quest: Hitting two Heroes with a single Chastise permanently increases Spell Power by 1, to a maximum of 10. | Desperate Prayer Activate to instantly heal an allied Hero for 375 (+4% per level), but kneel for 2 seconds, unable to act. | Lightbomb Imbue an allied Hero with the Light. After 1.5 seconds, it explodes, dealing 150 (+4% per level) damage to enemies and Stunning them for 1.25 seconds. The target gains a Shield that absorbs 165 (+4% per level) damage per enemy Hero hit. Lasts for 5 seconds. | Speed of the Pious While Divine Star is traveling, gain 30% Movement Speed. Each allied Hero healed by Divine Star on its return to Anduin reduces its cooldown by 1 second. | Glyph of Faith Leap of Faith gains a 2nd charge. | Censure Chastise Stuns for 0.75 seconds and its Root duration is increased by 0.5 seconds. | - | - | - | 0 | - | - | - | - | ||
| HbkLeo | 1 | Amateur Opponent Twin Blades attacks deal 150% bonus damage to non-Heroes. | Shield Surge Increases Shield Overload's Shields by 80% while below 25% Health. | Final Cut After using an Ability, your next Basic Attack within 6 seconds deals 40% additional damage. While under 25% Health, this damage bonus is increased to 60%. | Purifier Beam Target an enemy Hero with an orbital beam from the Spear of Adun, dealing 184 (+4% per level) damage per second for 8 seconds. The beam will chase the target as they move. Unlimited range. | Triple Strike Increases Twin Blades's number of Basic Attacks to 3, but increase its cooldown by 1 second. | Force of Will Casting Basic Abilities reduces the cooldown of Shield Overload by 5 seconds. | Zealot Charge Increase Twin Blades' charge distance by 75%. | - | - | - | 0 | - | - | - | - | ||
| Sork1st | 1 | Ace In The Hole Deal 12% more damage to Stunned or Slowed Heroes. Enemy Heroes hit by Give 'Em Some Pepper are Slowed by 10% for 2.5 seconds. | Behemoth Armor Gain 200 bonus maximum Health. Quest: Every time Give 'Em Some Pepper's primary target is a Hero, gain an additional 8 maximum Health. | Unstable Compound Increase the area of Give 'Em Some Pepper by 15%. Each enemy Hero hit by Give 'Em Some Pepper grants Raynor 10 Mana and reduces the cooldown of Penetrating Round by 1.5 seconds. | Hyperion Order the Hyperion to make a strafing run for 12 seconds, hitting up to 4 enemies for 66 (+4% per level) damage every second. Every 4 seconds, it can fire its Yamato Cannon at a Structure, dealing 794 (+4% per level) damage. | Giddy-Up Gain 10% Movement Speed while mounted and unmounted. Inspire grants 10% more Movement Speed. | Rallying Cry Increase the Attack Speed bonus of Inspire by 20%. Passive: After every 12 Basic Attacks, cast Inspire for free. | Cavalry's Arrived Give 'Em Some Pepper lowers the cooldown of Hyperion by 5 seconds if the primary target is a Hero. These Heroes are targeted by the Hyperion for 100% increased damage for 6 seconds. | - | - | - | 0 | - | - | - | - | ||
| Sork2nd | 1 | Fingers of Frost Quest: Gather Regeneration Globes to increase Jaina's Mana regeneration by 0.1 per second, up to 2 per second. Reward: After gathering 20 Globes, the damage bonus from Frostbite is increased by 10%. | Arcane Intellect Dealing damage to a Chilled target returns Mana to Jaina. Basic Attacks return 5 Mana and Abilities return 20. Passive: While above 75% Mana, Jaina gains 10% Spell Power. | Ice Floes Increase the width of Cone of Cold by 100% and cause each Hero hit to reduce its cooldown by 2 seconds, doubled against chilled Heroes, up to a maximum of 8 seconds per use. | Summon Water Elemental Summon a Water Elemental at target location. The Water Elemental's Basic Attacks deal 62 (+4% per level) damage, splash for 25% damage and Chill. The Ability can be reactivated to retarget the Water Elemental. Lasts 20 seconds. | Ice Barrier Gain a Shield for 25% of Ability damage dealt to Chilled targets. The shield lasts 4 seconds. | Numbing Blast Cone of Cold Roots Chilled targets for 1 second. | Deep Chill Frostbite's Chill can now stack a second time, slowing targets up to 40%. | - | - | - | 0 | - | - | - | - | ||
| stala1991 | 1 | Patchwork Creation Gain 3 Armor for every unit afflicted with Vile Gas, stacking up to 8 times. While Shambling Horror is active, this Armor amount is doubled. Passive: Increase regeneration effects and all healing received by 15%. | Vile Cleaver Basic Attacks against enemies with Vile Gas deal 35% more damage and spreads Vile Gas to nearby enemies. Passive: Slam applies Vile Gas to all targets hit. | Putrefaction While Shambling Horror is active, Vile Gas reduces healing received by 40%. Passive: Vile Gas heals Stitches for 75% of the damage dealt. | Gorge Consume an enemy Hero, trapping them for 4 seconds. When Gorge ends, the enemy Hero takes 274 (+4% per level) damage. The trapped Hero cannot move or act and doesn't take damage from other sources. | Under Pressure Increase Slam's damage by 25. Quest: After damaging Heroes with Vile Gas 6 times, permanently increase the damage of Slam by 1, to a maximum of 75 additional damage. | Pulverize All enemies hit by Slam are Slowed by 70% for 0.75 seconds and Heroes have their Armor reduced by 10 for 3 seconds. | Gas Bag Activating Shambling Horror grants Unstoppable for 3 seconds. Passive: Shambling Horror's cooldown is reduced by 20 seconds. | - | - | - | 0 | - | - | - | - | ||
| BedynCZ | 2 | Legion of Beetles Beetles have 30 Spell Armor. Automatically spawn a Beetle every 12 seconds. Can be toggled on and off. | Underking Increases Burrow Charge range by 20% and damage by 100%. | Leeching Scarabs Beetles gain 30% bonus attack damage and they heal Anub'arak for 50% of their damage with each attack if he is nearby. | Cocoon Wraps target enemy Hero in a cocoon, rendering them unable to act or be targeted for 7 seconds. Allies of the Hero can attack the cocoon to break it and free them early. | Burning Beetles Deal 21 (+4% per level) damage per second to nearby enemies. Beetles deal 6 (+4% per level) damage per second to nearby enemies. | Beetle, Juiced Passive: Beetles gain 30% increased health. Every 4th Basic Attack spawns a Beetle. | - | - | - | 0 | - | - | - | - | |||
| Pititi | 2 | Static Charge Quest: Heroes hit by Shock Ray permanently increases its damage by 5 and grants 33% Resonance Beam charge. Maximum of 200 bonus damage. | Electric Fence Force Wall deals 92 (+4% per level) damage a second to nearby enemies and Slows them by 35%. | Beam Alignment While Resonance Beam is fully charged, Shock Ray's cooldown refreshes 100% faster and its Slow duration is increased to 4 seconds. Passive: Reduce the Mana cost of Shock Ray from 55 to 40. | Black Hole After a 0.5 second cast, create a Black Hole that travels in a long line. Enemy Heroes within the Black Hole's area are quickly pulled towards its center. Touching the center deals 310 (+4% per level) damage and Stuns the target for 1.25 seconds. | Shadow Walk Tassadar becomes Stealthed and Unrevealable, but cannot attack or use Abilities for 1.5 seconds. While this effect is active, gain 40% increased Movement Speed and 35 Armor. Can be cast while Channeling Shock Ray. | Thermal Lance Shock Ray deals an additional 8% of maximum Health as damage to the first Hero it hits. | - | - | - | 0 | - | - | - | - | |||
| strom | 2 | Press the Advantage Increase Tychus's Basic Attack range by 1. | In the Rhythm Quest: While Minigun is active, Basic Attacks against Heroes permanently increase future Minigun durations by 0.03 seconds. | Combat Tactician Reduce the cooldown of Minigun by 4 seconds. Reduce the cooldown of Minigun by an additional 4 seconds after using Run and Gun. | Drakken Laser Drill Call down a Laser Drill to attack nearby enemies, dealing 142 (+4% per level) damage every second. Reactivate to assign a new target. Lasts 22 seconds. | That's the Stuff! Minigun heals Tychus for 100% of the bonus damage dealt after it expires. | Sizzlin' Attacks Basic Attacks deal bonus damage to Heroes equal to 1% of their maximum Health. Stacks with Minigun. | - | - | - | 0 | - | - | - | - | |||
| Whiter | 2 | Viciousness Increases Inner Beast's duration to 4 seconds, and causes Ability damage to also refresh its duration. | Insatiable Inner Beast causes Basic Attacks to restore 10 Mana, and reduce the cooldown of Healing Fountain by 0.5 seconds. | Wizened Duelist Quest: Every 6 Human Basic Attacks against Heroes increase Basic Attack damage by 1%, up to 30%. Worgen Basic Attacks grant credit for 3 Basic Attacks. Half of this bonus is lost upon death. | Go for the Throat Leap at an enemy Hero and shapeshift into a Worgen, slashing for 355 (+4% per level) damage. If this kills them, the Ability can be used a second time within 10 seconds for free. | Unfettered Assault Increases Razor Swipe's lunge distance by 60%, and Worgen Basic Attacks reduce Razor Swipe's cooldown by 1.5 seconds. | Alpha Killer Worgen Basic Attacks against Heroes deal bonus damage equal to 3% of the Hero's maximum Health. | - | - | - | 0 | - | - | - | - | |||
| Worthy | 2 | Reactive Ballistospores While below 50% Health, the cooldown of Bio-Kill Switch refreshes 100% faster. Activate to instantly spread a Weighted Pustule to all nearby enemy Heroes and reset the cooldown of Bio-Kill Switch. This effect has a 75 second cooldown. | Vigorous Reuptake Bio-Kill Switch heals for 30% more when detonating 3 or more Healing Pathogens. | Targeted Excision Detonating exactly 1 Weighted Pustule (but any number of Healing Pathogens) with Bio-Kill Switch reduces the cooldown of Bio-Kill Switch to 7 seconds and other Basic Abilities by 1.5 seconds. | Flailing Swipe Swipe 3 times in front of Stukov over 1.75 seconds, dealing 48 (+4% per level) damage to enemies hit and knocking them away. Each swipe is larger than the previous. | Poppin' Pustules Detonating Weighted Pustule with Bio-Kill Switch within 1.5 seconds of its expiration increases its damage by 150% and applies its damage and Slow in an area. Enemy Heroes hit have a Weighted Pustule applied to them. | Pox Populi Bio-Kill Switch no longer removes Healing Pathogen but instead sets its duration to 3 seconds. | - | - | - | 0 | - | - | - | - | |||
| # | Čas | Hrdina | Oběť | ||
|---|---|---|---|---|---|
| 1. | 00:31 | Anub'arakBedynCZ | RaynorSork1st | ||
| 2. | 00:34 | Anub'arakBedynCZ | ArtanisHbkLeo | ||
| 3. | 02:04 | ArtanisHbkLeo | GreymaneWhiter | ||
| 4. | 02:05 | ArtanisHbkLeo | Anub'arakBedynCZ | ||
| 5. | 02:13 | ArtanisHbkLeo | StukovWorthy | ||
| 6. | 02:40 | ArtanisHbkLeo | TassadarPititi | ||
| 7. | 02:46 | JainaSork2nd | Tychusstrom | ||
| 8. | 02:55 | AnduinChrome | Anub'arakBedynCZ | ||
| 9. | 03:36 | AnduinChrome | TassadarPititi | ||
| 10. | 04:40 | AnduinChrome | Anub'arakBedynCZ | ||
| 11. | 06:19 | AnduinChrome | Tychusstrom | ||
| 12. | 06:20 | AnduinChrome | StukovWorthy | ||
| 13. | 06:26 | AnduinChrome | Anub'arakBedynCZ | ||
| 14. | 07:49 | Anub'arakBedynCZ | RaynorSork1st | ||
| 15. | 08:08 | ArtanisHbkLeo | TassadarPititi | ||
| 16. | 08:13 | ArtanisHbkLeo | Tychusstrom | ||
| 17. | 09:04 | AnduinChrome | TassadarPititi | ||
| 18. | 09:19 | AnduinChrome | Anub'arakBedynCZ | ||
| 19. | 09:57 | ArtanisHbkLeo | StukovWorthy | ||
| 20. | 10:03 | ArtanisHbkLeo | TassadarPititi | ||
| 21. | 10:52 | ArtanisHbkLeo | Anub'arakBedynCZ | ||
| 22. | 11:25 | ArtanisHbkLeo | Tychusstrom | ||
| 23. | 11:36 | ArtanisHbkLeo | TassadarPititi | ||
| 24. | 12:24 | JainaSork2nd | Anub'arakBedynCZ | ||
| 25. | 13:33 | ArtanisHbkLeo | Tychusstrom | ||
| 26. | 13:37 | ArtanisHbkLeo | TassadarPititi | ||
| 27. | 14:36 | Anub'arakBedynCZ | RaynorSork1st | ||
| 28. | 15:52 | AnduinChrome | Anub'arakBedynCZ | ||